piss

entries

  1. The last weeks were mostly spent with improving the tools and...
    DeathTrash 2016-09-24T11:17:52+00:00
  2. More characters. (Little diversion from all that tools...
    DeathTrash 2016-09-29T12:26:08+00:00
  3. All that work on the Level Editor is finally paying off and...
    DeathTrash 2016-10-09T07:04:35+00:00
  4. “How’s it hanging?”Animations halfway done on this one. Need...
    DeathTrash 2016-10-17T17:00:54+00:00
  5. UI improvements.
    DeathTrash 2016-10-19T10:00:55+00:00
  6. Working on combat this week and it’s beginning to feel a lot...
    DeathTrash 2016-11-05T12:35:00+00:00
  7. Worked on a lot of gameplay related things in the last week. For...
    DeathTrash 2016-11-13T17:32:10+00:00
  8. Worked mostly on the framework this week. It’s now at a...
    DeathTrash 2016-11-18T16:51:46+00:00
  9. Sneaking around.
    DeathTrash 2016-12-02T12:24:51+00:00
  10. Point of view.
    DeathTrash 2016-12-20T15:01:10+00:00
  11. It was cast in stone and iron so that it could not further...
    DeathTrash 2016-12-27T21:57:11+00:00
  12. Worked mostly on tools in the past weeks. They are now at an...
    DeathTrash 2017-01-28T23:33:35+00:00
  13. “Nope.”
    DeathTrash 2017-02-10T12:42:44+00:00
  14. Mother is waiting.
    DeathTrash 2017-02-19T07:32:05+00:00
  15. Water shader.
    DeathTrash 2017-04-01T15:45:50+00:00
  16. Current state of the game.
    DeathTrash 2017-08-30T09:28:19+00:00
  17. Small update
    DeathTrash 2018-04-23T17:23:08+00:00
  18. Death Trash
    DeathTrash 2018-05-05T15:02:54+00:00
  19. Death Trash will enter Steam Early Access soonWe have some...
    DeathTrash 2019-09-25T06:15:35+00:00
  20. Testers wanted!
    DeathTrash 2021-01-19T16:27:50+00:00

The last weeks were mostly spent with improving the tools and...

DeathTrash

source

<img src="https://64.media.tumblr.com/ba2e31ad2ce4a60e058048e48394df93/tumblr_oe0a18Vmp41udgdfno1_500.gifv" /><br /><br /><p>The last weeks were mostly spent with improving the tools and workflows. This one is a good example: Automatic reimport of customized body parts.<br />The development of tools might seem a bit excessive at times, but it’s all for the greater good, removing friction and downtime once the focus turns to creating this world.</p><p>I have a feeling I will hit the ground running once that happens. Hopefully very soon.</p>