piss

entries

  1. Mini NES Electronics Kit Status Update
    daftmike's blog 1970-08-29T13:08:00+00:00
  2. Mini NES Electronics Kit Status Update #2
    daftmike's blog 1970-09-13T14:24:00+00:00
  3. Shipping delay update :(
    daftmike's blog 1970-10-30T12:14:00+00:00
  4. Api
    Neovim 2001-01-01T00:00:00+00:00
  5. Api-ui-events
    Neovim 2001-01-01T00:00:00+00:00
  6. Autocmd
    Neovim 2001-01-01T00:00:00+00:00
  7. Backers
    Neovim 2001-01-01T00:00:00+00:00
  8. Change
    Neovim 2001-01-01T00:00:00+00:00
  9. Channel
    Neovim 2001-01-01T00:00:00+00:00
  10. Cmdline
    Neovim 2001-01-01T00:00:00+00:00
  11. Credits
    Neovim 2001-01-01T00:00:00+00:00
  12. Debug
    Neovim 2001-01-01T00:00:00+00:00
  13. Deprecated
    Neovim 2001-01-01T00:00:00+00:00
  14. Dev
    Neovim 2001-01-01T00:00:00+00:00
  15. Dev_arch
    Neovim 2001-01-01T00:00:00+00:00
  16. Dev_style
    Neovim 2001-01-01T00:00:00+00:00
  17. Dev_test
    Neovim 2001-01-01T00:00:00+00:00
  18. Dev_theme
    Neovim 2001-01-01T00:00:00+00:00
  19. Dev_tools
    Neovim 2001-01-01T00:00:00+00:00
  20. Dev_vimpatch
    Neovim 2001-01-01T00:00:00+00:00
  21. Develop
    Neovim 2001-01-01T00:00:00+00:00
  22. Diagnostic
    Neovim 2001-01-01T00:00:00+00:00
  23. Diff
    Neovim 2001-01-01T00:00:00+00:00
  24. Digraph
    Neovim 2001-01-01T00:00:00+00:00
  25. Editing
    Neovim 2001-01-01T00:00:00+00:00
  26. Editorconfig
    Neovim 2001-01-01T00:00:00+00:00
  27. Faq
    Neovim 2001-01-01T00:00:00+00:00
  28. Filetype
    Neovim 2001-01-01T00:00:00+00:00
  29. Fold
    Neovim 2001-01-01T00:00:00+00:00
  30. Ft_ada
    Neovim 2001-01-01T00:00:00+00:00
  31. Ft_hare
    Neovim 2001-01-01T00:00:00+00:00
  32. Ft_ps1
    Neovim 2001-01-01T00:00:00+00:00
  33. Ft_raku
    Neovim 2001-01-01T00:00:00+00:00
  34. Ft_rust
    Neovim 2001-01-01T00:00:00+00:00
  35. Ft_sql
    Neovim 2001-01-01T00:00:00+00:00
  36. Gui
    Neovim 2001-01-01T00:00:00+00:00
  37. Health
    Neovim 2001-01-01T00:00:00+00:00
  38. Helphelp
    Neovim 2001-01-01T00:00:00+00:00
  39. If_perl
    Neovim 2001-01-01T00:00:00+00:00
  40. If_pyth
    Neovim 2001-01-01T00:00:00+00:00
  41. If_ruby
    Neovim 2001-01-01T00:00:00+00:00
  42. Indent
    Neovim 2001-01-01T00:00:00+00:00
  43. Index
    Neovim 2001-01-01T00:00:00+00:00
  44. Insert
    Neovim 2001-01-01T00:00:00+00:00
  45. Intro
    Neovim 2001-01-01T00:00:00+00:00
  46. Job_control
    Neovim 2001-01-01T00:00:00+00:00
  47. L10n-arabic
    Neovim 2001-01-01T00:00:00+00:00
  48. L10n-hebrew
    Neovim 2001-01-01T00:00:00+00:00
  49. L10n-russian
    Neovim 2001-01-01T00:00:00+00:00
  50. L10n-vietnamese
    Neovim 2001-01-01T00:00:00+00:00
  51. Lsp
    Neovim 2001-01-01T00:00:00+00:00
  52. Lua
    Neovim 2001-01-01T00:00:00+00:00
  53. Lua-bit
    Neovim 2001-01-01T00:00:00+00:00
  54. Lua-guide
    Neovim 2001-01-01T00:00:00+00:00
  55. Lua-plugin
    Neovim 2001-01-01T00:00:00+00:00
  56. Luaref
    Neovim 2001-01-01T00:00:00+00:00
  57. Luvref
    Neovim 2001-01-01T00:00:00+00:00
  58. Map
    Neovim 2001-01-01T00:00:00+00:00
  59. Mbyte
    Neovim 2001-01-01T00:00:00+00:00
  60. Message
    Neovim 2001-01-01T00:00:00+00:00
  61. Mlang
    Neovim 2001-01-01T00:00:00+00:00
  62. Motion
    Neovim 2001-01-01T00:00:00+00:00
  63. News
    Neovim 2001-01-01T00:00:00+00:00
  64. News-0.10
    Neovim 2001-01-01T00:00:00+00:00
  65. News-0.11
    Neovim 2001-01-01T00:00:00+00:00
  66. News-0.12
    Neovim 2001-01-01T00:00:00+00:00
  67. News-0.9
    Neovim 2001-01-01T00:00:00+00:00
  68. Nvim
    Neovim 2001-01-01T00:00:00+00:00
  69. Nvim_terminal_emulator
    Neovim 2001-01-01T00:00:00+00:00
  70. Options
    Neovim 2001-01-01T00:00:00+00:00
  71. Pack
    Neovim 2001-01-01T00:00:00+00:00
  72. Pattern
    Neovim 2001-01-01T00:00:00+00:00
  73. Pi_gzip
    Neovim 2001-01-01T00:00:00+00:00
  74. Pi_msgpack
    Neovim 2001-01-01T00:00:00+00:00
  75. Pi_paren
    Neovim 2001-01-01T00:00:00+00:00
  76. Pi_spec
    Neovim 2001-01-01T00:00:00+00:00
  77. Pi_tar
    Neovim 2001-01-01T00:00:00+00:00
  78. Pi_tutor
    Neovim 2001-01-01T00:00:00+00:00
  79. Pi_zip
    Neovim 2001-01-01T00:00:00+00:00
  80. Plugins
    Neovim 2001-01-01T00:00:00+00:00
  81. Provider
    Neovim 2001-01-01T00:00:00+00:00
  82. Quickfix
    Neovim 2001-01-01T00:00:00+00:00
  83. Quickref
    Neovim 2001-01-01T00:00:00+00:00
  84. Recover
    Neovim 2001-01-01T00:00:00+00:00
  85. Remote
    Neovim 2001-01-01T00:00:00+00:00
  86. Remote_plugin
    Neovim 2001-01-01T00:00:00+00:00
  87. Repeat
    Neovim 2001-01-01T00:00:00+00:00
  88. Rileft
    Neovim 2001-01-01T00:00:00+00:00
  89. Scroll
    Neovim 2001-01-01T00:00:00+00:00
  90. Sign
    Neovim 2001-01-01T00:00:00+00:00
  91. Spell
    Neovim 2001-01-01T00:00:00+00:00
  92. Starting
    Neovim 2001-01-01T00:00:00+00:00
  93. Support
    Neovim 2001-01-01T00:00:00+00:00
  94. Syntax
    Neovim 2001-01-01T00:00:00+00:00
  95. Tabpage
    Neovim 2001-01-01T00:00:00+00:00
  96. Tagsrch
    Neovim 2001-01-01T00:00:00+00:00
  97. Term
    Neovim 2001-01-01T00:00:00+00:00
  98. Terminal
    Neovim 2001-01-01T00:00:00+00:00
  99. Tips
    Neovim 2001-01-01T00:00:00+00:00
  100. Treesitter
    Neovim 2001-01-01T00:00:00+00:00
  101. Tui
    Neovim 2001-01-01T00:00:00+00:00
  102. Uganda
    Neovim 2001-01-01T00:00:00+00:00
  103. Ui
    Neovim 2001-01-01T00:00:00+00:00
  104. Undo
    Neovim 2001-01-01T00:00:00+00:00
  105. Userfunc
    Neovim 2001-01-01T00:00:00+00:00
  106. Usr_01
    Neovim 2001-01-01T00:00:00+00:00
  107. Usr_02
    Neovim 2001-01-01T00:00:00+00:00
  108. Usr_03
    Neovim 2001-01-01T00:00:00+00:00
  109. Usr_04
    Neovim 2001-01-01T00:00:00+00:00
  110. Usr_05
    Neovim 2001-01-01T00:00:00+00:00
  111. Usr_06
    Neovim 2001-01-01T00:00:00+00:00
  112. Usr_07
    Neovim 2001-01-01T00:00:00+00:00
  113. Usr_08
    Neovim 2001-01-01T00:00:00+00:00
  114. Usr_09
    Neovim 2001-01-01T00:00:00+00:00
  115. Usr_10
    Neovim 2001-01-01T00:00:00+00:00
  116. Usr_11
    Neovim 2001-01-01T00:00:00+00:00
  117. Usr_12
    Neovim 2001-01-01T00:00:00+00:00
  118. Usr_20
    Neovim 2001-01-01T00:00:00+00:00
  119. Usr_21
    Neovim 2001-01-01T00:00:00+00:00
  120. Usr_22
    Neovim 2001-01-01T00:00:00+00:00
  121. Usr_23
    Neovim 2001-01-01T00:00:00+00:00
  122. Usr_24
    Neovim 2001-01-01T00:00:00+00:00
  123. Usr_25
    Neovim 2001-01-01T00:00:00+00:00
  124. Usr_26
    Neovim 2001-01-01T00:00:00+00:00
  125. Usr_27
    Neovim 2001-01-01T00:00:00+00:00
  126. Usr_28
    Neovim 2001-01-01T00:00:00+00:00
  127. Usr_29
    Neovim 2001-01-01T00:00:00+00:00
  128. Usr_30
    Neovim 2001-01-01T00:00:00+00:00
  129. Usr_31
    Neovim 2001-01-01T00:00:00+00:00
  130. Usr_32
    Neovim 2001-01-01T00:00:00+00:00
  131. Usr_40
    Neovim 2001-01-01T00:00:00+00:00
  132. Usr_41
    Neovim 2001-01-01T00:00:00+00:00
  133. Usr_42
    Neovim 2001-01-01T00:00:00+00:00
  134. Usr_43
    Neovim 2001-01-01T00:00:00+00:00
  135. Usr_44
    Neovim 2001-01-01T00:00:00+00:00
  136. Usr_45
    Neovim 2001-01-01T00:00:00+00:00
  137. Usr_toc
    Neovim 2001-01-01T00:00:00+00:00
  138. Various
    Neovim 2001-01-01T00:00:00+00:00
  139. Vi_diff
    Neovim 2001-01-01T00:00:00+00:00
  140. Vim_diff
    Neovim 2001-01-01T00:00:00+00:00
  141. Vimeval
    Neovim 2001-01-01T00:00:00+00:00
  142. Vimfn
    Neovim 2001-01-01T00:00:00+00:00
  143. Visual
    Neovim 2001-01-01T00:00:00+00:00
  144. Vvars
    Neovim 2001-01-01T00:00:00+00:00
  145. Windows
    Neovim 2001-01-01T00:00:00+00:00
  146. About
    Neovim 2001-01-01T00:00:00+00:00
  147. Build
    Neovim 2001-01-01T00:00:00+00:00
  148. Helptag redirect
    Neovim 2001-01-01T00:00:00+00:00
  149. Install
    Neovim 2001-01-01T00:00:00+00:00
  150. News archive
    Neovim 2001-01-01T00:00:00+00:00
  151. Roadmap
    Neovim 2001-01-01T00:00:00+00:00
  152. Screenshots
    Neovim 2001-01-01T00:00:00+00:00
  153. Sponsors
    Neovim 2001-01-01T00:00:00+00:00
  154. Vision
    Neovim 2001-01-01T00:00:00+00:00
  155. Subspace / Continuum History
    Dan Luu 2006-02-01T00:00:00+00:00
  156. History of Symbolics lisp machines
    Dan Luu 2007-11-16T00:00:00+00:00
  157. Entourage + Applescript = Frustration
    Steve Losh 2008-02-21T15:25:45+00:00
  158. Work-life balance at Bioware
    Dan Luu 2008-05-31T00:00:00+00:00
  159. Site Redesign
    Steve Losh 2009-01-11T17:58:23+00:00
  160. Going Open Source
    Steve Losh 2009-01-13T20:08:56+00:00
  161. Deploying with Fabric & Mercurial
    Steve Losh 2009-01-15T20:51:09+00:00
  162. How & Why I DJ
    Steve Losh 2009-02-06T17:53:44+00:00
  163. BumpMapping hell
    Fabien Sanglard 2009-03-04T04:33:27+00:00
  164. Mercurial Bash Prompts
    Steve Losh 2009-03-17T21:34:55+00:00
  165. Candy Colored Terminal
    Steve Losh 2009-03-18T18:26:28+00:00
  166. Fluide
    Fabien Sanglard 2009-04-15T04:33:27+00:00
  167. Fluid v1.1 up and coming...
    Fabien Sanglard 2009-05-09T04:33:27+00:00
  168. Wolfenstein 3D for iPhone code review
    Fabien Sanglard 2009-05-09T04:33:27+00:00
  169. Fluid: 1,000,000 downloads !!
    Fabien Sanglard 2009-05-14T04:33:27+00:00
  170. What I Hate About Mercurial
    Steve Losh 2009-05-29T19:51:05+00:00
  171. How to Contribute to Mercurial
    Steve Losh 2009-06-01T20:09:44+00:00
  172. Fluid2 RELEASED ! Fluid 1 now at 3,000,000 downloads !!
    Fabien Sanglard 2009-06-09T04:33:27+00:00
  173. Fluid speed issues!
    Fabien Sanglard 2009-06-29T04:33:27+00:00
  174. A Guide to Branching in Mercurial
    Steve Losh 2009-08-30T20:27:12+00:00
  175. Armadillo Space T-shirt
    Fabien Sanglard 2009-10-14T04:33:27+00:00
  176. iPhone 3D engine programming part 1
    Fabien Sanglard 2009-10-19T04:33:27+00:00
  177. Apple iPhone Tech Talk 2009 tricks and treats
    Fabien Sanglard 2009-12-03T04:33:27+00:00
  178. Don't learn Assembly on Mac OS X
    Fabien Sanglard 2009-12-31T04:33:27+00:00
  179. Are closed social networks inevitable?
    Dan Luu 2010-01-01T00:00:00+00:00
  180. How does Boston compare to SV and what do MIT and Stanford have to do with it?
    Dan Luu 2010-01-01T00:00:00+00:00
  181. Doom engine 1993 code review
    Fabien Sanglard 2010-01-13T04:33:27+00:00
  182. Moving from Django to Hyde
    Steve Losh 2010-01-15T20:14:00+00:00
  183. The Real Difference Between Mercurial and Git
    Steve Losh 2010-01-20T21:56:00+00:00
  184. My Extravagant Zsh Prompt
    Steve Losh 2010-02-01T01:05:00+00:00
  185. Doom iPhone code review
    Fabien Sanglard 2010-02-01T04:33:27+00:00
  186. Momentary latching circuit
    daftmike's blog 2010-02-12T13:52:00+00:00
  187. Low-battery indicator circuit
    daftmike's blog 2010-02-18T18:50:00+00:00
  188. Mercurial Workflows: Branch As Needed
    Steve Losh 2010-02-28T14:00:00+00:00
  189. How to build a circuit on Veroboard
    daftmike's blog 2010-03-02T20:31:00+00:00
  190. PSOne screen led-mod
    daftmike's blog 2010-03-10T10:15:00+00:00
  191. My Darling Dreamcast
    daftmike's blog 2010-03-20T15:14:00+00:00
  192. It's not even the beginning of the end...
    daftmike's blog 2010-03-27T14:13:00+00:00
  193. My Backlit Dreamcast VMU
    daftmike's blog 2010-04-09T15:28:00+00:00
  194. A Faster Feed Apart
    Steve Losh 2010-04-30T22:55:00+00:00
  195. Mercurial Workflows: Stable & Default
    Steve Losh 2010-05-17T18:27:00+00:00
  196. Tracing the baseband
    Fabien Sanglard 2010-05-27T18:08:27+00:00
  197. Mercurial Workflows: Translation Branches
    Steve Losh 2010-06-11T08:15:00+00:00
  198. A Git User's Guide to Mercurial Queues
    Steve Losh 2010-08-10T21:00:00+00:00
  199. Coming Home to Vim
    Steve Losh 2010-09-20T18:15:00+00:00
  200. Wii Sensor Bar Projector
    daftmike's blog 2010-11-24T14:48:00+00:00
  201. All about the fillrate
    Fabien Sanglard 2010-12-11T21:36:45+00:00
  202. SHMUP Lite
    Fabien Sanglard 2010-12-19T21:36:45+00:00
  203. Oh yes I'm working on new stuff...
    Plogue R&D 2010-12-23T19:48:00+00:00
  204. To become a good C programmer
    Fabien Sanglard 2011-02-02T21:36:45+00:00
  205. patience
    Plogue R&D 2011-02-04T21:17:00+00:00
  206. Lamer Exterminator, or how a 22 year old malware can still piss you off.
    Plogue R&D 2011-02-19T20:03:00+00:00
  207. To generate 60fps videos on iOS
    Fabien Sanglard 2011-02-21T21:36:45+00:00
  208. dEngine Source Code Released
    Fabien Sanglard 2011-04-28T21:36:45+00:00
  209. The Great AdLib Fire ...
    Plogue R&D 2011-05-04T00:58:00+00:00
  210. Does ... not ... compute...
    Plogue R&D 2011-05-10T14:04:00+00:00
  211. Going Paper-Free for $220
    Steve Losh 2011-05-26T13:44:00+00:00
  212. The reluctant US SMS that didnt want to be japanese
    Plogue R&D 2011-06-07T01:46:00+00:00
  213. soldiering on.
    What Was Found 2011-06-09T20:33:17+00:00
  214. (SAFE) US SMS Japanese Mod in action
    Plogue R&D 2011-06-24T17:40:00+00:00
  215. Playing the revolution/Home Computer Invasion Documentaries in Trouble???
    Plogue R&D 2011-06-25T19:20:00+00:00
  216. Polygon Codec
    Fabien Sanglard 2011-06-26T21:36:45+00:00
  217. Esperanto
    What Was Found 2011-06-28T20:24:22+00:00
  218. SHMUP Source Code
    Fabien Sanglard 2011-06-30T07:36:45+00:00
  219. Django Advice
    Steve Losh 2011-06-30T08:30:00+00:00
  220. It’s the thought that doesn’t count
    What Was Found 2011-06-30T21:12:49+00:00
  221. Seriously?
    What Was Found 2011-07-07T21:42:12+00:00
  222. Concerning monsters
    What Was Found 2011-07-14T01:12:25+00:00
  223. Hacker Monthly publication
    Fabien Sanglard 2011-07-15T01:36:45+00:00
  224. Dear dude that sneaks into my room at night and leaves recorded stories
    What Was Found 2011-07-22T23:31:12+00:00
  225. For the Record (pun intended)
    What Was Found 2011-07-26T19:06:29+00:00
  226. Your next meal will taste great
    What Was Found 2011-07-27T22:23:00+00:00
  227. Analog TV Death toll
    Plogue R&D 2011-09-01T13:37:00+00:00
  228. Writing Vim Plugins
    Steve Losh 2011-09-06T09:13:00+00:00
  229. Solving Ghost in The Wire codes
    Fabien Sanglard 2011-09-08T01:36:45+00:00
  230. Solving Ghost in The Wire codes
    Fabien Sanglard 2011-09-11T01:08:45+00:00
  231. Quake 2 Source Code Review
    Fabien Sanglard 2011-09-20T01:08:45+00:00
  232. Building a Cube64... part 1
    daftmike's blog 2011-10-09T19:47:00+00:00
  233. Arcade Restoration - Week1: Acquisition
    Plogue R&D 2011-10-14T09:38:00+00:00
  234. My weapons shed and a 360 degree C4 minefield
    What Was Found 2011-10-20T16:55:47+00:00
  235. untitled
    What Was Found 2011-10-20T19:00:20+00:00
  236. JAMMA Space Invaders experiment.
    Plogue R&D 2011-11-03T16:58:00+00:00
  237. How to build Doom3 on Mac OS X with XCode
    Fabien Sanglard 2011-11-25T01:08:45+00:00
  238. Another World Code Review
    Fabien Sanglard 2011-11-27T01:08:45+00:00
  239. Progressive playback: An atom story
    Fabien Sanglard 2011-11-27T01:08:45+00:00
  240. AY8930 sourced!
    Plogue R&D 2011-12-20T16:34:00+00:00
  241. AY8930 Initial tests!
    Plogue R&D 2011-12-22T19:54:00+00:00
  242. About this dev blog
    Evennia Devblog RSS Feed 2012-02-05T00:00:00+00:00
  243. Evennia's open bottlenecks
    Evennia Devblog RSS Feed 2012-02-05T00:00:00+00:00
  244. New Scope
    Plogue R&D 2012-02-08T15:26:00+00:00
  245. Such a small thing ...
    Evennia Devblog RSS Feed 2012-02-15T00:00:00+00:00
  246. Commands and you
    Evennia Devblog RSS Feed 2012-02-17T00:00:00+00:00
  247. Tutorial MUD, part 1: Environment setup
    TutorialMUD - pileborg.se 2012-02-18T18:28:12+00:00
  248. Tutorial MUD, part 1.5: Makefile dependencies
    TutorialMUD - pileborg.se 2012-02-21T20:47:35+00:00
  249. Dummies doing dummy things
    Evennia Devblog RSS Feed 2012-02-22T00:00:00+00:00
  250. Tutorial MUD, part 2: Logging
    TutorialMUD - pileborg.se 2012-02-22T19:19:58+00:00
  251. Android Shmup
    Fabien Sanglard 2012-02-23T01:08:45+00:00
  252. Tutorial MUD, part 3: Argument parsing
    TutorialMUD - pileborg.se 2012-03-04T10:33:41+00:00
  253. Tutorial MUD, part 4: Mainloop and signals
    TutorialMUD - pileborg.se 2012-03-10T15:38:52+00:00
  254. SSD reboot your thinking
    Fabien Sanglard 2012-03-17T01:08:45+00:00
  255. Jonathan Shapiro's Retrospective Thoughts on BitC
    Dan Luu 2012-03-23T00:00:00+00:00
  256. Tutorial MUD, part 5: Networking, part 1
    TutorialMUD - pileborg.se 2012-03-24T08:57:35+00:00
  257. Shortcuts to goodness
    Evennia Devblog RSS Feed 2012-03-26T00:00:00+00:00
  258. Be A Donor
    Fabien Sanglard 2012-04-22T01:08:45+00:00
  259. TutorialMUD hiatus
    TutorialMUD - pileborg.se 2012-04-22T12:49:04+00:00
  260. Volatile Software
    Steve Losh 2012-04-23T14:00:00+00:00
  261. Why Go?
    Nathan Youngman 2012-05-07T00:00:00+00:00
  262. Cracking Kevin Mitnick's Ghost In Tthe Wires Paperback Edition
    Fabien Sanglard 2012-05-09T01:08:45+00:00
  263. Address Sniffing an EPROM
    Plogue R&D 2012-05-21T19:44:00+00:00
  264. Dummies doing (even more) dummy things
    Evennia Devblog RSS Feed 2012-05-30T00:00:00+00:00
  265. Doom3 Source Code Review
    Fabien Sanglard 2012-06-08T01:08:45+00:00
  266. Coding from the inside
    Evennia Devblog RSS Feed 2012-06-11T00:00:00+00:00
  267. Extending time and details
    Evennia Devblog RSS Feed 2012-06-26T00:00:00+00:00
  268. Oculus RIFT development
    Fabien Sanglard 2012-06-30T01:08:45+00:00
  269. Quake 3Source Code Review
    Fabien Sanglard 2012-06-30T01:08:45+00:00
  270. The Caves of Clojure: Part 1
    Steve Losh 2012-07-07T17:00:00+00:00
  271. The Caves of Clojure: Part 2
    Steve Losh 2012-07-08T09:26:00+00:00
  272. The Caves of Clojure: Part 3.1
    Steve Losh 2012-07-09T09:37:00+00:00
  273. The Caves of Clojure: Part 3.2
    Steve Losh 2012-07-10T10:04:00+00:00
  274. The Caves of Clojure: Part 3.3
    Steve Losh 2012-07-11T09:25:00+00:00
  275. The Caves of Clojure: Part 3.4
    Steve Losh 2012-07-11T12:02:00+00:00
  276. The Caves of Clojure: Part 4
    Steve Losh 2012-07-12T09:42:00+00:00
  277. The Caves of Clojure: Part 5
    Steve Losh 2012-07-13T10:55:00+00:00
  278. The Caves of Clojure: Interlude 1
    Steve Losh 2012-07-14T17:06:00+00:00
  279. NES eprom carts
    Plogue R&D 2012-07-25T13:43:00+00:00
  280. The Caves of Clojure: Part 6
    Steve Losh 2012-07-30T09:50:00+00:00
  281. Namcot163 Dual 27C020 Eprom Cart
    Plogue R&D 2012-08-06T20:38:00+00:00
  282. Taking command
    Evennia Devblog RSS Feed 2012-08-16T00:00:00+00:00
  283. Combining Twisted and Django
    Evennia Devblog RSS Feed 2012-08-31T00:00:00+00:00
  284. Galaxian's digital oscillator explained.
    Plogue R&D 2012-09-08T20:41:00+00:00
  285. The Homely Mutt
    Steve Losh 2012-10-01T10:30:00+00:00
  286. A Modern Space Cadet
    Steve Losh 2012-10-03T09:55:00+00:00
  287. Community interest
    Evennia Devblog RSS Feed 2012-10-05T00:00:00+00:00
  288. The Caves of Clojure: Part 7.1
    Steve Losh 2012-10-15T09:50:00+00:00
  289. Evennia changes to BSD license
    Evennia Devblog RSS Feed 2012-10-28T00:00:00+00:00
  290. The future of TutorialMUD
    TutorialMUD - pileborg.se 2012-11-10T05:35:00+00:00
  291. on the banks of the O-rontes
    Kooneiform 2012-12-07T06:45:43+00:00
  292. Game timers: Issues and solutions
    Fabien Sanglard 2012-12-25T01:08:45+00:00
  293. 📕 Reviewing Practical Object-Oriented Design
    Nathan Youngman 2013-01-10T00:00:00+00:00
  294. Go Object Oriented Design
    Nathan Youngman 2013-01-14T00:00:00+00:00
  295. Duke Nukem 3D Code Review
    Fabien Sanglard 2013-01-17T01:08:45+00:00
  296. The best Tech books
    Fabien Sanglard 2013-01-17T01:08:45+00:00
  297. Soldering '80
    Plogue R&D 2013-01-20T02:10:00+00:00
  298. Fallout 3 – Edges
    Simonschreibt. 2013-01-20T23:12:00+00:00
  299. Teleglitch – Viewcones
    Simonschreibt. 2013-01-21T19:49:00+00:00
  300. Teleglitch – RGB Flickering
    Simonschreibt. 2013-01-21T19:53:00+00:00
  301. Diablo 3 – Trees
    Simonschreibt. 2013-01-21T19:55:00+00:00
  302. Warcraft 3 – Billboards
    Simonschreibt. 2013-01-21T19:58:00+00:00
  303. Divine Divinity – 2D Reflexion
    Simonschreibt. 2013-01-21T20:00:00+00:00
  304. Cel Shading
    Simonschreibt. 2013-01-21T20:01:00+00:00
  305. Deus Ex – Occlusion
    Simonschreibt. 2013-01-21T20:03:00+00:00
  306. Reverse Engineer Strike Commander
    Fabien Sanglard 2013-01-22T01:08:45+00:00
  307. Deus Ex 3 – Folds
    Simonschreibt. 2013-01-22T21:03:00+00:00
  308. Deus Ex – Scanlines
    Simonschreibt. 2013-01-22T22:38:00+00:00
  309. World of Warcraft – Balloon
    Simonschreibt. 2013-01-23T22:38:00+00:00
  310. Assassins Creed 3 – Windows
    Simonschreibt. 2013-01-24T22:27:00+00:00
  311. Good advice
    Kooneiform 2013-01-25T19:38:16+00:00
  312. Assassins Creed 3 – LoD Blending
    Simonschreibt. 2013-01-27T22:40:00+00:00
  313. a micro mud?
    Kooneiform 2013-01-28T00:36:15+00:00
  314. Kid Icarus – Tricks
    Simonschreibt. 2013-01-28T22:45:00+00:00
  315. Churning behind the scenes
    Evennia Devblog RSS Feed 2013-01-29T00:00:00+00:00
  316. First, there was the wheel. Then there was another wheel.
    Kooneiform 2013-02-01T03:30:01+00:00
  317. Left 4 Dead 2 – Puke
    Simonschreibt. 2013-02-01T20:25:00+00:00
  318. Sacred 2 – Crystal Reflexion
    Simonschreibt. 2013-02-03T20:47:00+00:00
  319. Sacred 2 – Pulse Shader
    Simonschreibt. 2013-02-04T22:37:00+00:00
  320. A single-threaded multiplexing server in Clojure, first attempt
    Kooneiform 2013-02-05T06:17:31+00:00
  321. Function Types in Go (golang)
    jordan orelli 2013-02-05T19:53:00+00:00
  322. Battlefield Bad Company 2 – Smoke Column
    Simonschreibt. 2013-02-11T13:08:00+00:00
  323. Kara Swisher interview of Jack Dorsey
    Dan Luu 2013-02-12T00:00:00+00:00
  324. server in Clojure, second attempt
    Kooneiform 2013-02-13T05:23:27+00:00
  325. Battlefield 2 – Flag Sound
    Simonschreibt. 2013-02-13T07:50:00+00:00
  326. Sacred 2 – Burning Map
    Simonschreibt. 2013-02-15T14:29:00+00:00
  327. Assassins Creed 3 – Bouncing Light
    Simonschreibt. 2013-02-19T09:52:00+00:00
  328. one
    jordan orelli 2013-02-20T02:49:01+00:00
  329. two
    jordan orelli 2013-02-20T05:03:24+00:00
  330. Airborn – Trees
    Simonschreibt. 2013-02-21T23:03:00+00:00
  331. color study
    jordan orelli 2013-02-22T06:27:00+00:00
  332. 1943 – Retro Shadows
    Simonschreibt. 2013-02-28T22:34:00+00:00
  333. growth
    jordan orelli 2013-03-01T02:50:27+00:00
  334. growth outline
    jordan orelli 2013-03-01T05:04:41+00:00
  335. server in Clojure, third attempt, solely for posterity’s sake
    Kooneiform 2013-03-03T17:15:01+00:00
  336. server in Clojure, fourth attempt
    Kooneiform 2013-03-04T02:11:42+00:00
  337. Metal Gear Rising – Slicing
    Simonschreibt. 2013-03-04T20:54:00+00:00
  338. Latency mitigation strategies (by John Carmack)
    Dan Luu 2013-03-05T00:00:00+00:00
  339. Dead Space 3 – Diffuse Reflections
    Simonschreibt. 2013-03-10T20:24:00+00:00
  340. Who was Rolindar?
    Kooneiform 2013-03-11T02:35:48+00:00
  341. intro to 3d
    jordan orelli 2013-03-11T04:19:57+00:00
  342. Homeworld 2: Backgrounds
    Simonschreibt. 2013-03-15T20:08:00+00:00
  343. Homeworld 2 – Backgrounds Tech
    Simonschreibt. 2013-03-17T22:46:00+00:00
  344. making roguelikes with Clojure
    Kooneiform 2013-03-22T05:22:56+00:00
  345. Diablo 3 – Resource Bubbles
    Simonschreibt. 2013-03-25T20:50:00+00:00
  346. List Out of Lambda
    Steve Losh 2013-03-30T14:00:00+00:00
  347. 007 Legends – The World
    Simonschreibt. 2013-04-01T22:12:00+00:00
  348. hexes
    jordan orelli 2013-04-03T03:02:00+00:00
  349. Homeworld 2 – Engines
    Simonschreibt. 2013-04-05T23:01:00+00:00
  350. Git Koans
    Steve Losh 2013-04-08T10:16:00+00:00
  351. Homeworld 2 – Hyperspace
    Simonschreibt. 2013-04-14T18:41:00+00:00
  352. Bioshock – Glossiness
    Simonschreibt. 2013-04-19T20:54:00+00:00
  353. Starcraft 2 – Localization
    Simonschreibt. 2013-04-24T17:54:00+00:00
  354. Doom 3 – Modding Notes
    Simonschreibt. 2013-04-30T11:28:00+00:00
  355. Doom 3 – Volumetric Glow
    Simonschreibt. 2013-05-01T20:51:00+00:00
  356. flap ya wings, little boids
    jordan orelli 2013-05-07T02:07:22+00:00
  357. Shadow World instead of TutorialMUD?
    TutorialMUD - pileborg.se 2013-05-07T17:30:35+00:00
  358. Doom 3 – HDUI
    Simonschreibt. 2013-05-09T21:00:00+00:00
  359. Meridian
    worst bedtime stories 2013-05-12T23:34:03+00:00
  360. One to Many
    Evennia Devblog RSS Feed 2013-05-13T00:00:00+00:00
  361. Photo
    Infraspace 2013-05-13T00:57:00+00:00
  362. Scribble Cel
    Simonschreibt. 2013-05-15T21:15:00+00:00
  363. Lego Batman – Crawler
    Simonschreibt. 2013-05-21T20:00:00+00:00
  364. Doom3 BFG Code Review
    Fabien Sanglard 2013-05-23T01:08:45+00:00
  365. Dead kids, dead animals, and other such jollity
    How to Spot a Psychopath 2013-05-25T03:12:59+00:00
  366. picked up an ewi over the weekend, figured out how to play the...
    jordan orelli 2013-05-31T02:01:07+00:00
  367. An excuse to use that spider photo again
    How to Spot a Psychopath 2013-06-03T01:04:09+00:00
  368. Small ridiculous object du jour
    How to Spot a Psychopath 2013-06-04T05:04:36+00:00
  369. Dungeon Keeper 2 – Walls
    Simonschreibt. 2013-06-05T22:23:00+00:00
  370. GBA SP Speaker Impulse Response
    Plogue R&D 2013-06-06T14:30:00+00:00
  371. "I will not buy this record, it is the wax tadpole."
    How to Spot a Psychopath 2013-06-12T02:59:27+00:00
  372. Prince Of Persia Code Review
    Fabien Sanglard 2013-06-14T01:08:45+00:00
  373. My ever-vigilant Perpetual-Motion-Claims Patrol
    How to Spot a Psychopath 2013-06-14T07:36:43+00:00
  374. Lego – Studs
    Simonschreibt. 2013-06-21T22:53:00+00:00
  375. Zaps and bangs
    How to Spot a Psychopath 2013-06-26T08:55:30+00:00
  376. Making arcade cabinet impulse responses.
    Plogue R&D 2013-06-29T14:02:00+00:00
  377. 1nsane Carpet 2 – Repetitive Worlds
    Simonschreibt. 2013-07-08T19:46:00+00:00
  378. Track-Best Library Updated
    nklein software 2013-07-08T22:48:25+00:00
  379. A metallurgical detective story
    How to Spot a Psychopath 2013-07-10T12:08:10+00:00
  380. Binding of Isaac – Composition
    Simonschreibt. 2013-07-15T20:46:00+00:00
  381. Inverse functions with fixed-points
    nklein software 2013-07-18T15:44:43+00:00
  382. IRC Graphs
    nklein software 2013-07-24T05:38:01+00:00
  383. Nnnnnnnnnnnyeeeeeowwww
    How to Spot a Psychopath 2013-07-28T04:02:08+00:00
  384. I’ve been replaying Earthbound since its rerelease on the...
    Zac Gorman 2013-08-07T19:14:00+00:00
  385. Mega Man X piece for this year’s Fangamer X Attract Mode...
    Zac Gorman 2013-08-08T15:31:00+00:00
  386. Company of Heroes – Shaded Smoke
    Simonschreibt. 2013-08-09T20:23:00+00:00
  387. The Bowling Game Kata in Functional Common Lisp
    nklein software 2013-08-14T23:47:06+00:00
  388. Second Reality Code Review
    Fabien Sanglard 2013-08-16T01:08:45+00:00
  389. Magical Game Time Vol.1 is now AVAILABLE! MY BOOK IS FINALLY...
    Zac Gorman 2013-08-16T22:54:41+00:00
  390. All that glisters
    How to Spot a Psychopath 2013-08-18T09:20:38+00:00
  391. Company of Heroes – Flamethrower
    Simonschreibt. 2013-08-20T19:23:00+00:00
  392. Doom III BFG Documentation
    Fabien Sanglard 2013-08-31T01:08:45+00:00
  393. About danluu.com
    Dan Luu 2013-09-01T00:00:00+00:00
  394. Reports of MWO's death have been somewhat exaggerated
    How to Spot a Psychopath 2013-09-03T03:39:56+00:00
  395. Teach, Don't Tell
    Steve Losh 2013-09-03T10:55:00+00:00
  396. More Doom III BFG Documentation
    Fabien Sanglard 2013-09-04T01:08:45+00:00
  397. Verilog is weird
    Dan Luu 2013-09-07T00:00:00+00:00
  398. Lines Are Big Circles
    nklein software 2013-09-13T17:18:10+00:00
  399. Writing safe Verilog
    Dan Luu 2013-09-15T00:00:00+00:00
  400. On killing numerous aliens with a rubber-band gun
    How to Spot a Psychopath 2013-09-17T03:49:37+00:00
  401. You found me!
    Simonschreibt. 2013-09-20T22:54:22+00:00
  402. Decyphering the Business Card Raytracer
    Fabien Sanglard 2013-09-21T01:08:45+00:00
  403. self portrait
    jordan orelli 2013-09-23T14:41:00+00:00
  404. World of Torch Siege – Blended Trunks
    Simonschreibt. 2013-09-27T19:05:09+00:00
  405. Randomize HN
    Dan Luu 2013-10-04T00:00:00+00:00
  406. Learning Legendary Hardware
    Fabien Sanglard 2013-10-07T01:08:45+00:00
  407. Super Hot – Turn-based Action
    Simonschreibt. 2013-10-08T20:10:21+00:00
  408. chipcrusher re-sampling vs frequency response
    Plogue R&D 2013-10-10T18:03:00+00:00
  409. Power-On Self-Test...
    int10h.org - VileR's blog 2013-10-10T23:06:43+00:00
  410. Using Photoshop as a CGA Bitmap Paint Program
    int10h.org - VileR's blog 2013-10-12T19:38:27+00:00
  411. The Mazes of Shamus - IBM PC Version
    int10h.org - VileR's blog 2013-10-21T04:28:51+00:00
  412. Mega Evolutions
    Zac Gorman 2013-10-21T17:53:31+00:00
  413. A list of Evennia topics
    Evennia Devblog RSS Feed 2013-10-22T00:00:00+00:00
  414. Little morning warm up drawing feat. some characters from Night...
    Zac Gorman 2013-10-25T14:35:20+00:00
  415. How to discourage open source contributions
    Dan Luu 2013-10-27T00:00:00+00:00
  416. Testing exit values in Bash
    Arabesque 2013-10-28T05:56:37+00:00
  417. Been thinking about Skull Kid and Majora’s Mask. The more...
    Zac Gorman 2013-10-28T20:05:34+00:00
  418. Photo
    Infraspace 2013-11-04T19:51:27+00:00
  419. Thanks.
    Infraspace 2013-11-05T20:16:44+00:00
  420. Why hardware development is hard
    Dan Luu 2013-11-10T00:00:00+00:00
  421. Oblivion Territory: Tree vs. Palm
    Simonschreibt. 2013-11-15T21:51:46+00:00
  422. Photo
    Zac Gorman 2013-11-22T15:19:48+00:00
  423. Sacred 2 – Floating Point Numbers
    Simonschreibt. 2013-11-22T17:53:19+00:00
  424. Photo
    Zac Gorman 2013-11-22T20:06:08+00:00
  425. dinner, 11-25-13
    food bores me 2013-11-26T04:48:00+00:00
  426. despair snack, 11-26-13
    food bores me 2013-11-26T21:46:13+00:00
  427. Out of band mergings
    Evennia Devblog RSS Feed 2013-11-28T00:00:00+00:00
  428. breakfast, 11-30-13
    food bores me 2013-11-30T15:41:01+00:00
  429. Handmade Normal Maps
    Simonschreibt. 2013-12-03T23:02:56+00:00
  430. lunch, close week, 12-2-03
    food bores me 2013-12-04T05:31:00+00:00
  431. PCA is not a panacea
    Dan Luu 2013-12-13T00:00:00+00:00
  432. Imaginary Realities is back
    Evennia Devblog RSS Feed 2013-12-16T00:00:00+00:00
  433. square flower
    jordan orelli 2013-12-23T17:18:21+00:00
  434. Data alignment and caches
    Dan Luu 2014-01-02T00:00:00+00:00
  435. Tomb Raider – Laras Hot Secrets
    Simonschreibt. 2014-01-02T12:58:12+00:00
  436. Hoplite News
    Magma Fortress 2014-01-04T07:29:00+00:00
  437. Do programmers need math?
    Dan Luu 2014-01-09T00:00:00+00:00
  438. Whipped this up on my lunch break to let everybody know...
    Zac Gorman 2014-01-09T19:42:40+00:00
  439. Prey – Evil Buttons
    Simonschreibt. 2014-01-09T23:25:53+00:00
  440. lunch, 1-8-14
    food bores me 2014-01-10T06:53:00+00:00
  441. Photo
    Zac Gorman 2014-01-10T19:38:01+00:00
  442. Looking forwards and backwards
    Evennia Devblog RSS Feed 2014-01-24T00:00:00+00:00
  443. pulse
    jordan orelli 2014-01-26T21:40:00+00:00
  444. additive test
    jordan orelli 2014-01-28T13:37:21+00:00
  445. FUN FACT: (1) head of cabbage, when mixed with (1) potato and...
    food bores me 2014-01-29T00:35:00+00:00
  446. loving where this blog is going!!!
    food bores me 2014-01-29T22:10:57+00:00
  447. no water, no fish
    jordan orelli 2014-02-02T22:30:00+00:00
  448. Photo
    Zac Gorman 2014-02-04T20:57:00+00:00
  449. I promised you failure, and lo, here it is. This is a large bowl...
    food bores me 2014-02-06T06:10:00+00:00
  450. Moving from Google Code to Github
    Evennia Devblog RSS Feed 2014-02-08T00:00:00+00:00
  451. Why don't schools teach debugging?
    Dan Luu 2014-02-08T00:00:00+00:00
  452. CAUTION INSERT SECURELY LEST POWER CORD SHOULD BE DETACHED IN...
    Infraspace 2014-02-10T16:25:00+00:00
  453. Algorithms and Data structures books: One size doesn't fit them all
    Fabien Sanglard 2014-02-14T01:08:45+00:00
  454. This is my entire dinner. This is it, this is what a grown adult...
    food bores me 2014-02-19T03:01:00+00:00
  455. Don’t starve, Diablo – Parallax 7
    Simonschreibt. 2014-02-24T22:38:37+00:00
  456. Poupée de Son - Narrative Game based on Grimm’s “Hare’s...
    winnie song 2014-02-25T04:44:00+00:00
  457. ULFBERT - Name of an unusually strong and lasting Scandinavian...
    winnie song 2014-02-25T04:45:00+00:00
  458. Repair - A game about fortifying the ground you stand on. [DL...
    winnie song 2014-02-25T04:45:00+00:00
  459. Hellsmouth Concept
    winnie song 2014-02-25T04:46:00+00:00
  460. Hellsmouth Concept Animation - 2012
    winnie song 2014-02-25T04:47:00+00:00
  461. That time Oracle tried to have a professor fired for benchmarking their database
    Dan Luu 2014-03-05T00:00:00+00:00
  462. Too big to believe
    How to Spot a Psychopath 2014-03-08T00:06:00+00:00
  463. That bogus gender gap article
    Dan Luu 2014-03-09T00:00:00+00:00
  464. 7DRL Preparation
    Magma Fortress 2014-03-09T03:45:00+00:00
  465. 7DRL: Day 2
    Magma Fortress 2014-03-10T15:12:00+00:00
  466. 7DRL: Day 3
    Magma Fortress 2014-03-11T15:13:00+00:00
  467. The Computer Graphics Library
    Fabien Sanglard 2014-03-12T01:08:45+00:00
  468. 7DRL: Day 4
    Magma Fortress 2014-03-12T14:58:00+00:00
  469. 7DRL: Day 7 (Ragtag is a success)
    Magma Fortress 2014-03-15T12:55:00+00:00
  470. Editing binaries
    Dan Luu 2014-03-23T00:00:00+00:00
  471. 🕸️ My Journey Into Programming
    Nathan Youngman 2014-03-30T00:00:00+00:00
  472. Git Source Code Review
    Fabien Sanglard 2014-03-30T01:08:45+00:00
  473. Ate this two week old kale and beet salad with spicy peanut...
    food bores me 2014-04-01T03:09:21+00:00
  474. This weekend, I’m taking a couple days off from my book...
    Zac Gorman 2014-04-02T00:29:04+00:00
  475. Windows AC/Row/Infinite
    Simonschreibt. 2014-04-02T20:59:03+00:00
  476. Data-driven bug finding
    Dan Luu 2014-04-06T00:00:00+00:00
  477. Some GBC-style sprites I did for Frog Egg. (I reuploaded because...
    i make video games 2014-04-09T20:47:08+00:00
  478. My book is finally announced! Costume Quest: Invasion of the...
    Zac Gorman 2014-04-10T16:42:00+00:00
  479. happy egg friday
    i make video games 2014-04-18T17:50:14+00:00
  480. Whatever this frozen peas + eggplant + can of kidney beans...
    food bores me 2014-04-22T14:03:00+00:00
  481. necking
    jordan orelli 2014-04-25T19:10:13+00:00
  482. I was on Etsy’s Instagram feed the other day.  Neat :)
    jordan orelli 2014-04-28T20:56:02+00:00
  483. Did some pixel art of various cat-based tiles for a weird game...
    i make video games 2014-04-29T06:41:58+00:00
  484. My Lunch Monstrosity, A Greatest Hits Album Featuring such...
    food bores me 2014-04-29T15:02:07+00:00
  485. I made some cats
    i make video games 2014-04-30T08:40:17+00:00
  486. As a follow up to my past posts, I’ve finally separated...
    i make video games 2014-05-01T08:56:00+00:00
  487. Your art is super awesome :)
    i make video games 2014-05-02T03:56:41+00:00
  488. Thanks to the Stanley Cup Playoffs, a very jam-packed work...
    food bores me 2014-05-06T03:39:00+00:00
  489. Listen, it was 8 in the morning, I was wildly hungover, the bus...
    food bores me 2014-05-12T14:40:43+00:00
  490. Shamus Keyboard Woes Explained
    int10h.org - VileR's blog 2014-05-13T10:43:38+00:00
  491. self portrait, cut paper
    jordan orelli 2014-05-14T12:22:42+00:00
  492. A 2-player one screen game in which the players take turns...
    winnie song 2014-05-15T09:15:00+00:00
  493. Welcome to the new ASCIImator!
    Posts on asie's blog 2014-05-15T23:00:00+00:00
  494. Arithmetic Games Set 1: a Peek into One of the First-Ever IBM PC Games
    int10h.org - VileR's blog 2014-05-15T23:54:46+00:00
  495. Imaginary Realities volume 6, issue 1
    Evennia Devblog RSS Feed 2014-05-16T00:00:00+00:00
  496. New movement options for Hoplite
    Magma Fortress 2014-05-16T13:33:00+00:00
  497. Newsletter #1 - A New Hope
    Neovim 2014-06-06T00:00:00+00:00
  498. Trespasser: Jurassic Park CG Source Code Review
    Fabien Sanglard 2014-06-10T01:08:45+00:00
  499. It’s a long way off still, but started mocking up a music...
    i make video games 2014-06-12T21:42:00+00:00
  500. Bringing back Python memory
    Evennia Devblog RSS Feed 2014-06-15T00:00:00+00:00
  501. Mer-Maid Manor (2P/Playbot) Can you clean the manor before the...
    Zac Gorman 2014-06-26T14:04:43+00:00
  502. Webby stuff
    Evennia Devblog RSS Feed 2014-06-30T00:00:00+00:00
  503. On the pulverisation of potatoes
    How to Spot a Psychopath 2014-07-02T05:37:34+00:00
  504. No time to make a meal between work shifts? Why not whip...
    food bores me 2014-07-02T17:02:04+00:00
  505. Newsletter #2 - Perchance to Dream
    Neovim 2014-07-04T00:00:00+00:00
  506. Frankenphone
    How to Spot a Psychopath 2014-07-06T02:32:28+00:00
  507. My Game Boy music maker, Bleep, has come a long way already! You...
    i make video games 2014-07-06T19:28:00+00:00
  508. I made this little jingle in Bleep. Not sure what it’s...
    i make video games 2014-07-08T01:40:38+00:00
  509. This is the battle screen for an RPG I was once making as a...
    i make video games 2014-07-18T02:27:36+00:00
  510. cutie witch girl (thing I never finished)
    i make video games 2014-07-18T03:56:29+00:00
  511. Hey, your bleep music creator sounds very awesome, I would definitely like to try it out some day. The main plus is that it looks way more simple than LSDJ, the only minus I see for now is short length of tracks (only about 3 minutes) - a lot of compositions are longer than that ;o I hope it will have a possibility to make longer tracks in the future :) Keep up the good work!
    i make video games 2014-07-18T04:26:06+00:00
  512. Some ink doodles I did with my Pentel brush pen a while back
    i make video games 2014-07-18T04:57:36+00:00
  513. This is a map that I was making for an exploration sidescroller...
    i make video games 2014-07-18T18:17:00+00:00
  514. Here’s a GIF full of spooky warped faces that move...
    i make video games 2014-07-18T19:24:00+00:00
  515. Whoops, my earlier GIF was fixed. Need a bunch of optimizations for...
    i make video games 2014-07-18T20:39:00+00:00
  516. Hoplite 2.3 progress
    Magma Fortress 2014-07-19T05:08:00+00:00
  517. Revenants, a Metroid-style sidescroller I was making at one...
    i make video games 2014-07-21T04:26:00+00:00
  518. Game Boy Wavy Scanline Effect #2 (better quality:...
    i make video games 2014-07-21T05:01:00+00:00
  519. Hoplite 2.3 progress II
    Magma Fortress 2014-07-25T13:12:00+00:00
  520. Leaderboards and balance changes for Hoplite
    Magma Fortress 2014-08-03T02:23:00+00:00
  521. Dance my puppets
    Evennia Devblog RSS Feed 2014-08-04T00:00:00+00:00
  522. A Grim Fandango poster that I worked to death (no pun...
    Zac Gorman 2014-08-04T14:51:48+00:00
  523. Bug fix release for Hoplite
    Magma Fortress 2014-08-06T09:54:00+00:00
  524. Game Engine Black Books
    Fabien Sanglard 2014-08-07T01:08:45+00:00
  525. Let's compile like it's 1992
    Fabien Sanglard 2014-08-10T01:08:45+00:00
  526. Google wage fixing, 11-CV-02509-LHK, ORDER DENYING PLAINTIFFS' MOTION FOR PRELIMINARY APPROVAL OF SETTLEMENTS WITH ADOBE, APPLE, GOOGLE, AND INTEL
    Dan Luu 2014-08-14T00:00:00+00:00
  527. Verilog Won & VHDL Lost? — You Be The Judge!
    Dan Luu 2014-08-14T00:00:00+00:00
  528. here’s the thing. I hate wasting food. if you and I are in...
    food bores me 2014-08-15T15:01:17+00:00
  529. The Road to Alpha, Week 25 - Imperfect Knowledge
    Citybound Devblog 2014-08-27T01:30:20+00:00
  530. Magma Music
    Magma Fortress 2014-08-27T14:30:00+00:00
  531. The Road to Alpha, Week 26 - Commute & Competition
    Citybound Devblog 2014-09-03T02:00:38+00:00
  532. Cards are the Future
    Magma Fortress 2014-09-04T12:57:00+00:00
  533. Newsletter #3 - Better Late than Never
    Neovim 2014-09-06T00:00:00+00:00
  534. Another bug fix release for Hoplite
    Magma Fortress 2014-09-06T03:28:00+00:00
  535. The Road to Alpha, Week 27 - Front Lawn Freeway
    Citybound Devblog 2014-09-09T22:18:34+00:00
  536. Plogue livenes
    Plogue R&D 2014-09-11T14:49:00+00:00
  537. STILL is a game about your hometown. [DL] Design, Visual | Made...
    winnie song 2014-09-13T05:09:00+00:00
  538. THE FOUR is a 1-player strategy game. You play as one of four...
    winnie song 2014-09-13T05:17:00+00:00
  539. Do Something is a 4-player local multiplayer game where you work...
    winnie song 2014-09-13T17:08:50+00:00
  540. WHISTLEBLOWER - An AGS game about whistleblowing. You play as a...
    winnie song 2014-09-13T17:08:51+00:00
  541. Parallel|Stitch is a game inspired by Sophie Houlden’s...
    winnie song 2014-09-13T17:08:53+00:00
  542. LBVQ is a game that teaches binary very quickly.    |     Made...
    winnie song 2014-09-13T17:08:55+00:00
  543. THIEF is a game where you are waiting for the bus with a...
    winnie song 2014-09-13T17:08:57+00:00
  544. First Impressions is a game about meeting the in-laws for the...
    winnie song 2014-09-13T17:09:03+00:00
  545. ASAP is a game about scheduling your boss’s life on your...
    winnie song 2014-09-13T17:09:05+00:00
  546. LIGHTRAFT is a game played with a MIDI controller and keen...
    winnie song 2014-09-13T17:16:00+00:00
  547. DRUNKWALK is a game about calling it a night – Let your heavy...
    winnie song 2014-09-13T17:17:00+00:00
  548. Bloodsport is a game about being in the woods with a beast and a...
    winnie song 2014-09-13T17:17:01+00:00
  549. BOSSA game about the interaction between a player and a hostile,...
    winnie song 2014-09-13T18:49:00+00:00
  550. onipress: FREE preview of idrawnintendo and doublefine’s...
    Zac Gorman 2014-09-15T19:05:43+00:00
  551. 14 rough ideas for SEGA t-shirts, done as an exercise. Maybe I...
    Zac Gorman 2014-09-16T04:03:59+00:00
  552. Another batch of SEGA t-shirt ideas. I had to complete the...
    Zac Gorman 2014-09-16T20:58:30+00:00
  553. The Road to Alpha, Week 28 - You Cut Me Off!
    Citybound Devblog 2014-09-17T02:47:34+00:00
  554. chipspeech Diary, Part 1
    Plogue R&D 2014-09-18T17:14:00+00:00
  555. I made this GIF of all the eversions from Eversion NES. (This is...
    i make video games 2014-09-19T08:20:00+00:00
  556. The Road to Alpha, Week 29 - Exciting Times
    Citybound Devblog 2014-09-23T23:54:51+00:00
  557. Slowly moving through town
    Evennia Devblog RSS Feed 2014-10-02T00:00:00+00:00
  558. The Road to Alpha, Week 30 - New Place!
    Citybound Devblog 2014-10-07T23:05:24+00:00
  559. The Road to Alpha, Week 31 - New Place, For Real!
    Citybound Devblog 2014-10-15T00:06:22+00:00
  560. Assembly v. intrinsics
    Dan Luu 2014-10-19T00:00:00+00:00
  561. Something New: Livestream Reviews
    Citybound Devblog 2014-10-20T11:17:11+00:00
  562. 10/22 Livestream Review
    Citybound Devblog 2014-10-23T18:15:44+00:00
  563. Mandelbrot: The Game
    Magma Fortress 2014-10-24T14:24:00+00:00
  564. Horse Simulator
    Magma Fortress 2014-10-25T06:13:00+00:00
  565. The Battlestar Encyclopedia
    Magma Fortress 2014-10-26T05:25:00+00:00
  566. Minehunter
    Magma Fortress 2014-10-27T13:21:00+00:00
  567. Conway's Game of Slime Creatures
    Magma Fortress 2014-10-28T09:03:00+00:00
  568. Still Life
    Magma Fortress 2014-10-29T04:24:00+00:00
  569. 10/31 Special Announcement
    Citybound Devblog 2014-10-31T12:13:43+00:00
  570. Caches: LRU v. random
    Dan Luu 2014-11-03T00:00:00+00:00
  571. Testing v. informal reasoning
    Dan Luu 2014-11-03T00:00:00+00:00
  572. CLWB and PCOMMIT
    Dan Luu 2014-11-05T00:00:00+00:00
  573. Newsletter #4 - Thanksvimming Day
    Neovim 2014-11-07T00:00:00+00:00
  574. Literature review on the benefits of static types
    Dan Luu 2014-11-07T00:00:00+00:00
  575. Prompt directory shortening
    Arabesque 2014-11-07T09:13:47+00:00
  576. Rust, Lifetimes, and Collections - Faultlore
    Faultlore 2014-11-09T00:00:00+00:00
  577. How often is the build broken?
    Dan Luu 2014-11-10T00:00:00+00:00
  578. The ol' Ball and Chain
    Magma Fortress 2014-11-10T12:30:00+00:00
  579. Speeding up this site by 50x
    Dan Luu 2014-11-17T00:00:00+00:00
  580. One week of bugs
    Dan Luu 2014-11-18T00:00:00+00:00
  581. The Road to Alpha, Week 36 - A Sign of Life
    Citybound Devblog 2014-11-18T14:13:04+00:00
  582. TF-IDF linux commits
    Dan Luu 2014-11-24T00:00:00+00:00
  583. Photo
    Zac Gorman 2014-11-25T00:35:11+00:00
  584. The Road to Alpha, Week 37 - Imaginary Progress
    Citybound Devblog 2014-11-25T22:37:58+00:00
  585. Zelda Wind Waker – Hyrule Travel Guide
    Simonschreibt. 2014-11-26T20:49:40+00:00
  586. Markets, discrimination, and "lowering the bar"
    Dan Luu 2014-12-01T00:00:00+00:00
  587. The Road to Alpha, Week 38 - Curve Control
    Citybound Devblog 2014-12-03T02:15:53+00:00
  588. Malloc tutorial
    Dan Luu 2014-12-04T00:00:00+00:00
  589. Forever Mining Print now available at Fangamer!
    nimasprout - Art by Nicole Gustafsson 2014-12-09T02:11:00+00:00
  590. Crafty Wonderland Colossal Holiday Show in Portland
    nimasprout - Art by Nicole Gustafsson 2014-12-11T16:30:00+00:00
  591. The Road to Alpha, Week 40 - Hyper-Active
    Citybound Devblog 2014-12-16T22:37:43+00:00
  592. Integer overflow checking cost
    Dan Luu 2014-12-17T00:00:00+00:00
  593. 2014 in Review
    Citybound Devblog 2014-12-25T17:37:31+00:00
  594. A review of the Julia language
    Dan Luu 2014-12-28T00:00:00+00:00
  595. chipspeech Diary, Part 2
    Plogue R&D 2014-12-29T22:47:00+00:00
  596. BADBLOOD BADBLOOD is a deadly game of hide & seek. It is a...
    winnie song 2014-12-31T17:25:00+00:00
  597. New Year - New Solo at Gallery 1988
    nimasprout - Art by Nicole Gustafsson 2015-01-02T16:33:00+00:00
  598. Rei Ayanami – Inner eyes
    Simonschreibt. 2015-01-07T12:35:29+00:00
  599. Developer Diary #1: Where do you think you're going?
    Citybound Devblog 2015-01-07T23:42:48+00:00
  600. Developer Diary #2: Intersection soup
    Citybound Devblog 2015-01-10T23:11:42+00:00
  601. What's new in CPUs since the 80s?
    Dan Luu 2015-01-11T00:00:00+00:00
  602. Cute Frog! A fun little visual novel mockup I started on. GBC...
    i make video games 2015-01-11T04:53:12+00:00
  603. Developer Diary #3: The Struggle
    Citybound Devblog 2015-01-12T15:13:57+00:00
  604. Pop Terrariums at Gallery 1988
    nimasprout - Art by Nicole Gustafsson 2015-01-14T20:17:00+00:00
  605. Developer Diary #4: Traffic Anarchy
    Citybound Devblog 2015-01-14T22:52:36+00:00
  606. A HashMap in Rust - What's a HashMap? - Faultlore
    Faultlore 2015-01-15T00:00:00+00:00
  607. Building Django proxies and MUD libraries
    Evennia Devblog RSS Feed 2015-01-19T00:00:00+00:00
  608. Blog monetization
    Dan Luu 2015-01-24T00:00:00+00:00
  609. Snoopy Valentine - Official Print Release with Dark Hall Mansion
    nimasprout - Art by Nicole Gustafsson 2015-01-28T18:08:00+00:00
  610. Shell config subfiles
    Arabesque 2015-01-29T11:01:09+00:00
  611. BuildCraft History and Design
    Posts on asie's blog 2015-01-29T23:00:00+00:00
  612. CPU backdoors
    Dan Luu 2015-02-03T00:00:00+00:00
  613. AI doesn't have to be very good to displace humans
    Dan Luu 2015-02-15T00:00:00+00:00
  614. Goodhearting IQ, cholesterol, and tail latency
    Dan Luu 2015-03-05T00:00:00+00:00
  615. Developer Diary #5: Back to Business
    Citybound Devblog 2015-03-05T22:29:50+00:00
  616. Challenge Mode
    Magma Fortress 2015-03-06T22:52:00+00:00
  617. What happens when you load a URL?
    Dan Luu 2015-03-07T00:00:00+00:00
  618. Challenge Mode Progress
    Magma Fortress 2015-03-09T11:21:00+00:00
  619. Given that we spend little effort on testing, how should we test software?
    Dan Luu 2015-03-10T00:00:00+00:00
  620. Hoplite Challenge Mode is ready
    Magma Fortress 2015-03-15T09:32:00+00:00
  621. Postcard Correspondence opens at Gallery 1988 tonight!
    nimasprout - Art by Nicole Gustafsson 2015-03-20T15:54:00+00:00
  622. Developer Diary #6: Zoning, Struggling, Parceling
    Citybound Devblog 2015-03-21T22:17:08+00:00
  623. Reading citations is easier than most people think
    Dan Luu 2015-03-29T00:00:00+00:00
  624. New Prints for Spring/Summer.
    nimasprout - Art by Nicole Gustafsson 2015-03-31T21:35:00+00:00
  625. Developer Diary #7 - The Economic Model
    Citybound Devblog 2015-04-01T14:11:52+00:00
  626. Newsletter #5 - Out of the Box
    Neovim 2015-04-03T00:00:00+00:00
  627. CGA in 1024 Colors - a New Mode: the Illustrated Guide
    int10h.org - VileR's blog 2015-04-15T20:56:27+00:00
  628. Mouse Guard: Legends of the Guard Vol 3, #2
    nimasprout - Art by Nicole Gustafsson 2015-04-19T17:56:00+00:00
  629. Pre-Pooping Your Pants With Rust - Faultlore
    Faultlore 2015-04-27T00:00:00+00:00
  630. DevDiary #8 - Technical Background Work
    Citybound Devblog 2015-04-27T16:17:39+00:00
  631. Photo
    ♘ 2015-04-29T09:30:09+00:00
  632. Photo
    ♘ 2015-04-30T09:30:14+00:00
  633. Photo
    ♘ 2015-05-03T12:52:08+00:00
  634. We used to build steel mills near cheap power. Now that's where we build datacenters
    Dan Luu 2015-05-04T00:00:00+00:00
  635. Crafty Wonderland Colossial Spring Sale this May 9th
    nimasprout - Art by Nicole Gustafsson 2015-05-07T03:55:00+00:00
  636. Documenting Python without Sphinx
    Evennia Devblog RSS Feed 2015-05-09T00:00:00+00:00
  637. Things goin on
    Evennia Devblog RSS Feed 2015-05-11T00:00:00+00:00
  638. Crafty Wonderland Recap
    nimasprout - Art by Nicole Gustafsson 2015-05-12T20:39:00+00:00
  639. Haunted Depths - New Print at Tiny Showcase
    nimasprout - Art by Nicole Gustafsson 2015-05-13T16:46:00+00:00
  640. Photo
    ♘ 2015-05-16T16:32:28+00:00
  641. Advantages of monorepos
    Dan Luu 2015-05-17T00:00:00+00:00
  642. Challenge Mode Comes to Android and iOS
    Magma Fortress 2015-05-18T10:11:00+00:00
  643. A defense of boring languages
    Dan Luu 2015-05-25T00:00:00+00:00
  644. The googlebot monopoly
    Dan Luu 2015-05-27T00:00:00+00:00
  645. Dreaming big?
    Evennia Devblog RSS Feed 2015-05-30T00:00:00+00:00
  646. Slashdot and Sourceforge
    Dan Luu 2015-05-31T00:00:00+00:00
  647. Rust, Generics, and Collections - Faultlore
    Faultlore 2015-06-03T00:00:00+00:00
  648. Rust Collections Case Study: BTreeMap - Faultlore
    Faultlore 2015-06-05T00:00:00+00:00
  649. Photo
    ♘ 2015-06-08T15:05:11+00:00
  650. June 2015 Update (Mystery Feature)
    Citybound Devblog 2015-06-09T13:27:12+00:00
  651. Photo
    ♘ 2015-06-10T10:45:03+00:00
  652. Fantastical Flora and Fauna exhbit at Gallery Nucleus
    nimasprout - Art by Nicole Gustafsson 2015-06-12T00:16:00+00:00
  653. Need your help!
    Evennia Devblog RSS Feed 2015-06-15T00:00:00+00:00
  654. Artwork from Fantastical Fauna and Flora at Gallery Nucleus
    nimasprout - Art by Nicole Gustafsson 2015-06-15T15:35:00+00:00
  655. The Road to Alpha, Week 66 - More on Planning Mode
    Citybound Devblog 2015-06-20T01:42:35+00:00
  656. Announcing the Evennia example-game project "Ainneve"
    Evennia Devblog RSS Feed 2015-06-22T00:00:00+00:00
  657. Recent Shows at iam8bit Gallery in LA
    nimasprout - Art by Nicole Gustafsson 2015-06-24T17:05:00+00:00
  658. Out and about at Mt. Rainier National Forest
    nimasprout - Art by Nicole Gustafsson 2015-07-06T15:20:00+00:00
  659. Discrete Arctan in 6502
    dustmop.io blog 2015-07-22T15:18:43+00:00
  660. Sacred 2 – Fake Mirror
    Simonschreibt. 2015-07-23T00:11:59+00:00
  661. Bag Review: National Geographic A2540
    Steve Losh 2015-07-24T18:42:00+00:00
  662. Bag Review: National Geographic MC5350
    Steve Losh 2015-07-26T13:35:00+00:00
  663. Photo
    ♘ 2015-07-30T15:10:50+00:00
  664. Batsly Adams – Star Versus Production
    dustmop.io blog 2015-07-31T18:21:23+00:00
  665. New Design
    int10h.org - VileR's blog 2015-08-03T05:14:28+00:00
  666. Common ain't no language I ever heard of!
    Smerg Development Journal 2015-08-04T17:32:32+00:00
  667. This modern world
    Smerg Development Journal 2015-08-05T16:47:47+00:00
  668. 8088 MPH Final: Old vs. New CGA (and Other Gory Details)
    int10h.org - VileR's blog 2015-08-07T00:39:06+00:00
  669. Resources, Part II
    Smerg Development Journal 2015-08-08T16:38:21+00:00
  670. August 2015 Update - A week with Michael
    Citybound Devblog 2015-08-09T10:25:14+00:00
  671. 101 Monochrome Mazes: Why Not Color?
    int10h.org - VileR's blog 2015-08-09T13:31:32+00:00
  672. untitled
    Smerg Development Journal 2015-08-14T17:15:34+00:00
  673. Skilling it up
    Smerg Development Journal 2015-08-15T07:42:11+00:00
  674. Render Hell – Book V
    Simonschreibt. 2015-08-16T17:00:36+00:00
  675. Render Hell – Book IV
    Simonschreibt. 2015-08-16T17:01:25+00:00
  676. Render Hell – Book III
    Simonschreibt. 2015-08-16T17:02:55+00:00
  677. Render Hell – Book II
    Simonschreibt. 2015-08-16T17:03:20+00:00
  678. Render Hell – Book I
    Simonschreibt. 2015-08-16T17:04:42+00:00
  679. Render Hell 2.0
    Simonschreibt. 2015-08-16T17:05:21+00:00
  680. Ghost in the Finite State Machine
    Smerg Development Journal 2015-08-16T17:13:36+00:00
  681. Photo
    ♘ 2015-08-17T17:15:27+00:00
  682. Blocking blocks block path! We go NOWHERE!
    Smerg Development Journal 2015-08-19T19:05:26+00:00
  683. Reading postmortems
    Dan Luu 2015-08-20T00:00:00+00:00
  684. Photo
    ♘ 2015-08-25T09:38:37+00:00
  685. Photo
    ♘ 2015-08-25T09:38:47+00:00
  686. A wagon load of post summer updates
    Evennia Devblog RSS Feed 2015-08-27T00:00:00+00:00
  687. Accounting Department
    Smerg Development Journal 2015-08-27T21:10:57+00:00
  688. Steve Yegge's prediction record
    Dan Luu 2015-08-31T00:00:00+00:00
  689. atonal 2015
    @mntmn 2015-09-05T13:50:05+00:00
  690. atonal 2015
    @mntmn 2015-09-05T13:52:07+00:00
  691. atonal 2015
    @mntmn 2015-09-05T13:53:27+00:00
  692. heart and penis sprites we made on commodore 128 in BASIC
    @mntmn 2015-09-05T13:55:10+00:00
  693. some breakbeats in ohm that i liked
    @mntmn 2015-09-05T13:56:30+00:00
  694. uridium 2 intro on amiga 1200
    @mntmn 2015-09-05T13:58:15+00:00
  695. meganalicerose: When your shoes match your leggings 💁...
    @mntmn 2015-09-07T07:46:56+00:00
  696. Interim OS running on Interim computer prototype. (Details at...
    @mntmn 2015-09-09T13:53:40+00:00
  697. Hold the RESET button while turning the power off
    Smerg Development Journal 2015-09-09T18:16:38+00:00
  698. untitled
    Smerg Development Journal 2015-09-09T19:19:58+00:00
  699. Re-Re-Revisiting Skills
    Smerg Development Journal 2015-09-13T19:47:50+00:00
  700. Lightbulb over head
    Smerg Development Journal 2015-09-14T18:40:37+00:00
  701. Out and about at Cannon Beach, Oregon
    nimasprout - Art by Nicole Gustafsson 2015-09-15T19:46:00+00:00
  702. Photo
    @mntmn 2015-09-15T22:19:29+00:00
  703. More ideas regarding Exits
    Smerg Development Journal 2015-09-16T07:15:30+00:00
  704. Photo
    ♘ 2015-09-17T18:24:09+00:00
  705. Changed changes of changing
    Smerg Development Journal 2015-09-18T18:17:02+00:00
  706. One step back, two steps forward
    Smerg Development Journal 2015-09-21T17:55:44+00:00
  707. New Shop!
    nimasprout - Art by Nicole Gustafsson 2015-09-21T18:40:00+00:00
  708. The Road to Alpha, Week 89 - Theory and Practice
    Citybound Devblog 2015-09-23T03:40:24+00:00
  709. ALL the resources!
    Smerg Development Journal 2015-09-23T04:13:25+00:00
  710. Pushing through a straw
    Evennia Devblog RSS Feed 2015-09-24T00:00:00+00:00
  711. Photo
    Infraspace 2015-09-26T06:10:32+00:00
  712. Photo
    Infraspace 2015-09-26T06:18:44+00:00
  713. Oh, right, that.
    Smerg Development Journal 2015-09-26T06:28:54+00:00
  714. Enter the new Exits
    Smerg Development Journal 2015-09-28T19:36:46+00:00
  715. Evennia on `podcast.__init__`
    Evennia Devblog RSS Feed 2015-09-29T00:00:00+00:00
  716. Slowlock
    Dan Luu 2015-09-30T00:00:00+00:00
  717. Video
    @mntmn 2015-09-30T09:10:09+00:00
  718. Trust  your technolust.(Get a Cyberdelia sticker to go with your...
    Cyberdelia NYC 2015-10-01T02:15:21+00:00
  719. All the shows I forgot to post.
    nimasprout - Art by Nicole Gustafsson 2015-10-01T16:25:00+00:00
  720. Emoting System
    Evennia Devblog RSS Feed 2015-10-02T00:00:00+00:00
  721. Another quick fun idea
    Smerg Development Journal 2015-10-03T05:01:48+00:00
  722. Why Intel added cache partitioning
    Dan Luu 2015-10-04T00:00:00+00:00
  723. Watchdog – Problems
    Simonschreibt. 2015-10-04T14:01:43+00:00
  724. Watchdog – Gallery
    Simonschreibt. 2015-10-04T14:02:24+00:00
  725. Watchdog – Mail
    Simonschreibt. 2015-10-04T14:03:27+00:00
  726. Watchdog – Compare
    Simonschreibt. 2015-10-04T14:04:07+00:00
  727. Watchdog – Convert
    Simonschreibt. 2015-10-04T14:06:58+00:00
  728. Watchdog – Take Screenshots
    Simonschreibt. 2015-10-04T14:07:15+00:00
  729. Watchdog – Prepare your Game
    Simonschreibt. 2015-10-04T14:08:10+00:00
  730. Watchdog – Structure
    Simonschreibt. 2015-10-04T14:09:21+00:00
  731. Watchdog Script
    Simonschreibt. 2015-10-04T14:10:01+00:00
  732. Diablo Gate
    Simonschreibt. 2015-10-08T09:27:26+00:00
  733. “Never send a boy to do a woman’s job.”–Acid BurnNice initial...
    Cyberdelia NYC 2015-10-08T20:08:57+00:00
  734. more dogs have been to space than people who genuinely love you
    @mntmn 2015-10-09T09:43:26+00:00
  735. Illustrations and soaps
    Evennia Devblog RSS Feed 2015-10-11T00:00:00+00:00
  736. How do computers have a sense of time?
    @mntmn 2015-10-11T10:57:27+00:00
  737. inblack-wetrust: Undercover ss2014
    @mntmn 2015-10-12T14:57:00+00:00
  738. Open Assets via Text
    Simonschreibt. 2015-10-12T21:39:45+00:00
  739. Photo
    @mntmn 2015-10-12T23:39:50+00:00
  740. Halloween Prints and more!
    nimasprout - Art by Nicole Gustafsson 2015-10-13T17:59:00+00:00
  741. Meanwhile in another dimension...
    Smerg Development Journal 2015-10-14T05:55:48+00:00
  742. It's Aliiiiiive...
    daftmike's blog 2015-10-16T07:15:00+00:00
  743. Pumpkin Grove Print Set
    nimasprout - Art by Nicole Gustafsson 2015-10-16T16:28:00+00:00
  744. Teen Who Hacked CIA Director’s Email Tells How He Did...
    Cyberdelia NYC 2015-10-21T17:05:07+00:00
  745. X:Rebirth – Geometric Lensflares
    Simonschreibt. 2015-10-23T19:52:16+00:00
  746. eightninea: Moogfest —
    @mntmn 2015-10-25T13:50:10+00:00
  747. CTC Bizer Duplicator... My new 3D printer
    daftmike's blog 2015-10-27T11:40:00+00:00
  748. Photo
    ♘ 2015-10-27T12:39:03+00:00
  749. there is no problem for which X11 forwarding is the correct solution
    @mntmn 2015-10-28T00:30:02+00:00
  750. this computer has an identity crisis
    @mntmn 2015-10-29T23:04:18+00:00
  751. Infinite disk
    Dan Luu 2015-11-01T00:00:00+00:00
  752. Photo
    @mntmn 2015-11-01T21:48:10+00:00
  753. Little Blue Box - Jobs And Wozniak on Phone Phreaking “Before...
    Cyberdelia NYC 2015-11-05T17:46:11+00:00
  754. Mystery Toronto Artist Gives Payphones a Makeoverincluding a...
    Cyberdelia NYC 2015-11-06T21:09:17+00:00
  755. Getting Optimal Apple ][ Screenshots w/NTSC Emulation
    int10h.org - VileR's blog 2015-11-08T14:04:54+00:00
  756. MIT uses Evennia!
    Evennia Devblog RSS Feed 2015-11-12T00:00:00+00:00
  757. The Road to Alpha, Week 96 - Committing to ...
    Citybound Devblog 2015-11-12T01:12:21+00:00
  758. Fallout 4 – Wasteland Eyes
    Simonschreibt. 2015-11-17T13:52:45+00:00
  759. Happy Little Words
    Steve Losh 2015-11-20T18:43:00+00:00
  760. What's worked in Computer Science: 1999 v. 2015
    Dan Luu 2015-11-23T00:00:00+00:00
  761. Photo
    ♘ 2015-11-23T21:07:53+00:00
  762. What It Was Like When They Filmed Hackers At My High School
    Cyberdelia NYC 2015-11-24T13:41:49+00:00
  763. Why use ECC?
    Dan Luu 2015-11-27T00:00:00+00:00
  764. Trying out Beam.pro
    Citybound Devblog 2015-11-27T01:21:14+00:00
  765. Okay. Let’s go shopping.DADEI’ll hack the...
    Cyberdelia NYC 2015-11-27T15:56:48+00:00
  766. Photo
    ♘ 2015-11-27T17:07:05+00:00
  767. Michael left Citybound
    Citybound Devblog 2015-11-27T22:25:08+00:00
  768. system
    @mntmn 2015-11-28T14:50:11+00:00
  769. Just Beat the Data Out of It
    Steve Losh 2015-11-30T16:10:00+00:00
  770. Spotted in the wild.  “Okay. Let’s go...
    Cyberdelia NYC 2015-11-30T18:30:42+00:00
  771. Hackers Oral History: How Did This Get Made
    Cyberdelia NYC 2015-11-30T21:00:36+00:00
  772. My first 3D design...
    daftmike's blog 2015-12-01T08:36:00+00:00
  773. Famed for Tango and Hackers
    Cyberdelia NYC 2015-12-01T14:02:03+00:00
  774. Photo
    ♘ 2015-12-01T19:05:49+00:00
  775. Photo
    ♘ 2015-12-01T19:07:05+00:00
  776. What is Color Banding? And what is it not?
    Simonschreibt. 2015-12-02T19:00:20+00:00
  777. Photo
    ♘ 2015-12-04T14:49:44+00:00
  778. Braid – Respect the Rules
    Simonschreibt. 2015-12-07T11:24:40+00:00
  779. The winding, telephonic odyssey of Joybubbles, the original phone phreak
    Cyberdelia NYC 2015-12-07T19:24:39+00:00
  780. My BLT drive on my computer just went...
    Cyberdelia NYC 2015-12-08T13:22:16+00:00
  781. Newsletter #6 - Ship it!
    Neovim 2015-12-09T00:00:00+00:00
  782. What the Hell are Permutation Patterns?
    Steve Losh 2015-12-10T19:55:00+00:00
  783. I'm participating in a game jam this weekend
    Citybound Devblog 2015-12-10T23:22:01+00:00
  784. Files are hard
    Dan Luu 2015-12-12T00:00:00+00:00
  785. Ludum Dare 34 Postmortem
    Steve Losh 2015-12-15T16:30:00+00:00
  786. A summary of a year
    Evennia Devblog RSS Feed 2015-12-17T00:00:00+00:00
  787. Big companies v. startups
    Dan Luu 2015-12-17T00:00:00+00:00
  788. BigBlue Terminal: An Oldschool Fixed-Width Pixel Font
    int10h.org - VileR's blog 2015-12-18T16:51:40+00:00
  789. NES Graphics – Part 3
    dustmop.io blog 2015-12-18T18:00:31+00:00
  790. What RESTful actually means
    Code Words 2015-12-19T09:00:00+00:00
  791. Fallout 4 – The Mushroom Case
    Simonschreibt. 2015-12-23T01:46:27+00:00
  792. How to trick a neural network into thinking a panda is a vulture
    Code Words 2015-12-23T09:00:00+00:00
  793. cyberdelianyc: What, your mom buy you a ‘Puter for Christmas?...
    Cyberdelia NYC 2015-12-25T13:01:38+00:00
  794. Normalization of deviance
    Dan Luu 2015-12-29T00:00:00+00:00
  795. New Year prediction…(for 1996?)Kate: RISC architecture is...
    Cyberdelia NYC 2016-01-04T20:34:38+00:00
  796. Solo show premiering at Gallery 1988 (East)
    nimasprout - Art by Nicole Gustafsson 2016-01-05T05:12:00+00:00
  797. LinkNYC public Wi-Fi Finally Getting Installed New York is...
    Cyberdelia NYC 2016-01-05T13:57:18+00:00
  798. Delayed Reference Method
    Simonschreibt. 2016-01-05T16:47:05+00:00
  799. A Promising 2016
    Citybound Devblog 2016-01-06T23:35:09+00:00
  800. Windows (and ClearType) vs. Truetype Fonts with Embedded Bitmaps
    int10h.org - VileR's blog 2016-01-07T21:11:23+00:00
  801. I make a Craft(Friends) check...
    Smerg Development Journal 2016-01-08T17:02:11+00:00
  802. We saw some really bad Intel CPU bugs in 2015 and we should expect to see more in the future
    Dan Luu 2016-01-10T00:00:00+00:00
  803. Photo
    Cyberdelia NYC 2016-01-11T01:58:45+00:00
  804. Banned of Brothers
    Smerg Development Journal 2016-01-12T17:11:52+00:00
  805. Diablo 3 – The sacred spiderweb
    Simonschreibt. 2016-01-14T18:46:35+00:00
  806. The Once and Future Weird Kids at Gallery 1988
    nimasprout - Art by Nicole Gustafsson 2016-01-16T20:28:00+00:00
  807. The Ultimate Oldschool PC Font Pack (v1.0)
    int10h.org - VileR's blog 2016-01-16T22:07:06+00:00
  808. Experiments with toner transfer...
    daftmike's blog 2016-01-19T14:00:00+00:00
  809. Alpha 1 – My Top 5 Usecases
    Simonschreibt. 2016-01-22T15:31:12+00:00
  810. Sampling v. tracing
    Dan Luu 2016-01-24T00:00:00+00:00
  811. Niagara calls
    How to Spot a Psychopath 2016-01-30T05:38:21+00:00
  812. Bill Gates Hacked His High School’s Computers to Be Placed in...
    Cyberdelia NYC 2016-02-01T21:02:57+00:00
  813. After just two years, I'm starting properly!
    Citybound Devblog 2016-02-01T22:03:26+00:00
  814. Blubb! – Fish Tanks in Games
    Simonschreibt. 2016-02-02T21:09:12+00:00
  815. Scanning for confidential information on external web servers
    The Grymoire 2016-02-06T16:50:53+00:00
  816. Diablo 3 – Wings of Angels
    Simonschreibt. 2016-02-11T13:44:24+00:00
  817. Photo
    ♘ 2016-02-11T17:57:59+00:00
  818. Climbing up Branches
    Evennia Devblog RSS Feed 2016-02-14T00:00:00+00:00
  819. The long path of player generation
    Smerg Development Journal 2016-02-15T09:22:47+00:00
  820. A monumental day
    Smerg Development Journal 2016-02-19T02:10:36+00:00
  821. Terrain Generation with Midpoint Displacement
    Steve Losh 2016-02-19T19:45:00+00:00
  822. Dark Maus – Top Down Trees
    Simonschreibt. 2016-02-24T16:06:04+00:00
  823. So-called "IBM" Freeware Games from the Early '80s
    int10h.org - VileR's blog 2016-02-26T09:02:11+00:00
  824. Harry Potter and the Methods of Rationality review by su3su2u1
    Dan Luu 2016-03-01T00:00:00+00:00
  825. su3su2u1 physics tumblr archive
    Dan Luu 2016-03-01T00:00:00+00:00
  826. v1.2! never stop! #amiga
    @mntmn 2016-03-01T18:55:01+00:00
  827. Alien vs Wolfenstein – Cutting Torch
    Simonschreibt. 2016-03-02T20:01:25+00:00
  828. This just isn't functional
    Code Words 2016-03-07T12:00:00+00:00
  829. Recursive Midpoint Displacement
    Steve Losh 2016-03-07T13:45:00+00:00
  830. Image Processing 101
    Code Words 2016-03-10T09:00:00+00:00
  831. Lotus Text
    dustmop.io blog 2016-03-10T17:43:10+00:00
  832. Telling stories with data using the grammar of graphics
    Code Words 2016-03-16T10:00:00+00:00
  833. A Music Update From Dane
    Citybound Devblog 2016-03-18T13:26:04+00:00
  834. We only hire the trendiest
    Dan Luu 2016-03-21T07:23:44+00:00
  835. Olympiad: IBM Prototype Fonts Unearthed
    int10h.org - VileR's blog 2016-03-22T22:36:46+00:00
  836. Technical stuff happening
    Evennia Devblog RSS Feed 2016-03-24T00:00:00+00:00
  837. Immutability is not enough
    Code Words 2016-03-29T10:00:00+00:00
  838. Thermoelectric Drinks-Can Cooler
    daftmike's blog 2016-03-30T18:22:00+00:00
  839. Now in German: Eine kleine Statusberichterstattung
    Citybound Devblog 2016-04-01T22:06:02+00:00
  840. April Fools!
    Citybound Devblog 2016-04-02T20:56:50+00:00
  841. Google SRE book
    Dan Luu 2016-04-11T08:00:58+00:00
  842. How I'm getting along
    Citybound Devblog 2016-04-18T00:17:49+00:00
  843. Some programming blogs to consider reading
    Dan Luu 2016-04-18T07:06:34+00:00
  844. The Secrets of Medieval Fonts
    medievalbooks 2016-04-29T10:48:27+00:00
  845. "Celestial Spaces" opening at Flatcolor Gallery
    nimasprout - Art by Nicole Gustafsson 2016-05-02T16:08:00+00:00
  846. Cron best practices
    Arabesque 2016-05-08T05:19:19+00:00
  847. Evennia 0.6!
    Evennia Devblog RSS Feed 2016-05-22T00:00:00+00:00
  848. Dopefish goes NTSC: Commander Keen 4 Composite CGA Patch Notes
    int10h.org - VileR's blog 2016-05-28T23:40:51+00:00
  849. Background: A Tale of Two Worlds
    Citybound Devblog 2016-05-29T19:11:38+00:00
  850. Evennia in Pictures
    Evennia Devblog RSS Feed 2016-05-31T00:00:00+00:00
  851. The Wit.nes (demo)
    dustmop.io blog 2016-06-03T17:01:56+00:00
  852. Shifts in the blogging tide
    Article on Coyote Cartography 2016-06-19T00:41:39+00:00
  853. Terrain Generation with Diamond Square
    Steve Losh 2016-06-27T13:35:00+00:00
  854. What the Hell is Symbolic Computation?
    Steve Losh 2016-06-29T13:30:00+00:00
  855. The art of sharing nicks and descriptions
    Evennia Devblog RSS Feed 2016-07-01T00:00:00+00:00
  856. The Joy of VFX – Pintable
    Simonschreibt. 2016-07-10T18:47:19+00:00
  857. Background: An Architecture for Millions of Things
    Citybound Devblog 2016-07-13T20:37:25+00:00
  858. Yet another 16-color CGA makeover: Keen 5
    int10h.org - VileR's blog 2016-07-17T23:08:51+00:00
  859. Keen 4 Mystery Code Demystified
    int10h.org - VileR's blog 2016-07-17T23:32:37+00:00
  860. Adventures in SSL
    Smerg Development Journal 2016-07-23T21:53:33+00:00
  861. NESPi - my Mini NES Classic Raspberry Pi games console
    daftmike's blog 2016-07-27T20:00:00+00:00
  862. Mini NES Classic Updates
    daftmike's blog 2016-08-01T15:42:00+00:00
  863. Photo
    ♘ 2016-08-04T08:19:59+00:00
  864. Slides: Demystifying Demakes
    dustmop.io blog 2016-08-04T19:48:37+00:00
  865. Notes on concurrency bugs
    Dan Luu 2016-08-05T03:32:26+00:00
  866. August 2016 Lisp Game Jam Postmortem
    Steve Losh 2016-08-15T13:45:00+00:00
  867. Happy 35th birthday, IBM PC!
    int10h.org - VileR's blog 2016-08-18T13:28:29+00:00
  868. Look at a computer chip up close and it almost looks like an...
    Cyberdelia NYC 2016-08-18T20:04:48+00:00
  869. Playing With Syntax
    Steve Losh 2016-08-19T13:15:00+00:00
  870. The Elegance of Deflate
    codersnotes.com 2016-08-21T07:00:00+00:00
  871. The Multi-Project Programmer
    codersnotes.com 2016-08-26T07:00:00+00:00
  872. The Metaprogrammer
    codersnotes.com 2016-09-06T07:00:00+00:00
  873. Learning To Wrangle Half-Floats
    codersnotes.com 2016-09-10T07:00:00+00:00
  874. How I learned to program
    Dan Luu 2016-09-12T08:41:26+00:00
  875. Debunking Euclideon's Unlimited Detail Tech
    codersnotes.com 2016-09-13T07:00:00+00:00
  876. Celebrating 21 years
    Cyberdelia NYC 2016-09-15T15:13:14+00:00
  877. the 7th hacker
    Cyberdelia NYC 2016-09-15T15:16:04+00:00
  878. Customizing Common Lisp's Iterate: Averaging
    Steve Losh 2016-09-20T13:45:00+00:00
  879. Weekly Programming Challenge #9
    The Buckblog 2016-09-24T06:00:00+00:00
  880. The last weeks were mostly spent with improving the tools and...
    DeathTrash 2016-09-24T11:17:52+00:00
  881. Is dev compensation bimodal?
    Dan Luu 2016-09-27T06:33:26+00:00
  882. More characters. (Little diversion from all that tools...
    DeathTrash 2016-09-29T12:26:08+00:00
  883. Weekly Programming Challenge #10
    The Buckblog 2016-10-01T06:00:00+00:00
  884. Untonemapping, and other stupid tricks
    codersnotes.com 2016-10-02T07:00:00+00:00
  885. I could do that in a weekend!
    Dan Luu 2016-10-03T08:14:27+00:00
  886. The Challenge Of Making Things
    codersnotes.com 2016-10-04T07:00:00+00:00
  887. Weekly Programming Challenge #11
    The Buckblog 2016-10-08T06:00:00+00:00
  888. All that work on the Level Editor is finally paying off and...
    DeathTrash 2016-10-09T07:04:35+00:00
  889. Hiring and the market for lemons
    Dan Luu 2016-10-09T09:44:14+00:00
  890. Customizing Common Lisp's Iterate: Timing
    Steve Losh 2016-10-10T14:50:00+00:00
  891. Data driven literary analysis
    Code Words 2016-10-11T12:00:00+00:00
  892. A tour of random forests
    Code Words 2016-10-11T12:00:00+00:00
  893. A history of storage media
    Code Words 2016-10-11T12:00:00+00:00
  894. Season of fixes
    Evennia Devblog RSS Feed 2016-10-13T00:00:00+00:00
  895. Weekly Programming Challenge #12
    The Buckblog 2016-10-15T06:00:00+00:00
  896. The Illusion Of Controls
    codersnotes.com 2016-10-15T07:00:00+00:00
  897. Programming book recommendations and anti-recommendations
    Dan Luu 2016-10-16T08:06:34+00:00
  898. “How’s it hanging?”Animations halfway done on this one. Need...
    DeathTrash 2016-10-17T17:00:54+00:00
  899. New Paintings Featuring Spell Cats
    nimasprout - Art by Nicole Gustafsson 2016-10-18T17:19:00+00:00
  900. UI improvements.
    DeathTrash 2016-10-19T10:00:55+00:00
  901. Custom commands
    Arabesque 2016-10-22T05:37:44+00:00
  902. Weekly Programming Challenge #13
    The Buckblog 2016-10-22T06:00:00+00:00
  903. HN: the good parts
    Dan Luu 2016-10-23T00:00:00+00:00
  904. Weekly Programming Challenge #14
    The Buckblog 2016-10-29T06:00:00+00:00
  905. Newsletter #7 - Summer of Road
    Neovim 2016-11-01T00:00:00+00:00
  906. Stormy Weather Arts Festival at Cannon Beach, Oregon.
    nimasprout - Art by Nicole Gustafsson 2016-11-04T14:00:00+00:00
  907. Weekly Programming Challenge #15
    The Buckblog 2016-11-05T06:00:00+00:00
  908. Working on combat this week and it’s beginning to feel a lot...
    DeathTrash 2016-11-05T12:35:00+00:00
  909. Photo
    ♘ 2016-11-08T13:19:31+00:00
  910. Weekly Programming Challenge #16
    The Buckblog 2016-11-12T07:00:00+00:00
  911. "There is another challenge we must address – and it is the corrupting force of the vast sums of..."
    LESSIG Blog 2016-11-13T06:24:47+00:00
  912. Help me express the relative presidential voting power?
    LESSIG Blog 2016-11-13T07:08:57+00:00
  913. Worked on a lot of gameplay related things in the last week. For...
    DeathTrash 2016-11-13T17:32:10+00:00
  914. https://soundcloud.com/lessig/epstein-and-lessig-on-public-fundin...
    LESSIG Blog 2016-11-14T06:18:49+00:00
  915. One person, one vote? yea, right. The corruption that is the Electoral College
    LESSIG Blog 2016-11-17T06:00:32+00:00
  916. Is there a “who’s here” app?
    LESSIG Blog 2016-11-17T09:21:37+00:00
  917. Worked mostly on the framework this week. It’s now at a...
    DeathTrash 2016-11-18T16:51:46+00:00
  918. Weekly Programming Challenges -- Recap
    The Buckblog 2016-11-19T07:00:00+00:00
  919. Beating The Compiler
    codersnotes.com 2016-11-28T08:00:00+00:00
  920. Birthday retrospective
    Evennia Devblog RSS Feed 2016-11-30T00:00:00+00:00
  921. People, not acres, should count in a democracy. (And please...
    LESSIG Blog 2016-11-30T09:03:18+00:00
  922. Birthday retrospective
    Griatch's Evennia musings 2016-11-30T14:38:00+00:00
  923. Sneaking around.
    DeathTrash 2016-12-02T12:24:51+00:00
  924. Learning Via Bullshit
    codersnotes.com 2016-12-06T08:00:00+00:00
  925. Bubbles, Baseball, and Mr. Marsh
    Article on Coyote Cartography 2016-12-07T20:15:48+00:00
  926. So I’ve had my first “zero-carbon-footprint-you” threat
    LESSIG Blog 2016-12-10T02:35:08+00:00
  927. Assassin’s Creed: Black Flag – Waterplane
    Simonschreibt. 2016-12-14T08:55:42+00:00
  928. Form over frolic: Jony Ive’s quest for boring perfection
    Article on Coyote Cartography 2016-12-16T18:30:52+00:00
  929. Converging Towards Disneyland
    codersnotes.com 2016-12-19T08:00:00+00:00
  930. CHIP-8 in Common Lisp: The CPU
    Steve Losh 2016-12-19T17:45:00+00:00
  931. Point of view.
    DeathTrash 2016-12-20T15:01:10+00:00
  932. CHIP-8 in Common Lisp: Graphics
    Steve Losh 2016-12-21T16:55:00+00:00
  933. Process Roulette
    The Buckblog 2016-12-23T07:00:00+00:00
  934. CHIP-8 in Common Lisp: Input
    Steve Losh 2016-12-23T16:00:00+00:00
  935. Christmas 2016 Announcement
    Citybound Devblog 2016-12-25T01:54:31+00:00
  936. CHIP-8 in Common Lisp: Sound
    Steve Losh 2016-12-26T17:30:00+00:00
  937. It was cast in stone and iron so that it could not further...
    DeathTrash 2016-12-27T21:57:11+00:00
  938. Game #63: Dragon Slayer: The Legend of Heroes (TurboGrafx-CD) - It's In Your Hands Now (Finished)
    The RPG Consoler 2016-12-30T00:06:00+00:00
  939. Game #64: Exile (TurboGrafx-CD) - Another Arabian Night (Finished)
    The RPG Consoler 2017-01-01T02:34:00+00:00
  940. Below the Cut: Spiritual Warfare (NES, Genesis, Game Boy)
    The RPG Consoler 2017-01-02T08:08:00+00:00
  941. CHIP-8 in Common Lisp: Disassembly
    Steve Losh 2017-01-02T17:15:00+00:00
  942. Game #65: Soul Blazer (SNES) - Restore the World (Finished)
    The RPG Consoler 2017-01-03T02:18:00+00:00
  943. CHIP-8 in Common Lisp: Debugging Infrastructure
    Steve Losh 2017-01-05T16:40:00+00:00
  944. Rest Well 1992; Welcome 1993
    The RPG Consoler 2017-01-07T21:19:00+00:00
  945. What I did
    Citybound Devblog 2017-01-09T20:19:37+00:00
  946. Game #66: Ultima: Warriors of Destiny (NES) - Promised Destiny
    The RPG Consoler 2017-01-10T04:23:00+00:00
  947. CHIP-8 in Common Lisp: Menus
    Steve Losh 2017-01-10T16:20:00+00:00
  948. What I did
    Citybound Devblog 2017-01-10T16:21:19+00:00
  949. Building a Teensy 3.2 w/SD and 8 position DIP switch + Reset button
    The Grymoire 2017-01-11T20:02:03+00:00
  950. What I did
    Citybound Devblog 2017-01-11T22:17:38+00:00
  951. Disassembling Jak & Daxter
    codersnotes.com 2017-01-12T08:00:00+00:00
  952. What I did
    Citybound Devblog 2017-01-12T21:37:12+00:00
  953. What happened
    Citybound Devblog 2017-01-13T22:47:05+00:00
  954. What I did
    Citybound Devblog 2017-01-16T22:21:15+00:00
  955. Game #66: Ultima: Warriors of Destiny (NES) - Warriors Rushed (Finished)
    The RPG Consoler 2017-01-17T04:51:00+00:00
  956. What I did
    Citybound Devblog 2017-01-18T22:36:48+00:00
  957. What I did
    Citybound Devblog 2017-01-19T17:41:32+00:00
  958. What I did
    Citybound Devblog 2017-01-20T16:33:51+00:00
  959. What I did
    Citybound Devblog 2017-01-23T22:03:48+00:00
  960. Game #67: Gauntlet IV (Genesis) - Dragons All The Way Up (Finished)
    The RPG Consoler 2017-01-24T04:15:00+00:00
  961. What I did
    Citybound Devblog 2017-01-25T22:09:04+00:00
  962. What I did
    Citybound Devblog 2017-01-27T22:11:45+00:00
  963. Worked mostly on tools in the past weeks. They are now at an...
    DeathTrash 2017-01-28T23:33:35+00:00
  964. What I did
    Citybound Devblog 2017-01-30T21:18:39+00:00
  965. Below the Cut: LandStalker (Genesis)
    The RPG Consoler 2017-01-31T16:21:00+00:00
  966. What I did
    Citybound Devblog 2017-01-31T22:16:03+00:00
  967. Release: Citybound 0.1.1 & 0.1.2
    Citybound Devblog 2017-02-02T00:08:26+00:00
  968. News items from the new year
    Evennia Devblog RSS Feed 2017-02-05T00:00:00+00:00
  969. News items from the new year
    Griatch's Evennia musings 2017-02-05T12:21:00+00:00
  970. January '17 Review & February Plans
    Citybound Devblog 2017-02-07T19:55:43+00:00
  971. How web bloat impacts users with slow connections
    Dan Luu 2017-02-08T00:00:00+00:00
  972. Bash hostname completion
    Arabesque 2017-02-10T10:32:17+00:00
  973. “Nope.”
    DeathTrash 2017-02-10T12:42:44+00:00
  974. What I thought about
    Citybound Devblog 2017-02-14T19:04:18+00:00
  975. Building NES homebrew with makechr.exe
    dustmop.io blog 2017-02-16T18:53:56+00:00
  976. What I thought about
    Citybound Devblog 2017-02-17T18:49:08+00:00
  977. Shell from vi
    Arabesque 2017-02-18T10:46:56+00:00
  978. Mother is waiting.
    DeathTrash 2017-02-19T07:32:05+00:00
  979. What I did
    Citybound Devblog 2017-02-22T22:08:34+00:00
  980. Dragon taming with Tailbiter, a bytecode compiler for Python
    Code Words 2017-02-23T12:00:00+00:00
  981. Game #68: Inindo: Way of the Ninja (SNES) - The Wrong Way
    The RPG Consoler 2017-02-23T16:52:00+00:00
  982. Turns out it's difficult
    Citybound Devblog 2017-02-27T02:08:39+00:00
  983. Eureka?
    Citybound Devblog 2017-02-28T23:25:43+00:00
  984. Game #68: Inindo: Way of the Ninja (SNES) - Gearing Up
    The RPG Consoler 2017-03-02T05:00:00+00:00
  985. Down the Rabbit Hole
    Citybound Devblog 2017-03-07T22:56:20+00:00
  986. Beautiful new words to describe obscure emotions
    The Dictionary of Obscure Sorrows 2017-03-10T16:29:27+00:00
  987. Let the Battle Begin
    Citybound Devblog 2017-03-14T11:05:29+00:00
  988. A Glimpse of Game and Interaction Design in Citybound
    Citybound Devblog 2017-03-14T22:28:20+00:00
  989. What I did the last days
    Citybound Devblog 2017-03-19T23:42:50+00:00
  990. LetsEncrypt + Amazon EC2 = SSLLabs A Rating
    The Grymoire 2017-03-24T15:20:28+00:00
  991. Moving countries again...
    Citybound Devblog 2017-03-27T22:23:36+00:00
  992. With every click of the shutter,you’re trying to press...
    The Dictionary of Obscure Sorrows 2017-03-28T14:05:11+00:00
  993. Water shader.
    DeathTrash 2017-04-01T15:45:50+00:00
  994. What I did the last days
    Citybound Devblog 2017-04-04T07:52:39+00:00
  995. What I did today
    Citybound Devblog 2017-04-07T00:09:35+00:00
  996. Game #68: Inindo: Way of the Ninja (SNES) - Wandering Away (Finished)
    The RPG Consoler 2017-04-10T17:50:00+00:00
  997. Below the Cut: Technoclash (Genesis)
    The RPG Consoler 2017-04-16T21:04:00+00:00
  998. The origins of XXX as FIXME
    Juho Snellman's Weblog 2017-04-17T18:00:00+00:00
  999. CTIA v. Berkeley: affirmed
    LESSIG Blog 2017-04-21T16:44:08+00:00
  1000. The luxury of a creative community
    Evennia Devblog RSS Feed 2017-04-23T00:00:00+00:00
  1001. The luxury of a creative community
    Griatch's Evennia musings 2017-04-23T20:46:00+00:00
  1002. Towards Simplicity & Actual Realism
    Citybound Devblog 2017-04-25T00:00:00+00:00
  1003. Filthy Kitchen
    dustmop.io blog 2017-04-27T17:51:41+00:00
  1004. Introducing Stagemaster
    Citybound Devblog 2017-05-04T00:00:00+00:00
  1005. Game #69: Super Ninja Boy (SNES) - Dragon Ball Gaiden (Finished)
    The RPG Consoler 2017-05-07T18:35:00+00:00
  1006. The Pain Of Linear Types In Rust - Faultlore
    Faultlore 2017-05-08T00:00:00+00:00
  1007. A Day in a Table
    Citybound Devblog 2017-05-10T00:00:00+00:00
  1008. Two Tiny Triumphs
    Citybound Devblog 2017-05-13T00:00:00+00:00
  1009. Economy Sculpting
    Citybound Devblog 2017-05-22T00:00:00+00:00
  1010. Let's do more together
    Citybound Devblog 2017-06-04T00:00:00+00:00
  1011. Startup options v. cash
    Dan Luu 2017-06-07T00:00:00+00:00
  1012. Stylized VFX in RIME
    Simonschreibt. 2017-06-07T12:56:28+00:00
  1013. The widely cited studies on mouse vs. keyboard efficiency are completely bogus
    Dan Luu 2017-06-13T00:00:00+00:00
  1014. Bugs You'll Probably Only Have In Rust - Faultlore
    Faultlore 2017-06-14T00:00:00+00:00
  1015. The First "Patrons Calling" & How it Went
    Citybound Devblog 2017-06-15T00:00:00+00:00
  1016. Interviewing My Top Patron (and a small status update)
    Citybound Devblog 2017-06-20T00:00:00+00:00
  1017. Game #70: Great Greed (Game Boy) - The Road to Hell (Finished)
    The RPG Consoler 2017-07-06T06:08:00+00:00
  1018. 868-HACK: PLAN.B
    Mighty Vision 2017-07-11T09:48:00+00:00
  1019. 868-HACK: PLAN.B
    Mighty Vision 2017-07-11T09:48:00+00:00
  1020. Opening Up Patrons Calling, Join the 3rd!
    Citybound Devblog 2017-07-14T00:00:00+00:00
  1021. Terminal latency
    Dan Luu 2017-07-18T00:00:00+00:00
  1022. Game #71: Might and Magic III: Isles of Terra (SNES) - A Glitch in Timing
    The RPG Consoler 2017-07-18T04:19:00+00:00
  1023. I don't want no 'wantarray'
    Juho Snellman's Weblog 2017-07-18T18:00:00+00:00
  1024. The mystery of the hanging S3 downloads
    Juho Snellman's Weblog 2017-07-20T16:00:00+00:00
  1025. plan.b notes
    Mighty Vision 2017-07-24T13:22:00+00:00
  1026. plan.b notes
    Mighty Vision 2017-07-24T13:22:00+00:00
  1027. Game #71: Might and Magic III: Isles of Terra (SNES) - A Port for Whining
    The RPG Consoler 2017-07-26T01:43:00+00:00
  1028. Welcome to pizzabox.computer
    Pizza Box Computer 2017-07-31T01:01:38+00:00
  1029. Game #71: Might and Magic III: Isles of Terra (SNES) - A Note with Rhyming
    The RPG Consoler 2017-08-02T03:07:00+00:00
  1030. Sneak Peak: The Open Design Doc
    Citybound Devblog 2017-08-04T00:00:00+00:00
  1031. Enhanced vision, not coordination
    Romain Laurent 2017-08-05T18:09:21+00:00
  1032. Game Engine Black Book ReleaseDate
    Fabien Sanglard 2017-08-07T01:08:45+00:00
  1033. Game #71: Might and Magic III: Isles of Terra (SNES) - A Key Divining
    The RPG Consoler 2017-08-08T02:00:00+00:00
  1034. Sattolo's algorithm
    Dan Luu 2017-08-09T00:00:00+00:00
  1035. Game #71: Might and Magic III: Isles of Terra (SNES) - A Game Unwinding (Finished)
    The RPG Consoler 2017-08-14T15:47:00+00:00
  1036. What Is a Workstation
    Pizza Box Computer 2017-08-18T01:30:00+00:00
  1037. Why PS4 downloads are so slow
    Juho Snellman's Weblog 2017-08-19T19:00:00+00:00
  1038. 3 Days of Citybound
    Citybound Devblog 2017-08-20T00:00:00+00:00
  1039. The Dream
    Pizza Box Computer 2017-08-20T18:52:04+00:00
  1040. Branch prediction
    Dan Luu 2017-08-23T00:00:00+00:00
  1041. Digital VAXstation 4000 VLC
    Pizza Box Computer 2017-08-24T00:30:00+00:00
  1042. NeXTstation mono
    Pizza Box Computer 2017-08-24T00:30:00+00:00
  1043. Silicon Graphics Indy
    Pizza Box Computer 2017-08-24T00:30:00+00:00
  1044. Sun SPARCstation 1+
    Pizza Box Computer 2017-08-24T00:30:00+00:00
  1045. The First Four Pizzaboxes
    Pizza Box Computer 2017-08-24T00:30:00+00:00
  1046. Renaming Django's Auth User and App
    Evennia Devblog RSS Feed 2017-08-25T00:00:00+00:00
  1047. Renaming Django's Auth User and App
    Griatch's Evennia musings 2017-08-25T21:22:00+00:00
  1048. FizzleFade
    Fabien Sanglard 2017-08-28T01:08:45+00:00
  1049. Current state of the game.
    DeathTrash 2017-08-30T09:28:19+00:00
  1050. Indy Power Supply Replacement
    Pizza Box Computer 2017-09-02T20:20:00+00:00
  1051. The Danger Of Opinions
    codersnotes.com 2017-09-03T07:00:00+00:00
  1052. Numbers and tagged pointers in early Lisp implementations
    Juho Snellman's Weblog 2017-09-04T15:00:00+00:00
  1053. Cubic Liters
    Romain Laurent 2017-09-05T22:34:47+00:00
  1054. Game Engine Black Book Postmortem
    Fabien Sanglard 2017-09-07T01:08:45+00:00
  1055. Why Command And Vector Processors Rock
    codersnotes.com 2017-09-07T07:00:00+00:00
  1056. Booting the Indy
    Pizza Box Computer 2017-09-10T02:20:00+00:00
  1057. I DEMAND Bassel Khartabil’s DATE OF DEATH and REMAINS...
    LESSIG Blog 2017-09-15T20:30:00+00:00
  1058. HP 9000 Model 712/60
    Pizza Box Computer 2017-09-19T01:00:00+00:00
  1059. Macintosh Quadra 605
    Pizza Box Computer 2017-09-19T01:00:00+00:00
  1060. Macintosh Quadra 610
    Pizza Box Computer 2017-09-19T01:00:00+00:00
  1061. Power Macintosh 6100/60
    Pizza Box Computer 2017-09-19T01:00:00+00:00
  1062. Two Macs and an HP
    Pizza Box Computer 2017-09-19T01:00:00+00:00
  1063. Evennia 0.7 released
    Evennia Devblog RSS Feed 2017-09-20T00:00:00+00:00
  1064. Evennia 0.7 released
    Griatch's Evennia musings 2017-09-20T20:44:00+00:00
  1065. streak scoring redux
    Mighty Vision 2017-09-21T13:36:00+00:00
  1066. streak scoring redux
    Mighty Vision 2017-09-21T13:36:00+00:00
  1067. Surprisingly Networking
    Citybound Devblog 2017-09-25T00:00:00+00:00
  1068. Getting an Indy Desktop
    Pizza Box Computer 2017-09-26T01:00:00+00:00
  1069. Cool Stuff with Textures
    Simonschreibt. 2017-09-27T08:00:57+00:00
  1070. SNESPi - 3D Printed Raspberry Pi Mini SNES(s)
    daftmike's blog 2017-09-28T02:51:00+00:00
  1071. Evennia in Hacktobergest 2017
    Evennia Devblog RSS Feed 2017-10-01T00:00:00+00:00
  1072. Evennia in Hacktoberfest 2017
    Griatch's Evennia musings 2017-10-01T20:05:00+00:00
  1073. RustFest Recap & Patron's Calling this Friday
    Citybound Devblog 2017-10-02T00:00:00+00:00
  1074. Game #72: Ninja Boy 2 (Game Boy) - Ninjas vs. Pirates, In Space! (Finished)
    The RPG Consoler 2017-10-06T06:20:00+00:00
  1075. Between a rock and a hard place
    Romain Laurent 2017-10-07T20:14:35+00:00
  1076. The 5th Patrons Calling, Voting for the 6th & Thoughts
    Citybound Devblog 2017-10-09T00:00:00+00:00
  1077. This is why I became an Engineer
    Terrible Banana 2017-10-09T00:44:13+00:00
  1078. Little Lightmap Tricks
    codersnotes.com 2017-10-10T07:00:00+00:00
  1079. A tool to get your copyrights back
    LESSIG Blog 2017-10-12T10:15:39+00:00
  1080. Below the Cut: Dungeon Explorer II (TurboGrafx-CD)
    The RPG Consoler 2017-10-15T18:14:00+00:00
  1081. Keyboard latency
    Dan Luu 2017-10-16T00:00:00+00:00
  1082. 6th Patrons Calling will be on Sun 22nd 5PM CEST
    Citybound Devblog 2017-10-18T00:00:00+00:00
  1083. My RustFest Talk (With Networking Demo)
    Citybound Devblog 2017-10-19T00:00:00+00:00
  1084. Filesystem error handling
    Dan Luu 2017-10-23T00:00:00+00:00
  1085. Something Rotten In The Core
    codersnotes.com 2017-10-24T07:00:00+00:00
  1086. Getting a MUD RP scene going
    Evennia Devblog RSS Feed 2017-10-29T00:00:00+00:00
  1087. Replacing a dead NVRAM chip
    Pizza Box Computer 2017-10-29T00:00:00+00:00
  1088. Getting a MUD Roleplaying Scene going
    Griatch's Evennia musings 2017-10-29T16:01:00+00:00
  1089. October 2017 Prototype Release
    Citybound Devblog 2017-11-03T00:00:00+00:00
  1090. HOME :: Pins & Patches :: LAPEL PINS :: Dick Banana
    Terrible Banana 2017-11-04T00:56:15+00:00
  1091. Just fuck right off
    Terrible Banana 2017-11-06T16:32:15+00:00
  1092. UI backwards compatibility
    Dan Luu 2017-11-09T00:00:00+00:00
  1093. How out of date are Android devices?
    Dan Luu 2017-11-12T00:00:00+00:00
  1094. How good are decisions? Evaluating decision quality in domains where evaluation is easy
    Dan Luu 2017-11-21T00:00:00+00:00
  1095. Booting the SPARCstation
    Pizza Box Computer 2017-11-21T21:00:00+00:00
  1096. Data General AViiON AV/300D
    Pizza Box Computer 2017-11-21T21:00:00+00:00
  1097. DEC 3000 300X
    Pizza Box Computer 2017-11-21T21:00:00+00:00
  1098. Digital AlphaStation 200 4/233
    Pizza Box Computer 2017-11-21T21:00:00+00:00
  1099. Digital Multia
    Pizza Box Computer 2017-11-21T21:00:00+00:00
  1100. IBM RS/6000 POWERstation Model 250
    Pizza Box Computer 2017-11-21T21:00:00+00:00
  1101. Three new RISC boxes
    Pizza Box Computer 2017-11-21T21:00:00+00:00
  1102. November 2017 Prototype Release
    Citybound Devblog 2017-12-06T00:00:00+00:00
  1103. Newsletter #8 - Open up the Windows
    Neovim 2017-12-16T00:00:00+00:00
  1104. Computer latency: 1977-2017
    Dan Luu 2017-12-24T00:00:00+00:00
  1105. untitled
    Mighty Vision 2017-12-24T18:17:00+00:00
  1106. untitled
    Mighty Vision 2017-12-24T18:17:00+00:00
  1107. Cinco Paus - dev notes
    Mighty Vision 2017-12-27T15:13:00+00:00
  1108. Cinco Paus - dev notes
    Mighty Vision 2017-12-27T15:13:00+00:00
  1109. New year, new stuff
    Evennia Devblog RSS Feed 2018-01-05T00:00:00+00:00
  1110. New year, new stuff
    Griatch's Evennia musings 2018-01-05T10:29:00+00:00
  1111. In Search Of The Lost Program
    codersnotes.com 2018-01-11T08:00:00+00:00
  1112. Self awareness
    Romain Laurent 2018-01-15T12:40:13+00:00
  1113. untitled
    Mighty Vision 2018-01-17T18:19:00+00:00
  1114. untitled
    Mighty Vision 2018-01-17T18:19:00+00:00
  1115. Metasploit+Amazon SES, or debugging Sendmail’s SMTP Authentication
    The Grymoire 2018-01-17T19:29:32+00:00
  1116. Bus Pirate Cables – which is the best?
    The Grymoire 2018-01-18T14:38:44+00:00
  1117. Game #73: Dungeon Master (SNES) - Dungeon Meat of Doom!
    The RPG Consoler 2018-01-22T03:10:00+00:00
  1118. Kicking into gear from a distance
    Evennia Devblog RSS Feed 2018-01-27T00:00:00+00:00
  1119. Kicking into gear from a distance
    Griatch's Evennia musings 2018-01-27T22:27:00+00:00
  1120. How I spent December and January
    Citybound Devblog 2018-02-04T00:00:00+00:00
  1121. 7th Patrons Calling will be on Sun 11th 5PM CET
    Citybound Devblog 2018-02-09T00:00:00+00:00
  1122. A PowerMac Surprise!
    Pizza Box Computer 2018-02-14T02:00:00+00:00
  1123. Unifying Road & Zoning UI
    Citybound Devblog 2018-03-11T00:00:00+00:00
  1124. scabulous
    The Dictionary of Obscure Sorrows 2018-03-12T13:06:00+00:00
  1125. Altschmerz
    The Dictionary of Obscure Sorrows 2018-03-12T13:19:30+00:00
  1126. onism
    The Dictionary of Obscure Sorrows 2018-03-12T13:21:56+00:00
  1127. March '18 Hackathon
    Citybound Devblog 2018-03-17T00:00:00+00:00
  1128. Booting the Multia
    Pizza Box Computer 2018-03-17T21:00:00+00:00
  1129. Conclusions about the Hackathon & Livestreaming
    Citybound Devblog 2018-03-27T00:00:00+00:00
  1130. Fsyncgate: errors on fsync are unrecovarable
    Dan Luu 2018-03-28T00:00:00+00:00
  1131. Steel Survivor: an IBM XT Tale
    int10h.org - VileR's blog 2018-03-29T19:58:37+00:00
  1132. LED Matrix Animation Frame
    daftmike's blog 2018-03-31T15:53:00+00:00
  1133. Phlogiston preview
    Mighty Vision 2018-04-04T12:21:00+00:00
  1134. Phlogiston preview
    Mighty Vision 2018-04-04T12:21:00+00:00
  1135. 10 Minute Mod: GameBoy Screen Rot Fix(?)
    daftmike's blog 2018-04-08T22:17:00+00:00
  1136. A Dusting of Gamification
    Joel on Software 2018-04-13T13:40:21+00:00
  1137. What the Zoning Prototype Will Bring
    Citybound Devblog 2018-04-22T00:00:00+00:00
  1138. Strange and maddening rules
    Joel on Software 2018-04-23T14:42:45+00:00
  1139. Small update
    DeathTrash 2018-04-23T17:23:08+00:00
  1140. The Giffinator – Technical Details
    dustmop.io blog 2018-04-26T18:59:53+00:00
  1141. Booting the HP 712
    Pizza Box Computer 2018-04-28T22:00:00+00:00
  1142. Stylized VFX in RIME – Water Edition
    Simonschreibt. 2018-05-01T11:18:30+00:00
  1143. Announcing Stack Overflow for Teams
    Joel on Software 2018-05-03T12:58:25+00:00
  1144. Cleaning the VAXstation
    Pizza Box Computer 2018-05-04T02:40:00+00:00
  1145. So Long, Blogspot
    int10h.org - VileR's blog 2018-05-05T13:45:28+00:00
  1146. Death Trash
    DeathTrash 2018-05-05T15:02:54+00:00
  1147. Zelda – The Bling-Bling Offset
    Simonschreibt. 2018-05-05T20:19:35+00:00
  1148. pâron. the feeling that no matter what you do is always somehow...
    The Dictionary of Obscure Sorrows 2018-05-15T12:22:03+00:00
  1149. ⋇⋇
    Romain Laurent 2018-05-17T01:36:01+00:00
  1150. Fun with Macros: Gathering
    Steve Losh 2018-05-21T16:05:00+00:00
  1151. midding
    The Dictionary of Obscure Sorrows 2018-05-22T08:48:29+00:00
  1152. Flexi IBM VGA Font: a Scalable Take on Text Mode
    int10h.org - VileR's blog 2018-05-22T21:01:21+00:00
  1153. imbroglio notes 13 - phlogiston
    Mighty Vision 2018-05-24T15:55:00+00:00
  1154. imbroglio notes 13 - phlogiston
    Mighty Vision 2018-05-24T15:55:00+00:00
  1155. Taking Decent Photos of your CRT TV Screen
    int10h.org - VileR's blog 2018-06-16T20:37:28+00:00
  1156. Game #73: Dungeon Master (SNES) - All Things in Moderation, Including Moderation (Finished)
    The RPG Consoler 2018-06-19T02:49:00+00:00
  1157. 3D-Printed (Baby) Drum Pedal
    daftmike's blog 2018-07-02T19:02:00+00:00
  1158. A yak shave with SGI's EFS
    Pizza Box Computer 2018-07-04T19:00:00+00:00
  1159. Digital DECstation 5000/200
    Pizza Box Computer 2018-07-07T18:00:00+00:00
  1160. Filling in more cracks
    Pizza Box Computer 2018-07-07T18:00:00+00:00
  1161. HP 9000 Model 425e
    Pizza Box Computer 2018-07-07T18:00:00+00:00
  1162. Sun SPARCstation 20
    Pizza Box Computer 2018-07-07T18:00:00+00:00
  1163. Sun SunBlade 150
    Pizza Box Computer 2018-07-07T18:00:00+00:00
  1164. Fun with Macros: If-Let and When-Let
    Steve Losh 2018-07-09T16:00:00+00:00
  1165. Game #74: Sorcerer's Kingdom (Genesis) - Understandably Forgotten (Finished)
    The RPG Consoler 2018-07-11T03:26:00+00:00
  1166. Photo
    Terrible Banana 2018-07-12T04:07:50+00:00
  1167. Hey “anonymous” (where is trademark law when you need it?), f*ck you.
    LESSIG Blog 2018-07-12T12:27:47+00:00
  1168. Optimizing a breadth-first search
    Juho Snellman's Weblog 2018-07-23T16:00:00+00:00
  1169. (⊙_◎)
    Romain Laurent 2018-07-30T06:41:49+00:00
  1170. Portable LumipenLatest project from Ishikawa Senoo Laboratory...
    prosthetic knowledge 2018-07-31T22:09:54+00:00
  1171. APPARATUMMusical interactive interface from pangenerator is...
    prosthetic knowledge 2018-08-01T22:41:40+00:00
  1172. BRUTEGerman wine maker whose branding (put together by Patrik...
    prosthetic knowledge 2018-08-03T16:14:41+00:00
  1173. The Reeplicator AIProject by Rama Allen of The Mill creates a...
    prosthetic knowledge 2018-08-05T20:29:37+00:00
  1174. Ultra MaryProject by Anastasia Alekhina is a collection of LED...
    prosthetic knowledge 2018-08-05T21:16:01+00:00
  1175. Sunday evening mood
    Romain Laurent 2018-08-06T01:30:34+00:00
  1176. Neural BeatboxCoding project from Nao Tokui uses neural...
    prosthetic knowledge 2018-08-07T15:41:03+00:00
  1177. The Alternative Late Show with Stephen ColbertShort video...
    prosthetic knowledge 2018-08-07T21:13:59+00:00
  1178. TVCGAFIX Utilities - Adjust CGA Output for TV
    int10h.org - VileR's blog 2018-08-07T22:51:28+00:00
  1179. After the storm
    Romain Laurent 2018-08-08T18:47:24+00:00
  1180. The BarcodersMusical project featuring an ensemble including Ei...
    prosthetic knowledge 2018-08-08T22:40:58+00:00
  1181. Fast Pix2PixProject from Zaid Alyafeai presents a faster...
    prosthetic knowledge 2018-08-13T16:03:32+00:00
  1182. Text to ImageLatest web-based project from Cristóbal...
    prosthetic knowledge 2018-08-15T21:32:03+00:00
  1183. prostheticknowledge: Fast Pix2Pix Project from Zaid Alyafeai...
    prosthetic knowledge 2018-08-17T16:45:05+00:00
  1184. Inline building in upcoming Evennia 0.8
    Evennia Devblog RSS Feed 2018-08-18T00:00:00+00:00
  1185. Inline building in upcoming Evennia 0.8
    Griatch's Evennia musings 2018-08-18T12:23:00+00:00
  1186. Dynamic density shaping of photokinetic E. coliResearch from...
    prosthetic knowledge 2018-08-18T13:53:43+00:00
  1187. Recycle-GANGraphics research from Carnegie Mellon’s School of...
    prosthetic knowledge 2018-08-18T20:52:30+00:00
  1188. InventoryProject from Oddviz is a collection of images composed...
    prosthetic knowledge 2018-08-20T14:06:24+00:00
  1189. Video-to-Video SynthesisAmazing graphics research from @nvidia...
    prosthetic knowledge 2018-08-20T15:41:27+00:00
  1190. don’t do it mancall the national suicide prevention hotline at...
    Terrible Banana 2018-08-22T04:40:11+00:00
  1191. Everybody Dance NowGraphics research from UC Berkeley is the...
    prosthetic knowledge 2018-08-24T12:45:50+00:00
  1192. A Road to Common Lisp
    Steve Losh 2018-08-27T15:50:00+00:00
  1193. What The Hell Was The Microsoft Network?
    codersnotes.com 2018-08-29T07:00:00+00:00
  1194. 1: Michael Drogalis on Pyrostore's Acquisition, the future of Onyx, and stream processing
    The REPL 2018-08-29T08:38:56+00:00
  1195. AIRBNB HOSTSOnline game by Dries Depoorter and David...
    prosthetic knowledge 2018-08-29T17:21:20+00:00
  1196. Fast Pix2Pix - UpdateInteresting additions to project by Zaid...
    prosthetic knowledge 2018-08-30T14:20:05+00:00
  1197. Photo
    .mattfraction 2018-09-01T00:00:27+00:00
  1198. photos-of-space:Active Prominences on a Quiet Sun (Photo: Alan...
    .mattfraction 2018-09-02T00:00:36+00:00
  1199. Time to call it a day ...
    prosthetic knowledge 2018-09-05T21:43:49+00:00
  1200. The Architecture of the Medieval Page
    medievalbooks 2018-09-07T16:36:36+00:00
  1201. 2: Daniel Higginbotham on Specmonstah, Clojure Spec, and Ent walking trees
    The REPL 2018-09-10T09:45:06+00:00
  1202. casualmenofaction: mattfractionblog: In the last two shoots...
    .mattfraction 2018-09-10T16:31:39+00:00
  1203. kierongillen: die-comic: For more information go read the first...
    .mattfraction 2018-09-10T23:33:53+00:00
  1204. Apple's topsy-turvy iPhone lineup
    Article on Coyote Cartography 2018-09-13T18:20:57+00:00
  1205. 3: Mike Fikes on ClojureScript type inference, Graal, and Clojurists Together
    The REPL 2018-09-16T12:29:45+00:00
  1206. speakingparts: Les garçons sauvagesBertrand Mandico 2017
    .mattfraction 2018-09-17T00:00:32+00:00
  1207. untitled
    .mattfraction 2018-09-17T01:49:06+00:00
  1208. Me, Myself, and I: The Story of Two Medieval Selfies
    medievalbooks 2018-09-20T17:52:09+00:00
  1209. Introducing Live Builds
    Citybound Devblog 2018-09-21T00:00:00+00:00
  1210. abandonedandurbex: Stairwell in an abandoned button factory
    .mattfraction 2018-09-23T00:00:39+00:00
  1211. Bloated
    Fabien Sanglard 2018-09-23T01:08:45+00:00
  1212. oldshowbiz: Don’t let anybody tell you that there were no women...
    .mattfraction 2018-09-24T00:00:23+00:00
  1213. nevver: David Shrigley
    .mattfraction 2018-09-25T00:00:26+00:00
  1214. 4: Bruce Hauman on interactive development, Figwheel, and Rebel Readline
    The REPL 2018-09-25T20:39:22+00:00
  1215. abandonedandurbex: 132 year old rifle that was found leaning up...
    .mattfraction 2018-09-26T00:00:36+00:00
  1216. Photo
    .mattfraction 2018-09-27T00:00:37+00:00
  1217. bushdog: (1958 Danelectro U3 - Thunder Road Guitars Seattleから)
    .mattfraction 2018-09-28T00:00:25+00:00
  1218. seanhowe: Advertisement for the Psychedelicatessen, 164 Avenue...
    .mattfraction 2018-09-29T00:00:43+00:00
  1219. HELLO COMBLIUMIBUS HELLO CXC @skellyskellyskelly x me DROP HOT...
    .mattfraction 2018-09-29T14:21:01+00:00
  1220. Evennia 0.8 released
    Evennia Devblog RSS Feed 2018-09-30T00:00:00+00:00
  1221. biomorphosis:When you flip bats upside down they become...
    .mattfraction 2018-09-30T00:00:35+00:00
  1222. sorry errbody @ cxc. i spent the previous evening vomiting more...
    .mattfraction 2018-09-30T11:49:30+00:00
  1223. Evennia 0.8 released
    Griatch's Evennia musings 2018-09-30T19:35:00+00:00
  1224. oldshowbiz: The Burt Reynolds Late Show
    .mattfraction 2018-10-01T00:00:15+00:00
  1225. 5: Looking At The Web After Tomorrow with Nikita Prokopov
    The REPL 2018-10-03T22:15:03+00:00
  1226. Evennia in Hacktoberfest 2018
    Griatch's Evennia musings 2018-10-04T08:34:00+00:00
  1227. Doodles in Medieval Manuscripts
    medievalbooks 2018-10-05T18:46:26+00:00
  1228. Notes on Type Layouts and ABIs in Rust - Faultlore
    Faultlore 2018-10-09T00:00:00+00:00
  1229. 6: Thomas Heller on Shadow CLJS
    The REPL 2018-10-10T03:49:03+00:00
  1230. wildragon:Probably Flinthook’s Bounty Battle storyline in a...
    Tribute Games 2018-10-17T20:00:17+00:00
  1231. 7: Ben Brinckerhoff on Clojure Spec and Error Messages
    The REPL 2018-10-18T01:09:54+00:00
  1232. What does Stack Overflow want to be when it grows up?
    Coding Horror 2018-10-22T10:52:32+00:00
  1233. 8: Elana Hashman on Debian and Clojure
    The REPL 2018-10-24T21:21:37+00:00
  1234. 9: Hannah Henderson on Continuous Integration at CircleCI
    The REPL 2018-11-02T03:31:00+00:00
  1235. Medieval Book Carousels
    medievalbooks 2018-11-02T16:54:17+00:00
  1236. 10: Howard Lewis Ship on GraphQL and Lacinia
    The REPL 2018-11-12T09:32:59+00:00
  1237. The Kinds of Implementation-Defined? - Faultlore
    Faultlore 2018-11-13T00:00:00+00:00
  1238. glamoramamama75:
    .mattfraction 2018-11-13T09:33:46+00:00
  1239. Low cognitive load blogging
    Article on Coyote Cartography 2018-11-15T00:40:53+00:00
  1240. The new iPad Pro
    Article on Coyote Cartography 2018-11-16T19:28:03+00:00
  1241. 11: Saskia Lindner on re-frame-10x, compassionate coding, and mindfulness
    The REPL 2018-11-25T19:00:00+00:00
  1242. 12: Clojure documentation with Martin Klepsch
    The REPL 2018-11-27T19:00:00+00:00
  1243. The Cluster Clan is a colorful bunch of swashbucklers! See...
    Tribute Games 2018-11-28T19:06:49+00:00
  1244. Photo
    Terrible Banana 2018-11-29T21:23:12+00:00
  1245. The 12 Days of Tribute Giveaway – How To WinStarting December...
    Tribute Games 2018-12-01T17:00:38+00:00
  1246. Installing A/UX on the Quadra 610
    Pizza Box Computer 2018-12-02T21:45:00+00:00
  1247. 13: High performance Clojure numerics with Chris Nuernberger
    The REPL 2018-12-04T19:00:00+00:00
  1248. Let's talk about the Tumblrpocalypse
    Article on Coyote Cartography 2018-12-04T20:57:52+00:00
  1249. 14: ClojureScript, Lumo, and Lambdas with Antonio Monteiro
    The REPL 2018-12-05T02:23:28+00:00
  1250. Game Engine Black Book: Wolfenstein 3D, 2nd Edition
    Fabien Sanglard 2018-12-06T00:00:00+00:00
  1251. tributegames: The 12 Days of Tribute Giveaway – How To...
    Tribute Games 2018-12-06T16:13:02+00:00
  1252. Vimways: From .vimrc to .vim
    Arabesque 2018-12-08T08:50:17+00:00
  1253. Game Engine Black Book: DOOM
    Fabien Sanglard 2018-12-10T00:00:00+00:00
  1254. FUCK YOU TUMBLR NO PANTS ON NO FUCKS GIVEN YOU DONT BAN ME I BAN YOU EAT MY WHOLE COOKIE ASS…
    .mattfraction 2018-12-10T12:15:26+00:00
  1255. Vimways: Runtime hackery
    Arabesque 2018-12-10T21:27:24+00:00
  1256. How the Dreamcast copy protection was defeated
    Fabien Sanglard 2018-12-11T00:00:00+00:00
  1257. 🔴 NOW LIVE! ➡️ www.twitch.tv/tributegames12 Days of Tribute...
    Tribute Games 2018-12-13T21:00:26+00:00
  1258. Ninja Senki Now Available!
    Tribute Games 2018-12-20T15:00:24+00:00
  1259. Get up to 80% OFF Flinthook, Curses ‘N Chaos, Mercenary Kings:...
    Tribute Games 2018-12-20T20:00:29+00:00
  1260. Deciphering the postcard sized raytracer
    Fabien Sanglard 2018-12-24T00:00:00+00:00
  1261. How DOOM fire was made
    Fabien Sanglard 2018-12-28T00:00:00+00:00
  1262. Into 2019
    Evennia Devblog RSS Feed 2019-01-02T00:00:00+00:00
  1263. Into 2019!
    Griatch's Evennia musings 2019-01-02T19:22:00+00:00
  1264. River 2k19 Edition
    Simonschreibt. 2019-01-07T08:51:02+00:00
  1265. Toggle Redshift with Keyboard Shortcut
    Winny's Blog 2019-01-09T13:04:00+00:00
  1266. 15: Clojure at Apple with David Taylor
    The REPL 2019-01-11T19:14:56+00:00
  1267. Publishing with org-static-blog
    Winny's Blog 2019-01-11T21:00:00+00:00
  1268. GNU C Style
    Winny's Blog 2019-01-13T06:00:00+00:00
  1269. Compartmentalization
    Romain Laurent 2019-01-14T19:13:24+00:00
  1270. quiet blog year
    Mighty Vision 2019-01-17T00:20:00+00:00
  1271. quiet blog year
    Mighty Vision 2019-01-17T00:20:00+00:00
  1272. 16: Monorepos and monologues with Alex Engelberg
    The REPL 2019-01-18T18:46:47+00:00
  1273. A bit of a stretch
    Romain Laurent 2019-01-18T23:26:23+00:00
  1274. Blink Shell: First Thoughts
    Winny's Blog 2019-01-23T03:35:00+00:00
  1275. The Oldest Surviving Printed Advertisement in English (London, 1477)
    medievalbooks 2019-01-24T18:27:27+00:00
  1276. Emotional Flow
    Romain Laurent 2019-01-24T20:05:51+00:00
  1277. Fighting For A Miracle: Venezuela’s War Between Past, Present, and Future
    Not My Empire 2019-01-27T03:07:57+00:00
  1278. 17: Editing Clojure code with Shaun Lebron
    The REPL 2019-02-04T06:30:00+00:00
  1279. insidematthieu:A fanimation of Leo and Lea from Curses and...
    Tribute Games 2019-02-05T15:53:19+00:00
  1280. A digression about Facebook
    Article on Coyote Cartography 2019-02-05T16:54:43+00:00
  1281. untitled
    Article on Coyote Cartography 2019-02-05T21:48:10+00:00
  1282. untitled
    Article on Coyote Cartography 2019-02-13T15:47:45+00:00
  1283. 📢 IMPORTANT NEWS 📢We are excited to announce that we will have...
    Tribute Games 2019-02-13T21:25:30+00:00
  1284. The Cloud Is Just Someone Else’s Computer
    Coding Horror 2019-02-17T02:15:26+00:00
  1285. Randomized trial on gender in Overwatch
    Dan Luu 2019-02-19T00:00:00+00:00
  1286. 18: Testing Clojure and ClojureScript with Arne Brasseur
    The REPL 2019-02-20T03:54:45+00:00
  1287. Ilhan Omar Is Fighting The Real Anti-Semites
    Not My Empire 2019-03-09T15:47:14+00:00
  1288. 19: Formatting Clojure code with Shaun Lebron
    The REPL 2019-03-12T18:00:00+00:00
  1289. New Upcoming Game: Panzer Paladin
    Tribute Games 2019-03-13T15:00:26+00:00
  1290. Panzer Paladin Announced by Tribute Games
    Tribute Games 2019-03-14T16:06:36+00:00
  1291. Google Summer of Code 2019
    Neovim 2019-03-17T00:00:00+00:00
  1292. 20: Clojure MXNet with Carin Meier
    The REPL 2019-03-19T18:00:00+00:00
  1293. Why Hashbrown Does A Double-Lookup - Faultlore
    Faultlore 2019-03-20T00:00:00+00:00
  1294. Irony and the Alt-Right: What the Christchurch Shooter Tells Us About Belief
    Not My Empire 2019-03-21T23:58:31+00:00
  1295. Ten (More) Brief Thoughts On Russiagate
    Not My Empire 2019-03-26T00:46:31+00:00
  1296. 21: Looking at Clojure through the mindset of business with Jonathan Boston
    The REPL 2019-03-26T18:00:00+00:00
  1297. The next CEO of Stack Overflow
    Joel on Software 2019-03-28T14:00:53+00:00
  1298. The story of the Rendition Vérité 1000
    Fabien Sanglard 2019-04-01T00:00:00+00:00
  1299. 22: Cursive IDE with Colin Fleming
    The REPL 2019-04-02T18:19:46+00:00
  1300. The story of the 3dfx Voodoo 1
    Fabien Sanglard 2019-04-04T00:00:00+00:00
  1301. pixelartus: Panzer Paladin, is an upcoming action platformer in...
    Tribute Games 2019-04-04T21:07:37+00:00
  1302. Medium thinks it's a brand
    Article on Coyote Cartography 2019-04-13T16:40:36+00:00
  1303. 23: Elements of Clojure with Zach Tellman
    The REPL 2019-04-18T23:06:18+00:00
  1304. Steaming on Eating Jam
    Evennia Devblog RSS Feed 2019-04-25T00:00:00+00:00
  1305. Steaming on, eating jam
    Griatch's Evennia musings 2019-04-25T09:42:00+00:00
  1306. Podcast about Evennia
    Evennia Devblog RSS Feed 2019-05-09T00:00:00+00:00
  1307. Podcast about Evennia
    Griatch's Evennia musings 2019-05-09T13:38:00+00:00
  1308. Celebrating 8 years of Tribute!
    Tribute Games 2019-05-09T15:00:30+00:00
  1309. Writing a procedural puzzle generator
    Juho Snellman's Weblog 2019-05-14T15:00:00+00:00
  1310. De-uglifying 40-Column Text Games for VGA
    int10h.org - VileR's blog 2019-05-15T22:16:53+00:00
  1311. Game Engine Black Book update
    Fabien Sanglard 2019-05-17T00:00:00+00:00
  1312. Creating Evscaperoom Part 1
    Evennia Devblog RSS Feed 2019-05-18T00:00:00+00:00
  1313. Random (but not angry) thoughts on "Game of Thrones"
    Article on Coyote Cartography 2019-05-18T02:58:26+00:00
  1314. Creating Evscaperoom, part 1
    Griatch's Evennia musings 2019-05-18T18:50:00+00:00
  1315. Here's My Type, So Initialize Me Maybe - Faultlore
    Faultlore 2019-05-21T00:00:00+00:00
  1316. Fontraption (a VGA Text Mode Font Editor)
    int10h.org - VileR's blog 2019-05-22T20:56:31+00:00
  1317. Creating Evscaperoom Part 2
    Evennia Devblog RSS Feed 2019-05-26T00:00:00+00:00
  1318. Creating Evscaperoom, part 2
    Griatch's Evennia musings 2019-05-26T09:03:00+00:00
  1319. An Exercise Program for the Fat Web
    Coding Horror 2019-05-30T11:04:52+00:00
  1320. Citybound as a Truly Moddable and Educational Simulation
    Citybound Devblog 2019-06-02T00:00:00+00:00
  1321. 24: Crux, a new bitemporal database from JUXT
    The REPL 2019-06-12T06:27:11+00:00
  1322. Installing pyftdi on Ubuntu 18.04 for FT232H and FT2232H boards
    The Grymoire 2019-06-12T14:11:45+00:00
  1323. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T06:39:20+00:00
  1324. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T06:48:20+00:00
  1325. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T07:15:32+00:00
  1326. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T08:10:02+00:00
  1327. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T08:18:13+00:00
  1328. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T08:33:10+00:00
  1329. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T08:40:08+00:00
  1330. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T08:40:22+00:00
  1331. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-20T08:40:32+00:00
  1332. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-06-21T05:32:22+00:00
  1333. 25: Dragan Djuric on Neanderthal
    The REPL 2019-06-26T07:00:00+00:00
  1334. Evennia 0.9 released
    Evennia Devblog RSS Feed 2019-07-04T00:00:00+00:00
  1335. Evennia 0.9 released
    Griatch's Evennia musings 2019-07-04T17:45:00+00:00
  1336. 26: Nathan Marz on a new programming paradigm
    The REPL 2019-07-10T07:00:00+00:00
  1337. Files are fraught with peril
    Dan Luu 2019-07-12T00:00:00+00:00
  1338. Review: Brydge 12.9″ Keyboard Pro
    Article on Coyote Cartography 2019-07-12T14:43:43+00:00
  1339. P1 SELECT
    Mighty Vision 2019-07-13T17:22:00+00:00
  1340. P1 SELECT
    Mighty Vision 2019-07-13T17:22:00+00:00
  1341. Photo
    Terrible Banana 2019-07-14T17:11:12+00:00
  1342. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-07-16T09:17:28+00:00
  1343. For every one drawing I scan, there’s at least 10 that I...
    HIGHLIGHTER AND SHARPIE PARTY 2019-07-19T08:20:10+00:00
  1344. 27: Eric Normand on teaching Clojure
    The REPL 2019-07-24T07:00:00+00:00
  1345. Swisstable, a Quick and Dirty Description - Faultlore
    Faultlore 2019-07-27T00:00:00+00:00
  1346. Open URL in existing Qutebrowser from Emacs Daemon on Gentoo
    Winny's Blog 2019-07-28T05:00:00+00:00
  1347. The Danger of fuzzy matching over one's PATH
    Winny's Blog 2019-08-02T11:00:00+00:00
  1348. 👁
    Romain Laurent 2019-08-06T20:32:37+00:00
  1349. 28: Ambrose Bonnaire-Sergeant on Typed Clojure
    The REPL 2019-08-12T05:28:41+00:00
  1350. The iPad needs more focus on the little things
    Article on Coyote Cartography 2019-08-12T15:36:07+00:00
  1351. Happy Birthday Scott Pilgrim vs. The World!08/13/2010 What if...
    Tribute Games 2019-08-13T16:45:31+00:00
  1352. Electric Geek Transportation Systems
    Coding Horror 2019-08-20T11:35:16+00:00
  1353. Making and Tool-Making
    Citybound Devblog 2019-08-24T00:00:00+00:00
  1354. Tool Making Follow-Up: What I Mean by Friction
    Citybound Devblog 2019-08-25T00:00:00+00:00
  1355. 29: Marc O'Morain on adding Windows support to CircleCI
    The REPL 2019-08-26T17:00:00+00:00
  1356. What Remains Technical Breakdown
    dustmop.io blog 2019-09-10T17:42:32+00:00
  1357. lilo
    The Dictionary of Obscure Sorrows 2019-09-11T20:16:05+00:00
  1358. The Rise of the Electric Scooter
    Coding Horror 2019-09-12T07:24:32+00:00
  1359. Trailer
    Verb Your Enthusiasm 2019-09-23T00:49:51+00:00
  1360. Welcome, Prashanth!
    Joel on Software 2019-09-24T14:00:17+00:00
  1361. Death Trash will enter Steam Early Access soonWe have some...
    DeathTrash 2019-09-25T06:15:35+00:00
  1362. Text Rendering Hates You - Faultlore
    Faultlore 2019-09-28T00:00:00+00:00
  1363. Today, Impeachment; Tomorrow, Riot!
    Not My Empire 2019-09-28T21:12:20+00:00
  1364. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T09:47:47+00:00
  1365. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T09:48:47+00:00
  1366. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T09:49:35+00:00
  1367. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T09:50:11+00:00
  1368. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T09:50:40+00:00
  1369. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T09:58:38+00:00
  1370. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T10:20:38+00:00
  1371. Photo
    HIGHLIGHTER AND SHARPIE PARTY 2019-09-29T10:44:09+00:00
  1372. Blackifying and fixing bugs
    Evennia Devblog RSS Feed 2019-09-30T00:00:00+00:00
  1373. Blackifying and fixing bugs
    Griatch's Evennia musings 2019-09-30T15:39:00+00:00
  1374. Globalisms, Real And Imagined: Hong Kong, Haiti, And The New Internationals
    Not My Empire 2019-10-06T02:26:11+00:00
  1375. Photo
    Terrible Banana 2019-10-06T14:47:05+00:00
  1376. 2019 Episode 1
    Verb Your Enthusiasm 2019-10-10T19:51:18+00:00
  1377. Big Mouth, Little Fascisms
    Not My Empire 2019-10-11T22:05:11+00:00
  1378. 2019 Episode 2
    Verb Your Enthusiasm 2019-10-20T04:04:21+00:00
  1379. Trump Is No Isolationist, He Just Hates Democracy
    Not My Empire 2019-10-22T01:16:20+00:00
  1380. 30: Bobby Calderwood on Kafka and Fintech
    The REPL 2019-10-22T01:36:33+00:00
  1381. Release 2.5.2
    The Ground Gives Way 2019-10-26T15:19:39+00:00
  1382. A trip down NBA Jam graphics pipeline
    Fabien Sanglard 2019-10-28T00:00:00+00:00
  1383. The Facebook Crisis Is Bigger Than Fact-Checking
    Not My Empire 2019-10-28T23:02:34+00:00
  1384. Track down basic Emacs bugs & hangs
    Winny's Blog 2019-11-01T05:00:00+00:00
  1385. Breaking Bad: The Incomplete History of the St Albans Bible
    medievalbooks 2019-11-01T16:47:30+00:00
  1386. On CTIA v. City of Berkeley
    LESSIG Blog 2019-11-02T12:17:35+00:00
  1387. GDG Milwaukee 2019 DevFest - We participated!
    Winny's Blog 2019-11-06T07:39:00+00:00
  1388. How Swift Achieved Dynamic Linking Where Rust Couldn't - Faultlore
    Faultlore 2019-11-07T00:00:00+00:00
  1389. 2019 Episode 3
    Verb Your Enthusiasm 2019-11-08T02:19:46+00:00
  1390. 31: Joel Holdbrooks on Meander
    The REPL 2019-11-08T03:30:04+00:00
  1391. 2019 Episode 4
    Verb Your Enthusiasm 2019-11-11T15:49:27+00:00
  1392. 32: Clojure, Kafka, and OPERATR with Derek Troy-West
    The REPL 2019-11-13T06:00:00+00:00
  1393. Won MSOE x Google Cloud Hackathon
    Winny's Blog 2019-11-19T01:49:00+00:00
  1394. current projects
    Mighty Vision 2019-11-22T21:41:00+00:00
  1395. current projects
    Mighty Vision 2019-11-22T21:41:00+00:00
  1396. 33: Peter Strömberg on Calva, a Clojure plugin for VS Code
    The REPL 2019-11-23T01:44:06+00:00
  1397. Milwaukee Code Camp
    Winny's Blog 2019-11-24T01:24:00+00:00
  1398. On Making a Pizza Delivery Game I recently finished up working on a prototype of a small pizza...
    jordan orelli 2019-11-29T15:43:14+00:00
  1399. This blog would have been 10 years old today (it’s still retired).10 years covering the subject of...
    prosthetic knowledge 2019-12-01T21:18:05+00:00
  1400. Strike Commander: Interview with Frank Savage
    Fabien Sanglard 2019-12-03T00:00:00+00:00
  1401. So, how’s that retirement thing going, anyway?
    Joel on Software 2019-12-05T22:51:39+00:00
  1402. Using bash to monitor devices entering/exiting a LAN
    The Grymoire 2019-12-09T16:41:16+00:00
  1403. Reverse Engineering the DirecTV App’s DVR Authentication
    Neglected Potential 2019-12-19T19:45:14+00:00
  1404. How I'm Implementing Procedural Architecture
    Citybound Devblog 2019-12-21T00:00:00+00:00
  1405. The Research That Goes Into Citybound
    Citybound Devblog 2019-12-22T00:00:00+00:00
  1406. Why I'm moving from Patreon to Github Sponsors
    Citybound Devblog 2019-12-23T00:00:00+00:00
  1407. How to fix early framebuffer problems, or "Can I type my disk password yet??"
    Winny's Blog 2019-12-25T08:37:00+00:00
  1408. Apparently a new line of attack against Medicare for All is that the Medicare reimbursement rate is…
    Squashed 2019-12-26T20:57:17+00:00
  1409. small progress update
    Mighty Vision 2019-12-28T18:04:00+00:00
  1410. small progress update
    Mighty Vision 2019-12-28T18:04:00+00:00
  1411. The Polygons of Another World
    Fabien Sanglard 2020-01-01T00:00:00+00:00
  1412. The Polygons of Another World: Amiga
    Fabien Sanglard 2020-01-02T00:00:00+00:00
  1413. The Polygons of Another World: Atari ST
    Fabien Sanglard 2020-01-03T00:00:00+00:00
  1414. The Polygons of Another World: PC DOC
    Fabien Sanglard 2020-01-04T00:00:00+00:00
  1415. Algorithms interviews: theory vs. practice
    Dan Luu 2020-01-05T00:00:00+00:00
  1416. The Polygons of Another World: Genesis
    Fabien Sanglard 2020-01-05T00:00:00+00:00
  1417. Photo
    Terrible Banana 2020-01-05T21:23:45+00:00
  1418. Photo
    Terrible Banana 2020-01-06T21:52:10+00:00
  1419. There Is No Case For War With Iran
    Not My Empire 2020-01-07T04:12:07+00:00
  1420. Switching website to GitLab Pages
    Winny's Blog 2020-01-07T19:16:00+00:00
  1421. The Polygons of Another World: SNES
    Fabien Sanglard 2020-01-19T00:00:00+00:00
  1422. this guy sucks
    Terrible Banana 2020-01-20T23:46:34+00:00
  1423. NeXTstep on the HP 712 Part 1: Installation
    Pizza Box Computer 2020-01-21T01:20:00+00:00
  1424. The Polygons of Another World: GBA
    Fabien Sanglard 2020-01-26T00:00:00+00:00
  1425. 95%-ile isn't that good
    Dan Luu 2020-02-07T00:00:00+00:00
  1426. Photo
    Terrible Banana 2020-02-08T04:07:21+00:00
  1427. Suspicious discontinuities
    Dan Luu 2020-02-18T00:00:00+00:00
  1428. A Dozen Small Games
    jordan orelli 2020-02-23T18:25:04+00:00
  1429. PANZER PALADIN Coming Soon to Nintendo Switch and Steam! Click...
    Tribute Games 2020-02-25T16:01:23+00:00
  1430. Photo
    garfield minus garfield 2020-03-01T14:24:59+00:00
  1431. On the eve of Super Tuesday...
    Squashed 2020-03-02T22:51:45+00:00
  1432. The growth of command line options, 1979-Present
    Dan Luu 2020-03-03T00:00:00+00:00
  1433. Why All of Bernie's Supporters should vote for Warren Instead Because of Math
    Squashed 2020-03-03T01:34:14+00:00
  1434. The beautiful machine
    Fabien Sanglard 2020-03-06T00:00:00+00:00
  1435. How (some) good corporate engineering blogs are written
    Dan Luu 2020-03-11T00:00:00+00:00
  1436. The Polygons of Another World: Jaguar
    Fabien Sanglard 2020-03-13T00:00:00+00:00
  1437. GTA V – The Wormy Fountain
    Simonschreibt. 2020-03-20T22:10:01+00:00
  1438. 34: CIDER and tending the Orchard with Bozhidar Batsov
    The REPL 2020-03-24T19:00:00+00:00
  1439. The Polygons of DOOM: PSX
    Fabien Sanglard 2020-03-26T00:00:00+00:00
  1440. Ideas for Upcoming Livestreams (Pedestrians & Epidemics)
    Citybound Devblog 2020-03-28T00:00:00+00:00
  1441. Extending a wireless LAN with a bridged Ethernet LAN using Mikrotik RouterOS
    Winny's Blog 2020-03-29T17:23:00+00:00
  1442. 35: Mature Clojure codebases with Łukasz Korecki
    The REPL 2020-04-01T23:17:03+00:00
  1443. Crafting “Crafting Interpreters”
    journal.stuffwithstuff.com 2020-04-05T07:00:00+00:00
  1444. Spring updates while trying to stay healthy
    Evennia Devblog RSS Feed 2020-04-14T00:00:00+00:00
  1445. Newsletter #9 - Three's company
    Neovim 2020-04-14T00:00:00+00:00
  1446. Spring updates while trying to stay healthy
    Griatch's Evennia musings 2020-04-14T16:31:00+00:00
  1447. Auto-Injecting Files into an Active PCem/86Box Machine
    int10h.org - VileR's blog 2020-04-15T09:19:00+00:00
  1448. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2020-04-17T13:14:23+00:00
  1449. A week in the life of Winston
    Winny's Blog 2020-04-19T00:27:00+00:00
  1450. Building a PC, Part IX: Downsizing
    Coding Horror 2020-04-19T23:56:03+00:00
  1451. The Making Of Stunt Island
    Fabien Sanglard 2020-04-21T00:00:00+00:00
  1452. Debugging Zathura, GTK (don't forget about seccomp)
    Winny's Blog 2020-04-25T03:49:00+00:00
  1453. 36: Clojure CLI tools with Michiel Borkent
    The REPL 2020-04-25T21:15:43+00:00
  1454. Revisiting the Businesscard Raytracer
    Fabien Sanglard 2020-05-01T00:00:00+00:00
  1455. Linux dmesg –follow (-w) not working?
    Winny's Blog 2020-05-01T02:04:00+00:00
  1456. An history of NVidia Stream Multiprocessor
    Fabien Sanglard 2020-05-02T00:00:00+00:00
  1457. preview for Imbroglio: Mizzenmast
    Mighty Vision 2020-05-02T15:37:00+00:00
  1458. preview for Imbroglio: Mizzenmast
    Mighty Vision 2020-05-02T15:37:00+00:00
  1459. imbroglio - expansion & crash
    Mighty Vision 2020-05-05T16:58:00+00:00
  1460. imbroglio - expansion & crash
    Mighty Vision 2020-05-05T16:58:00+00:00
  1461. Memories of Working on Homestuck - Faultlore
    Faultlore 2020-05-06T00:00:00+00:00
  1462. 0x10 rules
    Fabien Sanglard 2020-05-07T00:00:00+00:00
  1463. definite plan
    Mighty Vision 2020-05-10T11:35:00+00:00
  1464. definite plan
    Mighty Vision 2020-05-10T11:35:00+00:00
  1465. animenostalgia:Gunnm (aka Battle Angel Alita) by Yukito Kishiro
    ONO-SENDAI CYBERSPACE 7 2020-05-10T16:10:58+00:00
  1466. pinkbubblegum3:Katsuya Terada ♥
    ONO-SENDAI CYBERSPACE 7 2020-05-10T16:11:12+00:00
  1467. thevideogameartarchive: Artwork from ‘ESWAT’ on the Sega...
    ONO-SENDAI CYBERSPACE 7 2020-05-10T16:11:37+00:00
  1468. animarchive:Japanese artist and sculptor Kow Yokoyama -...
    ONO-SENDAI CYBERSPACE 7 2020-05-10T16:11:45+00:00
  1469. curatorofthisdigitalmorass: SYD MEAD
    ONO-SENDAI CYBERSPACE 7 2020-05-10T16:11:51+00:00
  1470. rocketumbl: rocketumbl: ファイアボールSG Ma.K. あま製作
    ONO-SENDAI CYBERSPACE 7 2020-05-10T16:14:33+00:00
  1471. ⚔️ The Panzer Paladin Gameplay Trailer is here! ⚔️ ✅ Click here...
    Tribute Games 2020-05-15T14:01:43+00:00
  1472. Revisiting the postcard pathtracer
    Fabien Sanglard 2020-05-18T00:00:00+00:00
  1473. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2020-05-18T22:03:26+00:00
  1474. 37: The Clojurists Together Foundation with lvh
    The REPL 2020-05-21T09:13:00+00:00
  1475. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2020-05-23T14:57:13+00:00
  1476. A tale of Ghosts'n Goblins'n Crocos
    Fabien Sanglard 2020-05-30T00:00:00+00:00
  1477. A simple way to get more value from metrics
    Dan Luu 2020-05-30T07:06:34+00:00
  1478. A simple way to get more value from tracing
    Dan Luu 2020-05-31T07:06:34+00:00
  1479. Passing runtime data to AWK
    Arabesque 2020-05-31T11:55:54+00:00
  1480. Straight Out Of Furlough
    GAMEPOPPER 2020-05-31T15:07:51+00:00
  1481. Finding the Story
    Dan Luu 2020-06-02T07:05:34+00:00
  1482. I want to make sure that nobody is missing what Trump is doing he calls out for “Law and Order” and…
    Squashed 2020-06-03T00:34:10+00:00
  1483. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2020-06-05T17:14:07+00:00
  1484. Discret 11, the French TV encryption of the 80's
    Fabien Sanglard 2020-06-07T00:00:00+00:00
  1485. NeXTstep on the HP 712 Part 2: Getting Software
    Pizza Box Computer 2020-06-09T13:45:00+00:00
  1486. Life Harvester #18: Frances Beal, Sylvia Rivera, Walter Benjamin
    Life Harvester 2020-06-15T16:33:31+00:00
  1487. HASH: a free, online platform for modeling the world
    Joel on Software 2020-06-18T14:12:25+00:00
  1488. agnosthesia
    The Dictionary of Obscure Sorrows 2020-06-20T19:11:05+00:00
  1489. Alyse Galvin on Coronavirus in Alaska
    Idle Words 2020-06-24T13:30:00+00:00
  1490. How do cars do in out-of-sample crash testing?
    Dan Luu 2020-06-30T07:06:34+00:00
  1491. Ultimate Oldschool PC Font Pack v2.0 Released
    int10h.org - VileR's blog 2020-07-13T09:25:18+00:00
  1492. Life Harvester #19: Black, Young, & Educated
    Life Harvester 2020-07-15T10:34:00+00:00
  1493. The Gods Pocket Peak Trail
    Embedded in Academia 2020-07-23T15:41:01+00:00
  1494. Alive2 Part 3: Things You Can and Can’t Do with Undef in LLVM
    Embedded in Academia 2020-07-31T20:33:05+00:00
  1495. wrenmcdonald: Ex.Mag FULL METAL DREAMLAND, the genre-based...
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:19:30+00:00
  1496. Dragon’s Heaven - Makoto Kobayashi, Toshihiro Hirano
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:19:37+00:00
  1497. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:19:49+00:00
  1498. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:20:12+00:00
  1499. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:20:19+00:00
  1500. ultrakillblast:TRON (1982)
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:20:29+00:00
  1501. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:21:42+00:00
  1502. wrenmcdonald:Ex.Mag 01 back cover 💚
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:22:18+00:00
  1503. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:22:48+00:00
  1504. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:23:12+00:00
  1505. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:23:33+00:00
  1506. yodawgiheardyoulikemecha: Space dude
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:24:02+00:00
  1507. ravenkult: Fullfillment Center by Brian Sum...
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:24:11+00:00
  1508. Photo
    ONO-SENDAI CYBERSPACE 7 2020-08-02T13:24:41+00:00
  1509. ZZT Stories: The Reconstruction
    Posts on asie's blog 2020-08-04T20:30:00+00:00
  1510. ⚔️ Panzer Paladin: OUT NOW! ⚔️ ✅ Get it on Steam! ✅🎮 Get it on...
    Tribute Games 2020-08-07T15:05:56+00:00
  1511. Top 5 indie games of July 2020: The IND13 Picks
    Tribute Games 2020-08-07T15:07:13+00:00
  1512. Sara Huddleston on the Latino Vote in Iowa
    Idle Words 2020-08-08T00:40:00+00:00
  1513. Responsible and Effective Bugfinding
    Embedded in Academia 2020-08-17T18:36:43+00:00
  1514. Life Harvester #20: Prison Abolition
    Life Harvester 2020-08-18T16:33:34+00:00
  1515. Okay how did I not understand this situation until Steve Bannon...
    Squashed 2020-08-20T16:47:27+00:00
  1516. When NAT Bites — Use a Reverse VPN
    Winny's Blog 2020-08-31T05:00:00+00:00
  1517. Effective Political Giving
    Idle Words 2020-09-03T04:05:00+00:00
  1518. tinycartridge: Panzer Paladin is better than pretty much any...
    Tribute Games 2020-09-09T17:06:01+00:00
  1519. Life Harvester #21: T'Shuva, Electric Shavers, Sleep Headphones, Granola
    Life Harvester 2020-09-15T13:02:06+00:00
  1520. Git Push
    int10h.org - VileR's blog 2020-09-16T14:21:09+00:00
  1521. azspot: “The threat of increasing the size of the court to 13 might be enough to discourage...
    Squashed 2020-09-22T12:59:47+00:00
  1522. Recent Trends in Wealth-Holding by Race and Ethnicity: Evidence from the Survey of Consumer Finances
    Squashed 2020-09-24T18:55:42+00:00
  1523. Systemic racism really isn’t complicated or controversial
    Squashed 2020-09-24T21:06:42+00:00
  1524. Another analogy on education about white supremacy
    Squashed 2020-09-27T17:24:52+00:00
  1525. On Trump’s Taxes
    Squashed 2020-09-28T15:26:54+00:00
  1526. A personal example of systemic racism
    Squashed 2020-09-28T16:58:55+00:00
  1527. "This sleazy Supreme Court double-dealing is the last gasp of a corrupt Republican leadership, numb..."
    Squashed 2020-09-28T18:30:52+00:00
  1528. On Colorblindness
    Squashed 2020-10-01T22:29:10+00:00
  1529. Switching to Lenovo Carbon X1
    Fabien Sanglard 2020-10-02T00:00:00+00:00
  1530. 2020 Episode 1
    Verb Your Enthusiasm 2020-10-03T22:49:06+00:00
  1531. Protests and Power
    Idle Words 2020-10-04T22:17:00+00:00
  1532. 2020 Episode 2
    Verb Your Enthusiasm 2020-10-11T08:42:13+00:00
  1533. WHEN 13.3 > 14
    Fabien Sanglard 2020-10-12T00:00:00+00:00
  1534. Life Harvester #22: The Ramones, H2O, Less Than Jake, 25 Ta Life, Blanks 77, US Bombs, Social Distortion
    Life Harvester 2020-10-15T16:25:48+00:00
  1535. Twist Turn Shoot Burn: A Postmortem
    GAMEPOPPER 2020-10-19T17:16:17+00:00
  1536. On using Markdown with Sphinx - onward to Evennia 0.9.5
    Griatch's Evennia musings 2020-10-19T22:21:00+00:00
  1537. On using Markdown with Sphinx
    Evennia Devblog RSS Feed 2020-10-20T00:00:00+00:00
  1538. Ultima: Through Farthest Lands and Deepest Dungeons
    CRPG Adventures 2020-10-27T08:18:00+00:00
  1539. Newsletter #10 - Neovim v0.4.4
    Neovim 2020-10-28T00:00:00+00:00
  1540. Game Engine Black Book: Wolfenstein 3D, Korean Edition
    Fabien Sanglard 2020-10-30T00:00:00+00:00
  1541. Neon Signs Banana Neon Light Sign Real Glass Neon Sign Neon Lights Neon Wall Sign Real Neon Decorative Light for Home Bedroom Room Decor Bar Office Halloween Party - - Amazon.com
    Terrible Banana 2020-10-31T03:03:32+00:00
  1542. Nearly 60% of registered voters in North Carolina have voted
    Squashed 2020-10-31T17:30:53+00:00
  1543. Ultima: Victory!
    CRPG Adventures 2020-11-03T10:29:00+00:00
  1544. About my keyboard choices
    Winny's Blog 2020-11-04T02:37:00+00:00
  1545. Game 50: Kadath (1979)
    CRPG Adventures 2020-11-08T15:23:00+00:00
  1546. Mafia II – Hat vs. Hair
    Simonschreibt. 2020-11-09T17:05:01+00:00
  1547. Full motion video in ZZT: State of the art
    Posts on asie's blog 2020-11-09T19:51:00+00:00
  1548. These are called opportunities
    Fabien Sanglard 2020-11-12T00:00:00+00:00
  1549. Wenyan-lang
    esoteric.codes 2020-11-12T07:04:00+00:00
  1550. Evennia 0.9.5 released
    Evennia Devblog RSS Feed 2020-11-14T00:00:00+00:00
  1551. Evennia 0.9.5 released!
    Griatch's Evennia musings 2020-11-14T17:46:00+00:00
  1552. Game 51: Local Call for Death (1979)
    CRPG Adventures 2020-11-15T19:01:00+00:00
  1553. Life Harvester #23: Bëëf Stew, Spooky Movies & TV Shows
    Life Harvester 2020-11-16T19:11:04+00:00
  1554. Classical Chinese as a Programming Language
    esoteric.codes 2020-11-23T07:05:00+00:00
  1555. Computing with JS's undefined
    esoteric.codes 2020-11-23T13:12:00+00:00
  1556. 2020 Episode 3
    Verb Your Enthusiasm 2020-11-29T17:44:11+00:00
  1557. Oak
    esoteric.codes 2020-12-01T06:23:00+00:00
  1558. More Font Updates: Oldschool PC Pack, Flexi IBM VGA
    int10h.org - VileR's blog 2020-12-01T20:23:23+00:00
  1559. Recovering data from a corrupted USB thumbdrive using ddrescue
    The Grymoire 2020-12-01T20:58:50+00:00
  1560. Turing Paint
    esoteric.codes 2020-12-14T06:47:00+00:00
  1561. Life Harvester #24: Leaf Piles, Throwing Blueberries At Yogurt, Ask a Shmuck, Miss D's Movie Madness
    Life Harvester 2020-12-14T12:07:02+00:00
  1562. The beautiful silent thunderbolt-3 PC
    Fabien Sanglard 2020-12-22T00:00:00+00:00
  1563. Against essential and accidental complexity
    Dan Luu 2020-12-29T00:00:00+00:00
  1564. Life Harvester #🤷🏻‍♀️: Your Favorite Thing
    Life Harvester 2020-12-30T19:13:30+00:00
  1565. Happy New Years 2021!
    Evennia Devblog RSS Feed 2021-01-01T00:00:00+00:00
  1566. Happy new years 2021! Evennia things to come this year
    Griatch's Evennia musings 2021-01-01T12:38:00+00:00
  1567. xchg rax, rax
    esoteric.codes 2021-01-05T06:17:00+00:00
  1568. untitled
    Squashed 2021-01-08T02:20:10+00:00
  1569. The confusing world of USB
    Fabien Sanglard 2021-01-10T00:00:00+00:00
  1570. About my Medium posts
    LESSIG Blog 2021-01-10T14:29:42+00:00
  1571. MEDIUM: Ted Cruz and Josh Hawley’s illegal objection
    LESSIG Blog 2021-01-10T14:36:24+00:00
  1572. Simulating CRT Monitors with FFmpeg (Pt. 1: Color CRTs)
    int10h.org - VileR's blog 2021-01-10T16:29:21+00:00
  1573. Autopoiesis
    EXO 2021-01-11T05:34:58+00:00
  1574. aftersome
    The Dictionary of Obscure Sorrows 2021-01-11T21:20:27+00:00
  1575. How to Escape the Confines of Time and Space According to the CIA
    EXO 2021-01-13T17:16:06+00:00
  1576. The Geomagnetic Field and Us
    EXO 2021-01-14T15:15:07+00:00
  1577. MEDIUM: Why Senator Hawley’s latest defense is just more offense.
    LESSIG Blog 2021-01-15T18:44:02+00:00
  1578. Stretching The Electric Diamond
    EXO 2021-01-18T19:30:43+00:00
  1579. KFC Mascot Col. Sanders Talks Malbolge Programming on General Hospital—Wait, What?
    esoteric.codes 2021-01-19T04:56:00+00:00
  1580. Testers wanted!
    DeathTrash 2021-01-19T16:27:50+00:00
  1581. Life Harvester #25: Lazy Magnet, It Did Happen Here, Pedrodamus 2021 Trend Forecast
    Life Harvester 2021-01-22T13:28:09+00:00
  1582. DONE: Final words on the Cruz and Hawley outrage
    LESSIG Blog 2021-01-22T16:38:09+00:00
  1583. Oral Argument in PATRICK v. Alaska
    LESSIG Blog 2021-01-22T16:39:22+00:00
  1584. Hey journalists, here’s the question you need to be asking the insurrectionists.
    LESSIG Blog 2021-01-25T16:43:57+00:00
  1585. Simulating CRT Monitors with FFmpeg (Pt. 2: Monochrome CRTs)
    int10h.org - VileR's blog 2021-02-03T21:43:17+00:00
  1586. Interview with 100 Rabbits
    esoteric.codes 2021-02-04T05:10:00+00:00
  1587. A Global Kind of Mood
    EXO 2021-02-05T00:11:44+00:00
  1588. You want sudo -i or su -
    Winny's Blog 2021-02-14T22:21:00+00:00
  1589. Life Harvester #26: Milford Graves, Best Friends, The Big Bagel Question, Miss Soup Pussy
    Life Harvester 2021-02-18T12:35:04+00:00
  1590. Back in Development
    The Ground Gives Way 2021-03-01T16:06:58+00:00
  1591. Interview with David Madore
    esoteric.codes 2021-03-02T06:36:00+00:00
  1592. Trunk Updates 2 March 2021
    Dungeon Crawl Stone Soup 2021-03-02T12:41:16+00:00
  1593. Simulating NON-CRT Monitors with FFmpeg: Flat Panel Displays
    int10h.org - VileR's blog 2021-03-02T22:09:44+00:00
  1594. 🌱⚡The Plant with a Pulse ⚡🌱
    EXO 2021-03-03T01:54:27+00:00
  1595. Priority Adventure 3: Mission: Asteroid (1980)
    CRPG Adventures 2021-03-11T11:28:00+00:00
  1596. ❤️⚓ Flinthook Concept Art: Mr.Blort is a tired fellow. You...
    Tribute Games 2021-03-14T16:01:02+00:00
  1597. Some tips when copying, recovering disks
    Winny's Blog 2021-03-15T00:53:00+00:00
  1598. What Programming Language Would Yoko Ono Create?
    esoteric.codes 2021-03-16T06:44:00+00:00
  1599. Life Harvester 27: I Killed Kurt Cobain, This Shirt Sucks, Some Records I Love, Dykes To Watch Out For
    Life Harvester 2021-03-16T12:01:40+00:00
  1600. Writing Small CLI Programs in Common Lisp
    Steve Losh 2021-03-17T16:10:00+00:00
  1601. Rogue of the Seven Seas – 7DRL Postmortem
    GAMEPOPPER 2021-03-17T18:00:00+00:00
  1602. Where do I begin?
    Evennia Devblog RSS Feed 2021-03-21T00:00:00+00:00
  1603. Where do I begin? (repost)
    Griatch's Evennia musings 2021-03-21T11:59:00+00:00
  1604. Snarf YouTube videos off gather.town
    Winny's Blog 2021-03-22T02:41:40+00:00
  1605. Game 52: Eamon Scenario 2 - The Lair of the Minotaur (1979)
    CRPG Adventures 2021-03-22T12:34:00+00:00
  1606. Trunk Updates 23 March 2021
    Dungeon Crawl Stone Soup 2021-03-23T10:05:04+00:00
  1607. Interview with Jon Corbett
    esoteric.codes 2021-03-30T06:32:00+00:00
  1608. ringlorn
    The Dictionary of Obscure Sorrows 2021-04-02T14:23:23+00:00
  1609. The Matt Gaetz Saga
    Squashed 2021-04-02T14:34:47+00:00
  1610. Trunk Updates 2 April 2021
    Dungeon Crawl Stone Soup 2021-04-02T17:45:09+00:00
  1611. Moving blog to ox-hugo
    Winny's Blog 2021-04-03T06:46:00+00:00
  1612. Game 53: Maces & Magic - Balrog Sampler (1979)
    CRPG Adventures 2021-04-03T10:38:00+00:00
  1613. Game Engine Black Book: DOOM, Korean Edition
    Fabien Sanglard 2021-04-05T00:00:00+00:00
  1614. 'The Gateway' NFT
    EXO 2021-04-07T21:30:18+00:00
  1615. Safe CRT Monitor Shipping: IBM 5153 Makes it through DHL!
    int10h.org - VileR's blog 2021-04-08T11:44:26+00:00
  1616. Found: Page 25 of the CIA’s Gateway Report on Astral Projection
    EXO 2021-04-08T13:00:37+00:00
  1617. Life Harvester 28: RIP Dan Klein, A Character Sketch From A Novel I'm Writing
    Life Harvester 2021-04-15T16:29:51+00:00
  1618. Trunk Updates 19 April 2021
    Dungeon Crawl Stone Soup 2021-04-19T16:32:56+00:00
  1619. Stripe and Solid-State Economics
    The Diff 2021-05-07T13:56:33+00:00
  1620. Balrog Sampler: Near Victory
    CRPG Adventures 2021-05-11T16:06:00+00:00
  1621. Photo
    Terrible Banana 2021-05-11T16:45:32+00:00
  1622. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2021-05-12T22:03:57+00:00
  1623. llvm-reduce
    Embedded in Academia 2021-05-13T16:58:00+00:00
  1624. Lockdown: Day 3,689.G-G on Facebook - G-G on Twitter
    garfield minus garfield 2021-05-14T10:53:53+00:00
  1625. Life Harvester 29: Remix Requests, Hate Your Friends Vs Dream Baby Dream, The Last Time I Did Acid, Writing Letters
    Life Harvester 2021-05-14T12:24:19+00:00
  1626. Observing my cellphone switch towers
    Fabien Sanglard 2021-05-15T00:00:00+00:00
  1627. The Harmonic Grid
    EXO 2021-05-16T15:00:32+00:00
  1628. Buddy Roemer, RIP
    LESSIG Blog 2021-05-18T12:59:00+00:00
  1629. Priority CRPG 4: Wizardry: Proving Grounds of the Mad Overlord (1981)
    CRPG Adventures 2021-05-26T16:07:00+00:00
  1630. Freenode is dead, long live Freenode!
    Winny's Blog 2021-05-27T04:13:05+00:00
  1631. Finished all of netflix.
    garfield minus garfield 2021-05-31T20:28:33+00:00
  1632. Kinda a big announcement
    Joel on Software 2021-06-02T16:36:19+00:00
  1633. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2021-06-06T21:55:57+00:00
  1634. The Apple Compact Unwinding Format: Documented and Explained - Faultlore
    Faultlore 2021-06-09T00:00:00+00:00
  1635. Wizardry: Level One
    CRPG Adventures 2021-06-14T13:07:00+00:00
  1636. Mind Set (2) An interpretation of the delicate balance of...
    Romain Laurent 2021-06-14T19:54:47+00:00
  1637. IRC presence moved to libera.chat
    Dungeon Crawl Stone Soup 2021-06-15T16:06:30+00:00
  1638. Interview with Zzo38
    esoteric.codes 2021-06-21T07:39:00+00:00
  1639. Plugging My Newest Blog
    CRPG Adventures 2021-06-22T05:59:00+00:00
  1640. Life Harvester 30: Elon Musk Meth Conspiracy, Ask A Shmuck, Marc & Olivia's Bidet, Free Palestine, Texan Summer Jams
    Life Harvester 2021-06-25T11:17:00+00:00
  1641. Trunk Updates 25 June 2021
    Dungeon Crawl Stone Soup 2021-06-25T19:16:31+00:00
  1642. Wizardry: Level Two
    CRPG Adventures 2021-06-27T07:01:00+00:00
  1643. )Comfort Zone(
    Romain Laurent 2021-06-27T22:44:19+00:00
  1644. Meet Chuck Easttom
    EXO 2021-06-29T01:35:13+00:00
  1645. Enjoying the view
    Romain Laurent 2021-06-30T01:16:17+00:00
  1646. The EXO Guide to Steganography
    EXO 2021-06-30T16:51:24+00:00
  1647. Trunk Updates 1 July 2021 and Tournament Date Set
    Dungeon Crawl Stone Soup 2021-07-01T21:43:20+00:00
  1648. Wizardry: Level Three
    CRPG Adventures 2021-07-04T08:54:00+00:00
  1649. No need to reinstall your OS
    Winny's Blog 2021-07-09T02:01:42+00:00
  1650. 2020 Prize Episode: Vain Empires
    Verb Your Enthusiasm 2021-07-09T15:57:48+00:00
  1651. Neovim News #11 - The Christmas Issue
    Neovim 2021-07-12T00:00:00+00:00
  1652. Wizardry: Grinding Interlude
    CRPG Adventures 2021-07-12T13:24:00+00:00
  1653. A moment of self reflection
    Romain Laurent 2021-07-12T20:16:46+00:00
  1654. Fat Dactyls
    esoteric.codes 2021-07-13T10:18:00+00:00
  1655. Life Harvester 31: First Ever Poetry Issue feat. Mya Spalter, Thera Webb, Ana Armengod, David Morse
    Life Harvester 2021-07-20T14:06:58+00:00
  1656. A monorepo misconception - atomic cross-project commits
    Juho Snellman's Weblog 2021-07-21T11:00:00+00:00
  1657. Wizardry: Level Four
    CRPG Adventures 2021-07-21T17:30:00+00:00
  1658. In the Movie “Das letzte Land” (D 2019, Dir.: Marcel...
    Source Code in TV and Films 2021-07-22T08:19:48+00:00
  1659. From Guns Akimbo (2019), some generic ffmpeg wrapper Go code,...
    Source Code in TV and Films 2021-07-22T08:19:54+00:00
  1660. From WWE’s Money In The Bank PPV - the “Smackdown...
    Source Code in TV and Films 2021-07-22T08:20:08+00:00
  1661. In Czech movie Vysoká hra there is “high-end" police...
    Source Code in TV and Films 2021-07-22T08:24:17+00:00
  1662. American Gods Season 2
    Source Code in TV and Films 2021-07-22T08:24:25+00:00
  1663. Watching #UploadOnPrime and it’s 2033 and they are in a file...
    Source Code in TV and Films 2021-07-22T08:24:33+00:00
  1664. Futurama Season 1 Episode 9 Basic code to go hell.
    Source Code in TV and Films 2021-07-22T08:24:39+00:00
  1665. A screenshot from the recent UK broadcast of the “Why We...
    Source Code in TV and Films 2021-07-22T08:24:50+00:00
  1666. Photo
    Terrible Banana 2021-07-24T01:06:34+00:00
  1667. July 24 Trunk Update Post and 0.27 Tournament Page
    Dungeon Crawl Stone Soup 2021-07-24T07:37:39+00:00
  1668. Wizardry: Level Five
    CRPG Adventures 2021-07-26T09:33:00+00:00
  1669. 640 Pages in 15 Months
    journal.stuffwithstuff.com 2021-07-29T07:00:00+00:00
  1670. 0.27 “The Cursed Flame”
    Dungeon Crawl Stone Soup 2021-07-30T07:06:42+00:00
  1671. Wizardry: Levels Six to Eight
    CRPG Adventures 2021-08-01T19:19:00+00:00
  1672. Beams of consciousness
    Romain Laurent 2021-08-03T00:15:09+00:00
  1673. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2021-08-04T21:09:52+00:00
  1674. The Dictionary of Obscure Sorrows—the book. 12 years in the...
    The Dictionary of Obscure Sorrows 2021-08-08T12:42:50+00:00
  1675. Wizardry: Level 9 (a tale of two disasters)
    CRPG Adventures 2021-08-09T08:32:00+00:00
  1676. Using an old Supermicro IPMI to configure broken networking
    Winny's Blog 2021-08-10T01:05:00+00:00
  1677. Life Harvester 32: Actual Freaks, Munchin On Crunchy Cukes, Delta Variant, A Picture Of A Poster
    Life Harvester 2021-08-17T11:25:11+00:00
  1678. Coding in Indigenous African Languages
    esoteric.codes 2021-08-18T09:20:00+00:00
  1679. Screenshot from the Departure season 2 episode 1 showing part of...
    Source Code in TV and Films 2021-08-20T07:36:52+00:00
  1680. 0.27 Tournament Results
    Dungeon Crawl Stone Soup 2021-08-20T10:31:29+00:00
  1681. 0.27.1 Bugfix Release
    Dungeon Crawl Stone Soup 2021-08-21T18:45:50+00:00
  1682. Measurement, benchmarking, and data analysis are underrated
    Dan Luu 2021-08-27T00:00:00+00:00
  1683. Trunk Updates 29 August 2021
    Dungeon Crawl Stone Soup 2021-08-29T07:41:14+00:00
  1684. Monkey: the satirical Go package used unwittingly by Arduino and SalesForce
    esoteric.codes 2021-08-30T10:33:00+00:00
  1685. 38: Banking and Clojure with Allen Rohner
    The REPL 2021-08-31T03:30:00+00:00
  1686. Wizardry: Level 10
    CRPG Adventures 2021-09-05T07:45:00+00:00
  1687. 39: Clojure Goes Fast with Alexander Yakushev
    The REPL 2021-09-06T20:00:00+00:00
  1688. Slight magic rework
    The Ground Gives Way 2021-09-08T13:48:45+00:00
  1689. austice
    The Dictionary of Obscure Sorrows 2021-09-09T20:13:53+00:00
  1690. 40: Shipping Clojure code with Paulus Esterhazy
    The REPL 2021-09-13T20:00:00+00:00
  1691. Photo
    Terrible Banana 2021-09-19T15:17:59+00:00
  1692. 41: Clojure pre-history with Chris Houser
    The REPL 2021-09-20T19:08:00+00:00
  1693. Life Harvester 33: Body-ody-ody-ody-ody-ody-ody (Weekend Sensation Journal), Kelly's Turnstile Review
    Life Harvester 2021-09-21T17:31:04+00:00
  1694. Escher Circuits: Using Vision to Perform Computation
    esoteric.codes 2021-09-22T07:29:00+00:00
  1695. Trunk Updates 23 September 2021
    Dungeon Crawl Stone Soup 2021-09-23T16:22:45+00:00
  1696. The value of in-house expertise
    Dan Luu 2021-09-29T00:00:00+00:00
  1697. Censer and Aggravation Rework
    The Ground Gives Way 2021-09-29T21:27:21+00:00
  1698. Bitcoin
    codersnotes.com 2021-10-03T07:00:00+00:00
  1699. 42: Faster JSON parsing with Erik Assum
    The REPL 2021-10-07T08:00:00+00:00
  1700. Some reasons to work on productivity and velocity
    Dan Luu 2021-10-15T00:00:00+00:00
  1701. What to learn
    Dan Luu 2021-10-18T00:00:00+00:00
  1702. Willingness to look stupid
    Dan Luu 2021-10-21T00:00:00+00:00
  1703. 🔮 web3 Is In Our Nature II 🌱
    EXO 2021-10-29T01:35:44+00:00
  1704. 🔮 web3 Is In Our Nature I 🌱
    EXO 2021-10-29T14:00:43+00:00
  1705. Unstable Grounds – Ludum Dare and the Future
    GAMEPOPPER 2021-10-30T10:23:00+00:00
  1706. FATAL FRAME / PROJECT ZERO: Maiden of Black Water Table for Cheat Engine
    Ian Murdock 2021-11-03T02:09:41+00:00
  1707. Persona 5 Table for Cheat Engine
    Ian Murdock 2021-11-03T15:57:09+00:00
  1708. Cyberpunk 2077 Table for Cheat Engine
    Ian Murdock 2021-11-03T17:22:45+00:00
  1709. Prison Simulator Table for Cheat Engine
    Ian Murdock 2021-11-04T23:21:01+00:00
  1710. Forza Horizon 5 Trainer
    Ian Murdock 2021-11-05T22:50:44+00:00
  1711. A Close Look at a Spinlock
    Embedded in Academia 2021-11-06T19:57:06+00:00
  1712. Culture matters
    Dan Luu 2021-11-08T00:00:00+00:00
  1713. Let’s Build a Zoo Cheat Engine Table
    Ian Murdock 2021-11-08T22:09:04+00:00
  1714. Jurassic World Evolution 2 Trainer
    Ian Murdock 2021-11-09T23:13:45+00:00
  1715. Pre-order your copy of “The Dictionary of Obscure Sorrows” from Simon & Schuster:…
    The Dictionary of Obscure Sorrows 2021-11-12T02:05:49+00:00
  1716. PRE-ORDER your copy of “The Dictionary of Obscure Sorrows” here, from Simon & Schuster:…
    The Dictionary of Obscure Sorrows 2021-11-13T02:26:40+00:00
  1717. 43: Clojure, The Essential Reference with Renzo Borgatti
    The REPL 2021-11-13T03:10:33+00:00
  1718. Before CurseForge (Microblog)
    Posts on asie's blog 2021-11-14T10:32:00+00:00
  1719. etterath
    The Dictionary of Obscure Sorrows 2021-11-14T20:02:53+00:00
  1720. Individuals matter
    Dan Luu 2021-11-15T00:00:00+00:00
  1721. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2021-11-15T21:37:20+00:00
  1722. Forza Horizon 5 Cheat Engine Table
    Ian Murdock 2021-11-16T13:28:35+00:00
  1723. This project started here on Tumblr more than 10 years ago. To all my followers, I can’t thank you…
    The Dictionary of Obscure Sorrows 2021-11-16T16:44:47+00:00
  1724. Banana Phone Bluetooth Handset for Cell Phones
    Terrible Banana 2021-11-16T17:07:04+00:00
  1725. CONGRATS for the publication of the book !! I’m so glad this is finally happening ! I just have one question : how is are the contents organized ? Is it like a normal dictionary with entries in alphabetical order, or in order of creation like this tumblr, or something else entirely ?
    The Dictionary of Obscure Sorrows 2021-11-17T17:06:59+00:00
  1726. The blog moved!
    Evennia Devblog RSS Feed 2021-11-18T00:00:00+00:00
  1727. Forza Horizon 5 Cheat Engine {vinny2k}
    Ian Murdock 2021-11-18T13:20:29+00:00
  1728. watashiato
    The Dictionary of Obscure Sorrows 2021-11-18T20:17:16+00:00
  1729. The Evennia blog has moved to evennia.com!
    Griatch's Evennia musings 2021-11-18T21:53:00+00:00
  1730. Major errors on this blog (and their corrections)
    Dan Luu 2021-11-22T00:00:00+00:00
  1731. I never imagined this was possible, but “The Dictionary of Obscure Sorrows” is now a New York Times…
    The Dictionary of Obscure Sorrows 2021-11-25T04:05:40+00:00
  1732. Migrating from Emacs 26 to Emacs 27 on Gentoo
    Winny's Blog 2021-11-28T06:00:00+00:00
  1733. 'Space Covidders' Goes to the Arcade?
    int10h.org - VileR's blog 2021-11-28T20:37:05+00:00
  1734. Thievery rework/rebalancing
    The Ground Gives Way 2021-12-02T13:21:26+00:00
  1735. Some latency measurement pitfalls
    Dan Luu 2021-12-06T00:00:00+00:00
  1736. Trunk Updates 6 December 2021
    Dungeon Crawl Stone Soup 2021-12-06T20:21:04+00:00
  1737. Halo Infinite Trainer
    Ian Murdock 2021-12-10T20:02:00+00:00
  1738. Stanford Professor Garry Nolan Is Analyzing Anomalous Materials From UFO Crashes
    EXO 2021-12-10T21:40:33+00:00
  1739. Some thoughts on writing
    Dan Luu 2021-12-13T00:00:00+00:00
  1740. Melee Weapon Rebalancing
    The Ground Gives Way 2021-12-17T13:28:52+00:00
  1741. The container throttling problem
    Dan Luu 2021-12-18T00:00:00+00:00
  1742. Trunk Updates 18 December 2021
    Dungeon Crawl Stone Soup 2021-12-18T13:55:26+00:00
  1743. Following Street Fighter 2 paper trails
    Fabien Sanglard 2021-12-22T00:00:00+00:00
  1744. Street Fighter 2: The World Warrier
    Fabien Sanglard 2021-12-23T00:00:00+00:00
  1745. Street Fighter 2: Subtile accurate animation
    Fabien Sanglard 2021-12-24T00:00:00+00:00
  1746. Street Fighter 2: Spin when you can't
    Fabien Sanglard 2021-12-24T00:00:00+00:00
  1747. Trunk Updates 28 December 2021
    Dungeon Crawl Stone Soup 2021-12-28T18:08:10+00:00
  1748. Updating The Single Most Influential Book of the BASIC Era
    Coding Horror 2021-12-31T23:49:00+00:00
  1749. ZZT World Creation Contest '91: Allen Pilgrim and Tom Breton's recollections
    Posts on asie's blog 2022-01-04T19:15:00+00:00
  1750. Into 2022 with thanks and plans
    Evennia Devblog RSS Feed 2022-01-06T00:00:00+00:00
  1751. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2022-01-08T11:42:47+00:00
  1752. 11-Streak by Gambler Justice
    The Ground Gives Way 2022-01-11T12:35:36+00:00
  1753. Street Fighter 2: Sound System Internals
    Fabien Sanglard 2022-01-15T00:00:00+00:00
  1754. Trunk Updates 17 January 2022 and Tournament Announcement
    Dungeon Crawl Stone Soup 2022-01-18T04:27:28+00:00
  1755. TGGW v2.6 is out!
    The Ground Gives Way 2022-01-22T11:24:32+00:00
  1756. Destroy All Values: Designing Deinitialization in Programming Languages - Faultlore
    Faultlore 2022-01-23T00:00:00+00:00
  1757. Compiling GhidraNinja’s Pico Debug’N’Dump
    The Grymoire 2022-01-24T18:03:54+00:00
  1758. Making the web better. With blocks!
    Joel on Software 2022-01-27T17:14:00+00:00
  1759. Set up a Private GitLab Runner on Alpine Linux
    Winny's Blog 2022-01-30T05:00:21+00:00
  1760. 0.28 Tournament Page and Schedule
    Dungeon Crawl Stone Soup 2022-02-01T17:31:36+00:00
  1761. A decade of major cache incidents at Twitter
    Dan Luu 2022-02-02T00:00:00+00:00
  1762. Cocktail party ideas
    Dan Luu 2022-02-02T00:00:00+00:00
  1763. Life Harvester 34: I Still Can't Get Any Writing Done So I Reprinted A Joan Didion Essay Without Permission
    Life Harvester 2022-02-03T18:21:30+00:00
  1764. 0.28 “The Rise and Fall of Ignis Zotdust and the Spiders from Hell”
    Dungeon Crawl Stone Soup 2022-02-03T23:34:42+00:00
  1765. plague
    Mighty Vision 2022-02-07T13:01:00+00:00
  1766. plague
    Mighty Vision 2022-02-07T13:01:00+00:00
  1767. Auto-rip Music CDs
    Winny's Blog 2022-02-07T20:52:27+00:00
  1768. Mind Set
    Romain Laurent 2022-02-09T20:22:27+00:00
  1769. The Factorio Mindset
    The Diff 2022-02-11T14:31:56+00:00
  1770. Stupid Dog
    journal.stuffwithstuff.com 2022-02-13T08:00:00+00:00
  1771. But her emails!
    Squashed 2022-02-19T00:39:11+00:00
  1772. CPS-1: GFX system internals
    Fabien Sanglard 2022-02-20T00:00:00+00:00
  1773. Misidentifying talent
    Dan Luu 2022-02-21T00:00:00+00:00
  1774. 0.28 Tournament Results
    Dungeon Crawl Stone Soup 2022-02-21T22:31:37+00:00
  1775. Give me all the PC Engine ports ⊟
    Tiny Cartridge 3DS 2022-02-25T18:01:03+00:00
  1776. Wizardry: Pyrrhic Victory
    CRPG Adventures 2022-02-27T07:42:00+00:00
  1777. Faultlore: Learning Through Errors - Faultlore
    Faultlore 2022-02-27T18:18:56+00:00
  1778. Great news for your PAC-PASSION ⊟
    Tiny Cartridge 3DS 2022-03-02T23:24:41+00:00
  1779. The 2030 Self-Driving Car Bet
    Coding Horror 2022-03-04T18:53:32+00:00
  1780. Trunk updates 6 March 2022
    Dungeon Crawl Stone Soup 2022-03-06T17:12:55+00:00
  1781. Why is it so hard to buy things that work well?
    Dan Luu 2022-03-14T00:00:00+00:00
  1782. C Isn't A Programming Language Anymore - Faultlore
    Faultlore 2022-03-16T21:24:08+00:00
  1783. Rust's Unsafe Pointer Types Need An Overhaul - Faultlore
    Faultlore 2022-03-19T22:13:17+00:00
  1784. DSTs Are Just Polymorphically Compiled Generics - Faultlore
    Faultlore 2022-03-30T22:13:17+00:00
  1785. Taito Milestones out April 15 ⊟
    Tiny Cartridge 3DS 2022-04-05T18:48:34+00:00
  1786. The Tower of Weakenings: Memory Models For Everyone - Faultlore
    Faultlore 2022-04-05T20:07:14+00:00
  1787. In defense of simple architectures
    Dan Luu 2022-04-06T00:00:00+00:00
  1788. Defaults Affect Inference in Rust: Expressions Instead Of Types - Faultlore
    Faultlore 2022-04-10T23:00:13+00:00
  1789. There appears to be some disagreement regarding whether Ukraine sank the Moskva with missiles or, as…
    Squashed 2022-04-14T22:40:40+00:00
  1790. Gotta Protectors is back and a little weirder on Switch ⊟
    Tiny Cartridge 3DS 2022-04-16T13:06:03+00:00
  1791. What if you… listened to Retronauts this week ⊟
    Tiny Cartridge 3DS 2022-04-21T13:49:26+00:00
  1792. Life Harvester 35: May Her Memory Be A Blessing / זיכרונה לברכה / Zikhrona Livrakha, Poems About Grief
    Life Harvester 2022-04-22T19:16:19+00:00
  1793. Neovim News #12 - What's New In Neovim 0.7
    Neovim 2022-04-26T00:00:00+00:00
  1794. My Taipei Quarantine
    Idle Words 2022-04-26T23:12:00+00:00
  1795. Priority Adventure 4: Strange Odyssey (1979)
    CRPG Adventures 2022-05-01T07:49:00+00:00
  1796. USB Cheat Sheet
    Fabien Sanglard 2022-05-05T00:00:00+00:00
  1797. The Beautiful Diablo 2 Resurrected machine
    Fabien Sanglard 2022-05-08T00:00:00+00:00
  1798. Racket on Digital Ocean App Platform
    Winny's Blog 2022-05-15T18:52:27+00:00
  1799. GDC/ADDON 2022: How (not) to create Textures for VFX
    Simonschreibt. 2022-05-22T14:01:32+00:00
  1800. Priority Adventure 5: Mystery Fun House (1979)
    CRPG Adventures 2022-05-24T11:25:00+00:00
  1801. Are you the absolute maniac who will buy Bob with no Bub ⊟
    Tiny Cartridge 3DS 2022-05-30T16:45:15+00:00
  1802. High-Throughput, Formal-Methods-Assisted Fuzzing for LLVM
    Embedded in Academia 2022-05-31T14:56:41+00:00
  1803. Why Build?
    codersnotes.com 2022-06-03T07:00:00+00:00
  1804. About the PS/2 30-286's Hidden VGA Fonts
    int10h.org - VileR's blog 2022-06-05T18:11:12+00:00
  1805. Formal-Methods-Based Bugfinding for LLVM’s AArch64 Backend
    Embedded in Academia 2022-06-06T14:58:02+00:00
  1806. NixOS Migration
    Winny's Blog 2022-06-08T18:12:00+00:00
  1807. The IBM 5153's True CGA Palette and Color Output
    int10h.org - VileR's blog 2022-06-11T00:32:05+00:00
  1808. A match made in the eShop ⊟
    Tiny Cartridge 3DS 2022-06-16T14:20:05+00:00
  1809. Trunk Updates 19 June 2022
    Dungeon Crawl Stone Soup 2022-06-19T14:19:05+00:00
  1810. Save As: DNA 🧬 Part 1
    EXO 2022-06-23T15:33:03+00:00
  1811. Priority Adventure 6: Pyramid of Doom (1979)
    CRPG Adventures 2022-06-29T12:59:00+00:00
  1812. My Famicase Exhibition opening in LA ⊟
    Tiny Cartridge 3DS 2022-06-30T17:47:08+00:00
  1813. Corporate consolidation is good, actually (in this one weird specific case) ⊟
    Tiny Cartridge 3DS 2022-06-30T19:57:37+00:00
  1814. Tutorial-writing and Attributes galore
    Evennia Devblog RSS Feed 2022-07-05T00:00:00+00:00
  1815. Cool DIY Super Famicom kit turned into cooler mini-TV kit ⊟
    Tiny Cartridge 3DS 2022-07-11T20:20:12+00:00
  1816. Priority Adventure 7: Zork: The Great Underground Empire (1980)
    CRPG Adventures 2022-07-17T15:25:00+00:00
  1817. On harm reduction
    Apperceptive by Sam 2022-07-18T13:46:36+00:00
  1818. Trunk Updates 18 July 2022
    Dungeon Crawl Stone Soup 2022-07-19T03:44:42+00:00
  1819. cafe la siesta -8bit edition!!!- 20th Anniversary...
    ⌘+V 2022-07-20T00:38:00+00:00
  1820. Driving is a social process
    Apperceptive by Sam 2022-07-20T17:01:08+00:00
  1821. Romance of the three Kunios today ⊟
    Tiny Cartridge 3DS 2022-07-21T15:11:49+00:00
  1822. The Nightmare Scenario
    Apperceptive by Sam 2022-07-25T15:24:00+00:00
  1823. What autonomous cars see
    Apperceptive by Sam 2022-07-27T18:53:07+00:00
  1824. #lang tinybasic
    Winny's Blog 2022-07-28T02:20:43+00:00
  1825. Understanding Jane Street
    The Diff 2022-08-01T12:39:05+00:00
  1826. The urbanist case for autonomous cars
    Apperceptive by Sam 2022-08-01T19:46:48+00:00
  1827. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2022-08-02T19:17:38+00:00
  1828. Computer vision is badly defined
    Apperceptive by Sam 2022-08-04T12:42:17+00:00
  1829. What if we were actually trying to use technology to make cars safe?
    Apperceptive by Sam 2022-08-08T20:28:44+00:00
  1830. Simon’s Tech Art Learning Materials
    Simonschreibt. 2022-08-13T18:12:26+00:00
  1831. Priority Adventure 8: Ghost Town (1980)
    CRPG Adventures 2022-08-14T13:21:00+00:00
  1832. Trunk Updates 14 August 2022 and Tournament Announcement
    Dungeon Crawl Stone Soup 2022-08-14T21:36:58+00:00
  1833. Publishers old and new bring me games old and old ⊟
    Tiny Cartridge 3DS 2022-08-19T21:23:03+00:00
  1834. Hand-Crafted Artisanal Liquidity Provision
    The Diff 2022-08-22T12:05:04+00:00
  1835. 0.29 “Shooting Stars”
    Dungeon Crawl Stone Soup 2022-08-25T00:42:44+00:00
  1836. There’s a new Puzzle Bobble and it’s very important  ⊟
    Tiny Cartridge 3DS 2022-08-26T00:13:34+00:00
  1837. Depending in Common Lisp
    Steve Losh 2022-08-26T15:15:00+00:00
  1838. Save As: DNA 🧬 Part 2
    EXO 2022-08-30T15:01:05+00:00
  1839. Tons of Mirrors ☀️🛰️🪞🌒⚡
    EXO 2022-09-08T19:24:08+00:00
  1840. What is it all for
    Apperceptive by Sam 2022-09-09T19:21:29+00:00
  1841. Futurist prediction methods and accuracy
    Dan Luu 2022-09-12T00:00:00+00:00
  1842. patreon / videos
    Mighty Vision 2022-09-12T22:25:00+00:00
  1843. patreon / videos
    Mighty Vision 2022-09-12T22:25:00+00:00
  1844. Project plans and Splitting a Setting in two
    Evennia Devblog RSS Feed 2022-09-17T00:00:00+00:00
  1845. 44: Jank with Jeaye Wilkerson
    The REPL 2022-09-17T03:57:33+00:00
  1846. I’m a fool for not already being hyped for SpiderHeck ⊟
    Tiny Cartridge 3DS 2022-09-22T15:44:32+00:00
  1847. It's not clear anybody wants autonomous cars
    Apperceptive by Sam 2022-09-23T16:08:31+00:00
  1848. Compiler Optimizations Are Hard Because They Forget - Faultlore
    Faultlore 2022-09-24T06:06:58+00:00
  1849. CCPS: A CPS-1 SDK
    Fabien Sanglard 2022-09-25T00:00:00+00:00
  1850. The Book Of CP-System
    Fabien Sanglard 2022-09-25T00:00:00+00:00
  1851. Large, Static Website hosting with AWS and Let's Encrypt managed with Terraform
    Winny's Blog 2022-09-30T01:03:23+00:00
  1852. Chat log exhibits from Twitter v. Musk case
    Dan Luu 2022-10-01T00:00:00+00:00
  1853. 45: Data Rabbit with Ryan Robitaille
    The REPL 2022-10-03T20:00:00+00:00
  1854. The story Waze tells about problems with autonomous cars
    Apperceptive by Sam 2022-10-07T20:28:39+00:00
  1855. untitled
    garfield minus garfield 2022-10-13T17:16:47+00:00
  1856. Big news for exactly me: new Arkanoid, from Pastagames
    Tiny Cartridge 3DS 2022-10-27T16:36:33+00:00
  1857. Salvation E13S1 some code described as a never seen encryption...
    Source Code in TV and Films 2022-11-05T13:21:15+00:00
  1858. Screenshot from The Boys, Season 3, Episode 8 showing part of...
    Source Code in TV and Films 2022-11-05T13:21:28+00:00
  1859. From “The Silent Sea”, Season 1, Episode 7,...
    Source Code in TV and Films 2022-11-05T13:21:43+00:00
  1860. From Upgrade (2018), python code with messed up indentation
    Source Code in TV and Films 2022-11-05T13:21:57+00:00
  1861. I just wrote this up:...
    Source Code in TV and Films 2022-11-05T13:23:06+00:00
  1862. Gif like a Pro
    Simonschreibt. 2022-11-13T23:46:16+00:00
  1863. Money, Credit, Trust, and FTX
    The Diff 2022-11-14T13:41:25+00:00
  1864. Terminate Software like a Pro
    Simonschreibt. 2022-11-14T14:55:40+00:00
  1865. Using PureRef as Mini-Photoshop
    Simonschreibt. 2022-11-14T15:10:03+00:00
  1866. Simon’s old VFX
    Simonschreibt. 2022-11-14T15:47:51+00:00
  1867. The Book Of CP-System, paper version
    Fabien Sanglard 2022-11-22T00:00:00+00:00
  1868. Castlevania (DOS - Hercules)
    ⌘+V 2022-11-25T10:54:00+00:00
  1869. Leafcutter ants and orchids (rotate)
    ⌘+V 2022-11-25T10:55:13+00:00
  1870. Medieval Manuscript Fragments in the Classroom
    medievalbooks 2022-11-30T20:04:51+00:00
  1871. Mango Passion Fruit
    Romain Laurent 2022-12-01T17:35:14+00:00
  1872. Evennia 1.0 released!
    Evennia Devblog RSS Feed 2022-12-03T00:00:00+00:00
  1873. ulan-bator:
    ⌘+V 2022-12-05T07:48:18+00:00
  1874. "昔は全世界を一つにつなげるというのを理想にしていたんですが、最近は無理だと思うようになりました。人間、ゆるやかなフィルターバブルの中で生きるのが幸せなんじゃないかって。 ――それはなぜ……? ダンバ..."
    ⌘+V 2022-12-08T11:55:22+00:00
  1875. Transcript of Elon Musk on stage with Dave Chapelle
    Dan Luu 2022-12-11T00:00:00+00:00
  1876. microstat
    One Thing Well 2022-12-14T12:30:31+00:00
  1877. Books update
    Fabien Sanglard 2022-12-15T00:00:00+00:00
  1878. shot-scraper
    One Thing Well 2022-12-15T12:30:26+00:00
  1879. A Linux evening...
    Fabien Sanglard 2022-12-16T00:00:00+00:00
  1880. Finicky
    One Thing Well 2022-12-16T12:30:21+00:00
  1881. Bombadillo
    One Thing Well 2022-12-17T12:30:20+00:00
  1882. s
    One Thing Well 2022-12-18T12:30:25+00:00
  1883. SketchyBar
    One Thing Well 2022-12-19T12:00:22+00:00
  1884. Progress on the Block Protocol
    Joel on Software 2022-12-19T13:01:40+00:00
  1885. Happy Net Box
    One Thing Well 2022-12-20T12:00:22+00:00
  1886. Rclone
    One Thing Well 2022-12-21T12:00:22+00:00
  1887. Companion apps for Apple Music
    One Thing Well 2022-12-22T12:00:19+00:00
  1888. podget
    One Thing Well 2022-12-23T12:01:33+00:00
  1889. 46: ClojureDart with Christophe Grand and Baptiste Dupuch
    The REPL 2022-12-23T21:00:00+00:00
  1890. Osmosis S1E2, nanobot programming contains … Singleton...
    Source Code in TV and Films 2022-12-24T15:34:39+00:00
  1891. Newsboat
    One Thing Well 2022-12-29T12:00:19+00:00
  1892. Smol Pub
    One Thing Well 2022-12-30T12:00:24+00:00
  1893. What Neovim shipped in 2022
    Neovim 2022-12-31T00:00:00+00:00
  1894. Why Not Mars
    Idle Words 2023-01-01T23:12:00+00:00
  1895. Type Checking If Expressions
    journal.stuffwithstuff.com 2023-01-03T08:00:00+00:00
  1896. gum
    One Thing Well 2023-01-06T13:05:26+00:00
  1897. New computer checklist
    Winny's Blog 2023-01-09T06:00:00+00:00
  1898. nom
    One Thing Well 2023-01-10T12:00:44+00:00
  1899. Heatwave
    One Thing Well 2023-01-11T12:00:22+00:00
  1900. Trunk Updates 11 Jan 2023
    Dungeon Crawl Stone Soup 2023-01-11T18:46:49+00:00
  1901. 47: Executable textbooks with Sam Ritchie
    The REPL 2023-01-12T14:20:00+00:00
  1902. Cilicon
    One Thing Well 2023-01-12T15:35:33+00:00
  1903. yt-dlp
    One Thing Well 2023-01-13T12:00:33+00:00
  1904. One Thing
    One Thing Well 2023-01-18T12:00:44+00:00
  1905. Phi Chay Thai Cuisine – St. Paul, MN
    You Care What We Think 2023-01-19T16:30:00+00:00
  1906. FrogFind
    One Thing Well 2023-01-20T12:00:30+00:00
  1907. Mjolnir
    Fabien Sanglard 2023-01-23T00:00:00+00:00
  1908. Linky
    One Thing Well 2023-01-25T12:00:27+00:00
  1909. CGTC IV Talks, Day 2
    Combinatorial Game Theory 2023-01-25T18:18:00+00:00
  1910. CGTC IV Talks, Day 3
    Combinatorial Game Theory 2023-01-25T23:28:00+00:00
  1911. Quick Review: Nova Bar - Hudson, WI
    You Care What We Think 2023-01-26T17:00:00+00:00
  1912. Wonder Boy, Bust a Move, New Zealand Story today⊟
    Tiny Cartridge 3DS 2023-02-02T15:59:28+00:00
  1913. Croft Kitchen - Crosby, MN
    You Care What We Think 2023-02-02T16:30:00+00:00
  1914. Can 4GiB meet your needs in 2023?
    Winny's Blog 2023-02-07T00:00:00+00:00
  1915. Life Harvester 36: February 2023 as December 2021, Astrology as Personal Ads
    Life Harvester 2023-02-08T18:36:41+00:00
  1916. Design for democracy - pro bono?
    LESSIG Blog 2023-02-09T13:15:53+00:00
  1917. The Rib Co. - Twentynine Palms, CA
    You Care What We Think 2023-02-09T17:00:00+00:00
  1918. Coming soon
    Lefineder’s Substack 2023-02-12T18:08:38+00:00
  1919. Criminals ViewS Crime
    Lefineder’s Substack 2023-02-13T00:27:25+00:00
  1920. Introducing BootFriend: unofficial custom firmware for WonderSwan Color
    Posts on asie's blog 2023-02-15T23:15:00+00:00
  1921. LLMs, anthropocentric thinking, accuracy, and self-driving
    Apperceptive by Sam 2023-02-16T15:01:42+00:00
  1922. Apostle Supper Club – St .Paul, MN
    You Care What We Think 2023-02-16T17:00:00+00:00
  1923. Don't tase men, bro!
    Lefineder’s Substack 2023-02-19T00:53:52+00:00
  1924. The Unreal Stencil Dragon
    Simonschreibt. 2023-02-20T10:18:02+00:00
  1925. All you may need is HTML
    Fabien Sanglard 2023-03-02T00:00:00+00:00
  1926. AI as UX
    Apperceptive by Sam 2023-03-02T13:26:33+00:00
  1927. Status
    Emily Short's Interactive Storytelling 2023-03-03T00:01:59+00:00
  1928. Pre-commit in GitHub Actions & GitLab CI
    Winny's Blog 2023-03-09T10:00:00+00:00
  1929. Crime rise; more or the same.
    Lefineder’s Substack 2023-03-10T23:05:31+00:00
  1930. Self-serving thought experiments
    Apperceptive by Sam 2023-03-15T12:58:24+00:00
  1931. Old Chips, New Glitches: the CGA/CRTC "Phantom" VSync
    int10h.org - VileR's blog 2023-03-21T07:18:31+00:00
  1932. Patriotism or Prestige
    Lefineder’s Substack 2023-03-23T00:00:30+00:00
  1933. MyHouse.wad
    Terry's Free Game of the Week 2023-03-24T07:37:35+00:00
  1934. 100 win-streak by GJ
    The Ground Gives Way 2023-03-26T14:16:06+00:00
  1935. Regular Home Renovation Simulator
    Terry's Free Game of the Week 2023-03-30T03:51:52+00:00
  1936. The Joy of Computer History Books
    Fabien Sanglard 2023-04-01T00:00:00+00:00
  1937. Trunk Updates 1 April 2023 and Tournament Announcement
    Dungeon Crawl Stone Soup 2023-04-01T05:56:10+00:00
  1938. Sprouts 2023 Talks
    Combinatorial Game Theory 2023-04-02T02:21:00+00:00
  1939. Magpie
    Terry's Free Game of the Week 2023-04-06T13:34:10+00:00
  1940. The Father of Home Video Games
    Ironic Sans 2023-04-11T15:55:49+00:00
  1941. Why Janet?
    Ian Henry 2023-04-12T00:00:00+00:00
  1942. Knowing how to measure
    Apperceptive by Sam 2023-04-14T12:16:09+00:00
  1943. Sylvie wasn’t feeling well today so she went on an adventure to meet different kittens
    Terry's Free Game of the Week 2023-04-14T15:15:32+00:00
  1944. Generalized Macros
    Ian Henry 2023-04-18T00:00:00+00:00
  1945. Joey Wamone’s Normal Bedtime Routine That Is Absolutely Not A Recurring Tooth Decay Nightmare
    Terry's Free Game of the Week 2023-04-20T20:04:42+00:00
  1946. More CGA CRTC Glitching: HD6845(R) vs. MC6845
    int10h.org - VileR's blog 2023-04-22T09:36:31+00:00
  1947. Darth Vader answers the Proust Questionnaire
    Ironic Sans 2023-04-25T15:55:13+00:00
  1948. Battlefront II: Layered Explosion
    Simonschreibt. 2023-04-25T19:39:38+00:00
  1949. TRAUMAKT~4.SEXE
    Terry's Free Game of the Week 2023-04-28T08:51:28+00:00
  1950. The Four Vertex Volume
    Simonschreibt. 2023-04-30T16:36:18+00:00
  1951. Driving Compilers
    Fabien Sanglard 2023-05-03T00:00:00+00:00
  1952. Letters To The Editor
    Fujichia 2023-05-03T14:52:18+00:00
  1953. Combat Mode
    The Ground Gives Way 2023-05-03T17:56:35+00:00
  1954. Japanese Money Simulator
    Terry's Free Game of the Week 2023-05-04T09:05:03+00:00
  1955. Deserve’s Got Nothing To Do With It
    The Popehat Report 2023-05-05T14:54:27+00:00
  1956. 0.30: “The Reavers Return”
    Dungeon Crawl Stone Soup 2023-05-05T16:55:51+00:00
  1957. IREM game collections for me to collect ⊟
    Tiny Cartridge 3DS 2023-05-05T19:05:40+00:00
  1958. Is artificial intelligence as a term per se racist?
    Apperceptive by Sam 2023-05-05T19:37:19+00:00
  1959. The Divine Fire
    Simonschreibt. 2023-05-05T22:34:32+00:00
  1960. Pokémon – Rapidash
    Simonschreibt. 2023-05-07T20:05:37+00:00
  1961. It’s a Media Roundup!
    Ironic Sans 2023-05-09T15:55:09+00:00
  1962. The wait for Gekisou! Benza Race - Toilet Shooting Star is almost over
    Tiny Cartridge 3DS 2023-05-11T13:24:50+00:00
  1963. REALITY_ENDS S1
    Terry's Free Game of the Week 2023-05-11T21:45:58+00:00
  1964. Zaga-33 reborn
    Mighty Vision 2023-05-13T12:25:00+00:00
  1965. Zaga-33 reborn
    Mighty Vision 2023-05-13T12:25:00+00:00
  1966. Green New Deal Simulator
    Terry's Free Game of the Week 2023-05-18T17:52:51+00:00
  1967. Sillypaste migrated to fly.io
    Winny's Blog 2023-05-19T00:30:00+00:00
  1968. 0.30 Tournament Results
    Dungeon Crawl Stone Soup 2023-05-22T04:02:15+00:00
  1969. Jedi: Fallen Order – Splishy Splashy
    Simonschreibt. 2023-05-22T17:18:57+00:00
  1970. I Get No Mail and It’s Glorious
    Ironic Sans 2023-05-23T15:55:49+00:00
  1971. Special Delivery
    Terry's Free Game of the Week 2023-05-24T19:23:33+00:00
  1972. Inequality, galactic and planetary
    Lefineder’s Substack 2023-05-26T00:49:26+00:00
  1973. Deus Ex – Alpha Terrain
    Simonschreibt. 2023-05-28T12:36:14+00:00
  1974. Speech or Cancel Culture At Boston University?
    The Popehat Report 2023-05-31T17:55:05+00:00
  1975. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2023-05-31T21:10:15+00:00
  1976. The Logic of Baseball
    Ironic Sans 2023-06-06T15:55:54+00:00
  1977. My first game jam
    Winny's Blog 2023-06-08T08:30:00+00:00
  1978. I’m coming around to the view that this is, in fact, The Greatest Witch Hunt of All Time. The other…
    Squashed 2023-06-09T18:20:00+00:00
  1979. Evennia 2.0.0 released today
    Evennia Devblog RSS Feed 2023-06-10T00:00:00+00:00
  1980. Jack Smith, Donald Trump, and the Kobayashi Maru
    The Popehat Report 2023-06-10T18:54:28+00:00
  1981. From Danni Storm‘s exhibition W(ord)s & Weavings, which just finished in Copenhagen. Typed on a…
    ⌘+V 2023-06-11T02:31:04+00:00
  1982. GTA V – Underestimated Glow
    Simonschreibt. 2023-06-11T19:47:24+00:00
  1983. That's Not How Recusal Works, That's Not How Any Of This Works!
    The Popehat Report 2023-06-13T18:17:44+00:00
  1984. Anti-Personas
    ignorethecode.net 2023-06-13T21:51:24+00:00
  1985. Thanks @screenrant
    garfield minus garfield 2023-06-14T20:19:09+00:00
  1986. snjmrkm: (via スペースインベーダー45周年...
    ⌘+V 2023-06-15T01:59:07+00:00
  1987. Typewriter work by Dirk Krecker, 2014.
    ⌘+V 2023-06-15T01:59:29+00:00
  1988. garadinervi: Heinz Kroehl, Kroehl – Images, Landesmuseum Mainz,...
    ⌘+V 2023-06-15T01:59:57+00:00
  1989. text-mode: By Siggi Eggertsson, 2014.
    ⌘+V 2023-06-15T02:01:23+00:00
  1990. By Mark Webster.
    ⌘+V 2023-06-15T02:01:27+00:00
  1991. By Mark Webster.
    ⌘+V 2023-06-15T02:01:32+00:00
  1992. worldsofzzt: Source“Rotten Robots 2: Revenge of SID” by Caspar...
    ⌘+V 2023-06-15T02:01:49+00:00
  1993. Faun. PETSCII by Electric, 2023.
    ⌘+V 2023-06-15T02:01:53+00:00
  1994. moji: japanese matchbox labels
    ⌘+V 2023-06-15T02:02:15+00:00
  1995. worldsofzzt: Source“Castaway” by Unknown (1996) [CASTAWAY.ZZT]...
    ⌘+V 2023-06-15T02:02:50+00:00
  1996. worldsofzzt: Source“Myst Portal” by Chefchen HK...
    ⌘+V 2023-06-15T02:03:14+00:00
  1997. text-mode: Dirk Krecker
    ⌘+V 2023-06-15T02:03:28+00:00
  1998. Racket frustrates me
    Winny's Blog 2023-06-16T08:30:00+00:00
  1999. Dead Man's Isle - Astoria, OR
    You Care What We Think 2023-06-16T15:50:00+00:00
  2000. Good Vibrations
    Fabien Sanglard 2023-06-17T00:00:00+00:00
  2001. Sinister strike
    Lefineder’s Substack 2023-06-18T19:00:47+00:00
  2002. The Segway Inventor and His Comic Book Father
    Ironic Sans 2023-06-20T15:55:09+00:00
  2003. Cannon Beach Hardware & Public House - Cannon Beach, OR
    You Care What We Think 2023-06-20T16:49:00+00:00
  2004. Streak Redemption
    ignorethecode.net 2023-06-26T20:30:44+00:00
  2005. Supreme Court Clarifies "True Threats" First Amendment Exception
    The Popehat Report 2023-06-27T19:35:46+00:00
  2006. 50 vogels – a project to print 50 birds each with 16×16 LEGO pieces. Made by Roy Scholten and…
    ⌘+V 2023-06-28T07:27:19+00:00
  2007. A Light Melancholy
    Romain Laurent 2023-06-29T21:39:22+00:00
  2008. The Story of The First Software Patent
    Ironic Sans 2023-07-04T15:55:58+00:00
  2009. My Kind of REPL
    Ian Henry 2023-07-05T00:00:00+00:00
  2010. Raising the Bar for IBM PC/XT Emulation: MartyPC
    int10h.org - VileR's blog 2023-07-05T14:37:21+00:00
  2011. > 177: Me claiming I could fix it
    Laura Olin 2023-07-13T08:00:00+00:00
  2012. Tricking Monty Hall
    ignorethecode.net 2023-07-15T11:20:38+00:00
  2013. The Finite Faculties of Man
    Lefineder’s Substack 2023-07-16T16:11:35+00:00
  2014. 10NES
    Fabien Sanglard 2023-07-18T00:00:00+00:00
  2015. 3D Gaming Before VR
    Ironic Sans 2023-07-18T15:55:03+00:00
  2016. When did people stop being drunk all the time?
    Lefineder’s Substack 2023-07-18T19:38:38+00:00
  2017. Carts of Carnage
    Lefineder’s Substack 2023-07-19T19:18:08+00:00
  2018. "お兄ちゃんがガムを2つに割って、弟に「はい」と分けたりする、その行為が大事なんです。最初から分けてあったら、それはできませんから。"
    ⌘+V 2023-07-20T04:57:12+00:00
  2019. The Meat of Man the Hunter
    Lefineder’s Substack 2023-07-21T23:59:03+00:00
  2020. Web Environment Integrity vs. Private Access Tokens - They're the same thing!
    Juho Snellman's Weblog 2023-07-25T18:30:00+00:00
  2021. Helpful and unhelpful anthropomorphism
    Apperceptive by Sam 2023-07-26T16:42:13+00:00
  2022. Hunter Biden And The Fog Of War
    The Popehat Report 2023-07-26T21:04:34+00:00
  2023. Commander Keen: Adaptive Tile Scrolling
    Fabien Sanglard 2023-07-27T00:00:00+00:00
  2024. Wonderful Toolchain project update - July 2023
    Posts on asie's blog 2023-07-30T00:00:00+00:00
  2025. The Fibonacci Matrix
    Ian Henry 2023-07-30T00:00:00+00:00
  2026. The value-destroying potential of AI
    Apperceptive by Sam 2023-07-31T14:37:29+00:00
  2027. Rethinking Window Management
    ignorethecode.net 2023-07-31T20:28:26+00:00
  2028. Is Following An Extradition Treaty An Elaborate Political Conspiracy?
    The Popehat Report 2023-08-01T00:11:53+00:00
  2029. New Evidence in 100-Year-Old Claim of Amateurs Accomplishing What Experts Couldn’t
    Ironic Sans 2023-08-01T15:55:54+00:00
  2030. People Are Lying To You About The Trump Indictment
    The Popehat Report 2023-08-02T17:17:00+00:00
  2031. Representing Heterogeneous Data
    journal.stuffwithstuff.com 2023-08-04T07:00:00+00:00
  2032. Nix / NixOS misconceptions
    Winny's Blog 2023-08-06T05:00:00+00:00
  2033. Beware The Flood Of Trump Sentencing Disinformation
    The Popehat Report 2023-08-06T21:31:29+00:00
  2034. The National Review Is Still Lying To You About The Fraud Charge Against Trump
    The Popehat Report 2023-08-08T01:37:37+00:00
  2035. Vim Boss
    Neovim 2023-08-09T00:00:00+00:00
  2036. Understanding (and) psychology
    Apperceptive by Sam 2023-08-09T14:29:28+00:00
  2037. The Weight Of The Unspoken Word
    The Popehat Report 2023-08-10T19:30:06+00:00
  2038. mDNS Primer
    Fabien Sanglard 2023-08-11T00:00:00+00:00
  2039. Ode to the M1
    Fabien Sanglard 2023-08-12T00:00:00+00:00
  2040. More Calories Less Crime
    Lefineder’s Substack 2023-08-12T22:02:32+00:00
  2041. The Magician, The Artist & The Mathematician
    Ironic Sans 2023-08-15T15:55:59+00:00
  2042. Overt Acts and Predicate Acts, Explained
    The Popehat Report 2023-08-17T16:39:42+00:00
  2043. Browsing the web with a WonderSwan in 2023
    Posts on asie's blog 2023-08-19T11:20:00+00:00
  2044. > 178: The footing is ambiguous
    Laura Olin 2023-08-24T13:12:58+00:00
  2045. 2023 Minnesota State Fair - St. Paul, MN
    You Care What We Think 2023-08-25T02:08:00+00:00
  2046. Wonderful Toolchain project update - August 2023
    Posts on asie's blog 2023-08-27T00:00:00+00:00
  2047. The Great Emu War
    Ironic Sans 2023-08-29T15:55:52+00:00
  2048. End of August Links
    Emily Short's Interactive Storytelling 2023-08-31T14:57:41+00:00
  2049. I have such a migraine
    Ironic Sans 2023-09-12T15:55:11+00:00
  2050. 48: Biff with Jacob O'Bryant
    The REPL 2023-09-16T02:08:06+00:00
  2051. The cost we bear
    Apperceptive by Sam 2023-09-22T15:31:29+00:00
  2052. Make Your Own Mon-Yu ⊟
    Tiny Cartridge 3DS 2023-09-22T21:32:56+00:00
  2053. Exploring Command-line space time
    Fabien Sanglard 2023-09-26T00:00:00+00:00
  2054. Where “Matrix Ping Pong” Came From
    Ironic Sans 2023-09-26T15:55:10+00:00
  2055. > 179: The age of divestment
    Laura Olin 2023-10-05T12:30:25+00:00
  2056. Tori (Ramen) - St. Paul, MN
    You Care What We Think 2023-10-06T14:24:00+00:00
  2057. Forty years of programming
    Fabien Sanglard 2023-10-08T00:00:00+00:00
  2058. I for one at looking forward to the release of that gender-flipped Rise and Fall of the Roman…
    Squashed 2023-10-08T00:26:44+00:00
  2059. I Can’t Believe The Navy Gave Me So Much Access
    Ironic Sans 2023-10-10T15:55:09+00:00
  2060. NeXt...
    Source Code in TV and Films 2023-10-11T16:02:29+00:00
  2061. NeXt (2020 series) I know I already shared something from this...
    Source Code in TV and Films 2023-10-11T16:02:46+00:00
  2062. Big Duck Energy
    Wild Information 2023-10-15T14:01:17+00:00
  2063. Does Go Have Subtyping?
    journal.stuffwithstuff.com 2023-10-19T07:00:00+00:00
  2064. Astro-Dodge's Dirty Video Tricks
    int10h.org - VileR's blog 2023-10-20T17:35:24+00:00
  2065. Why I’m Still Not Sick of ChatGPT
    Ironic Sans 2023-10-24T15:55:16+00:00
  2066. Sway review
    Winny's Blog 2023-10-26T05:00:00+00:00
  2067. To Boldly Go Down The Hall
    Wild Information 2023-10-26T22:14:01+00:00
  2068. I knew this was coming
    Apperceptive by Sam 2023-10-27T16:29:26+00:00
  2069. Why Do Peephole Optimizations Work?
    Embedded in Academia 2023-11-01T16:23:20+00:00
  2070. > 180: You want to see my hands?
    Laura Olin 2023-11-02T11:41:40+00:00
  2071. How the field of "AI" got like this
    Apperceptive by Sam 2023-11-02T14:40:06+00:00
  2072. 0x4 reasons to write and publish
    Fabien Sanglard 2023-11-07T00:00:00+00:00
  2073. A Celebrity in Every Taxi
    Ironic Sans 2023-11-07T16:55:17+00:00
  2074. The bash book to rule them all
    Fabien Sanglard 2023-11-08T00:00:00+00:00
  2075. Fear of Trees
    Wild Information 2023-11-12T16:00:31+00:00
  2076. Moving from Team17
    GAMEPOPPER 2023-11-13T16:10:12+00:00
  2077. My Free Speech Means You Have To Shut Up
    The Popehat Report 2023-11-20T03:11:56+00:00
  2078. Have You Heard About Montana?!
    Ironic Sans 2023-11-21T16:55:33+00:00
  2079. In Which I Repent On Free Speech Culture
    The Popehat Report 2023-11-22T01:42:44+00:00
  2080. Dialogue Expressiveness in Mask of the Rose
    Emily Short's Interactive Storytelling 2023-11-22T17:51:48+00:00
  2081. How Apple's Pro Display XDR takes Thunderbolt 3 to its limit
    Fabien Sanglard 2023-11-23T00:00:00+00:00
  2082. untitled
    EV NY: 30 yrs and now 2023-11-26T13:25:09+00:00
  2083. “Upon seeing Daniel Root’s photographs of Manhattan’s downtown bars, I was immediately taken by the…
    EV NY: 30 yrs and now 2023-11-26T13:28:41+00:00
  2084. “Daniel Root’s photos of New York bars at dawn are a perfect blend of beauty and melancholia….
    EV NY: 30 yrs and now 2023-11-26T13:29:33+00:00
  2085. “I’ve always said the very best bars are inviting, whether packed or empty. Daniel Root’s amazing…
    EV NY: 30 yrs and now 2023-11-26T13:30:48+00:00
  2086. Forty years in NYC, in those very neighborhoods, having seen countless NYC pictures and yet here was…
    EV NY: 30 yrs and now 2023-11-26T13:32:00+00:00
  2087. “New York bars at Dawn”
    EV NY: 30 yrs and now 2023-11-26T13:34:51+00:00
  2088. “New York Bars at Dawn”
    EV NY: 30 yrs and now 2023-11-26T13:36:36+00:00
  2089. “New York Bars at Dawn”
    EV NY: 30 yrs and now 2023-11-26T13:38:36+00:00
  2090. “New York Bars at Dawn”
    EV NY: 30 yrs and now 2023-11-26T13:39:52+00:00
  2091. “New York Bars at Dawn”
    EV NY: 30 yrs and now 2023-11-26T13:41:32+00:00
  2092. untitled
    EV NY: 30 yrs and now 2023-11-26T13:53:10+00:00
  2093. untitled
    EV NY: 30 yrs and now 2023-11-26T13:53:49+00:00
  2094. untitled
    EV NY: 30 yrs and now 2023-11-26T13:54:26+00:00
  2095. untitled
    EV NY: 30 yrs and now 2023-11-26T13:54:55+00:00
  2096. untitled
    EV NY: 30 yrs and now 2023-11-26T13:55:30+00:00
  2097. untitled
    EV NY: 30 yrs and now 2023-11-26T13:56:21+00:00
  2098. untitled
    EV NY: 30 yrs and now 2023-11-26T13:57:04+00:00
  2099. untitled
    EV NY: 30 yrs and now 2023-11-26T13:57:43+00:00
  2100. untitled
    EV NY: 30 yrs and now 2023-11-26T13:58:38+00:00
  2101. untitled
    EV NY: 30 yrs and now 2023-11-26T13:59:27+00:00
  2102. Punishment Envy And The Perils Of Institutional Engagement
    The Popehat Report 2023-11-28T22:32:42+00:00
  2103. I Fight For The Users
    Coding Horror 2023-11-30T20:11:05+00:00
  2104. Living in a Lucid Dream
    Wild Information 2023-11-30T23:14:52+00:00
  2105. Suit Viewing Opportunities
    Fujichia 2023-12-05T15:21:03+00:00
  2106. Gift Guide For Fictional Characters
    Ironic Sans 2023-12-05T16:55:21+00:00
  2107. Stop Demanding Dumb Answers To Hard Questions
    The Popehat Report 2023-12-07T17:36:36+00:00
  2108. The emptiness at the heart of emotion recognition
    Apperceptive by Sam 2023-12-08T13:41:24+00:00
  2109. Trunk Updates 11 December 2023 and Tournament Announcement
    Dungeon Crawl Stone Soup 2023-12-11T20:05:28+00:00
  2110. Cup of Coffee: December 18, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-18T11:10:18+00:00
  2111. Cup of Coffee: December 19, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-19T11:10:34+00:00
  2112. CERN
    ntoll.org 2023-12-19T13:30:00+00:00
  2113. How Are You? Just Give Me Your Stock Answer.
    Ironic Sans 2023-12-19T16:55:39+00:00
  2114. Cup of Coffee: December 20, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-20T11:10:49+00:00
  2115. My 2023 in review
    Winny's Blog 2023-12-21T06:00:00+00:00
  2116. Cup of Coffee: December 21, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-21T11:10:34+00:00
  2117. UK tv series called COBRA: Cyberwar staring Robert Carlyle - I...
    Source Code in TV and Films 2023-12-21T18:30:35+00:00
  2118. Didn’t know if this blog was still a thing, but here it is!...
    Source Code in TV and Films 2023-12-21T18:30:38+00:00
  2119. Substack's response to Substackers against Nazis sucks
    Cup of Coffee by Craig Calcaterra 2023-12-21T19:37:19+00:00
  2120. Substack Has A Nazi Opportunity
    The Popehat Report 2023-12-21T20:25:33+00:00
  2121. Cup of Coffee: December 22, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-22T11:10:31+00:00
  2122. Cup of Coffee: Merry Christmas!
    Cup of Coffee by Craig Calcaterra 2023-12-25T11:41:38+00:00
  2123. Cup of Coffee: December 27, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-27T11:10:26+00:00
  2124. Cup of Coffee: December 28, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-28T11:10:54+00:00
  2125. May A Public University Fire Its Chancellor For Appearing In Porn Videos On His Own Time?
    The Popehat Report 2023-12-28T23:38:26+00:00
  2126. Cup of Coffee: December 29, 2023
    Cup of Coffee by Craig Calcaterra 2023-12-29T11:10:19+00:00
  2127. 49: Clerk with Martin Kavalar
    The REPL 2023-12-29T21:23:50+00:00
  2128. How bad are search results? Let's compare Google, Bing, Marginalia, Kagi, Mwmbl, and ChatGPT
    Dan Luu 2023-12-30T00:00:00+00:00
  2129. Why Android developers no longer need Windows USB drivers
    Fabien Sanglard 2023-12-30T00:00:00+00:00
  2130. The Time of Big Walking
    Wild Information 2023-12-31T21:21:38+00:00
  2131. Full UI Upscaling, Part 1: History and Theory
    Grid Sage Games 2024-01-02T04:04:36+00:00
  2132. Cup of Coffee: January 2, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-02T11:10:30+00:00
  2133. Upgrading my Workstation to NixOS 23.11
    Winny's Blog 2024-01-03T06:00:00+00:00
  2134. Cup of Coffee: January 3, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-03T11:10:08+00:00
  2135. Cup of Coffee: January 4, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-04T11:10:47+00:00
  2136. Cup of Coffee: January 5, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-05T11:10:30+00:00
  2137. Full UI Upscaling, Part 2: Holy Mockups!
    Grid Sage Games 2024-01-05T13:50:40+00:00
  2138. How LLMs are and are not like the brain
    Apperceptive by Sam 2024-01-05T16:57:51+00:00
  2139. Heraclitus: The Unity of Opposites
    ntoll.org 2024-01-07T11:30:00+00:00
  2140. Cup of Coffee: January 8, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-08T11:10:21+00:00
  2141. Moving to Ghost 👻
    Ironic Sans 2024-01-08T19:41:06+00:00
  2142. Cup of Coffee: January 9, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-09T11:10:23+00:00
  2143. Multiple arguments in shebang
    Winny's Blog 2024-01-10T06:00:00+00:00
  2144. Cup of Coffee: January 10, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-10T11:11:00+00:00
  2145. Cup of Coffee: January 11, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-11T11:10:16+00:00
  2146. > 181: It has taken all our strength
    Laura Olin 2024-01-11T12:41:25+00:00
  2147. Full UI Upscaling, Part 3: Dynamic Terminal Swapping
    Grid Sage Games 2024-01-12T06:31:24+00:00
  2148. Cup of Coffee: January 12, 2024
    Cup of Coffee by Craig Calcaterra 2024-01-12T11:10:25+00:00
  2149. Win A Dream Date With A Litigious Douchebag!
    The Popehat Report 2024-01-12T17:27:24+00:00
  2150. Cup of Coffee has moved to Beehiiv
    Cup of Coffee by Craig Calcaterra 2024-01-14T22:02:26+00:00
  2151. Another NixOS 23.11 upgrade gotcha
    Winny's Blog 2024-01-15T06:00:00+00:00
  2152. 0.31 Tournament Page
    Dungeon Crawl Stone Soup 2024-01-17T03:32:35+00:00
  2153. Full UI Upscaling, Part 4: Simpler Lightweight Fonts
    Grid Sage Games 2024-01-19T05:34:15+00:00
  2154. 0.31 “The Alchemy of Forms”
    Dungeon Crawl Stone Soup 2024-01-19T06:36:33+00:00
  2155. Destructive investing and the siren song of software
    Apperceptive by Sam 2024-01-19T21:07:06+00:00
  2156. How the DevTeam conquered the iPhone
    Fabien Sanglard 2024-01-21T00:00:00+00:00
  2157. Games at Mumbai, Day 0 Talks
    Combinatorial Game Theory 2024-01-22T04:02:00+00:00
  2158. Games at Mumbai, Day 1 Talks
    Combinatorial Game Theory 2024-01-22T14:15:00+00:00
  2159. Games at Mumbai, Day 2 Talks
    Combinatorial Game Theory 2024-01-23T12:51:00+00:00
  2160. Games at Mumbai, Day 3 Talks
    Combinatorial Game Theory 2024-01-24T13:20:00+00:00
  2161. Why do people post on [bad platform] instead of [good platform]?
    Dan Luu 2024-01-25T00:00:00+00:00
  2162. Games at Mumbai, Day 4 (Final) of Talks
    Combinatorial Game Theory 2024-01-25T11:41:00+00:00
  2163. Games at Mumbai: Not the Talks
    Combinatorial Game Theory 2024-01-25T12:44:00+00:00
  2164. How to Learn Nix, Part 48: Installing (single-user) Nix on macOS
    Ian Henry 2024-01-26T00:00:00+00:00
  2165. Test your backups
    Winny's Blog 2024-01-27T06:00:00+00:00
  2166. How to Learn Nix, Part 49: nix-direnv is a huge quality of life improvement
    Ian Henry 2024-01-28T00:00:00+00:00
  2167. Notes on Cruise's pedestrian accident
    Dan Luu 2024-01-29T00:00:00+00:00
  2168. The Popehat Report Is Moving To Beehiiv
    The Popehat Report 2024-01-30T22:32:46+00:00
  2169. Would the Buddha Wear a Walkman?
    Wild Information 2024-02-02T18:38:01+00:00
  2170. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2024-02-04T15:44:51+00:00
  2171. I haven’t posted anything on here in years, but I thought it’d be funny to just drop this lil Claude…
    Zac Gorman 2024-02-05T17:20:30+00:00
  2172. Why it's impossible to agree on what's allowed
    Dan Luu 2024-02-07T00:00:00+00:00
  2173. Why those "training data poisoning" gimmicks don't really work
    Apperceptive by Sam 2024-02-09T13:42:58+00:00
  2174. Adventures in Map Zooming, Part 5: QoL
    Grid Sage Games 2024-02-11T08:30:03+00:00
  2175. Game Font Forensics
    int10h.org - VileR's blog 2024-02-11T20:26:57+00:00
  2176. 0.31 Tournament Results
    Dungeon Crawl Stone Soup 2024-02-12T05:02:19+00:00
  2177. Diseconomies of scale in fraud, spam, support, and moderation
    Dan Luu 2024-02-18T00:00:00+00:00
  2178. Brighter Than a Cloud
    Wild Information 2024-02-18T17:21:57+00:00
  2179. Full UI Upscaling, Part 5: Completion and Demos
    Grid Sage Games 2024-02-23T03:25:55+00:00
  2180. 50: Peter Taoussanis
    The REPL 2024-02-27T08:00:00+00:00
  2181. 51: Building a text editor with Nate Hunzaker
    The REPL 2024-03-05T01:00:00+00:00
  2182. Tiger Unlimited
    Fujichia 2024-03-09T22:15:24+00:00
  2183. How web bloat impacts users with slow devices
    Dan Luu 2024-03-16T00:00:00+00:00
  2184. Steal These Surface Duo Ideas
    ignorethecode.net 2024-03-16T10:32:53+00:00
  2185. When Animals Dream
    Wild Information 2024-03-17T15:30:46+00:00
  2186. Cozy Space Survivors
    Simonschreibt. 2024-03-19T18:34:14+00:00
  2187. I.F.O. (Identified Flying Object) 81987) atari basic source...
    Source Code in TV and Films 2024-03-24T17:14:01+00:00
  2188. JIM & KERRY
    Infinite Gossip 2024-03-25T05:15:40+00:00
  2189. > 182: Do you trust me? Do I trust you?
    Laura Olin 2024-03-28T08:00:00+00:00
  2190. The hearts of the Super Nintendo
    Fabien Sanglard 2024-04-01T00:00:00+00:00
  2191. The Victorian Python Community (an Allegory)
    ntoll.org 2024-04-01T05:30:00+00:00
  2192. thunder cracks, mysterious rattling sounds ⊟
    Tiny Cartridge 3DS 2024-04-04T14:30:03+00:00
  2193. CDI is Now Official and CKO is Going Offline
    Dungeon Crawl Stone Soup 2024-04-07T01:05:34+00:00
  2194. The evolution of the Super Nintendo motherboard
    Fabien Sanglard 2024-04-08T00:00:00+00:00
  2195. I DISCOVERED A NEW FRUIT
    Infinite Gossip 2024-04-09T06:14:44+00:00
  2196. Daylight Saving Time
    ignorethecode.net 2024-04-14T10:25:05+00:00
  2197. 52: Coding in YAML with Ingy döt Net
    The REPL 2024-04-14T19:00:00+00:00
  2198. Update Preview: Blood in the Water
    Barotrauma 2024-04-19T15:19:06+00:00
  2199. Dataflow Analyses and Compiler Optimizations that Use Them, for Free
    Embedded in Academia 2024-04-20T21:55:33+00:00
  2200. Inside the Super Nintendo cartridges
    Fabien Sanglard 2024-04-21T00:00:00+00:00
  2201. 53: Clojure LSP with Eric Dallo
    The REPL 2024-04-21T20:33:31+00:00
  2202. Sprouts 2024 Talks
    Combinatorial Game Theory 2024-04-23T20:29:00+00:00
  2203. The Pacification of War
    Lefineder’s Substack 2024-04-23T22:34:28+00:00
  2204. Live Lone and Prosper
    Lefineder’s Substack 2024-04-26T18:30:59+00:00
  2205. A Forest from the Moon
    Wild Information 2024-04-28T17:09:34+00:00
  2206. > 183: He stole forsythia.
    Laura Olin 2024-05-02T12:00:00+00:00
  2207. paste.winny.tech (Sillypaste) is dead
    Winny's Blog 2024-05-04T05:00:00+00:00
  2208. Pair Your Compilers At The ABI Café - Faultlore
    Faultlore 2024-05-05T00:00:00+00:00
  2209. LET ME TELL YOU ABOUT MY SAAB VIII
    Infinite Gossip 2024-05-07T03:07:31+00:00
  2210. Hyperlink Island
    Wild Information 2024-05-12T14:00:59+00:00
  2211. What Waymo's NHTSA investigation says about how far along autonomous cars are
    Apperceptive by Sam 2024-05-15T15:45:20+00:00
  2212. Neovim 0.10
    Neovim 2024-05-16T00:00:00+00:00
  2213. New Guy Alert
    Fujichia 2024-05-16T17:20:07+00:00
  2214. THE LOCAL GHOSTS
    Infinite Gossip 2024-05-20T22:45:07+00:00
  2215. The Lunacy of Artemis
    Idle Words 2024-05-24T10:12:00+00:00
  2216. What the FTC got wrong in the Google antitrust investigation
    Dan Luu 2024-05-26T00:00:00+00:00
  2217. HOW DO WE KILL CHILDREN
    Infinite Gossip 2024-05-28T07:14:50+00:00
  2218. > 184: We love what we have, no matter how little
    Laura Olin 2024-05-30T12:00:00+00:00
  2219. Supervision and truth
    Apperceptive by Sam 2024-05-31T16:23:09+00:00
  2220. On Paying Attention
    ntoll.org 2024-06-01T12:00:00+00:00
  2221. Pleasant Realms
    Fujichia 2024-06-06T14:22:46+00:00
  2222. Preview: Summer Update 2024
    Barotrauma 2024-06-07T15:36:34+00:00
  2223. The Inner Space Race
    Wild Information 2024-06-09T15:12:24+00:00
  2224. Other Worlds Zine Fair - Marrickville 23/6
    Infinite Gossip 2024-06-14T03:56:05+00:00
  2225. A discussion of discussions on AI bias
    Dan Luu 2024-06-16T00:00:00+00:00
  2226. > 185: Run them through butter
    Laura Olin 2024-06-27T12:00:00+00:00
  2227. Revisiting Number Theory and the Impossible Puzzle
    a blog by biggiemac42 2024-06-29T06:52:02+00:00
  2228. The Queen's Doll's House
    Wild Information 2024-07-02T19:23:42+00:00
  2229. TOI-700
    Infinite Gossip 2024-07-05T04:20:04+00:00
  2230. Institute for Controlled Speleogenesis
    BLDGBLOG 2024-07-08T02:18:04+00:00
  2231. Fireside Chat: Founders Inc
    Vjeux 2024-07-14T02:42:08+00:00
  2232. Podcast: Software Engineering Daily
    Vjeux 2024-07-14T02:45:11+00:00
  2233. Podcast: devtoolsFM
    Vjeux 2024-07-14T02:46:25+00:00
  2234. Podcast: Coder pour changer une vie
    Vjeux 2024-07-14T02:47:53+00:00
  2235. Podcast: Changelog
    Vjeux 2024-07-14T02:49:30+00:00
  2236. Panel on Layout Performance – EdgeConf 4
    Vjeux 2024-07-14T02:52:08+00:00
  2237. React Documentary
    Vjeux 2024-07-14T02:54:19+00:00
  2238. CPUID instruction and table
    Winny's Blog 2024-07-15T05:00:00+00:00
  2239. New Crawl Servers and a Possible Server Retirement
    Dungeon Crawl Stone Soup 2024-07-20T00:57:05+00:00
  2240. Dollar Country Newsletter, July 2024
    Dollar Country Newsletter & Radio Show 2024-07-22T00:30:54+00:00
  2241. Update the NAS to 24.05
    Winny's Blog 2024-07-23T05:00:00+00:00
  2242. > 186: Synonyms haunted. Synonyms meaningful.
    Laura Olin 2024-07-25T13:17:45+00:00
  2243. Episode 248 & 249: Ol' Bertha Needs A Big Al / I'm Out On The Town
    Dollar Country Newsletter & Radio Show 2024-07-26T20:46:45+00:00
  2244. Carving the Super Nintendo Video System
    Fabien Sanglard 2024-07-29T00:00:00+00:00
  2245. ONE EYE
    Infinite Gossip 2024-07-30T06:58:41+00:00
  2246. Tintype of a handsome dandy with fabulous hair, c. 1860s
    dead gorgeous 2024-07-31T00:39:49+00:00
  2247. The Colony Makes The World
    Wild Information 2024-08-04T20:01:11+00:00
  2248. Daguerreotype of a tough guy missing an eye, half a pinky—and, perhaps, the subjects of the group…
    dead gorgeous 2024-08-04T23:00:57+00:00
  2249. Daguerreotype of a stylish young swell possessed of the fine features and lofty brow that bring all…
    dead gorgeous 2024-08-05T02:23:36+00:00
  2250. Carte de visite of strapping Swedish naval officer Jarl Christiersson, c. 1860
    dead gorgeous 2024-08-05T16:04:38+00:00
  2251. Name the Non-Standard PC Code Page
    int10h.org - VileR's blog 2024-08-07T08:43:47+00:00
  2252. The Curious Case of Col's Computational Complexity
    Combinatorial Game Theory 2024-08-07T17:25:00+00:00
  2253. Gijs Gieskes "Zonnepanneel 2"
    Pleasant Realms 2024-08-07T21:32:44+00:00
  2254. SNES: Sprites and backgrounds rendering
    Fabien Sanglard 2024-08-09T00:00:00+00:00
  2255. How the SNES Graphics System works
    Fabien Sanglard 2024-08-09T00:00:00+00:00
  2256. How good can you be at Codenames without knowing any words?
    Dan Luu 2024-08-11T00:00:00+00:00
  2257. Quote-unquote "macros"
    Ian Henry 2024-08-12T00:00:00+00:00
  2258. Kushkuli Box Competition
    Pleasant Realms 2024-08-13T13:31:20+00:00
  2259. MY CONTACT AT THE RAT FACTORY
    Infinite Gossip 2024-08-15T05:06:54+00:00
  2260. Watching sunsets
    Fabien Sanglard 2024-08-18T00:00:00+00:00
  2261. Bake Notes 2024.08.17
    Maybe Pizza? 2024-08-18T18:38:26+00:00
  2262. 0.32 Release and Tournament
    Dungeon Crawl Stone Soup 2024-08-19T03:34:02+00:00
  2263. Haunted Mansion Lights On
    Pleasant Realms 2024-08-20T13:06:02+00:00
  2264. Magic, Modified
    Demon 2024-08-21T17:08:02+00:00
  2265. 2024 Minnesota State Fair - Falcon Heights, MN
    You Care What We Think 2024-08-23T00:38:00+00:00
  2266. Late summer greetings
    Barotrauma 2024-08-23T14:21:09+00:00
  2267. Dollar Country Newsletter, August 2024
    Dollar Country Newsletter & Radio Show 2024-08-25T12:00:28+00:00
  2268. Carte de visite of three British soldiers on beer break, c. 1860s
    dead gorgeous 2024-08-27T16:03:51+00:00
  2269. Absolutely stunning post-mortem daguerreotype of a young man with killer cheekbones and haunting…
    dead gorgeous 2024-08-27T22:01:53+00:00
  2270. 2024 Minnesota State Fair (Take 2) – Falcon Heights, MN
    You Care What We Think 2024-08-28T14:13:00+00:00
  2271. Ambrotype of a jovial gent who won’t allow an injured arm to cramp his style, c. 1860s
    dead gorgeous 2024-08-28T16:02:47+00:00
  2272. CHLOE, 21 FROM STOCKPORT
    Infinite Gossip 2024-08-28T23:41:30+00:00
  2273. Beethoven “Moonlight Sonata” for Old Elephant
    Pleasant Realms 2024-08-29T18:33:11+00:00
  2274. 0.32 “Gods and Makers”
    Dungeon Crawl Stone Soup 2024-08-29T22:20:16+00:00
  2275. Ambrotype of two boxers about to engage, c. 1850s
    dead gorgeous 2024-08-30T06:28:41+00:00
  2276. Ambrotype of a pipe-puffing pair of comrades in arms, c. 1861-65
    dead gorgeous 2024-08-30T21:42:21+00:00
  2277. Postcard of a very refined young man reading a letter with the precise degree of drama appropriate…
    dead gorgeous 2024-08-31T13:24:21+00:00
  2278. Cabinet card of “BEAUTY,” the Male Chick-Rearing Cat, 1889. As the back of the card enthuses:
    dead gorgeous 2024-08-31T18:02:07+00:00
  2279. I hope you use ShellCheck
    Winny's Blog 2024-09-01T05:00:00+00:00
  2280. Northbound Smokehouse & Brewpub - Minneapolis, MN
    You Care What We Think 2024-09-01T16:30:00+00:00
  2281. Stereoview of a hussar and his sweetheart, or perhaps ex-sweetheart, c. 1850s
    dead gorgeous 2024-09-01T23:21:26+00:00
  2282. Multitile Actors, Revisited
    Grid Sage Games 2024-09-03T08:00:05+00:00
  2283. Stereoscopic daguerreotype of two men playing chess in front of a mirror, c. 1840s
    dead gorgeous 2024-09-03T17:34:03+00:00
  2284. Daguerreotype of a gentleman with hard, hawkish eyes and a prim little kitten bow, c. 1840s
    dead gorgeous 2024-09-04T17:37:57+00:00
  2285. Looking for Missed Alarm Bugs in a Formal Verification Tool
    Embedded in Academia 2024-09-04T18:29:03+00:00
  2286. > 187: Colours dull with injustice etc.,
    Laura Olin 2024-09-05T13:47:52+00:00
  2287. How To Turn A Sphere Inside Out
    Pleasant Realms 2024-09-05T15:43:11+00:00
  2288. Daguerreotype of a gentleman with an artfully tied blue silk cravat, c. 1840s
    dead gorgeous 2024-09-05T19:10:40+00:00
  2289. How Long Does a Grain Revolution Take?
    Maybe Pizza? 2024-09-06T21:47:14+00:00
  2290. Clyde's Drive-In - Manistique, MI
    You Care What We Think 2024-09-06T22:02:00+00:00
  2291. Shellcheck and Emacs
    Winny's Blog 2024-09-08T05:00:00+00:00
  2292. Detail from a cabinet card of two officers with their arms entwined, their swords well-hung, and…
    dead gorgeous 2024-09-08T18:29:32+00:00
  2293. Pizza Roundup 2024.09
    Maybe Pizza? 2024-09-09T16:32:19+00:00
  2294. Carte de visite of a serenely self-assured young naval officer identified on reverse as Octave…
    dead gorgeous 2024-09-10T01:10:55+00:00
  2295. THE BALLAD OF THE HOLLYWOOD CASTING DIRECTOR WHO SELECTS THE FIRST MANNED MISSION TO MARS
    Infinite Gossip 2024-09-10T23:10:31+00:00
  2296. Sawmill Pizza and Brew Shed - Clear Lake, WI
    You Care What We Think 2024-09-12T16:00:00+00:00
  2297. Everything Is Everything, by Koki Tanaka
    Pleasant Realms 2024-09-12T16:29:26+00:00
  2298. I Broke It
    nklein software 2024-09-13T15:46:01+00:00
  2299. Carte de visite of a richly attired Hungarian aristocrat resplendent in fur-trimmed cape and hessian…
    dead gorgeous 2024-09-13T23:51:47+00:00
  2300. From a recovering former Python community member
    ntoll.org 2024-09-16T17:00:00+00:00
  2301. 54: JRuby with Charles Oliver Nutter
    The REPL 2024-09-17T01:00:00+00:00
  2302. 🦀 Four Thousand Weeks in Rust
    Nathan Youngman 2024-09-18T00:00:00+00:00
  2303. Round Man Brewing Company - Spooner, WI
    You Care What We Think 2024-09-18T16:00:00+00:00
  2304. Sneak peek: Alien ruin and husk improvements
    Barotrauma 2024-09-20T15:14:52+00:00
  2305. Tom Vincent's Vincenzo's Pizzeria
    Maybe Pizza? 2024-09-20T21:59:22+00:00
  2306. Reaching Long-Awaited Perfection on Opus Magnum’s Final Level
    a blog by biggiemac42 2024-09-22T06:54:11+00:00
  2307. Being a Tech Art Detective
    Simonschreibt. 2024-09-23T13:09:47+00:00
  2308. Laka Lono Rum Club - Omaha, NE
    You Care What We Think 2024-09-24T17:00:00+00:00
  2309. 0.32 Tournament Results
    Dungeon Crawl Stone Soup 2024-09-25T02:32:37+00:00
  2310. I BUILT A TIME MACHINE
    Infinite Gossip 2024-09-26T04:49:40+00:00
  2311. Separating Litharge at Top Speed
    a blog by biggiemac42 2024-09-26T08:35:08+00:00
  2312. Steve Reich's "Clapping Music" on the el green line
    Pleasant Realms 2024-09-26T21:25:28+00:00
  2313. Ray Tracing In One Weekend (in Lisp, and n-dimenions)
    nklein software 2024-09-27T02:37:31+00:00
  2314. Bake Notes 2024.09.28: Oven Experiments With Bread
    Maybe Pizza? 2024-09-29T00:24:44+00:00
  2315. Bake Notes 2024.09.29: Oven Experiments With Bread Part 2
    Maybe Pizza? 2024-09-29T17:18:09+00:00
  2316. What's a Brain?
    Wild Information 2024-09-29T21:08:05+00:00
  2317. The Rise of Kamikaze: Why Japan Turned to Suicide Attacks in WWII
    Steelsnowflake 2024-09-30T09:04:46+00:00
  2318. Bake Notes 2024.09.30: Oven Experiments With Bread Part 3
    Maybe Pizza? 2024-09-30T22:00:15+00:00
  2319. Ponder This Challenge - October 2024 - Splitting a number
    IBM Ponder This 2024-10-01T00:00:00+00:00
  2320. Carte de visite of two fine fellows rocking like it’s 1892 (per date on reverse), with their little…
    dead gorgeous 2024-10-01T03:36:13+00:00
  2321. Daguerreotype of a pair of bow-tied beaus, c. 1840s
    dead gorgeous 2024-10-02T03:12:11+00:00
  2322. Bake Notes 2024.10.02: Oven Experiments With Bread Part 4
    Maybe Pizza? 2024-10-03T04:11:33+00:00
  2323. > 188: safe through the generous fields
    Laura Olin 2024-10-03T12:52:52+00:00
  2324. Sneak peek: PvP Overhaul
    Barotrauma 2024-10-04T13:46:22+00:00
  2325. Bake Notes 2024.10.05: Oven Experiments With Bread Part 5 and 6
    Maybe Pizza? 2024-10-05T18:27:45+00:00
  2326. Missing IBM PC Localization Disks & ROMs
    int10h.org - VileR's blog 2024-10-06T20:59:38+00:00
  2327. Bake Notes 2024.10.07: Oven Experiments With Bread Part 7 - Success
    Maybe Pizza? 2024-10-08T04:20:36+00:00
  2328. Bake Notes 2024.10.08: Oven Experiments With Bread Part 8
    Maybe Pizza? 2024-10-08T21:00:44+00:00
  2329. Celebrating New Achievements in NES Tetris
    a blog by biggiemac42 2024-10-09T07:01:44+00:00
  2330. Isopod Terrarium
    Pleasant Realms 2024-10-11T16:19:45+00:00
  2331. Bake Notes 2024.10.10: Oven Experiments With Bread Part 9
    Maybe Pizza? 2024-10-11T20:09:38+00:00
  2332. Dollar Country Newsletter, October 2024
    Dollar Country Newsletter & Radio Show 2024-10-13T12:03:19+00:00
  2333. The Hidden Bird Algorithm
    Wild Information 2024-10-13T15:01:56+00:00
  2334. Pizza / Bread Roundup 002
    Maybe Pizza? 2024-10-13T19:51:22+00:00
  2335. Bake Notes 2024.10.14 Oven Experiments With Bread Part 10
    Maybe Pizza? 2024-10-14T22:22:56+00:00
  2336. Wonderful Toolchain project update - October 2024
    Posts on asie's blog 2024-10-17T00:00:00+00:00
  2337. BAR
    Infinite Gossip 2024-10-18T02:26:55+00:00
  2338. 55: Instant: a modern Firebase in Clojure, with Stepan Parunashvili
    The REPL 2024-10-18T06:00:32+00:00
  2339. Coming next week: Unto the Breach update
    Barotrauma 2024-10-18T15:57:40+00:00
  2340. Sade Parking Lot
    Pleasant Realms 2024-10-18T16:43:29+00:00
  2341. Cattle Grazing Is Not the Answer to Climate Change
    Steelsnowflake 2024-10-19T11:01:40+00:00
  2342. The Empyrean’s New Clothes
    Demon 2024-10-19T19:12:01+00:00
  2343. Bake Notes 2024.10.21: Oven Experiments With Bread Part 13
    Maybe Pizza? 2024-10-21T20:37:35+00:00
  2344. Rainbow Gray
    Steelsnowflake 2024-10-24T15:01:54+00:00
  2345. Steve Ballmer was an underrated CEO
    Dan Luu 2024-10-28T00:00:00+00:00
  2346. Chilean Sea Bass
    The Curiosity Cabinet 2024-10-28T02:37:03+00:00
  2347. Bach To The Future - Toccata and Fugue in D minor
    Pleasant Realms 2024-10-29T16:23:21+00:00
  2348. THE WAR CRIMINALS AFTER THE WAR
    Infinite Gossip 2024-10-30T21:43:38+00:00
  2349. Ponder This Challenge - November 2024 - Tetrahedron volumes
    IBM Ponder This 2024-11-01T00:00:00+00:00
  2350. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2024-11-03T22:54:21+00:00
  2351. The Secret Ballot
    The Curiosity Cabinet 2024-11-05T17:08:25+00:00
  2352. The Paradox of Progress: Mencken on Democracy
    Steelsnowflake 2024-11-06T19:29:39+00:00
  2353. > 189: AIN' EVEN BEEN PLANTED YET
    Laura Olin 2024-11-07T14:04:47+00:00
  2354. untitled
    Terrible Banana 2024-11-11T01:31:08+00:00
  2355. A software controlled power supply for $25
    The Grymoire 2024-11-11T18:31:50+00:00
  2356. Dollar Country Newsletter, November 2024
    Dollar Country Newsletter & Radio Show 2024-11-11T23:56:51+00:00
  2357. Midwestern Luxury = Black Walnut Cake
    Midwesterner 2024-11-13T13:02:59+00:00
  2358. THE SWIMMERS
    Infinite Gossip 2024-11-13T21:38:36+00:00
  2359. Submarine Highlights (live right now!!!!)
    Pleasant Realms 2024-11-14T16:24:21+00:00
  2360. Regarding the future of BlocksDS
    Posts on asie's blog 2024-11-15T17:30:00+00:00
  2361. Rivers of Blood
    Demon 2024-11-16T05:21:24+00:00
  2362. Episodes 250 & 251: Ten Mile Zone / It's Not Much But It's Home
    Dollar Country Newsletter & Radio Show 2024-11-17T14:02:16+00:00
  2363. Sitters and Standers
    The Pudding 2024-11-19T06:00:00+00:00
  2364. Hanky Pankies for the Holidays
    Midwesterner 2024-11-20T13:00:49+00:00
  2365. Pizza Roundup 003
    Maybe Pizza? 2024-11-20T17:40:12+00:00
  2366. crowfunding: 868-BACK
    Mighty Vision 2024-11-21T14:49:00+00:00
  2367. crowfunding: 868-BACK
    Mighty Vision 2024-11-21T14:49:00+00:00
  2368. untitled
    Terrible Banana 2024-11-25T04:00:31+00:00
  2369. Perfect imperfection
    medievalbooks 2024-11-25T11:15:34+00:00
  2370. Beastly beginnings
    medievalbooks 2024-11-26T10:45:30+00:00
  2371. CROW FUN
    Mighty Vision 2024-11-28T12:54:00+00:00
  2372. CROW FUN
    Mighty Vision 2024-11-28T12:54:00+00:00
  2373. A COLONY OF MAGGOTS BUILDING A FOX THROUGH CAREFUL EFFORT
    Infinite Gossip 2024-11-28T21:25:28+00:00
  2374. Green Bean Casserole
    The Curiosity Cabinet 2024-11-29T01:20:43+00:00
  2375. Ray Tracing Extra-dimensional CSG Objects
    nklein software 2024-11-30T15:43:17+00:00
  2376. Ponder This Challenge - December 2024 - Counting numbers with specific digits
    IBM Ponder This 2024-12-01T00:00:00+00:00
  2377. Train Driver Record Hanoi to Ninh Bahn
    Pleasant Realms 2024-12-02T14:11:03+00:00
  2378. The Great Filter Comes For Us All
    Coding Horror 2024-12-02T18:25:46+00:00
  2379. The 2024 Midwesterner Gift Guide
    Midwesterner 2024-12-05T13:02:59+00:00
  2380. Holiday greetings and update preview
    Barotrauma 2024-12-05T14:34:30+00:00
  2381. > 190: What are you trying to be free of?
    Laura Olin 2024-12-05T16:49:45+00:00
  2382. archive - patreon "about"
    Mighty Vision 2024-12-08T21:37:00+00:00
  2383. archive - patreon "about"
    Mighty Vision 2024-12-08T21:37:00+00:00
  2384. Advent of Code 2024
    Winny's Blog 2024-12-09T06:00:00+00:00
  2385. If the PO-33 K.O. was an OP-1
    Spongefile 2024-12-17T11:39:23+00:00
  2386. Gym motivator sheet
    Spongefile 2024-12-19T08:47:46+00:00
  2387. Year 11 of the Cogmind
    Grid Sage Games 2024-12-20T02:15:27+00:00
  2388. LET ME TELL YOU ABOUT MY SAAB IX
    Infinite Gossip 2024-12-23T23:01:45+00:00
  2389. Christmas Creep
    The Curiosity Cabinet 2024-12-26T11:40:40+00:00
  2390. Come and See
    Steelsnowflake 2024-12-26T13:41:23+00:00
  2391. Panettone, Taste Of Italy
    Pleasant Realms 2024-12-27T14:33:26+00:00
  2392. Jimmy Carter's UFO
    The Curiosity Cabinet 2024-12-30T04:54:41+00:00
  2393. Ponder This Challenge - January 2025 - The irrational three-jug problem
    IBM Ponder This 2025-01-01T00:00:00+00:00
  2394. > 191: Under the new weight of the sun
    Laura Olin 2025-01-02T16:18:09+00:00
  2395. Lost Obelisks
    Demon 2025-01-05T17:10:53+00:00
  2396. Browser Bits
    Winny's Blog 2025-01-07T06:00:00+00:00
  2397. Stay Gold, America
    Coding Horror 2025-01-07T07:42:04+00:00
  2398. Black Coffee And Shimza Type Of Effects
    Pleasant Realms 2025-01-09T16:26:29+00:00
  2399. Building Bauble
    Ian Henry 2025-01-10T00:00:00+00:00
  2400. DAVID AND HIS BROTHERS
    Infinite Gossip 2025-01-10T01:04:38+00:00
  2401. from Catching the Big Fish by David Lynch
    .mattfraction 2025-01-16T21:10:32+00:00
  2402. January Blues (a personal update)
    Steelsnowflake 2025-01-17T12:12:55+00:00
  2403. Finding 94123 Solutions to a Math Problem
    a blog by biggiemac42 2025-01-19T21:53:00+00:00
  2404. making choices on server map - part 1
    Mighty Vision 2025-01-23T22:52:00+00:00
  2405. making choices on server map - part 1
    Mighty Vision 2025-01-23T22:52:00+00:00
  2406. My friend Michael
    ntoll.org 2025-01-25T17:45:00+00:00
  2407. Dogecoin: A Series – Part 1
    The Curiosity Cabinet 2025-01-26T15:01:54+00:00
  2408. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2025-01-27T21:01:43+00:00
  2409. 21 best circular saw hacks
    Pleasant Realms 2025-01-28T15:45:56+00:00
  2410. When the Sackler Brothers studied LSD
    Res Obscura 2025-01-29T14:46:53+00:00
  2411. State Of The (Dollar) Country 2025
    Dollar Country Newsletter & Radio Show 2025-01-29T20:32:21+00:00
  2412. making choices on server map - part 2
    Mighty Vision 2025-01-30T23:00:00+00:00
  2413. making choices on server map - part 2
    Mighty Vision 2025-01-30T23:00:00+00:00
  2414. Dollar Country Newsletter, January 2025
    Dollar Country Newsletter & Radio Show 2025-01-31T14:03:33+00:00
  2415. Welcome to Europa, 2025
    Barotrauma 2025-01-31T15:22:38+00:00
  2416. CGTC 5, Day 0 Talk
    Combinatorial Game Theory 2025-01-31T22:13:00+00:00
  2417. CGTC 5, Day One Talks
    Combinatorial Game Theory 2025-01-31T22:55:00+00:00
  2418. Ponder This Challenge - February 2025 - Prime number magic square
    IBM Ponder This 2025-02-01T00:00:00+00:00
  2419. Pocket Operator sync modes explained
    Spongefile 2025-02-01T00:59:11+00:00
  2420. Dogecoin: The Founders – Part 2
    The Curiosity Cabinet 2025-02-02T14:25:58+00:00
  2421. CGTC 5, Day Two Talks
    Combinatorial Game Theory 2025-02-02T17:36:00+00:00
  2422. CGTC 5, Day Three Talks
    Combinatorial Game Theory 2025-02-03T00:02:00+00:00
  2423. The Alien Tome
    EXO 2025-02-05T01:07:42+00:00
  2424. The familiar loneliness of the Kinetoscope
    Res Obscura 2025-02-05T14:08:51+00:00
  2425. > 192: I will constitute the field
    Laura Olin 2025-02-06T16:27:48+00:00
  2426. Pizza Roundup 004
    Maybe Pizza? 2025-02-06T20:25:40+00:00
  2427. Cyberpunk: Broken Edges
    Simonschreibt. 2025-02-10T10:39:11+00:00
  2428. Dogecoin: The Tippers – Part 3
    The Curiosity Cabinet 2025-02-10T13:36:10+00:00
  2429. A THIRD DISTANCE
    Infinite Gossip 2025-02-12T00:29:34+00:00
  2430. Anno 1800: Shadows of Beauty
    Simonschreibt. 2025-02-12T21:33:09+00:00
  2431. Happy Lupercalia
    Res Obscura 2025-02-13T19:12:44+00:00
  2432. Introducing MechA, the Opus Magnum Metric of Your Nightmares
    a blog by biggiemac42 2025-02-16T16:53:46+00:00
  2433. My 2024 in Review
    Winny's Blog 2025-02-18T06:00:00+00:00
  2434. The Shape of a Mars Mission
    Idle Words 2025-02-19T23:36:00+00:00
  2435. Apocalypse Without End: D.H. Lawrence on Revelation
    Steelsnowflake 2025-02-20T12:17:13+00:00
  2436. Infinity Nikki: One-way Window
    Simonschreibt. 2025-02-22T22:52:09+00:00
  2437. Dogecoin: The Pump and Dumpers – Part 4
    The Curiosity Cabinet 2025-02-23T14:34:30+00:00
  2438. INFINITE GOSSIP IS NOW ON GHOST
    Infinite Gossip 2025-02-26T23:39:51+00:00
  2439. Ask a Midwesterner: Is Omaha Really America's Steak Capital?
    Midwesterner 2025-02-27T12:01:00+00:00
  2440. Google Summer of Code 2025
    Neovim 2025-02-28T00:00:00+00:00
  2441. Ponder This Challenge - March 2025 - Electric networks in graphs
    IBM Ponder This 2025-03-01T00:00:00+00:00
  2442. Dystopia of Decadence: Huxley’s Brave New World and Ours as Well
    Steelsnowflake 2025-03-01T12:11:39+00:00
  2443. Release the Hounds!
    Demon 2025-03-01T22:40:24+00:00
  2444. Infinity Nikki: Mysterious Shadow Drop
    Simonschreibt. 2025-03-02T19:47:47+00:00
  2445. The Middle Ages
    The Pudding 2025-03-03T06:00:00+00:00
  2446. Why fastDoom is fast
    Fabien Sanglard 2025-03-04T00:00:00+00:00
  2447. Surrendering Optimally
    a blog by biggiemac42 2025-03-04T18:25:04+00:00
  2448. AI legibility, physical archives, and the future of research
    Res Obscura 2025-03-05T18:21:34+00:00
  2449. Let's Talk About The American Dream
    Coding Horror 2025-03-06T01:27:31+00:00
  2450. Conquering the Final Cycle
    a blog by biggiemac42 2025-03-08T05:48:26+00:00
  2451. Vienna
    ntoll.org 2025-03-09T18:30:00+00:00
  2452. Onomatopoeia Odyssey
    The Pudding 2025-03-10T05:00:00+00:00
  2453. Interviewing #1 backyard composter Ahram Park
    The Rot 2025-03-10T17:55:52+00:00
  2454. The Last Barbecue Joint in Cairo
    Midwesterner 2025-03-12T11:03:24+00:00
  2455. > 193: I know now is not the time to take up flying.
    Laura Olin 2025-03-13T15:22:06+00:00
  2456. Spring update now available in the Unstable beta
    Barotrauma 2025-03-14T16:54:01+00:00
  2457. The High Heel Problem
    Simonschreibt. 2025-03-17T19:16:55+00:00
  2458. What we can learn from watching reality stars apologize
    The Pudding 2025-03-19T05:00:00+00:00
  2459. The Road Not Taken is Guaranteed Minimum Income
    Coding Horror 2025-03-20T23:33:13+00:00
  2460. Dollar Country Newsletter, March 2025
    Dollar Country Newsletter & Radio Show 2025-03-21T14:01:51+00:00
  2461. Neovim 0.11
    Neovim 2025-03-22T00:00:00+00:00
  2462. All notable upcoming Japanese RPGs (JRPGs) in 2025
    PS5 – Destructoid 2025-03-23T15:00:25+00:00
  2463. How to use Chaser Rounds in Monster Hunter Wilds
    PS5 – Destructoid 2025-03-24T12:42:22+00:00
  2464. Indiana Jones and the Great Circle PS5 release date announced
    PS5 – Destructoid 2025-03-24T15:46:53+00:00
  2465. Atomfall: the difference between the Standard and Deluxe Edition
    PS5 – Destructoid 2025-03-25T14:25:03+00:00
  2466. Where to find Seaside Cendrelis in Wuthering Waves 2.2
    PS5 – Destructoid 2025-03-27T08:44:10+00:00
  2467. Sims 4: Mirrors
    Simonschreibt. 2025-03-27T22:05:42+00:00
  2468. 3/29: Ding Dong The Bug Is Dead
    Demon 2025-03-30T02:06:47+00:00
  2469. Is Camellya still worth pulling in Wuthering Waves 2.2?
    PS5 – Destructoid 2025-03-31T17:05:34+00:00
  2470. Best Cantarella build in Wuthering Waves – Weapons, echoes, team compositions, and sequences
    PS5 – Destructoid 2025-03-31T20:14:50+00:00
  2471. You Can Compost That?!
    The Rot 2025-03-31T21:52:36+00:00
  2472. Ponder This Challenge - April 2025 - Klumpengeist
    IBM Ponder This 2025-04-01T00:00:00+00:00
  2473. The Generational Legacy of Samples in Music
    The Pudding 2025-04-01T05:00:00+00:00
  2474. Is Cantarella worth pulling in Wuthering Waves?
    PS5 – Destructoid 2025-04-01T15:15:10+00:00
  2475. When Jorge Luis Borges met one of the founders of AI
    Res Obscura 2025-04-02T17:27:24+00:00
  2476. Best support builds for Iansan in Genshin Impact
    PS5 – Destructoid 2025-04-03T17:52:00+00:00
  2477. Coming next week: Calm Before the Storm update
    Barotrauma 2025-04-04T16:07:16+00:00
  2478. > 194: I believe my courage will expand like a sponge cowboy in water
    Laura Olin 2025-04-10T12:58:46+00:00
  2479. Forever trapped inside a picture after kissing an eldritch being: all about Lyle from Look Outside
    Dark RPGs 2025-04-11T08:58:44+00:00
  2480. Emacs: Edit as root using sudo-edit
    Winny's Blog 2025-04-11T16:22:17+00:00
  2481. Unlock all new weapons and characters in SaGa-themed Vampire Survivors update “Emerald Diorama”
    PS5 – Destructoid 2025-04-11T20:11:24+00:00
  2482. How to quickly break the bounds of space and find love in Vampire Survivors
    PS5 – Destructoid 2025-04-12T18:20:23+00:00
  2483. FREE COMPOST, now showing
    The Rot 2025-04-12T20:39:25+00:00
  2484. Sprouts 2025 Morning Talks
    Combinatorial Game Theory 2025-04-13T02:44:00+00:00
  2485. Sprouts 2025 Keynote and Afternoon Session Summaries
    Combinatorial Game Theory 2025-04-13T14:11:00+00:00
  2486. Sprouts2025 Wrap-up
    Combinatorial Game Theory 2025-04-13T14:59:00+00:00
  2487. The Pour-igin of Species
    The Pudding 2025-04-16T05:00:00+00:00
  2488. Onfim's world
    Res Obscura 2025-04-16T13:10:51+00:00
  2489. Trunk Update and 0.33 Tournament Announcement
    Dungeon Crawl Stone Soup 2025-04-18T21:32:48+00:00
  2490. Breaking the Roman Republic: The Tragedy of Tiberius Gracchus
    Steelsnowflake 2025-04-19T12:10:53+00:00
  2491. 10PRINT inspired "Snowcrash" in Emacs
    Winny's Blog 2025-04-19T17:40:25+00:00
  2492. K.O. II EP-133 Champions update cheat sheet
    Spongefile 2025-04-19T20:58:51+00:00
  2493. Oblivion Remastered Fin Gleam Helm location
    PS5 – Destructoid 2025-04-23T21:47:23+00:00
  2494. Building a tower to reach heaven in a world that could be from a cult lost PS2 RPG: Interview with Ghrian Studio, the developer of BURGGEIST
    Dark RPGs 2025-04-24T09:26:10+00:00
  2495. How to get more Magicka in Oblivion Remastered
    PS5 – Destructoid 2025-04-25T14:55:54+00:00
  2496. Update on my Racket exit
    Winny's Blog 2025-04-25T19:47:23+00:00
  2497. On the aura of Ruth Stout & not sifting my compost
    The Rot 2025-04-25T22:13:13+00:00
  2498. Augustus Didn't Kill the Roman Republic (It Was Already Dead)
    Steelsnowflake 2025-04-28T17:50:09+00:00
  2499. 0.33 Tournament Page
    Dungeon Crawl Stone Soup 2025-04-30T01:45:08+00:00
  2500. Machine With Wishbone
    Pleasant Realms 2025-04-30T18:00:47+00:00
  2501. Thoughts on time
    Spongefile 2025-04-30T21:37:00+00:00
  2502. Ponder This Challenge - May 2025 - The prime arithmetic quiz
    IBM Ponder This 2025-05-01T00:00:00+00:00
  2503. Do rabbits eat carrots because of Clark Gable?
    Snack Stack 2025-05-01T11:53:00+00:00
  2504. Darkest Light
    Steelsnowflake 2025-05-01T12:55:36+00:00
  2505. 620 Club – St. Paul, MN
    You Care What We Think 2025-05-01T16:10:00+00:00
  2506. 0.33 “Reforge Yourself”
    Dungeon Crawl Stone Soup 2025-05-02T17:07:35+00:00
  2507. Here We Are In Eden…
    Demon 2025-05-05T03:42:40+00:00
  2508. Jellybean and Julia’s BBQ – Coon Rapids, MN
    You Care What We Think 2025-05-05T16:30:00+00:00
  2509. Where does Grand Theft Auto 6 take place?
    PS5 – Destructoid 2025-05-06T15:01:56+00:00
  2510. COMING UP WITH A COMPLETE LIST OF WAYS TO FEEL GOOD
    Infinite Gossip 2025-05-07T03:17:13+00:00
  2511. deeelite1988
    Pleasant Realms 2025-05-07T16:38:17+00:00
  2512. AI makes the humanities more important, but also a lot weirder
    Res Obscura 2025-05-07T19:24:36+00:00
  2513. Are you more likely to die on your birthday?
    The Pudding 2025-05-08T05:00:00+00:00
  2514. > 195: If I stand very still, I do no further harm.
    Laura Olin 2025-05-08T12:19:20+00:00
  2515. Lulu’s Thai Noodle Shop – Kansas City, MO
    You Care What We Think 2025-05-11T04:20:00+00:00
  2516. K.O. II EP-133 timing map
    Spongefile 2025-05-12T10:30:40+00:00
  2517. Slap’s BBQ – Kansas City, MO
    You Care What We Think 2025-05-14T16:30:00+00:00
  2518. Integers 2025 CGT Talks
    Combinatorial Game Theory 2025-05-15T02:11:00+00:00
  2519. Guy Whipping A Massive Chain
    Pleasant Realms 2025-05-15T15:19:56+00:00
  2520. An update on soil testing and LA after the fires.
    The Rot 2025-05-16T17:03:22+00:00
  2521. Building my childhood dream PC
    Fabien Sanglard 2025-05-18T00:00:00+00:00
  2522. Café Corazon – Kansas City, MO
    You Care What We Think 2025-05-18T16:30:00+00:00
  2523. Building Number Factories in Beltmatic
    a blog by biggiemac42 2025-05-19T05:31:24+00:00
  2524. Why were Belle Époque cities beautiful?
    Res Obscura 2025-05-21T19:37:37+00:00
  2525. St Louis Skills on Wheels 2025
    Pleasant Realms 2025-05-23T15:28:29+00:00
  2526. 0.33 Tournament Results
    Dungeon Crawl Stone Soup 2025-05-25T02:40:47+00:00
  2527. THE DEAL I STRUCK WITH BURGER KING
    Infinite Gossip 2025-05-26T02:50:35+00:00
  2528. Access Control Syntax
    journal.stuffwithstuff.com 2025-05-26T07:00:00+00:00
  2529. Hot Hands Pie & Biscuit – St. Paul, MN
    You Care What We Think 2025-05-27T21:07:00+00:00
  2530. Asian Misrepresentation
    The Pudding 2025-05-28T05:00:00+00:00
  2531. TP-7 guide: going deeper
    Spongefile 2025-05-29T16:04:05+00:00
  2532. 868-BACK trailer: UNIFIED
    Mighty Vision 2025-05-29T22:10:00+00:00
  2533. 868-BACK trailer: UNIFIED
    Mighty Vision 2025-05-29T22:10:00+00:00
  2534. Consider Knitting
    journal.stuffwithstuff.com 2025-05-30T07:00:00+00:00
  2535. 🕸️ 28 Years of Web Development
    Nathan Youngman 2025-05-31T00:00:00+00:00
  2536. An Aesthetic Approach
    ntoll.org 2025-05-31T10:30:00+00:00
  2537. The symbolism behind a grieving family: Analysis of the Axons of Clair Obscur Expedition 33
    Dark RPGs 2025-05-31T14:33:18+00:00
  2538. Ponder This Challenge - June 2025 - Jumping frog game
    IBM Ponder This 2025-06-01T00:00:00+00:00
  2539. Published for the first time: the Princeton INTERCAL Compiler's source code
    esoteric.codes 2025-06-01T11:27:00+00:00
  2540. LLMs are cheap
    Juho Snellman's Weblog 2025-06-02T22:00:00+00:00
  2541. Apps in the late stage gold rush
    Spongefile 2025-06-03T10:45:21+00:00
  2542. The contested cracker from Southeast Asia
    Snack Stack 2025-06-03T11:47:00+00:00
  2543. Sticker print run signup
    Spongefile 2025-06-04T10:03:16+00:00
  2544. Every announcement from PlayStation State of Play – June 2025
    PS5 – Destructoid 2025-06-04T22:02:20+00:00
  2545. The Loneliness Epidemic, in Data
    The Pudding 2025-06-05T05:00:00+00:00
  2546. 0.33.1 Bugfix Release
    Dungeon Crawl Stone Soup 2025-06-06T23:59:01+00:00
  2547. On how to compost grass, a quickie edition
    The Rot 2025-06-09T18:40:26+00:00
  2548. Stop Uploading Your Data to Google
    ignorethecode.net 2025-06-11T20:00:07+00:00
  2549. 30 Minutes with a Stranger
    The Pudding 2025-06-12T05:00:00+00:00
  2550. > 196: Remember this
    Laura Olin 2025-06-12T16:58:10+00:00
  2551. 💭 Career Break: What Will I Do
    Nathan Youngman 2025-06-13T00:00:00+00:00
  2552. 💸 Career Break: How I Got Here
    Nathan Youngman 2025-06-13T00:00:00+00:00
  2553. 56: XTDB: A Bitemporal database in Clojure
    The REPL 2025-06-13T08:23:56+00:00
  2554. PS5’s Wolverine game finally just made an appearance after several years of silence, and it’s not dead after all
    PS5 – Destructoid 2025-06-13T16:32:47+00:00
  2555. Sony says PS5 is now more profitable than any PlayStation console before it, and PS6 is on the way
    PS5 – Destructoid 2025-06-13T16:53:35+00:00
  2556. Wonderful Toolchain project update - June 2025
    Posts on asie's blog 2025-06-15T00:00:00+00:00
  2557. DESERT MOVING, INC.
    Infinite Gossip 2025-06-18T06:26:11+00:00
  2558. Our waste infrastructure lags behind the products we manufacture
    The Rot 2025-06-26T17:52:11+00:00
  2559. Video Game Thoughts Bonus Bag #6
    The Bottom Feeder 2025-06-26T18:01:07+00:00
  2560. Enter the Meadow
    Wild Information 2025-06-29T14:01:27+00:00
  2561. Ponder This Challenge - July 2025 - Swallows on a Wire
    IBM Ponder This 2025-07-01T00:00:00+00:00
  2562. Childhood California Fans
    Pleasant Realms 2025-07-02T13:04:28+00:00
  2563. Is Helldivers 2 on Xbox?
    PS5 – Destructoid 2025-07-06T18:45:00+00:00
  2564. Bears Will Be Boys
    The Pudding 2025-07-07T05:00:00+00:00
  2565. Uncontrolled Remains
    BLDGBLOG 2025-07-07T20:41:30+00:00
  2566. Architectural Dressage
    BLDGBLOG 2025-07-08T16:03:43+00:00
  2567. TRICK SHOT
    Infinite Gossip 2025-07-10T07:33:39+00:00
  2568. Dollar Country Episode 252: Beer Money
    Dollar Country Newsletter & Radio Show 2025-07-10T14:45:19+00:00
  2569. Setting Up an SDL3 Mac App in XCode 16
    journal.stuffwithstuff.com 2025-07-13T07:00:00+00:00
  2570. Dollar Country Episode 253: Lonesome Crazy
    Dollar Country Newsletter & Radio Show 2025-07-13T12:02:48+00:00
  2571. 🤖 Sudo Make Me A Triangle
    Nathan Youngman 2025-07-15T00:00:00+00:00
  2572. Dollar Country Episode 254: Music From The Great Plains
    Dollar Country Newsletter & Radio Show 2025-07-17T14:03:07+00:00
  2573. > 197: I knew so much and sang anyway
    Laura Olin 2025-07-17T14:09:08+00:00
  2574. geo/acc
    BLDGBLOG 2025-07-19T17:33:47+00:00
  2575. A New Economy
    Demon 2025-07-20T16:54:25+00:00
  2576. Seer
    BLDGBLOG 2025-07-20T21:20:52+00:00
  2577. Wallace Stevens and the Poetry We No Longer Write
    Steelsnowflake 2025-07-22T18:51:55+00:00
  2578. NYC's Urban Textscape
    The Pudding 2025-07-24T05:00:00+00:00
  2579. Dollar Country Episode 255: Makin' Steel
    Dollar Country Newsletter & Radio Show 2025-07-24T14:03:00+00:00
  2580. Those Secret Fonts from the ISA-16 PS/2 Models (Again)
    int10h.org - VileR's blog 2025-07-26T15:56:43+00:00
  2581. When Cats and a Cat God help you escape from a SCP-like facility in the dark JRPG Break Wolf [Mechanic]
    Dark RPGs 2025-07-28T09:48:03+00:00
  2582. Coming Soon ... Avernum 4: Greed and Glory!
    The Bottom Feeder 2025-07-30T19:00:26+00:00
  2583. OpenAI's "Study Mode" and the risks of flattery
    Res Obscura 2025-07-31T13:32:16+00:00
  2584. Ponder This Challenge - August 2025 - A grid-cutting game
    IBM Ponder This 2025-08-01T00:00:00+00:00
  2585. Mr. Mustacheo – West St. Paul, MN
    You Care What We Think 2025-08-02T03:36:00+00:00
  2586. Eating the Engram
    Wild Information 2025-08-03T15:01:44+00:00
  2587. This one-and-done PSP masterpiece healed my aversion to tactical RPGs
    PS5 – Destructoid 2025-08-04T17:14:20+00:00
  2588. Mineral Hurricane
    BLDGBLOG 2025-08-04T21:07:15+00:00
  2589. Quadratic Number Fields
    nklein software 2025-08-05T02:46:13+00:00
  2590. Bag of words, have mercy on us
    Experimental History 2025-08-05T20:06:09+00:00
  2591. My new book: YOU MUST UNDERSTAND THIS IF YOU WANT TO LIVE
    Infinite Gossip 2025-08-06T00:50:58+00:00
  2592. 22 Northmen Brewing Company – Alexandria, MN
    You Care What We Think 2025-08-06T16:30:00+00:00
  2593. I Have No Mouth, and I Must Scream: The 30 Year Late Review
    The Bottom Feeder 2025-08-06T18:48:54+00:00
  2594. Designing for Mastery in Roguelikes (w/Roguelike Radio)
    Grid Sage Games 2025-08-07T00:47:51+00:00
  2595. Italy's undercover pizza detectives (AVPN Is a Scam)
    Maybe Pizza? 2025-08-07T20:30:01+00:00
  2596. Still A Pressing Issue
    Discworld MUD Dev Blog 2025-08-11T10:29:39+00:00
  2597. Dicing an Onion, the Mathematically Optimal Way
    The Pudding 2025-08-12T05:00:00+00:00
  2598. Making Everything Groovy
    Discworld MUD Dev Blog 2025-08-12T11:25:51+00:00
  2599. All Souls exam questions and the limits of machine reasoning
    Res Obscura 2025-08-13T20:33:27+00:00
  2600. How To Get Internet Feedback Without Going Insane
    The Bottom Feeder 2025-08-14T18:04:47+00:00
  2601. Youthful Indiscretion
    Discworld MUD Dev Blog 2025-08-19T08:56:59+00:00
  2602. PS5 joins price-hike party in US due to ‘challenging economic environment’
    PS5 – Destructoid 2025-08-20T15:40:50+00:00
  2603. 2025 Minnesota State Fair - Falcon Heights, MN
    You Care What We Think 2025-08-21T18:28:00+00:00
  2604. LET ME TELL YOU ABOUT MY SAAB X
    Infinite Gossip 2025-08-26T10:39:09+00:00
  2605. How to Make A Mushroom Soda (That Tastes Like Peach)
    Midwesterner 2025-08-27T12:03:18+00:00
  2606. > 198: The world is a laden thing
    Laura Olin 2025-08-28T14:51:26+00:00
  2607. 😎 Summer Break
    Nathan Youngman 2025-08-29T00:00:00+00:00
  2608. 🌱 My Vegan Journey
    Nathan Youngman 2025-08-31T00:00:00+00:00
  2609. Ponder This Challenge - September 2025 - Cake flip-cutting
    IBM Ponder This 2025-09-01T00:00:00+00:00
  2610. Use this magic bullet to shoot yourself in the foot
    Experimental History 2025-09-02T16:48:01+00:00
  2611. Stickers printed
    Spongefile 2025-09-03T20:36:38+00:00
  2612. I Review the New Dungeons & Dragons Art, Unwisely
    The Bottom Feeder 2025-09-04T20:19:40+00:00
  2613. untitled
    Jon Rafman 2025-09-04T21:18:43+00:00
  2614. Wonderful Toolchain project update - September 2025
    Posts on asie's blog 2025-09-05T00:00:00+00:00
  2615. untitled
    Jon Rafman 2025-09-06T14:38:10+00:00
  2616. untitled
    Jon Rafman 2025-09-07T01:20:28+00:00
  2617. untitled
    Jon Rafman 2025-09-07T15:00:35+00:00
  2618. The curious history of Chicken in a Biskit
    Snack Stack 2025-09-07T19:10:39+00:00
  2619. untitled
    Jon Rafman 2025-09-08T15:00:26+00:00
  2620. untitled
    Jon Rafman 2025-09-09T05:08:34+00:00
  2621. untitled
    Jon Rafman 2025-09-09T15:05:13+00:00
  2622. untitled
    Jon Rafman 2025-09-09T19:04:30+00:00
  2623. untitled
    Jon Rafman 2025-09-09T19:24:50+00:00
  2624. untitled
    Jon Rafman 2025-09-09T21:50:49+00:00
  2625. untitled
    Jon Rafman 2025-09-09T23:52:37+00:00
  2626. Found The Thread
    Discworld MUD Dev Blog 2025-09-10T17:47:56+00:00
  2627. untitled
    Jon Rafman 2025-09-10T21:16:07+00:00
  2628. THE MACHINE HAS TO BE WRONG
    Infinite Gossip 2025-09-11T06:52:13+00:00
  2629. untitled
    Jon Rafman 2025-09-14T14:53:12+00:00
  2630. Pizza Roundup 005
    Maybe Pizza? 2025-09-14T22:27:17+00:00
  2631. untitled
    STML 2025-09-15T09:05:41+00:00
  2632. The mousy snack for a Dutch baby
    Snack Stack 2025-09-15T19:53:15+00:00
  2633. untitled
    Jon Rafman 2025-09-16T03:28:42+00:00
  2634. untitled
    STML 2025-09-16T06:04:25+00:00
  2635. Return of CTRI Innovations
    Fujichia 2025-09-16T11:44:31+00:00
  2636. Blog Extravaganza 2025: the winners
    Experimental History 2025-09-16T14:14:58+00:00
  2637. 7 things we want to see from the next PlayStation State of Play
    PS5 – Destructoid 2025-09-16T17:53:45+00:00
  2638. untitled
    Jon Rafman 2025-09-17T01:33:09+00:00
  2639. The Avernum 4 Story, Part 2: What Went Wrong and Why
    The Bottom Feeder 2025-09-17T18:18:22+00:00
  2640. untitled
    Jon Rafman 2025-09-18T01:08:43+00:00
  2641. The moments
    Escaping Flatland 2025-09-18T08:51:32+00:00
  2642. A Blanket Solution
    Discworld MUD Dev Blog 2025-09-18T15:01:34+00:00
  2643. Star Forts, Mines, and Other Maastricht Subterranea
    BLDGBLOG 2025-09-18T17:53:53+00:00
  2644. Celestial Detector
    BLDGBLOG 2025-09-19T05:42:09+00:00
  2645. untitled
    Jon Rafman 2025-09-23T07:45:26+00:00
  2646. untitled
    Jon Rafman 2025-09-23T08:01:15+00:00
  2647. A Couple Of QoL Tweaks To Coatings
    Discworld MUD Dev Blog 2025-09-23T13:39:42+00:00
  2648. Touch me touch me
    Muppe 2025-09-23T19:57:28+00:00
  2649. I’m crotchwalking at you in the deadmans night, are you coming with me or are you coming with me, or…
    Muppe 2025-09-23T20:01:28+00:00
  2650. buuble butt
    Muppe 2025-09-23T20:01:47+00:00
  2651. REAR-ending
    Muppe 2025-09-23T20:02:23+00:00
  2652. the feigned sound of a whistle in the town during noon
    Muppe 2025-09-23T20:03:23+00:00
  2653. Sometimes you’re brave
    Muppe 2025-09-23T20:04:30+00:00
  2654. A nerving..
    Muppe 2025-09-23T20:05:20+00:00
  2655. Howl like the Wet-Nap washed you
    Muppe 2025-09-23T20:06:16+00:00
  2656. nothing big is coming
    Muppe 2025-09-23T20:10:02+00:00
  2657. What do you think it all means, Chris?
    Muppe 2025-09-23T20:24:24+00:00
  2658. Follow like piper
    Muppe 2025-09-23T20:26:16+00:00
  2659. Byung-Chul Han, Anomalisa, and the Myth of Sameness
    Steelsnowflake 2025-09-23T22:26:07+00:00
  2660. can I be your puckish pet again?
    Muppe 2025-09-23T23:26:39+00:00
  2661. SNIKT! Marvel’s Wolverine finally makes triumphant return at new PS5 State of Play showcase
    PS5 – Destructoid 2025-09-24T21:49:11+00:00
  2662. > 199: I am building what I cannot break
    Laura Olin 2025-09-25T13:58:42+00:00
  2663. Forty-Four Esolangs: an artist's monograph of programming languages
    esoteric.codes 2025-09-26T13:37:00+00:00
  2664. Bruce Loose RIP
    Fujichia 2025-09-26T21:54:46+00:00
  2665. I made a newspaper
    The Rot 2025-09-26T23:45:45+00:00
  2666. untitled
    Jon Rafman 2025-09-27T02:09:34+00:00
  2667. Maisey Goes To Therapy
    Discworld MUD Dev Blog 2025-09-29T07:44:34+00:00
  2668. Bodhisattva
    Discworld MUD Dev Blog 2025-09-30T11:17:07+00:00
  2669. Thank you for being annoying
    Experimental History 2025-09-30T14:35:46+00:00
  2670. Glenn Ligon, “Condition Report” (2000)
    STML 2025-09-30T18:18:27+00:00
  2671. Ponder This Challenge - October 2025 - Counting Mazes
    IBM Ponder This 2025-09-30T23:00:00+00:00
  2672. How I read
    Escaping Flatland 2025-10-01T12:30:14+00:00
  2673. Obscure Emacs Package: ssh-config-mode
    Winny's Blog 2025-10-01T20:24:47+00:00
  2674. Video Game Thoughts Bonus Bag #7
    The Bottom Feeder 2025-10-01T21:05:56+00:00
  2675. The Age of Books and the Age of Brainrot
    Res Obscura 2025-10-02T13:45:15+00:00
  2676. How to fix Black Ops 7 ‘files cannot be managed in game by users on this platform’ error
    PS5 – Destructoid 2025-10-02T20:18:28+00:00
  2677. Which horse should you choose in Ghost of Yotei? Old Trails quest decision
    PS5 – Destructoid 2025-10-02T20:51:53+00:00
  2678. When is Ghost of Yotei coming to PC?
    PS5 – Destructoid 2025-10-02T21:25:30+00:00
  2679. Napoleon's Fiasco: The Last Days of the Haitian Revolution
    Steelsnowflake 2025-10-03T00:10:50+00:00
  2680. Book Review: Ulysses Audiobook
    Fujichia 2025-10-03T11:31:35+00:00
  2681. untitled
    Jon Rafman 2025-10-03T18:14:13+00:00
  2682. Unity Security Vulnerability Update
    Demon 2025-10-03T23:29:22+00:00
  2683. Birth of Prettier
    Vjeux 2025-10-04T20:33:06+00:00
  2684. Sick Reverie
    Steelsnowflake 2025-10-06T05:00:00+00:00
  2685. The smell of earth
    The Rot 2025-10-06T18:05:16+00:00
  2686. Debian Package Stats using Sqlite
    Winny's Blog 2025-10-06T23:38:17+00:00
  2687. Python 3.14 - Changes to look for
    Winny's Blog 2025-10-07T20:55:58+00:00
  2688. OUT ON THE DUNGEON FLOOR
    Infinite Gossip 2025-10-08T06:02:40+00:00
  2689. Agentic fragments
    Escaping Flatland 2025-10-08T13:25:01+00:00
  2690. The Rats in Look Outside: A spreading disease of fur and teeth
    Dark RPGs 2025-10-08T14:26:42+00:00
  2691. The Chicago three-dick salute
    Food is Stupid 2025-10-10T13:03:14+00:00
  2692. G-G on Facebook - G-G on Twitter
    garfield minus garfield 2025-10-12T19:15:11+00:00
  2693. Some usecases for GNU Units
    Winny's Blog 2025-10-12T19:33:05+00:00
  2694. Bamboozle me, daddy
    Experimental History 2025-10-14T15:48:04+00:00
  2695. Avernum 4: Greed and Glory Demo Out, Plus An Interview
    The Bottom Feeder 2025-10-14T18:50:35+00:00
  2696. List Of Topics Discussed
    Fujichia 2025-10-15T20:27:24+00:00
  2697. Meet Danny and his compost app Peels
    The Rot 2025-10-17T15:51:18+00:00
  2698. Another Coat Of Pain
    Discworld MUD Dev Blog 2025-10-18T15:15:18+00:00
  2699. What it’s like to walk across Massachusetts
    The Pudding 2025-10-20T05:00:00+00:00
  2700. One of my favourite paintings:
    STML 2025-10-21T06:21:56+00:00
  2701. “Terracotta anatomical votive; human eye.” 3rdC BC-1stC BC, Italy.
    STML 2025-10-21T06:38:40+00:00
  2702. Eye idol ca. 3700–3500 BCE On view at The Met Fifth Avenue in Gallery 202 This type of figurine…
    STML 2025-10-21T06:40:36+00:00
  2703. untitled
    STML 2025-10-21T06:45:40+00:00
  2704. Lover’s Eye, returned to Lender.
    STML 2025-10-21T06:46:12+00:00
  2705. The curious, contentious history of pumpkin spice lattes
    Snack Stack 2025-10-21T19:55:31+00:00
  2706. Sheathing And A Peek Ahead
    Discworld MUD Dev Blog 2025-10-22T05:15:07+00:00
  2707. A Case Of Scope Creep
    Discworld MUD Dev Blog 2025-10-22T07:40:34+00:00
  2708. Avernum 4: Greed And Glory Is Out!
    The Bottom Feeder 2025-10-22T13:25:55+00:00
  2709. Recent Spooky Movies
    Fujichia 2025-10-23T11:26:15+00:00
  2710. When is it better to think without words?
    Escaping Flatland 2025-10-23T12:10:48+00:00
  2711. This stunningly gorgeous open-world RPG from Korean devs looks too good to be true, and I’m hoping they prove me wrong
    PS5 – Destructoid 2025-10-23T21:25:15+00:00
  2712. I Can't Believe It's Not Butter! Chicken
    Food is Stupid 2025-10-24T13:02:49+00:00
  2713. text-mode:  [水墨]奔马图 by Gatchaman (2011).
    text-mode 2025-10-24T18:31:02+00:00
  2714. actegratuit: Mantras and Meditations by Meg Hitchcock
    text-mode 2025-10-25T18:31:07+00:00
  2715. My Door Is Aways Unlocked
    Discworld MUD Dev Blog 2025-10-26T16:10:13+00:00
  2716. text-mode: Zdeněk Sýkora’s ventilation tower and paintings....
    text-mode 2025-10-26T18:31:08+00:00
  2717. text-mode: The myth about Bird B (K. Holten & E. Mourier,...
    text-mode 2025-10-27T19:30:39+00:00
  2718. The Decline of Deviance
    Experimental History 2025-10-28T15:21:32+00:00
  2719. text-mode: ‘Grace Triptych’ by Keira Rathbone, 2011.
    text-mode 2025-10-28T19:30:33+00:00
  2720. There's Always A Catch.
    Discworld MUD Dev Blog 2025-10-29T15:10:59+00:00
  2721. text-mode: Jiří Valoch “Homage o Ladislav Novák”
    text-mode 2025-10-29T19:30:32+00:00
  2722. text-mode: Three mainstream computer heroes, rendered in their...
    text-mode 2025-10-30T19:31:02+00:00
  2723. I Can't Believe It's Not Butter! Or Chicken!
    Food is Stupid 2025-10-31T13:02:50+00:00
  2724. text-mode: Klaus Basset, Kubus, 1974. Typewriter graphics only...
    text-mode 2025-10-31T19:30:39+00:00
  2725. Ponder This Challenge - November 2025 - The CAT sequence
    IBM Ponder This 2025-11-01T00:00:00+00:00
  2726. The Epic Last Stand of Louis Delgrès: “Live Free or Die”
    Steelsnowflake 2025-11-01T12:18:43+00:00
  2727. text-mode: Space Harrier, text mode version. For the Japanese...
    text-mode 2025-11-01T19:30:36+00:00
  2728. text-mode: Carl Fernbach-Flarsheim - Boolean Image/Conceptual...
    text-mode 2025-11-02T19:30:53+00:00
  2729. In pursuit of democracy
    The Pudding 2025-11-03T06:00:00+00:00
  2730. We Need to Talk About Black Walnuts (Again)
    Midwesterner 2025-11-03T12:03:01+00:00
  2731. text-mode: Commodore 64 PETSCII acid wolf fax graphics by...
    text-mode 2025-11-03T19:30:56+00:00
  2732. A list of books and essays that I love
    Escaping Flatland 2025-11-04T11:27:24+00:00
  2733. New features of the EP-40 Riddim
    Spongefile 2025-11-04T14:23:33+00:00
  2734. text-mode: Kindergarten Paper Weavings from circa 1900...
    text-mode 2025-11-04T19:30:57+00:00
  2735. "get 1000 Mountains Of Ash"
    Discworld MUD Dev Blog 2025-11-05T05:10:38+00:00
  2736. A Lost IBM PC/AT Model? Analyzing a Newfound Old BIOS
    int10h.org - VileR's blog 2025-11-05T07:07:01+00:00
  2737. Introducing: Springfield-Style Black Walnut Chicken
    Midwesterner 2025-11-05T12:02:52+00:00
  2738. The PS5 handheld’s latest update may have just made it a must-buy for the holiday season
    PS5 – Destructoid 2025-11-05T15:36:53+00:00
  2739. Lioconcha hieroglyphica is a saltwater clam that makes cellular automata-style patterns in some kind…
    text-mode 2025-11-05T19:30:36+00:00
  2740. Four Ways To Make Your Turn-Based Game More Interesting (Or Ruin It)
    The Bottom Feeder 2025-11-05T20:50:09+00:00
  2741. > 200: We were trying to live a personal life
    Laura Olin 2025-11-06T14:32:22+00:00
  2742. Can automation help make the humanities more human?
    Res Obscura 2025-11-06T23:08:09+00:00
  2743. Lighting The Way
    Discworld MUD Dev Blog 2025-11-07T05:42:22+00:00
  2744. The Black Walnut Snack Pack
    Midwesterner 2025-11-07T12:03:36+00:00
  2745. Shrimp cocktail
    Food is Stupid 2025-11-07T14:03:17+00:00
  2746. A Heavier Coat Of Pain
    Discworld MUD Dev Blog 2025-11-08T13:43:40+00:00
  2747. It's not always easy to leave your leaves
    The Rot 2025-11-10T00:27:36+00:00
  2748. THE HANDSOME BROTHERS
    Infinite Gossip 2025-11-10T05:57:26+00:00
  2749. this guy sucks at throwing
    Terrible Banana 2025-11-11T18:38:24+00:00
  2750. You say potato, I say leprosy
    Experimental History 2025-11-12T00:45:53+00:00
  2751. The McSlug
    Food is Stupid 2025-11-14T14:03:38+00:00
  2752. How quake.exe got its TCP/IP stack
    Fabien Sanglard 2025-11-17T00:00:00+00:00
  2753. The Time I Annoyed Lord British and He Gave Me His Debris
    The Bottom Feeder 2025-11-17T22:20:29+00:00
  2754. How well can Gemini 3 make a Henry James simulator?
    Res Obscura 2025-11-19T00:27:38+00:00
  2755. “We strike a balance of what we call a “grounded openness” that avoids the traps of provincialism…
    STML 2025-11-19T10:05:34+00:00
  2756. so a very long time ago, my dad worked with an arson investigator
    STML 2025-11-19T10:06:55+00:00
  2757. When I accept myself just as I am, I change
    Escaping Flatland 2025-11-19T10:46:28+00:00
  2758. Talk To Me
    Fujichia 2025-11-19T18:05:14+00:00
  2759. Evil pizza
    Food is Stupid 2025-11-21T14:03:38+00:00
  2760. Please, Support Books
    ignorethecode.net 2025-11-22T14:21:51+00:00
  2761. Grimdark JRPGs for fans of Fear & Hunger
    Dark RPGs 2025-11-23T14:07:13+00:00
  2762. Avatar: The Last Airbender Draft, Round 2 (WUBRG Drafting)
    Mediocre Magic 2025-11-23T15:35:00+00:00
  2763. Quake Engine Indicators
    Fabien Sanglard 2025-11-24T00:00:00+00:00
  2764. Frepack Draft: Clue and Explorers of Ixalan
    Mediocre Magic 2025-11-24T01:42:00+00:00
  2765. Composting textiles with Everybody.World
    The Rot 2025-11-24T19:33:37+00:00
  2766. Understanding The Player Brain, Pt. 1: Loss Avoidance
    The Bottom Feeder 2025-11-24T21:42:31+00:00
  2767. Zombie cakes, the dead dessert of the 1950s
    Snack Stack 2025-11-24T23:06:45+00:00
  2768. Secrets of the ancient memelords
    Experimental History 2025-11-25T19:17:23+00:00
  2769. Year Of Me
    Mighty Vision 2025-11-25T23:07:00+00:00
  2770. Year Of Me
    Mighty Vision 2025-11-25T23:07:00+00:00
  2771. Generalized Worley Noise
    Ian Henry 2025-11-26T00:00:00+00:00
  2772. How the EP series fader works
    Spongefile 2025-11-26T10:23:43+00:00
  2773. Hogswatch Timing
    Discworld MUD Dev Blog 2025-11-27T20:48:43+00:00
  2774. Wonderful Toolchain project update - November 2025
    Posts on asie's blog 2025-11-30T00:00:00+00:00
  2775. Periodic Spaces
    Ian Henry 2025-11-30T00:00:00+00:00
  2776. Ponder This Challenge - December 2025 - Sums of a prime and an even number
    IBM Ponder This 2025-11-30T22:15:00+00:00
  2777. Electricity for fun (and mechatronics teachers)
    Spongefile 2025-12-02T00:33:00+00:00
  2778. Just and loving seeing
    Escaping Flatland 2025-12-02T12:55:45+00:00
  2779. Why WinQuake exists and how it works
    Fabien Sanglard 2025-12-03T00:00:00+00:00
  2780. Ravnica Clue + Avatar: TLA Beginner's Box
    Mediocre Magic 2025-12-03T23:55:00+00:00
  2781. Why I have been writing a niche history blog for 15 years
    Res Obscura 2025-12-04T18:43:04+00:00
  2782. > 201: A taxi cab floating across three lanes with its lamp lit
    Laura Olin 2025-12-04T19:43:07+00:00
  2783. Elattes
    Food is Stupid 2025-12-05T14:02:44+00:00
  2784. Teenage Engineering connection cheat sheets
    Spongefile 2025-12-05T14:38:47+00:00
  2785. The sunny snack from Azerbaijan
    Snack Stack 2025-12-05T20:00:24+00:00
  2786. A Full Pod of Chaos (WUBRG Drafting)
    Mediocre Magic 2025-12-07T01:02:00+00:00
  2787. Feed the Soil (and the rest will follow)
    Wild Information 2025-12-07T22:35:34+00:00
  2788. The hidden Superbosses of Look Outside (till v2.1)
    Dark RPGs 2025-12-08T20:19:51+00:00
  2789. Common Threads
    The Pudding 2025-12-09T06:00:00+00:00
  2790. The drug that taught me how much I should suffer
    Experimental History 2025-12-09T17:46:17+00:00
  2791. Sean Sherman's Pápa Waháŋpi
    Midwesterner 2025-12-09T22:37:36+00:00
  2792. [Outliers] Bernie Marcus: The Home Depot Story
    Farnam Street 2025-12-11T10:30:00+00:00
  2793. Ask a Midwesterner: Why Can't I Find a Bowl of Pápa Waháŋpi?
    Midwesterner 2025-12-11T12:03:07+00:00
  2794. Reflections on my first year writing full time
    Escaping Flatland 2025-12-11T17:12:02+00:00
  2795. Video Game Thoughts Bonus Bag #8
    The Bottom Feeder 2025-12-11T22:18:47+00:00
  2796. Haiku Activity & Contract Report, November 2025 (ft. Go)
    Haiku Project 2025-12-12T21:20:00+00:00
  2797. Microbes at work
    The Rot 2025-12-16T17:43:34+00:00
  2798. FIRST OF JUNE
    Infinite Gossip 2025-12-17T04:34:44+00:00
  2799. Game console prices reached unfortunate highs in 2025, and November sales hit rockbottom because of it
    PS5 – Destructoid 2025-12-17T17:17:13+00:00
  2800. events this week!!
    Fujichia 2025-12-17T23:00:08+00:00
  2801. Year 12 of the Cogmind
    Grid Sage Games 2025-12-18T02:54:36+00:00
  2802. Be Your Best in 2026: The Most Important Lessons from The Knowledge Project (2025)
    Farnam Street 2025-12-18T10:30:00+00:00
  2803. The closest thing we might ever get to a new Dino Crisis game is coming in a few weeks, but I’m extremely skeptical
    PS5 – Destructoid 2025-12-18T16:03:52+00:00
  2804. WHAT I LEARNED ABOUT PUBLISHING SHORT STORIES ONLINE IN 2025
    Infinite Gossip 2025-12-19T03:34:53+00:00
  2805. Nog Eggs
    Food is Stupid 2025-12-19T14:03:10+00:00
  2806. The Gerrit code review iceberg, episode 3
    Haiku Project 2025-12-19T20:30:00+00:00
  2807. Two Multiplayer Mostly-Avatar Drafts (WUBRG Drafting)
    Mediocre Magic 2025-12-21T04:53:00+00:00
  2808. Pfeffernög
    Midwesterner 2025-12-22T12:00:29+00:00
  2809. "AI" is bad UX
    Apperceptive by Sam 2025-12-22T16:34:01+00:00
  2810. Chaos Collects Clues (WUBRG Drafting)
    Mediocre Magic 2025-12-24T00:01:00+00:00
  2811. The Outlier Playbook: The Patterns Behind Enduring Success
    Farnam Street 2025-12-25T10:30:00+00:00
  2812. Top ten composts this year
    The Rot 2025-12-26T21:51:20+00:00
  2813. Pierre Poilievre on the Role of Government, Freedom, and Affordability
    Farnam Street 2025-12-27T12:13:05+00:00
  2814. Those Curious Naturalists
    Wild Information 2025-12-28T16:39:01+00:00
  2815. worldsofzzt: Source “Toypole” by Agent Orange (2022) Published...
    text-mode 2025-12-29T11:22:48+00:00
  2816. untitled
    text-mode.org 2025-12-29T14:37:26+00:00
  2817. untitled
    text-mode.org 2025-12-29T14:45:46+00:00
  2818. untitled
    text-mode.org 2025-12-29T15:10:13+00:00
  2819. untitled
    text-mode.org 2025-12-29T15:24:12+00:00
  2820. untitled
    text-mode.org 2025-12-29T15:35:29+00:00
  2821. Typewriter works by Montserrat Alberich Escardívol (1912-1973). Her first exhibition was in 1929…
    text-mode 2025-12-29T19:30:37+00:00
  2822. The Top Ways Video Games Affect Your Brain. Number Five May Disturb You!
    The Bottom Feeder 2025-12-29T21:43:22+00:00
  2823. Ponder This Challenge - January 2026 - Number splitting
    IBM Ponder This 2025-12-29T22:15:00+00:00
  2824. Ravnica Clue EDH over SpellTable
    Mediocre Magic 2025-12-30T03:22:00+00:00
  2825. Various works by Haji, 1998-2001. via 16colors
    text-mode 2025-12-30T19:30:29+00:00
  2826. Between Ruin & Repair
    City of Yes 2025-12-31T15:30:39+00:00
  2827. Anamie by Hack n’ Trade and Razor 1991. A PC-demo based on Amiga ASCII and some custom characters.
    text-mode 2025-12-31T19:30:31+00:00
  2828. The Gerrit code review iceberg, episode 4
    Haiku Project 2025-12-31T22:30:00+00:00
  2829. James Clear: How to Build Good Habits & Break Bad Ones
    Farnam Street 2026-01-01T10:30:00+00:00
  2830. > 202: What resonated, 2025
    Laura Olin 2026-01-01T15:36:44+00:00
  2831. Näyttää Betonilta by Duce, 2025. C64 PETSCII, inspired by Odeith.
    text-mode 2026-01-01T19:30:31+00:00
  2832. The Power of the Image. Artists vs fascists
    We Make Money Not Art 2026-01-02T14:48:19+00:00
  2833. fungi.neocities.org is a site by Polyducks, who’s been featured here many times before. It features…
    text-mode 2026-01-02T19:30:34+00:00
  2834. Textual Paint is a textmode version of MS Paint that runs in the terminal. Made by Isaiah Odhner.
    text-mode 2026-01-03T19:30:29+00:00
  2835. Interview with yayimhere
    esoteric.codes 2026-01-05T04:06:00+00:00
  2836. The dating industry is weird.
    The Curiosity Cabinet 2026-01-06T03:26:05+00:00
  2837. The secrets of human-animal hybrids escaping from a SCP-like facility: Interview with RE Atelier, the team behind the great JRPG Break Wolf
    Dark RPGs 2026-01-06T11:20:33+00:00
  2838. How to be less awkward
    Experimental History 2026-01-06T16:45:44+00:00
  2839. Being creative requires taking risks
    Escaping Flatland 2026-01-07T11:59:34+00:00
  2840. Chaos is Clued In (WUBRG Drafting)
    Mediocre Magic 2026-01-07T21:46:00+00:00
  2841. Building a 1997 Quake PC!
    Fabien Sanglard 2026-01-08T00:00:00+00:00
  2842. [Outliers] The Multidisciplinary Approach to Thinking | Peter D. Kaufman
    Farnam Street 2026-01-08T10:18:00+00:00
  2843. Chaos Jumpstart Clue
    Mediocre Magic 2026-01-08T15:37:00+00:00
  2844. Algorithmic hover states with contrast-color()
    daverupert.com 2026-01-08T16:46:00+00:00
  2845. Using your design system colors with contrast-color()
    daverupert.com 2026-01-09T03:21:00+00:00
  2846. untitled
    https://jennifermillsnews.tumblr.com/ 2026-01-09T13:18:28+00:00
  2847. untitled
    text-mode.org 2026-01-09T14:00:19+00:00
  2848. Interpolate contrast-color() to manipulate lightness
    daverupert.com 2026-01-09T15:35:00+00:00
  2849. Only Connect
    City of Yes 2026-01-09T16:16:21+00:00
  2850. The computer is the key to love.
    The Curiosity Cabinet 2026-01-09T20:22:58+00:00
  2851. Murder
    Mark Bernstein 2026-01-10T15:25:05+00:00
  2852. Focus rings with nested contrast-color()?
    daverupert.com 2026-01-11T18:30:00+00:00
  2853. 0.34 Trunk Update and Tournament Announcement
    Dungeon Crawl Stone Soup 2026-01-11T20:04:32+00:00
  2854. Building a 1997 Quake PC: Benchmarking Quake
    Fabien Sanglard 2026-01-12T00:00:00+00:00
  2855. Atlas of Borders. Walls, Migrations and Conflict in 70 Maps
    We Make Money Not Art 2026-01-12T09:52:44+00:00
  2856. Disunion
    Mark Bernstein 2026-01-12T13:00:52+00:00
  2857. Names
    Mark Bernstein 2026-01-12T13:15:38+00:00
  2858. Questions
    Mark Bernstein 2026-01-12T13:29:51+00:00
  2859. Building a 1997 Quake PC: Benchmarking Vquake
    Fabien Sanglard 2026-01-13T00:00:00+00:00
  2860. Haiku Activity & Contract Report, December 2025
    Haiku Project 2026-01-13T01:00:00+00:00
  2861. Building a 1997 Quake PC: Benchmarking GLquake
    Fabien Sanglard 2026-01-14T00:00:00+00:00
  2862. HUD, History, and What’s Ahead
    City of Yes 2026-01-14T14:02:53+00:00
  2863. Morgan Housel: Wealth is What You Have Minus What You Want
    Farnam Street 2026-01-15T10:30:00+00:00
  2864. On the preparations before writing an essay
    Escaping Flatland 2026-01-15T11:03:57+00:00
  2865. What making community compost means now
    The Rot 2026-01-15T15:46:49+00:00
  2866. Is QSpy still cool? Let's play QuakeWorld!
    Fabien Sanglard 2026-01-16T00:00:00+00:00
  2867. untitled
    https://jennifermillsnews.tumblr.com/ 2026-01-16T13:16:27+00:00
  2868. When “Just One More Lane” Runs Out of Road
    City of Yes 2026-01-16T14:25:23+00:00
  2869. 150 questions to fall in love.
    The Curiosity Cabinet 2026-01-16T16:20:28+00:00
  2870. MACGUFFIN WORLD
    Infinite Gossip 2026-01-17T04:36:10+00:00
  2871. Not only Nemesis and Mr X: immortal stalkers and chasing enemies in turn-based JRPGs [Updated Jan 2026]
    Dark RPGs 2026-01-17T09:32:55+00:00
  2872. A Hedgehog in a Fox’s World: Paul Kingsnorth’s "Against the Machine"
    Steelsnowflake 2026-01-17T14:09:17+00:00
  2873. Lorwyn Eclipsed Prerelease
    Mediocre Magic 2026-01-17T21:51:00+00:00
  2874. The best version of my site so far...
    daverupert.com 2026-01-18T14:29:00+00:00
  2875. On Canned Tomatoes (They Can Be Pretty Awesome)
    Maybe Pizza? 2026-01-18T22:54:47+00:00
  2876. Jews and Words
    Mark Bernstein 2026-01-19T14:35:38+00:00
  2877. La Société Automatique. Reminding us that the tech industry is based on myths as much as on science
    We Make Money Not Art 2026-01-19T15:20:50+00:00
  2878. MBBP
    Midwesterner 2026-01-20T12:03:04+00:00
  2879. Text is king
    Experimental History 2026-01-20T18:55:47+00:00
  2880. FOSDEM 2026
    Haiku Project 2026-01-22T07:00:00+00:00
  2881. [Outliers] Ray Kroc: How McDonald’s Took Over America
    Farnam Street 2026-01-22T10:30:00+00:00
  2882. The Age of Assholes
    City of Yes 2026-01-22T14:03:14+00:00
  2883. A Psalm for the Wild-Built
    Mark Bernstein 2026-01-22T19:50:31+00:00
  2884. Lorwyn Eclipsed Clue Draft (WUBRG Drafting)
    Mediocre Magic 2026-01-23T02:30:00+00:00
  2885. untitled
    STML 2026-01-23T10:47:55+00:00
  2886. untitled
    https://jennifermillsnews.tumblr.com/ 2026-01-23T13:10:37+00:00
  2887. Oysters jubilee
    Food is Stupid 2026-01-23T14:03:17+00:00
  2888. Omikron: The Nomad Soul
    The Digital Antiquarian 2026-01-23T16:34:02+00:00
  2889. Video Game Thoughts Bonus Bag #9
    The Bottom Feeder 2026-01-23T19:31:30+00:00
  2890. Ravnica Clue with Assorted Jumpstart Packs
    Mediocre Magic 2026-01-24T02:22:00+00:00
  2891. The Value of Things
    journal.stuffwithstuff.com 2026-01-24T08:00:00+00:00
  2892. Waiting for the power to go out
    daverupert.com 2026-01-24T21:44:00+00:00
  2893. A beauty pageant, judged by a computer.
    The Curiosity Cabinet 2026-01-25T13:31:07+00:00
  2894. Porting 100k lines from TypeScript to Rust using Claude Code in a month
    Vjeux 2026-01-25T17:42:47+00:00
  2895. Lorwyn Eclipsed Draft (WUBRG Drafting)
    Mediocre Magic 2026-01-26T02:27:00+00:00
  2896. I'm swearing off APIs entirely
    daverupert.com 2026-01-26T06:27:00+00:00
  2897. I know your secret
    Experimental History 2026-01-27T16:22:32+00:00
  2898. The Bullet That Missed
    Mark Bernstein 2026-01-27T17:48:24+00:00
  2899. Ponder This Challenge - February 2026 - Blot-avoiding backgammon strategy
    IBM Ponder This 2026-01-27T22:00:00+00:00
  2900. On political power
    Escaping Flatland 2026-01-28T12:03:38+00:00
  2901. 0.34 Tournament Page and Trunk Update
    Dungeon Crawl Stone Soup 2026-01-29T03:23:59+00:00
  2902. Michael Ovitz: The Psychology of Power
    Farnam Street 2026-01-29T10:30:00+00:00
  2903. Repost: Jerry's Apartment
    City of Yes 2026-01-29T14:02:37+00:00
  2904. It's still what computers still can't do
    Apperceptive by Sam 2026-01-29T21:06:22+00:00
  2905. untitled
    https://jennifermillsnews.tumblr.com/ 2026-01-30T13:18:28+00:00
  2906. A wedding in a peculiar venue.
    The Curiosity Cabinet 2026-01-30T13:42:53+00:00
  2907. Honey bunion rings
    Food is Stupid 2026-01-30T14:03:29+00:00
  2908. The Cookie Theory of Collective Action
    Snack Stack 2026-01-30T21:52:40+00:00
  2909. Frepack Draft #(n+12) (WUBRG Drafting)
    Mediocre Magic 2026-02-02T01:19:00+00:00
  2910. From $0 to $100 million in DonutSMP over the weekend
    Vjeux 2026-02-02T03:52:33+00:00
  2911. The Gerrit code review iceberg, episode 5
    Haiku Project 2026-02-03T12:30:00+00:00
  2912. Underrated ways to change the world, vol. II
    Experimental History 2026-02-03T16:28:19+00:00
  2913. Launching The Rural Guaranteed Minimum Income Initiative
    Coding Horror 2026-02-04T07:43:56+00:00
  2914. Write about the future you want
    daverupert.com 2026-02-04T15:45:00+00:00
  2915. Let's compile Quake like it's 1997!
    Fabien Sanglard 2026-02-05T00:00:00+00:00
  2916. > 203: I stand at the lip of a pouting valley—SPEAK TO ME!
    Laura Olin 2026-02-05T13:04:03+00:00
  2917. 0.34 “Doomed Geometries”
    Dungeon Crawl Stone Soup 2026-02-06T02:33:27+00:00
  2918. Things that connect us to ourselves, and things that don't
    Escaping Flatland 2026-02-06T11:54:11+00:00
  2919. untitled
    https://jennifermillsnews.tumblr.com/ 2026-02-06T13:12:29+00:00
  2920. A Visit to the Bentham Project at University College London (UCL)
    Practical Ethics 2026-02-06T14:46:08+00:00
  2921. Ultima IX
    The Digital Antiquarian 2026-02-06T17:09:05+00:00
  2922. You can just dig a hole.
    The Rot 2026-02-07T22:53:25+00:00
  2923. Superb Snack History: The secret life of seven-layer dip
    Snack Stack 2026-02-08T20:51:43+00:00
  2924. Magic Words
    daverupert.com 2026-02-09T16:03:00+00:00
  2925. Chaos needs to read the whole card (WUBRG Drafting)
    Mediocre Magic 2026-02-10T02:31:00+00:00
  2926. CHRISTOPHER'S STRONG LEGS
    Infinite Gossip 2026-02-10T06:05:12+00:00
  2927. Nicolai Tangen: The $2 Trillion Mind
    Farnam Street 2026-02-12T10:30:00+00:00
  2928. Gemini's Hypothetical Present
    Jeff Kaufman 2026-02-12T13:00:00+00:00
  2929. Tokyo: The Megacity at Human Scale
    City of Yes 2026-02-12T14:02:48+00:00
  2930. Zone2Source, a testing ground for art and ecology
    We Make Money Not Art 2026-02-12T14:22:17+00:00
  2931. What Exact Products Do Games Sell, Two Case Studies
    The Bottom Feeder 2026-02-12T19:00:18+00:00
  2932. Haiku Activity & Contract Report, January 2026
    Haiku Project 2026-02-13T03:00:00+00:00
  2933. untitled
    https://jennifermillsnews.tumblr.com/ 2026-02-13T13:10:28+00:00
  2934. AI: New Frontiers
    Mark Bernstein 2026-02-13T16:39:17+00:00
  2935. How Michael Abrash doubled Quake framerate
    Fabien Sanglard 2026-02-14T00:00:00+00:00
  2936. The New Roman Empire: A History of Byzantium
    Mark Bernstein 2026-02-14T02:13:48+00:00
  2937. Advertising for Love
    The Curiosity Cabinet 2026-02-14T13:02:55+00:00
  2938. It’s In The Blood
    Demon 2026-02-14T23:41:35+00:00
  2939. Text Posts from the Kids Group: 2025
    Jeff Kaufman 2026-02-15T13:00:00+00:00
  2940. We need to continue to sing this song
    gilest.org 2026-02-15T19:14:33+00:00
  2941. 1998 Ebook!
    The Digital Antiquarian 2026-02-16T13:32:30+00:00
  2942. Mental Health Chatbots: on Truth and Bullshit
    Practical Ethics 2026-02-16T15:51:58+00:00
  2943. I swear the UFO is coming any minute
    Experimental History 2026-02-17T16:15:11+00:00
  2944. Sizing Chaos
    The Pudding 2026-02-18T06:00:00+00:00
  2945. The need to make art
    Escaping Flatland 2026-02-18T10:42:17+00:00
  2946. Rethinking the Ethics and Politics of the Global Campaign Against Female Genital Cutting
    Practical Ethics 2026-02-18T13:36:54+00:00
  2947. What is happening to writing?
    Res Obscura 2026-02-18T14:52:04+00:00
  2948. [Outliers] Phil Knight: The Obsession That Built Nike
    Farnam Street 2026-02-19T10:30:00+00:00
  2949. You May Already Be Canadian
    Jeff Kaufman 2026-02-19T13:00:00+00:00
  2950. Everything’s in the Shitter
    City of Yes 2026-02-19T15:02:47+00:00
  2951. New Book: Protecting Minds – The Right Against Mental Interference
    Practical Ethics 2026-02-20T12:55:50+00:00
  2952. untitled
    https://jennifermillsnews.tumblr.com/ 2026-02-20T13:18:28+00:00
  2953. House-smoked tuna
    Food is Stupid 2026-02-20T14:03:26+00:00
  2954. Gabriel Knight 3: Blood of the Sacred, Blood of the Damned
    The Digital Antiquarian 2026-02-20T17:24:46+00:00
  2955. Chaos Commander Draft
    Mediocre Magic 2026-02-20T20:56:00+00:00
  2956. Google Summer of Code 2026
    Neovim 2026-02-21T00:00:00+00:00
  2957. Haiku to mentor interns in Google Summer of Code 2026
    Haiku Project 2026-02-21T11:47:20+00:00
  2958. AI: Polite?
    Mark Bernstein 2026-02-22T01:56:21+00:00
  2959. Storing Food
    Jeff Kaufman 2026-02-22T13:00:00+00:00
  2960. Looking for a man who won't "ogle."
    The Curiosity Cabinet 2026-02-22T14:15:40+00:00
  2961. Priority of idle hands
    daverupert.com 2026-02-23T03:13:00+00:00
  2962. Smaller and dumber
    daverupert.com 2026-02-23T05:33:00+00:00
  2963. Dollar Country 259: Country, Bluegrass, and Gospel from North Carolina
    Dollar Country Newsletter & Radio Show 2026-02-23T20:08:35+00:00
  2964. The Secret History of Knocking on Wood
    Res Obscura 2026-02-24T14:12:37+00:00
  2965. Reflecting on Self (human and AI)
    ntoll.org 2026-02-24T18:00:00+00:00
  2966. 0.34 Tournament Results
    Dungeon Crawl Stone Soup 2026-02-25T01:07:54+00:00
  2967. Happy Map
    The Pudding 2026-02-25T06:00:00+00:00
  2968. Be prepared for a cardtastic event…. a competition…. where even games may come true … !…
    Muppe 2026-02-25T13:39:51+00:00
  2969. Inside the Mind of Robinhood Co-Founder Vlad Tenev
    Farnam Street 2026-02-26T10:30:00+00:00
  2970. Getting a better sense for when you’re thinking well and when you’re faking it
    Escaping Flatland 2026-02-26T11:39:21+00:00
  2971. Why “Plants Have Feelings Too” Is a Terrible Argument Against Veganism
    Steelsnowflake 2026-02-26T12:40:13+00:00
  2972. Slaloming Towards Olympus
    City of Yes 2026-02-26T14:59:23+00:00
  2973. Here's to the Polypropylene Makers
    Jeff Kaufman 2026-02-27T13:00:00+00:00
  2974. untitled
    https://jennifermillsnews.tumblr.com/ 2026-02-27T13:20:29+00:00
  2975. Beefed corn
    Food is Stupid 2026-02-27T14:01:03+00:00
  2976. ‘It’s Physical, Not Intellectual’: The Ethics of Correcting Assumptions About Disability
    Practical Ethics 2026-02-27T14:31:50+00:00
  2977. We The Bacteria. Notes Toward Biotic Architecture
    We Make Money Not Art 2026-02-27T14:38:48+00:00
  2978. Make things OpenSAFELY, it makes things better
    gilest.org 2026-02-27T15:42:55+00:00
  2979. Be prepared for a cardtastic event…. a competition…. where even games may come true … !…
    Muppe 2026-02-28T02:06:41+00:00
  2980. WE ARE GOING LIVE WITH CARDWRIGHTS CARDS WILL BE BORN HOSTED BY:
    Muppe 2026-02-28T02:06:53+00:00
  2981. Ponder This Challenge - March 2026 - Path game on a hole-riddled chessboard
    IBM Ponder This 2026-02-28T22:00:00+00:00
  2982. Introducing and Deprecating WoFBench
    Jeff Kaufman 2026-03-01T13:00:00+00:00
  2983. Balloons, bras, and body slams.
    The Curiosity Cabinet 2026-03-01T14:06:42+00:00
  2984. Is Prostitution Just a Job?
    Practical Ethics 2026-03-02T11:35:29+00:00
  2985. Can Pornography be Feminist in a Mass Market Economy?
    Practical Ethics 2026-03-02T12:01:43+00:00
  2986. AI: afternoon, with Claude
    Mark Bernstein 2026-03-02T17:43:17+00:00
  2987. ⛵️ Painting with Rebelle 8 Pro
    Nathan Youngman 2026-03-03T00:00:00+00:00
  2988. Public Listening: Jamie Lee's
    Fujichia 2026-03-03T15:16:46+00:00
  2989. The one science reform we can all agree on, but we're too cowardly to do
    Experimental History 2026-03-03T17:47:57+00:00
  2990. With Us or Against Us, Again
    The Present Age 2026-03-03T23:21:35+00:00
  2991. 💔 Animating with Moho 14.4
    Nathan Youngman 2026-03-04T00:00:00+00:00
  2992. Dollar Country: The Missing Episodes (256, 257, 258)
    Dollar Country Newsletter & Radio Show 2026-03-04T21:14:34+00:00
  2993. 🎹 Learning to Play
    Nathan Youngman 2026-03-05T00:00:00+00:00
  2994. [Outliers] J.W. Marriott: Building an Empire Without a Master Plan
    Farnam Street 2026-03-05T10:30:00+00:00
  2995. > 204: At least he didn't get Earl
    Laura Olin 2026-03-05T14:06:14+00:00
  2996. The Freedom of the City
    City of Yes 2026-03-05T16:04:14+00:00
  2997. A Detailed Review of Like 8% of Mewgenics
    The Bottom Feeder 2026-03-05T21:08:36+00:00
  2998. Haiku Activity & Contract Report, February 2026
    Haiku Project 2026-03-06T01:30:00+00:00
  2999. untitled
    https://jennifermillsnews.tumblr.com/ 2026-03-06T12:11:23+00:00
  3000. Chaos drafts with Ooze (WUBRG Drafting)
    Mediocre Magic 2026-03-06T13:27:00+00:00
  3001. A rudimentary paste
    Food is Stupid 2026-03-06T14:03:52+00:00
  3002. The Mystery of Rennes-le-Château, Part 1: The Priest’s Treasure
    The Digital Antiquarian 2026-03-06T16:50:42+00:00
  3003. hi hi! just wanted to pop in to say your guide to regency names is a godsend as an amateur regency historian and hopeful romance writer!! the tier system is perfect, and it’s made me feel better about all the characters I slap the name Mary onto. did you ever get around to doing some work on nicknames and/or accurate surnames? I’d love to hear of any primary sources you have for those two topics!
    Ye Olde News 2026-03-06T19:51:12+00:00
  3004. Noem Reassigned to Made-up Position, WAR-slash-Epstein Files or Real Terrorism Concern, & Panic at the Pump
    Kareem Abdul-Jabbar 2026-03-07T11:00:26+00:00
  3005. 1500 Regency Era Last Names
    Ye Olde News 2026-03-07T16:30:21+00:00
  3006. Chore Standards
    Jeff Kaufman 2026-03-08T13:00:00+00:00
  3007. France is Bacon, Organic Idiocy and the Chinese Room
    ntoll.org 2026-03-08T21:00:00+00:00
  3008. On the problem of landscape tarp
    The Rot 2026-03-09T01:01:28+00:00
  3009. untitled
    text-mode.org 2026-03-09T14:55:16+00:00
  3010. Dollar Country 260: Waltzes & 2-Steps (All Cajun no. 3)
    Dollar Country Newsletter & Radio Show 2026-03-09T16:02:44+00:00
  3011. Billionaires Influence Elections, Boys With Pocketfuls of Cash, & China's Nuke 'em All Test?
    Kareem Abdul-Jabbar 2026-03-10T10:03:23+00:00
  3012. Conflicted on Ramsey
    Jeff Kaufman 2026-03-10T13:00:00+00:00
  3013. Schrödinger's War
    The Present Age 2026-03-10T15:35:10+00:00
  3014. Some relationships deepen when you tell the truth and some end
    Escaping Flatland 2026-03-11T08:27:40+00:00
  3015. How Many Parking Permits?
    Jeff Kaufman 2026-03-11T13:00:00+00:00
  3016. Design Beyond the Human. Transdisciplinary Conversations about the Planet
    We Make Money Not Art 2026-03-11T14:04:00+00:00
  3017. Why I (Mostly) Stopped Posting To Youtube
    Dollar Country Newsletter & Radio Show 2026-03-11T15:40:24+00:00
  3018. Queen's Wish: A Portmortem Of Mixed Success
    The Bottom Feeder 2026-03-11T20:32:34+00:00
  3019. untitled
    STML 2026-03-12T09:05:19+00:00
  3020. Brookfield CEO Connor Teskey: AI Infrastructure, Data Centers, and the Future of Investing
    Farnam Street 2026-03-12T09:30:00+00:00
  3021. urgent mutual aid request for immigrant family
    Muppe 2026-03-12T18:04:25+00:00
  3022. untitled
    https://jennifermillsnews.tumblr.com/ 2026-03-13T12:12:49+00:00
  3023. Paved with Gold: The Hidden Costs of Free Transportation
    City of Yes 2026-03-13T13:01:08+00:00
  3024. The Patriotic Press
    The Present Age 2026-03-13T17:46:45+00:00
  3025. Double Standard at the Top, When One Tremor Ripples Across the Globe, & The Quiet Crisis in America’s Living Rooms
    Kareem Abdul-Jabbar 2026-03-14T10:02:44+00:00
  3026. Photoshops Without Explication
    Fujichia 2026-03-14T21:19:57+00:00
  3027. Foundations Draft #2 (WUBRG Drafting)
    Mediocre Magic 2026-03-15T03:26:00+00:00
  3028. 0.34.1 Bugfix Release
    Dungeon Crawl Stone Soup 2026-03-15T04:31:16+00:00
  3029. One hundred curl graphs
    daniel.haxx.se 2026-03-15T10:42:45+00:00
  3030. They'll Go First
    The Present Age 2026-03-16T22:08:08+00:00
  3031. Wreckage of Iran Air Flight 655, 1988.
    STML 2026-03-17T08:55:39+00:00
  3032. Robert Breer, Rug (1969)
    STML 2026-03-17T09:10:55+00:00
  3033. Zero Evidence Against Powell, When Asylum Isn't Asylum, & The Mayor Who Won't Bend
    Kareem Abdul-Jabbar 2026-03-17T10:02:55+00:00
  3034. Illustration of a 1982 Perfect Writer. “The manual accompanying Perfect Writer came with a fanciful…
    STML 2026-03-17T10:23:20+00:00
  3035. Help I'm being persecuted
    Experimental History 2026-03-17T13:33:13+00:00
  3036. COMPOST AFTER READING is officially OUT!
    The Rot 2026-03-17T18:09:44+00:00
  3037. untitled
    STML 2026-03-17T18:55:12+00:00
  3038. The Landscape Architecture of Auroras on Demand
    BLDGBLOG 2026-03-18T18:23:31+00:00
  3039. "What if We Didn't Suck?"
    The Present Age 2026-03-18T19:16:44+00:00
  3040. A Journey Through Infertility
    The Pudding 2026-03-19T05:00:00+00:00
  3041. [Outliers] Harrison McCain: How to Create Demand for Something Nobody Wants
    Farnam Street 2026-03-19T09:30:00+00:00
  3042. Disorder in the Liberal City
    City of Yes 2026-03-19T13:36:46+00:00
  3043. International CGT in Japan, Day One Talks
    Combinatorial Game Theory 2026-03-19T20:36:00+00:00
  3044. Know where your codes are
    gilest.org 2026-03-19T21:48:48+00:00
  3045. untitled
    https://jennifermillsnews.tumblr.com/ 2026-03-20T12:26:29+00:00
  3046. People are not friction
    daverupert.com 2026-03-20T15:54:00+00:00
  3047. The Mystery of Rennes-le-Château, Part 2: Secret Codes and Hidden Messages
    The Digital Antiquarian 2026-03-20T18:09:52+00:00
  3048. International CGT in Japan, Day Two
    Combinatorial Game Theory 2026-03-20T22:43:00+00:00
  3049. Putin’s Bubble Gets Smaller, Bondi Subpoenaed, & Cool It on the Judge Attacks, Says Chief Justice
    Kareem Abdul-Jabbar 2026-03-21T10:02:50+00:00
  3050. bye bye RTMP
    daniel.haxx.se 2026-03-21T14:06:12+00:00
  3051. The most deranged maniacs invading your world as Red Phantoms in Cradle of Nightmare
    Dark RPGs 2026-03-21T19:17:50+00:00
  3052. Wonderful Toolchain project update - March 2026
    Posts on asie's blog 2026-03-22T00:00:00+00:00
  3053. NTLM and SMB go opt-in
    daniel.haxx.se 2026-03-22T11:41:09+00:00
  3054. International CGT in Japan, Day Three
    Combinatorial Game Theory 2026-03-22T14:49:00+00:00
  3055. Contextual Collapse
    BLDGBLOG 2026-03-22T16:59:13+00:00
  3056. Witness at the End of Time
    Wild Information 2026-03-22T17:45:30+00:00
  3057. Nerd Deep Housecleaning Update, Part 1
    The Bottom Feeder 2026-03-22T19:54:02+00:00
  3058. International CGT in Japan, Day Four
    Combinatorial Game Theory 2026-03-23T08:59:00+00:00
  3059. Contra Dances Should Avoid Saturdays
    Jeff Kaufman 2026-03-23T13:00:00+00:00
  3060. Differently free
    Escaping Flatland 2026-03-23T17:04:07+00:00
  3061. Sloppelgängers
    The Present Age 2026-03-23T19:21:55+00:00
  3062. Dollar Country 261: On A Highway Heading South
    Dollar Country Newsletter & Radio Show 2026-03-24T03:18:41+00:00
  3063. When a Coin Becomes a Message, A War That Could Reshape the Global Economy, & Iran’s Violent Message to Its Citizens
    Kareem Abdul-Jabbar 2026-03-24T10:02:47+00:00
  3064. A Spanish-Speaking Robot in my Pocket
    Jeff Kaufman 2026-03-24T13:00:00+00:00
  3065. A New DCSS Server for South America
    Dungeon Crawl Stone Soup 2026-03-25T00:30:50+00:00
  3066. One hundred weirdo emails
    daniel.haxx.se 2026-03-25T08:05:41+00:00
  3067. AI: Physics
    Mark Bernstein 2026-03-25T12:46:25+00:00
  3068. Label By Usable Volume
    Jeff Kaufman 2026-03-25T13:00:00+00:00
  3069. collapse: data.models.worlds. What role does technology play in the intensifying state of crisis shaping our world?
    We Make Money Not Art 2026-03-25T14:00:53+00:00
  3070. About your last post, where you wished you could code more to make an accurate regency name generator — just wondering if you’ve ever heard of perchance.org? It’s designed for making random generators with zero coding necessary, unless you want the generator to look pretty.
    Ye Olde News 2026-03-25T17:19:01+00:00
  3071. A selection of strange and cryptic personal ads from The New York Herald, 1850s-1870s. 18/?
    Ye Olde News 2026-03-25T18:00:39+00:00
  3072. New Martian Writing
    Idle Words 2026-03-26T07:25:00+00:00
  3073. Joe Liemandt: Alpha School and the Future of Education
    Farnam Street 2026-03-26T09:30:00+00:00
  3074. Don’t trust, verify
    daniel.haxx.se 2026-03-26T10:09:07+00:00
  3075. When “Single-Family” Isn’t Family-Friendly
    City of Yes 2026-03-26T13:03:26+00:00
  3076. A selection of strange and cryptic personal ads from The New York Herald, 1860s to 1870s. 17/?
    Ye Olde News 2026-03-26T18:30:17+00:00
  3077. The IOC's New Policy Isn't Really a Trans Story
    The Present Age 2026-03-26T21:55:21+00:00
  3078. untitled
    https://jennifermillsnews.tumblr.com/ 2026-03-27T12:32:52+00:00
  3079. untitled
    https://jennifermillsnews.tumblr.com/ 2026-03-27T12:36:53+00:00
  3080. Panda cotta
    Food is Stupid 2026-03-27T13:22:57+00:00
  3081. AI and the human voice
    gilest.org 2026-03-27T16:53:54+00:00
  3082. A selection of strange and cryptic personal ads from The New York Herald, 1860s to 1890s. 16/?
    Ye Olde News 2026-03-27T18:30:27+00:00
  3083. How Social Media Became the New Tobacco, The Promise We Broke, & When Public Health Goes Quiet
    Kareem Abdul-Jabbar 2026-03-28T10:01:48+00:00
  3084. Artemis II Is Not Safe to Fly
    Idle Words 2026-03-28T12:29:00+00:00
  3085. A selection of strange and cryptic personal ads from The New York Herald, 1860s to 1890s. 15/?
    Ye Olde News 2026-03-28T18:30:55+00:00
  3086. NYC Draft: Spiders, Turtles, Turtles
    Mediocre Magic 2026-03-28T19:28:00+00:00
  3087. A selection of strange and cryptic personal ads from The New York Herald, 1860s to 1890s. 14/?
    Ye Olde News 2026-03-29T18:30:48+00:00
  3088. A Guide to Common Regency-Era Nicknames
    Ye Olde News 2026-03-30T19:07:55+00:00
  3089. They Know What "Wrong Place, Wrong Time" Means
    The Present Age 2026-03-30T20:49:49+00:00
  3090. The Houthis Didn’t Suddenly Materialize, Where Accountability Goes to Die, Clowns Become Candidates, & History Has Receipts...Legal Spin Doesn’t.
    Kareem Abdul-Jabbar 2026-03-31T10:02:41+00:00
  3091. Photos from my time in Iran, 2017
    Res Obscura 2026-03-31T12:50:11+00:00
  3092. Minotaur Eyes
    Steelsnowflake 2026-03-31T13:15:06+00:00
  3093. Infinite midwit
    Experimental History 2026-03-31T16:05:29+00:00
  3094. Please my sneeze.
    Muppe 2026-03-31T17:59:27+00:00
  3095. Ponder This Challenge - April 2026 - The Unlabeled Clock
    IBM Ponder This 2026-03-31T22:00:00+00:00
  3096. You Don't Have To Be A Fool To Be A Fool.
    Discworld MUD Dev Blog 2026-04-01T05:48:08+00:00
  3097. The Mystery of Rennes-le-Château, Part 3: A Secret History
    The Digital Antiquarian 2026-04-01T07:05:28+00:00
  3098. Some reflections on Elena Conis’ lecture “Contextualising the Modern Era of Vaccination”
    Practical Ethics 2026-04-01T09:18:57+00:00
  3099. Days are enormous
    Escaping Flatland 2026-04-01T11:14:48+00:00
  3100. @rebellum who asked about this post - Question: what regions does this cover? You mention “the…
    Ye Olde News 2026-04-01T20:10:11+00:00
  3101. I just really hate the word “fandom”. It’s just a portmanteau of “fan” and “random”. It sounds like some desperate attempt to be quirky and different. Plus, the word “fanbase” already exists.
    Ye Olde News 2026-04-01T20:50:23+00:00
  3102. Epic Hero #2, Dungeon of Derojhen: Final Judgement
    Renga in Blue 2026-04-02T02:06:55+00:00
  3103. More, and More Extensive, Supply Chain Attacks
    Jeff Kaufman 2026-04-02T13:00:00+00:00
  3104. > 205: Something hopeful to show the world you hoped?
    Laura Olin 2026-04-02T13:05:55+00:00
  3105. Picture Perfect. Challenging dominant Western beauty standards
    We Make Money Not Art 2026-04-02T13:59:19+00:00
  3106. Remote Isn’t Working
    City of Yes 2026-04-02T15:43:55+00:00
  3107. Useful
    The Present Age 2026-04-02T20:46:31+00:00
  3108. Skull Cave: The Mystery of the Mazes
    Renga in Blue 2026-04-02T22:31:32+00:00
  3109. untitled
    https://jennifermillsnews.tumblr.com/ 2026-04-03T12:16:38+00:00
  3110. Reconsider Challenging Sessions at Weekends
    Jeff Kaufman 2026-04-03T13:00:00+00:00
  3111. Vegan ortolan
    Food is Stupid 2026-04-03T13:04:03+00:00
  3112. A sleep aid
    Interconnected 2026-04-03T17:14:00+00:00
  3113. Bondi Fired, Courage After Retirement, & A Library So Fancy "It" Forgot the Books
    Kareem Abdul-Jabbar 2026-04-04T10:01:34+00:00
  3114. Chicken-Free Egg Whites
    Jeff Kaufman 2026-04-04T13:00:00+00:00
  3115. Before I go: People like it when other people make things
    daverupert.com 2026-04-04T17:00:00+00:00
  3116. Ozempic dreams
    daverupert.com 2026-04-04T19:18:00+00:00
  3117. Songsoo Kim’s Rapini Doenjang Guk (Flowering Spring Greens Soup)
    Vittles 2026-04-05T08:11:51+00:00
  3118. Spring Soups: A Vittles Cooking Supplement
    Vittles 2026-04-05T08:21:52+00:00
  3119. Unsweetened Whipped Cream
    Jeff Kaufman 2026-04-05T13:00:00+00:00
  3120. Listening for love or lust.
    The Curiosity Cabinet 2026-04-06T01:50:16+00:00
  3121. The Phantom Ship / Yuureisen (1982)
    Renga in Blue 2026-04-06T02:49:41+00:00
  3122. Nomic Coding Game
    nklein software 2026-04-06T04:09:29+00:00
  3123. THE END OF THE PARTY
    Infinite Gossip 2026-04-06T07:52:35+00:00
  3124. Destruction of Infrastructure for the Impact on Civilians is Manifestly Illegal
    Jeff Kaufman 2026-04-06T13:00:00+00:00
  3125. Community Iftar
    Practical Ethics 2026-04-06T17:18:34+00:00
  3126. MISSING PERSON PLEASE SHARE
    Muppe 2026-04-06T23:31:13+00:00
  3127. Hospitality has a wage theft problem
    Vittles 2026-04-07T07:39:09+00:00
  3128. Doctor Breaks Silence on Trump’s Health, A Cuba Policy Built on Painm & A Championship Won the UCLA Way
    Kareem Abdul-Jabbar 2026-04-07T10:01:35+00:00
  3129. Contra Dance Piano Teaching Videos
    Jeff Kaufman 2026-04-07T13:00:00+00:00
  3130. Inverted themes with light-dark()
    daverupert.com 2026-04-07T15:31:00+00:00
  3131. Curiosity Rover’s damaged wheels after 13 years, or 7.25 Martian years of service on the Red Planet….
    STML 2026-04-08T19:08:43+00:00
  3132. Mario Harik: Playing to Win
    Farnam Street 2026-04-09T09:30:00+00:00
  3133. Arrested Development
    City of Yes 2026-04-09T14:00:53+00:00
  3134. Take Him Literally
    The Present Age 2026-04-09T15:43:02+00:00
  3135. Message From Space No Talking
    Fujichia 2026-04-09T22:15:54+00:00
  3136. Chaos hears the Call of the Ring (WUBRG Drafting)
    Mediocre Magic 2026-04-10T01:25:00+00:00
  3137. untitled
    https://jennifermillsnews.tumblr.com/ 2026-04-10T12:14:29+00:00
  3138. At Dalston’s Ridley Road Indoor Market, a Community Fights for Its Survival
    Vittles 2026-04-10T13:03:25+00:00
  3139. Baked alphabet
    Food is Stupid 2026-04-10T13:04:14+00:00
  3140. Seemingly in cahoots
    gilest.org 2026-04-10T13:13:03+00:00
  3141. mist is now open source and looking for interop
    Interconnected 2026-04-10T16:35:00+00:00
  3142. When Both Sides Declare Victory, Who Drops Nearly a Billion Before a Ceasefire, & Typhus Is Back in L.A.
    Kareem Abdul-Jabbar 2026-04-11T10:01:41+00:00
  3143. Iterating the potatoes
    gilest.org 2026-04-11T14:10:54+00:00
  3144. The Phantom Ship / Yuureisen: Mounds of Verbs
    Renga in Blue 2026-04-11T20:20:03+00:00
  3145. Sprouts 2026 Summaries
    Combinatorial Game Theory 2026-04-12T17:34:00+00:00
  3146. Sprouts 2026 Afterthoughts
    Combinatorial Game Theory 2026-04-12T18:18:00+00:00
  3147. Good news from Hungary
    Crooked Timber 2026-04-13T03:45:06+00:00
  3148. Combining Rate and Instructions to Create Beautiful Madness
    a blog by biggiemac42 2026-04-13T06:39:10+00:00
  3149. How Hurricane Melissa Affected Food and Farming in Jamaica
    Vittles 2026-04-13T07:45:38+00:00
  3150. Happy Birthday, Dorothy Lynch
    Midwesterner 2026-04-13T11:02:41+00:00
  3151. When moving fast, talking is the first thing to break
    daverupert.com 2026-04-13T15:10:00+00:00
  3152. Haiku Activity & Contract Report, March 2026 (ft. ARM64)
    Haiku Project 2026-04-14T02:00:00+00:00
  3153. How to walk through walls
    Escaping Flatland 2026-04-14T07:22:57+00:00
  3154. Pluto’s Hillary Mountains
    STML 2026-04-14T08:52:59+00:00
  3155. How many babies do we want? How many will we have?
    Crooked Timber 2026-04-14T09:17:32+00:00
  3156. A Two‑Week Sprint Into a Forty‑Year Problem, When Political Theater Meets a 2,000‑Year‑Old Institution, & The Real Reason Stress Keeps Winning
    Kareem Abdul-Jabbar 2026-04-14T10:02:14+00:00
  3157. History Nerd Bucket List: The Jenny Geddes Stool
    Crooked Timber 2026-04-14T11:06:13+00:00
  3158. The "Foremost War Skeptic"
    The Present Age 2026-04-14T13:44:44+00:00
  3159. Soil Turn—A Field Guide to Artistic Earthly Engagements
    We Make Money Not Art 2026-04-14T14:21:52+00:00
  3160. Nothing ever dies. It merely becomes embarrassing.
    Experimental History 2026-04-14T16:16:42+00:00
  3161. I Will Never Respect A Website
    Ed Zitron's Where's Your Ed At 2026-04-14T16:22:59+00:00
  3162. How to use your compost now that it's officially spring
    The Rot 2026-04-14T16:54:20+00:00
  3163. Ideas for Mickey
    Fujichia 2026-04-14T17:46:32+00:00
  3164. I’ve just spent about two hours reading through ALL your Rachel & Co. posts. Thank you for sharing all these wonderful letters!
    Ye Olde News 2026-04-14T19:45:30+00:00
  3165. The Phantom Ship / Yuureisen: Cursed Defiler
    Renga in Blue 2026-04-15T03:38:06+00:00
  3166. Music break: Baba Yetu
    Crooked Timber 2026-04-15T09:12:06+00:00
  3167. The Dorothy Lynch Red Beer
    Midwesterner 2026-04-15T11:01:16+00:00
  3168. The chewy, nutty snack from Isfahan
    Snack Stack 2026-04-15T12:17:00+00:00
  3169. ‘Once Queensway Market is gone, there won’t be anything like it left.’
    Vittles 2026-04-15T14:01:55+00:00
  3170. I don't want a screenshot of your Claude conversation
    daverupert.com 2026-04-15T15:17:00+00:00
  3171. A Real Delivery
    The Present Age 2026-04-15T16:42:42+00:00
  3172. This week in Rachel & Co. history…
    Ye Olde News 2026-04-15T20:09:56+00:00
  3173. EsoNatLangs Bring the Complexity of Natural Language into Code
    esoteric.codes 2026-04-16T05:22:00+00:00
  3174. EP-40 Riddim cheat sheet
    Spongefile 2026-04-16T18:00:23+00:00
  3175. Global science equity – towards solutions
    Crooked Timber 2026-04-17T07:38:21+00:00
  3176. Where to Eat Outside of London This Weekend
    Vittles 2026-04-17T09:18:36+00:00
  3177. Dorothy Lynch Everything
    Midwesterner 2026-04-17T11:03:41+00:00
  3178. The Work of Community
    City of Yes 2026-04-17T12:15:43+00:00
  3179. untitled
    https://jennifermillsnews.tumblr.com/ 2026-04-17T12:26:35+00:00
  3180. Limburger Bay Biscuits
    Food is Stupid 2026-04-17T13:03:16+00:00
  3181. The Mystery of Rennes-le-Château, Part 4: Non-Fiction Meets Fiction
    The Digital Antiquarian 2026-04-17T16:12:17+00:00
  3182. Premium: The Hater's Guide to Private Credit
    Ed Zitron's Where's Your Ed At 2026-04-17T16:57:30+00:00
  3183. Are those what my grand mother called leg-of-mutton sleeves?
    Ye Olde News 2026-04-17T17:36:35+00:00
  3184. The Palace Says It Cares, But Actions Tell a Different Story, Tax Day Shows the Gap, & Trump vs. The Pope Who Doesn’t Need His Approval
    Kareem Abdul-Jabbar 2026-04-18T10:01:31+00:00
  3185. Fifteen Years Aboard
    Jeff Kaufman 2026-04-18T13:00:00+00:00
  3186. Headless everything for personal AI
    Interconnected 2026-04-18T17:00:00+00:00
  3187. Bobby, I hardly Knew Ye
    Crooked Timber 2026-04-19T03:40:07+00:00
  3188. MixedHTML Mode for Emacs
    Jeff Kaufman 2026-04-19T13:00:00+00:00
  3189. Marry your boss?
    The Curiosity Cabinet 2026-04-19T13:19:40+00:00
  3190. Sunday photoblogging: Pézenas street
    Crooked Timber 2026-04-19T19:56:35+00:00
  3191. Eat This, Not That
    Vittles 2026-04-20T07:21:21+00:00
  3192. Archive Dive: Still Renting After All These Years
    The Deleted Scenes 2026-04-20T12:55:46+00:00
  3193. Exclusive: Microsoft To Shift GitHub Copilot Users To Token-Based Billing, Tighten Rate Limits
    Ed Zitron's Where's Your Ed At 2026-04-20T17:11:58+00:00
  3194. Dollar Country 262: To Tough To Die
    Dollar Country Newsletter & Radio Show 2026-04-20T17:17:58+00:00
  3195. Thank You For Being a Friend
    Coding Horror 2026-04-20T17:21:00+00:00
  3196. Occasional paper: Inconstant moon
    Crooked Timber 2026-04-20T21:46:33+00:00
  3197. OnionWars
    The Present Age 2026-04-20T22:30:52+00:00
  3198. Free Newsletter Tuesday: Midterm Panic, What's Up With the California Democratic Party, & The $8 Billion Machine Sprint
    Kareem Abdul-Jabbar 2026-04-21T10:02:58+00:00
  3199. AI AI Captain! Der Wienerschnitzel Edition
    The Deleted Scenes 2026-04-21T12:55:58+00:00
  3200. Automated Deanonymization is Here
    Jeff Kaufman 2026-04-21T13:00:00+00:00
  3201. Courier: real-time messaging for ESP32 with batteries included (new library)
    Interconnected 2026-04-21T15:25:00+00:00
  3202. Four Horsemen of the AIpocalypse
    Ed Zitron's Where's Your Ed At 2026-04-21T16:28:59+00:00
  3203. My Wikipedia Edits
    Fujichia 2026-04-21T17:32:06+00:00
  3204. 10,000-watt GPU meet 40-watt lump of meat
    daverupert.com 2026-04-21T19:36:00+00:00
  3205. [UPDATED] News: Anthropic (Briefly) Removes Claude Code From $20-A-Month "Pro" Subscription Plan For New Users
    Ed Zitron's Where's Your Ed At 2026-04-21T22:44:29+00:00
  3206. Chaos Clue Draft #2 (WUBRG Drafting)
    Mediocre Magic 2026-04-22T00:57:00+00:00
  3207. Greg Brockman: Inside the 72 Hours That Almost Killed OpenAI
    Farnam Street 2026-04-22T07:41:08+00:00
  3208. Nick Bramham’s Spanakorizo
    Vittles 2026-04-22T07:53:06+00:00
  3209. untitled
    STML 2026-04-22T10:14:48+00:00
  3210. High-Quality Chaos
    daniel.haxx.se 2026-04-22T11:44:40+00:00
  3211. Seeing Red
    The Deleted Scenes 2026-04-22T12:55:31+00:00
  3212. Your Supplies Probably Won't Be Stolen in a Disaster
    Jeff Kaufman 2026-04-22T13:00:00+00:00
  3213. The handmade beauty of Machine Age data visualizations
    Res Obscura 2026-04-22T13:05:46+00:00
  3214. The Scolding
    The Present Age 2026-04-22T16:18:08+00:00
  3215. [Updated] Exclusive: Microsoft Moving All GitHub Copilot Subscribers To Token-Based Billing In June
    Ed Zitron's Where's Your Ed At 2026-04-22T17:24:17+00:00
  3216. When The Rubber Meets The Road
    The Deleted Scenes 2026-04-23T12:55:53+00:00
  3217. Sanctuary Suburbs
    City of Yes 2026-04-23T13:01:35+00:00
  3218. On Reinforcing Cynicism in the Academy
    Crooked Timber 2026-04-24T07:43:41+00:00
  3219. Six Unexpectedly Exceptional Breakfasts
    Vittles 2026-04-24T10:31:47+00:00
  3220. untitled
    https://jennifermillsnews.tumblr.com/ 2026-04-24T12:24:39+00:00
  3221. New and Old #263
    The Deleted Scenes 2026-04-24T12:55:48+00:00
  3222. Contra Events Pairing Callers By Age?
    Jeff Kaufman 2026-04-24T13:00:00+00:00
  3223. Weird Dutch pizza
    Food is Stupid 2026-04-24T13:03:27+00:00
  3224. Premium: How OpenAI Kills Oracle
    Ed Zitron's Where's Your Ed At 2026-04-24T16:40:45+00:00
  3225. The “Freakout” and the “Abyss”
    The Present Age 2026-04-24T17:01:02+00:00
  3226. The Wind in the Willows and reading out loud
    Interconnected 2026-04-24T17:56:00+00:00
  3227. Dismissing Excellence in the Highest Court, The Brief Life of a MAGA Secretary, & Stagflation 2.0
    Kareem Abdul-Jabbar 2026-04-25T10:02:10+00:00
  3228. It took me far too long to realize that the final word was “blond” as in blonde lace, and Lady…
    Ye Olde News 2026-04-25T18:35:16+00:00
  3229. The Phantom Ship / Yuureisen: Say Amen
    Renga in Blue 2026-04-26T05:36:51+00:00
  3230. Chatty Chatty Change Change
    Discworld MUD Dev Blog 2026-04-26T06:20:58+00:00
  3231. Sunday photoblogging: l’Abbaye de Valmagne
    Crooked Timber 2026-04-26T07:41:01+00:00
  3232. Dot’s Home thoughts
    The Virtual Moose 2026-04-26T12:55:42+00:00
  3233. An excerpt from the trial of Elinor Crane, who was arrested in Middlesex in 1693 on suspicion of…
    Ye Olde News 2026-04-26T15:11:09+00:00
  3234. "A 50-year-old sociopath?"
    The Curiosity Cabinet 2026-04-26T18:41:54+00:00
  3235. Patrick: An Illustrated Essay
    Vittles 2026-04-27T08:01:07+00:00
  3236. Patrick
    Vittles 2026-04-27T08:06:18+00:00
  3237. Thoughts about making a career as a writer
    Escaping Flatland 2026-04-27T08:26:41+00:00
  3238. A museum about museums
    gilest.org 2026-04-27T11:16:41+00:00
  3239. First Train To Clarksburg?
    The Deleted Scenes 2026-04-27T12:55:50+00:00
  3240. Contra Binder on far-UVC and filtration
    Jeff Kaufman 2026-04-27T13:00:00+00:00
  3241. vigilance
    Weird Fucking Games 2026-04-27T16:11:55+00:00
  3242. A Bad Look
    The Present Age 2026-04-27T18:09:12+00:00
  3243. Allotment engineering
    gilest.org 2026-04-28T06:58:36+00:00
  3244. The Illusion of Security at the Washington Hilton, MTG Keeps Sounding the Alarm, & Vatican Dinners and Venture Capital
    Kareem Abdul-Jabbar 2026-04-28T10:03:26+00:00
  3245. Occasional paper: Blue Angels, Devil Hands
    Crooked Timber 2026-04-28T11:03:08+00:00
  3246. Friction and Reactionary Politics
    The Deleted Scenes 2026-04-28T12:26:11+00:00
  3247. Interview As Funeral Cone
    Fujichia 2026-04-28T15:46:29+00:00
  3248. AI's Economics Don't Make Sense [Ad Free]
    Ed Zitron's Where's Your Ed At 2026-04-28T16:33:46+00:00
  3249. AI's Economics Don't Make Sense
    Ed Zitron's Where's Your Ed At 2026-04-28T16:35:07+00:00
  3250. The 3rd Annual Blog Post Competition, Extravaganza, and Jamboree
    Experimental History 2026-04-28T17:48:50+00:00
  3251. OpenAI Projects ChatGPT Plus subscriptions to drop by 80% from 44 Million in 2025 to 9 Million In 2026, Made Up Using Cheaper Subscriptions (Somehow)
    Ed Zitron's Where's Your Ed At 2026-04-28T22:40:34+00:00
  3252. How I make a microbe shirt
    The Rot 2026-04-28T23:54:17+00:00
  3253. curl 8.20.0
    daniel.haxx.se 2026-04-29T06:27:01+00:00
  3254. With A Capital T That's Next To S Which Stands For Sky(scraper)
    The Deleted Scenes 2026-04-29T12:26:05+00:00
  3255. Are "Vintage LLMs" the start of a new humanistic field?
    Res Obscura 2026-04-29T12:45:56+00:00
  3256. Let Kids Keep More Productivity Gains
    Jeff Kaufman 2026-04-29T13:00:00+00:00
  3257. PS5’s latest DRM fiasco appears to be not as bad as first thought, but some official communication from Sony would be great
    PS5 – Destructoid 2026-04-29T15:29:11+00:00
  3258. A.P.E
    Weird Fucking Games 2026-04-29T16:11:55+00:00
  3259. We need RSS for sharing abundant vibe-coded apps
    Interconnected 2026-04-29T17:58:00+00:00
  3260. St. Andrew’s Adventure (1983)
    Renga in Blue 2026-04-29T20:23:52+00:00
  3261. Inspired
    daniel.haxx.se 2026-04-30T06:49:47+00:00
  3262. Approaching zero bugs?
    daniel.haxx.se 2026-04-30T08:08:34+00:00
  3263. Who Binds You?
    The Deleted Scenes 2026-04-30T12:55:58+00:00
  3264. Against In-Duct UV
    Jeff Kaufman 2026-04-30T13:00:00+00:00
  3265. The Plaza and the Parking Lot
    City of Yes 2026-04-30T13:02:54+00:00
  3266. yeoldenews: yeoldenews: yeoldenews: In April of 1896 Will...
    Ye Olde News 2026-04-30T17:18:10+00:00
  3267. Ponder This Challenge - May 2026 - The Powers of a Binary Matrix
    IBM Ponder This 2026-05-01T06:00:00+00:00
  3268. Haiku to mentor 3 students in Google Summer of Code 2026
    Haiku Project 2026-05-01T08:00:00+00:00
  3269. Beyond the Hype at London’s Newest Viral Sandwich Spot
    Vittles 2026-05-01T09:54:25+00:00
  3270. New and Old #264
    The Deleted Scenes 2026-05-01T12:55:49+00:00
  3271. Filthy soda
    Food is Stupid 2026-05-01T13:03:06+00:00
  3272. The First Amendment
    The Present Age 2026-05-01T14:57:39+00:00
  3273. Escape From Sparta (1983)
    Renga in Blue 2026-05-01T15:08:31+00:00
  3274. untitled
    https://jennifermillsnews.tumblr.com/ 2026-05-01T15:36:46+00:00
  3275. The Mystery of Rennes-le-Château, Part 5: The Man Behind the Curtain
    The Digital Antiquarian 2026-05-01T15:46:03+00:00
  3276. Easter Egg
    Weird Fucking Games 2026-05-01T16:49:06+00:00
  3277. Behind the Scenes of London's Most Influential Restaurant Group w/ Songsoo Kim
    Vittles 2026-05-02T09:32:56+00:00
  3278. More Than Just a Map, The Art of the Endless Distraction, & How Much Is a Dream Worth?
    Kareem Abdul-Jabbar 2026-05-02T10:01:14+00:00
  3279. A New DCSS Server for the US West Coast
    Dungeon Crawl Stone Soup 2026-05-02T19:25:21+00:00
  3280. Sunday photoblogging: Canigou and cherry trees
    Crooked Timber 2026-05-03T06:30:10+00:00
  3281. [GSoC 2026] Modernizing Haiku’s Bluetooth stack: Implementing support for HFP profile
    Haiku Project 2026-05-03T06:37:41+00:00
  3282. [GSoC 2026] Bluetooth: HCI Improvements & HID Profile | Haiku Project
    Haiku Project 2026-05-03T13:46:03+00:00
  3283. Text Adventures Still Rule in the Year 2026
    The Virtual Moose 2026-05-03T14:18:54+00:00
  3284. Horror House (1983)
    Renga in Blue 2026-05-03T15:17:45+00:00
  3285. PARA//LLAX
    Weird Fucking Games 2026-05-03T16:49:05+00:00
  3286. The duality of language models in the browser
    daverupert.com 2026-05-04T00:33:00+00:00
  3287. Comparisons as Predictable as the Sunrise
    The Pudding 2026-05-04T05:00:00+00:00
  3288. The history of London's squat cafes
    Vittles 2026-05-04T08:04:20+00:00
  3289. "Urbanist Sprawl" Revisited
    The Deleted Scenes 2026-05-04T12:55:58+00:00
  3290. Alarming Scheduling
    Jeff Kaufman 2026-05-04T13:00:00+00:00
  3291. Dollar Country 263: Alabama, Georgia, & Mississippi
    Dollar Country Newsletter & Radio Show 2026-05-04T14:03:08+00:00
  3292. Premium: The AI Compute Demand Story Is A Lie
    Ed Zitron's Where's Your Ed At 2026-05-04T14:09:22+00:00
  3293. Meandering Along the Alabama River
    FYFD 2026-05-04T15:00:00+00:00
  3294. PRISM: The T100 Version
    Renga in Blue 2026-05-04T20:24:24+00:00
  3295. Perfect Tides: Station to Station thoughts
    The Virtual Moose 2026-05-04T21:23:07+00:00
  3296. Retaliation is Not a Strategy, The Cienfuegos Ghost, & The Silence of NASA
    Kareem Abdul-Jabbar 2026-05-05T10:02:58+00:00
  3297. Ghost Of The Highways
    The Deleted Scenes 2026-05-05T12:55:26+00:00
  3298. Don’t Fall for the Tucker Carlson Apology Tour
    The Present Age 2026-05-05T13:26:49+00:00
  3299. Vibe Check №42
    daverupert.com 2026-05-05T13:41:00+00:00
  3300. Fluids Can Fracture
    FYFD 2026-05-05T15:00:00+00:00
  3301. When Should we Argue?
    Practical Ethics 2026-05-05T15:20:03+00:00
  3302. One Weird Trick
    Fujichia 2026-05-05T15:42:38+00:00
  3303. Made a Flickgame
    The Virtual Moose 2026-05-05T15:50:03+00:00
  3304. Same Game, Different Music
    Weird Fucking Games 2026-05-05T16:49:05+00:00
  3305. Theros: Face the Hydra (WUBRG Sealed)
    Mediocre Magic 2026-05-05T17:10:00+00:00
  3306. The Rise and Fall and Rise Again of the American Bald Eagle
    Steelsnowflake 2026-05-05T20:03:41+00:00
  3307. Warp Door's April 2026 Roundup
    Warp Door 2026-05-06T02:22:33+00:00
  3308. The world reveals itself to those who travel by foot
    Escaping Flatland 2026-05-06T09:10:51+00:00
  3309. Eight People, One Hob
    Vittles 2026-05-06T10:27:09+00:00
  3310. Buffet Chronicles: Eat Like A Mongol?
    The Deleted Scenes 2026-05-06T12:55:31+00:00
  3311. Plucking Droplets
    FYFD 2026-05-06T15:00:00+00:00
  3312. Am I Meant To Be Impressed?
    Ed Zitron's Where's Your Ed At 2026-05-06T15:13:07+00:00
  3313. hey, i love your rachel and co project. every few weeks i find myself coming back and rereading some of the posts. one thing i was wondering is how aunt gussie is related to everyone is she rachel’s dad’s sister?
    Ye Olde News 2026-05-06T19:13:30+00:00
  3314. My grand mother told me her mother told her of doing washing for rich ppl at a place called Sylvan Beach and ironing leg-of-mutton sleeves with solid metal sad irons.
    Ye Olde News 2026-05-06T19:20:20+00:00
  3315. Hopscotch (FeatureKreep)
    Warp Door 2026-05-07T00:20:32+00:00
  3316. Winston Weinberg: Speed, Stress, and Better Decisions
    Farnam Street 2026-05-07T09:55:00+00:00
  3317. untitled
    text-mode.org 2026-05-07T10:24:07+00:00
  3318. untitled
    text-mode.org 2026-05-07T10:42:33+00:00
  3319. untitled
    text-mode.org 2026-05-07T10:48:35+00:00
  3320. How to Ranch-Wash Anything
    Midwesterner 2026-05-07T11:01:00+00:00
  3321. The Arrival (Edward4hands)
    Warp Door 2026-05-07T11:30:13+00:00
  3322. The Curious Early D.C. Suburbs, Wheaton, Maryland Edition
    The Deleted Scenes 2026-05-07T12:55:55+00:00
  3323. The End of Urban Renewal
    City of Yes 2026-05-07T13:02:46+00:00
  3324. Inside an Ear
    FYFD 2026-05-07T15:00:00+00:00
  3325. Radio Galaxy
    Weird Fucking Games 2026-05-07T18:49:05+00:00
  3326. Chthosis (Mathias Waltz)
    Warp Door 2026-05-08T00:21:22+00:00
  3327. [GSoC 2026] Expanding the functionality of the Haiku Devices Application
    Haiku Project 2026-05-08T02:10:41+00:00
  3328. I want my MTV
    Interconnected 2026-05-08T02:51:00+00:00
  3329. VAPOR GALLERY (Liam Kenna)
    Warp Door 2026-05-08T03:21:44+00:00
  3330. Same Impala?
    Vittles 2026-05-08T09:32:52+00:00
  3331. untitled
    https://jennifermillsnews.tumblr.com/ 2026-05-08T12:40:29+00:00
  3332. New and Old #265
    The Deleted Scenes 2026-05-08T12:55:24+00:00
  3333. AI is Breaking Two Vulnerability Cultures
    Jeff Kaufman 2026-05-08T13:00:00+00:00
  3334. We put on a show
    gilest.org 2026-05-08T13:30:31+00:00
  3335. Uncertainty as a field of action. An interview with Amanda Masha Caminals
    We Make Money Not Art 2026-05-08T14:11:59+00:00
  3336. Premium: AI's Circular Psychosis
    Ed Zitron's Where's Your Ed At 2026-05-08T14:40:45+00:00
  3337. “Spiralling Textures”
    FYFD 2026-05-08T15:00:00+00:00
  3338. This Week on The Analog Antiquarian
    The Digital Antiquarian 2026-05-08T16:11:33+00:00
  3339. Nova Sonata
    Warp Door 2026-05-09T07:09:07+00:00
  3340. For us, by us
    gilest.org 2026-05-09T07:56:16+00:00
  3341. Minifold 01: First Fold (Pingfan Jie)
    Warp Door 2026-05-09T10:02:09+00:00
  3342. The Borrowed Future, The Infrastructure of Inequality & The Photo-Op Summit
    Kareem Abdul-Jabbar 2026-05-09T10:02:56+00:00
  3343. Somerville Porchfest 2026
    Jeff Kaufman 2026-05-09T13:00:00+00:00
  3344. Signal Garden
    Weird Fucking Games 2026-05-09T18:49:05+00:00
  3345. Store Draft became a Team vs Hordes Draft (WUBRG Drafting)
    Mediocre Magic 2026-05-09T19:36:00+00:00
  3346. Marges Destimbats (Crumbled Stone Walls) thoughts
    The Virtual Moose 2026-05-09T20:50:11+00:00
  3347. Sunday photoblogging: Pézenas, maison consulaire
    Crooked Timber 2026-05-10T07:47:39+00:00
  3348. Dual Bore Janko Venova
    Jeff Kaufman 2026-05-10T13:00:00+00:00
  3349. Blog Roundup (May 10, 2026)
    The Virtual Moose 2026-05-10T14:42:17+00:00
  3350. Cow (Demo) (ZDEsy)
    Warp Door 2026-05-10T14:45:34+00:00
  3351. Meanderware thoughts
    The Virtual Moose 2026-05-10T18:57:42+00:00
  3352. My Eyes Are Up Here
    Discworld MUD Dev Blog 2026-05-10T23:22:54+00:00
  3353. Mythos finds a curl vulnerability
    daniel.haxx.se 2026-05-11T06:01:35+00:00
  3354. From The People’s Bank to the Banker’s Bank
    Crooked Timber 2026-05-11T07:11:42+00:00
  3355. The Rise and Fall of Mercato Metropolitano
    Vittles 2026-05-11T07:27:14+00:00
  3356. places, i (droqen, Remi Marchand, Sakib Chowdhury)
    Warp Door 2026-05-11T08:21:04+00:00
  3357. For a Good Time, Call 347-1111
    Midwesterner 2026-05-11T11:12:35+00:00
  3358. Archive Dive: When I Say "City," You Say...
    The Deleted Scenes 2026-05-11T12:56:05+00:00
  3359. Loved the Incredibly Ambitious Interactive Fiction Game PARA//LLAX
    The Virtual Moose 2026-05-11T13:22:56+00:00
  3360. Liquid Pulleys and Gears
    FYFD 2026-05-11T15:00:00+00:00
  3361. Death And Taxes
    Discworld MUD Dev Blog 2026-05-11T18:40:02+00:00
  3362. Fish Bone
    Weird Fucking Games 2026-05-11T18:49:05+00:00
  3363. This Arcade Game Lets You Invade Iran as Trump
    The Present Age 2026-05-11T21:57:26+00:00
  3364. INLAND FROM SEAWORLD
    Infinite Gossip 2026-05-12T02:41:32+00:00
  3365. Haiku Activity & Contract Report, April 2026
    Haiku Project 2026-05-12T03:30:00+00:00
  3366. Poingle! (Demo) (SlappyHappy2000)
    Warp Door 2026-05-12T08:44:31+00:00
  3367. The UFO Files, The Hollywood Reset, & Don't Buy the Gold Card Hype
    Kareem Abdul-Jabbar 2026-05-12T10:03:30+00:00
  3368. Date with a T-Rex <3 (rabbytt)
    Warp Door 2026-05-12T11:40:44+00:00
  3369. Red Hot And Green
    The Deleted Scenes 2026-05-12T12:56:13+00:00
  3370. The text is not the product
    Crooked Timber 2026-05-12T13:19:45+00:00
  3371. Shame them, shun them, ban them, beat them!
    Experimental History 2026-05-12T13:23:30+00:00
  3372. Made Another Flickgame
    The Virtual Moose 2026-05-12T13:26:01+00:00
  3373. Jets From Impact
    FYFD 2026-05-12T15:00:00+00:00
  3374. Where Are All The Data Centers?
    Ed Zitron's Where's Your Ed At 2026-05-12T16:17:30+00:00
  3375. Stop Using Experimental Art As A Cudgel
    The Virtual Moose 2026-05-12T23:00:17+00:00
  3376. Showstopper, Centre Piece
    Vittles 2026-05-13T07:45:07+00:00
  3377. Thanassis Stavrakis, A man carrying a sheep on a motorcycle during a wildfire in Patras, western&hellip;
    STML 2026-05-13T10:57:56+00:00
  3378. Montgomery Inn Forever
    Midwesterner 2026-05-13T11:03:24+00:00
  3379. Iron Maiden T-Shirt With Ice Cream
    Fujichia 2026-05-13T11:40:36+00:00
  3380. 05/13/2026
    Dwarf Fortress Development Log 2026-05-13T12:00:00+00:00
  3381. 2026-05-13: DF 53.13 Released
    Dwarf Fortress Development Log 2026-05-13T12:00:00+00:00
  3382. Is "Good Friction" A Bad Idea?
    The Deleted Scenes 2026-05-13T12:55:50+00:00
  3383. How the “Impossible Torpedo” Worked
    FYFD 2026-05-13T15:00:00+00:00
  3384. The Coal Room
    Weird Fucking Games 2026-05-13T18:49:05+00:00
  3385. Nobody Asked for This Washington Post Podcast
    The Present Age 2026-05-13T20:33:58+00:00
  3386. &ldquo;Doesn&rsquo;t 23 seem awfully old for a girl to be. Last night my 23 candles looked like immeasurable&hellip;
    Ye Olde News 2026-05-13T21:12:54+00:00
  3387. untitled
    HORSEPUSSY GALORE 2026-05-14T01:05:14+00:00
  3388. untitled
    HORSEPUSSY GALORE 2026-05-14T01:06:24+00:00
  3389. untitled
    HORSEPUSSY GALORE 2026-05-14T01:08:07+00:00
  3390. Straight men w nice butts are like sick shame and twisted sin wrapped up and i need to hit!
    HORSEPUSSY GALORE 2026-05-14T01:13:53+00:00
  3391. You’ve inspired me to bare my soul…and my pussy!
    HORSEPUSSY GALORE 2026-05-14T01:19:01+00:00
  3392. untitled
    HORSEPUSSY GALORE 2026-05-14T01:21:32+00:00
  3393. untitled
    HORSEPUSSY GALORE 2026-05-14T01:52:50+00:00
  3394. untitled
    HORSEPUSSY GALORE 2026-05-14T02:02:31+00:00
  3395. Nail 'Em (Harold Krell)
    Warp Door 2026-05-14T02:16:29+00:00
  3396. Sort Sol f. Lydia Lunch - Boy/Girl
    HORSEPUSSY GALORE 2026-05-14T02:17:39+00:00
  3397. untitled
    HORSEPUSSY GALORE 2026-05-14T02:18:20+00:00
  3398. untitled
    HORSEPUSSY GALORE 2026-05-14T02:24:57+00:00
  3399. [Outliers] Chung Ju-yung: The Hyundai Founder Who Put a Country on His Back
    Farnam Street 2026-05-14T09:50:00+00:00
  3400. Weather (Nass Reda-Fathmi)
    Warp Door 2026-05-14T10:29:08+00:00
  3401. In 1997, local television in Kharkiv accidentally filmed one of the most iconic rave moments in&hellip;
    HORSEPUSSY GALORE 2026-05-14T11:20:25+00:00
  3402. untitled
    HORSEPUSSY GALORE 2026-05-14T11:59:52+00:00
  3403. Eraserhead baby makes waffles for you!
    HORSEPUSSY GALORE 2026-05-14T12:07:34+00:00
  3404. untitled
    HORSEPUSSY GALORE 2026-05-14T12:24:01+00:00
  3405. untitled
    HORSEPUSSY GALORE 2026-05-14T12:27:02+00:00
  3406. "Two Wheels Good" Semi-Review
    The Deleted Scenes 2026-05-14T12:55:16+00:00
  3407. The Public Square Is Not Online
    City of Yes 2026-05-14T13:02:55+00:00
  3408. Why they stopped building wooden stupas
    Res Obscura 2026-05-14T13:23:31+00:00
  3409. > 206: But why the last? I ask.
    Laura Olin 2026-05-14T14:09:26+00:00
  3410. Seeing Stress in an Avalanche
    FYFD 2026-05-14T15:00:00+00:00
  3411. Is this a sex thing? It feels like a sex thing.
    Muppe 2026-05-14T16:28:39+00:00
  3412. Two-Player Sealed vs Minotaur Horde and Xenagos Revel (WUBRG Sealed)
    Mediocre Magic 2026-05-14T16:51:34+00:00
  3413. Keep your shorthand to yourself
    Muppe 2026-05-14T16:51:51+00:00
  3414. Creation and Invention Are Games We All Play
    The Bottom Feeder 2026-05-14T17:37:10+00:00
  3415. That firefighting game I played in Toronto
    Zarf Updates
  3416. Those ZIL grammar flags
    Zarf Updates
  3417. Spring games of the id
    Zarf Updates
  3418. Visible Zork 3 is now available to all
    Zarf Updates
  3419. 2026 Hugo Award finalists
    Zarf Updates
  3420. A bunch of games with nothing in common
    Zarf Updates
  3421. A Cornerstone interpreter and the mu machine
    Zarf Updates
  3422. The Curse of the Forgotten Adverbs
    Zarf Updates
  3423. Ludic Narrans
    Zarf Updates
  3424. GDC: gloom and haruspicy
    Zarf Updates
  3425. Visible Zorker: March status report
    Zarf Updates
  3426. Twine and Zork at GDC
    Zarf Updates
  3427. The Game Narrative Kaleidoscope
    Zarf Updates
  3428. 1989 in context
    Zarf Updates
  3429. Visible Zorker: status report
    Zarf Updates
  3430. GDC plans, 2026
    Zarf Updates
  3431. When is a bug not a bug?
    Zarf Updates
  3432. To fight a troll
    Zarf Updates
  3433. The Beacon is lit
    Zarf Updates
  3434. Chronological order
    Zarf Updates
  3435. The Visible Zorker Project (and Patreon)
    Zarf Updates
  3436. 2026 IGF nominees
    Zarf Updates
  3437. The Visible Zorker 2
    Zarf Updates
  3438. NarraScope is open for submissions
    Zarf Updates
  3439. Adorable little games that you should just go play
    Zarf Updates
  3440. Moving away from Tailwind, and learning to structure my CSS
    Julia Evans
  3441. Links to CSS colour palettes
    Julia Evans
  3442. Testing Vue components in the browser
    Julia Evans
  3443. Examples for the tcpdump and dig man pages
    Julia Evans
  3444. Notes on clarifying man pages
    Julia Evans
  3445. Some notes on starting to use Django
    Julia Evans
  3446. A data model for Git (and other docs updates)
    Julia Evans
  3447. Notes on switching to Helix from vim
    Julia Evans
  3448. New zine: The Secret Rules of the Terminal
    Julia Evans
  3449. Using `make` to compile C programs (for non-C-programmers)
    Julia Evans
  3450. Standards for ANSI escape codes
    Julia Evans
  3451. How to add a directory to your PATH
    Julia Evans
  3452. Some terminal frustrations
    Julia Evans
  3453. What's involved in getting a "modern" terminal setup?
    Julia Evans
  3454. "Rules" that terminal programs follow
    Julia Evans
  3455. Why pipes sometimes get "stuck": buffering
    Julia Evans
  3456. Importing a frontend Javascript library without a build system
    Julia Evans
  3457. New microblog with TILs
    Julia Evans
  3458. ASCII control characters in my terminal
    Julia Evans
  3459. Using less memory to look up IP addresses in Mess With DNS
    Julia Evans
  3460. The agent principal-agent problem
    David Crawshaw
  3461. I am building a cloud
    David Crawshaw
  3462. Eight more months of agents
    David Crawshaw
  3463. How I program with Agents
    David Crawshaw
  3464. How I program with LLMs
    David Crawshaw
  3465. jsonfile: a quick hack for tinkering
    David Crawshaw
  3466. new year, same plan
    David Crawshaw
  3467. log4j: between a rock and a hard place
    David Crawshaw
  3468. Software I’m thankful for
    David Crawshaw
  3469. Remembering the LAN
    David Crawshaw
  3470. The asymmetry of Internet identity
    David Crawshaw
  3471. Zero Trust Networks
    David Crawshaw
  3472. Go 1.13: xerrors
    David Crawshaw
  3473. Fast compilers for fast programs
    David Crawshaw
  3474. UTF-7: a ghost from the time before UTF-8
    David Crawshaw
  3475. One process programming notes (with Go and SQLite)
    David Crawshaw
  3476. Reasoning with Regret
    David Crawshaw
  3477. Searching the Creative Internet
    David Crawshaw
  3478. Service Throughput Tradeoffs
    David Crawshaw
  3479. Sharp-Edged Finalizers in Go
    David Crawshaw
  3480. The Tragedy of Finalizers
    David Crawshaw
  3481. Go and SQLite: when database/sql chafes
    David Crawshaw
  3482. Experimentation Adrift
    David Crawshaw
  3483. Leaving Google
    David Crawshaw
  3484. Less cgo overhead in Go 1.8
    David Crawshaw
  3485. BBR
    David Crawshaw
  3486. Compiler Bomb
    David Crawshaw
  3487. On recieving the News
    David Crawshaw
  3488. Buried by the media
    David Crawshaw
  3489. Smaller Go 1.7 binaries
    David Crawshaw
  3490. Good business
    David Crawshaw
  3491. Everyone a writer
    David Crawshaw
  3492. 2016-06-29
    David Crawshaw
  3493. Transaction oriented collector
    David Crawshaw
  3494. Machining under a microscope
    David Crawshaw
  3495. Limits of Superintelligence
    David Crawshaw
  3496. COPY Relocations
    David Crawshaw
  3497. Atom Feed
    David Crawshaw
  3498. 2016-02-10
    David Crawshaw
  3499. 2016-01-23
    David Crawshaw
  3500. 2016-01-18
    David Crawshaw
  3501. 2016-01-15
    David Crawshaw
  3502. 2016-01-09
    David Crawshaw
  3503. 2016-01-07
    David Crawshaw
  3504. 2016-01-05
    David Crawshaw
  3505. 2016-01-04
    David Crawshaw
  3506. 2016-01-03
    David Crawshaw
  3507. 2016-01-02
    David Crawshaw
  3508. 2016-01-01
    David Crawshaw
  3509. 2015-12-29
    David Crawshaw
  3510. Under the heel of the spirit
    David Crawshaw
  3511. 2015-12-27
    David Crawshaw
  3512. 2015-12-26
    David Crawshaw
  3513. 2015-12-20
    David Crawshaw
  3514. 2015-12-15
    David Crawshaw
  3515. 2015-12-04
    David Crawshaw
  3516. 2015-11-18
    David Crawshaw
  3517. 2015-11-16
    David Crawshaw
  3518. 2015-10-13
    David Crawshaw
  3519. 2015-08-07
    David Crawshaw
  3520. 2015-08-04
    David Crawshaw
  3521. 2015-07-27
    David Crawshaw
  3522. 2015-07-17
    David Crawshaw
  3523. 2015-07-15
    David Crawshaw
  3524. 2015-07-14
    David Crawshaw
  3525. 2015-07-07
    David Crawshaw
  3526. 2015-06-26
    David Crawshaw
  3527. 2015-06-24
    David Crawshaw
  3528. 2015-06-22
    David Crawshaw
  3529. 2015-06-01
    David Crawshaw
  3530. 2015-05-08
    David Crawshaw
  3531. 2015-05-07
    David Crawshaw
  3532. 2015-04-02
    David Crawshaw
  3533. 2015-03-10
    David Crawshaw
  3534. 2015-03-09
    David Crawshaw
  3535. 2015-03-01
    David Crawshaw
  3536. 2015-01-11
    David Crawshaw
  3537. 2015-01-10
    David Crawshaw
  3538. 2014-12-11
    David Crawshaw
  3539. 2014-07-28
    David Crawshaw
  3540. 2014-06-13
    David Crawshaw
  3541. 2014-05-14
    David Crawshaw
  3542. 2014-05-06
    David Crawshaw
  3543. 2014-04-18
    David Crawshaw
  3544. 2014-03-08
    David Crawshaw
  3545. 2014-01-17
    David Crawshaw
  3546. SyncMaster of the Universe
    Leaded Solder
  3547. Loonies for Loongsons
    Leaded Solder
  3548. Make Your Own ColecoVision At Home (Part 5 - Making More)
    Leaded Solder
  3549. Untrashing a TRS-80
    Leaded Solder
  3550. Leaded Solder vs. The Crazy 77
    Leaded Solder
  3551. Controlling the Wizzard
    Leaded Solder
  3552. Giving the SPARCstation some jumper cables
    Leaded Solder
  3553. Commodore 64 black screen failure round-up
    Leaded Solder
  3554. You’re Out of Timer
    Leaded Solder
  3555. Three Times the Fun
    Leaded Solder
  3556. Simple gpx export from ridewithgps
    Dima Kogan
  3557. mrcal 2.5 released!
    Dima Kogan
  3558. Meshroom packaged for Debian
    Dima Kogan
  3559. Using libpython3 without linking it in; and old Python, g++ compatibility patches
    Dima Kogan
  3560. Eigen macro specializations crashes
    Dima Kogan
  3561. Getting precise timings out of RS-232 output
    Dima Kogan
  3562. Shop scheduling with PuLP
    Dima Kogan
  3563. When are the days getting longer the fastest?
    Dima Kogan
  3564. Strava track filtering validation
    Dima Kogan
  3565. GNU Make: details regarding intermediate files
    Dima Kogan
  3566. Speeding up JavaScript function with AI help
    Krzysztof Kowalczyk blog
  3567. How to run msvc cl.exe from command-line (powershell)
    Krzysztof Kowalczyk blog
  3568. Novel login system for web apps
    Krzysztof Kowalczyk blog
  3569. Benchmarking JSON vs TOON in Go
    Krzysztof Kowalczyk blog
  3570. From JSON to TOON
    Krzysztof Kowalczyk blog
  3571. Fixing Zed's debugger keybindings
    Krzysztof Kowalczyk blog
  3572. Ideas for faster web dev cycle
    Krzysztof Kowalczyk blog
  3573. Zed debug setup for go server / Svelte web app
    Krzysztof Kowalczyk blog
  3574. Stage manager in Mac OS
    Krzysztof Kowalczyk blog
  3575. AltTab for Mac OS
    Krzysztof Kowalczyk blog
  3576. lazy import of JavaScript modules
    Krzysztof Kowalczyk blog
  3577. Using await in Svelte 5 components
    Krzysztof Kowalczyk blog
  3578. vite /rollup manualChunks
    Krzysztof Kowalczyk blog
  3579. Increase software sales by 50% or more
    Krzysztof Kowalczyk blog
  3580. File sync is very slow
    Krzysztof Kowalczyk blog
  3581. New Edna feature: multiple notes
    Krzysztof Kowalczyk blog
  3582. Evolving Edna Ask AI UI
    Krzysztof Kowalczyk blog
  3583. Desktop UI frameworks written by a single person
    Krzysztof Kowalczyk blog
  3584. Implementing UI translation in SumatraPDF, a C++ Windows application
    Krzysztof Kowalczyk blog
  3585. Calling Grok, OpenAI, Anthropic, Google, OpenRouter API from the browser
    Krzysztof Kowalczyk blog
  3586. Case study of over-engineered C++ code
    Krzysztof Kowalczyk blog
  3587. Increase open file limit on Ubuntu Linux
    Krzysztof Kowalczyk blog
  3588. Explaining nil interface{} gotcha in Go
    Krzysztof Kowalczyk blog
  3589. Size textarea to content
    Krzysztof Kowalczyk blog
  3590. All about Svelte 5 snippets
    Krzysztof Kowalczyk blog
  3591. Don't Use aidev-mode
    Language Agnostic
  3592. Arbitrary Update 0leinzfmdpg
    Language Agnostic
  3593. 3D Printing Field Report
    Language Agnostic
  3594. AI Multipliers
    Language Agnostic
  3595. Light and Spin
    Language Agnostic
  3596. Arbitrary Update 9999
    Language Agnostic
  3597. Not Dead Yet
    Language Agnostic
  3598. Models In The Wild
    Language Agnostic
  3599. The Scratchpad Talk
    Language Agnostic
  3600. Chop and aidev
    Language Agnostic
  3601. TASM Notes, January 9th, 2025
    Language Agnostic
  3602. Making LLMs Do What You Want to your Files
    Language Agnostic
  3603. Making LLMs Do What You Want - Interlude
    Language Agnostic
  3604. Making LLMs Do More of What You Want
    Language Agnostic
  3605. Making LLMs Do What You Want
    Language Agnostic
  3606. GCP is Bullshit and Here's Why
    Language Agnostic
  3607. Antler - Elegy
    Language Agnostic
  3608. TASM Notes, May 23rd, 2024
    Language Agnostic
  3609. TASM Notes, May 16th, 2024
    Language Agnostic
  3610. TASM Notes, May 5th 2024
    Language Agnostic
  3611. esbuild can build css
    Julia Evans: TIL
  3612. Al Sweigart's Python books are available for free
    Julia Evans: TIL
  3613. Resources for upgrading Django
    Julia Evans: TIL
  3614. You don't have to close <p> or <li> tags
    Julia Evans: TIL
  3615. Advice for writing alt text
    Julia Evans: TIL
  3616. fx: a jq replacement
    Julia Evans: TIL
  3617. CSS supports nested selectors now!
    Julia Evans: TIL
  3618. You can use `fzf` to review git commits
    Julia Evans: TIL
  3619. strace has a --stack-traces option
    Julia Evans: TIL
  3620. In CSS you can populate `content:` with a `data-` attribute
    Julia Evans: TIL
  3621. Environment variables with no equals sign
    Julia Evans: TIL
  3622. Two ways the mouse wheel works in the terminal
    Julia Evans: TIL
  3623. You can run `tty` to see your current TTY
    Julia Evans: TIL
  3624. strace's `--tips`
    Julia Evans: TIL
  3625. Tiny IP-KVM devices exist
    Julia Evans: TIL
  3626. Emoji Kitchen
    Julia Evans: TIL
  3627. pip install --user can override system libraries
    Julia Evans: TIL
  3628. why the text disappers from my PDF when I print it
    Julia Evans: TIL
  3629. `**` works for globbing in the shell
    Julia Evans: TIL
  3630. Some programming languages buffer stdout and some don't
    Julia Evans: TIL
  3631. Is Zig's New Writer Unsafe?
    openmymind.net
  3632. Everything is a []u8
    openmymind.net
  3633. I'm too dumb for Zig's new IO interface
    openmymind.net
  3634. Zig's new Writer
    openmymind.net
  3635. Zig's new LinkedList API (it's time to learn @fieldParentPtr)
    openmymind.net
  3636. Allocator.resize
    openmymind.net
  3637. ArenaAllocator.free and Nested Arenas
    openmymind.net
  3638. Zig's dot star syntax (value.*)
    openmymind.net
  3639. GetOrPut With String Keys
    openmymind.net
  3640. Comparing Strings as Integers with @bitCast
    openmymind.net
  3641. Switching on Strings in Zig
    openmymind.net
  3642. Using Generics to Inject Stubs when Testing
    openmymind.net
  3643. In Zig, What's a Writer?
    openmymind.net
  3644. Using SIMD to Tell if the High Bit is Set
    openmymind.net
  3645. Peeking Behind Zig Interfaces by Creating a Dummy std.Random Implementation
    openmymind.net
  3646. Comptime as Configuration
    openmymind.net
  3647. Zig's @bitCast
    openmymind.net
  3648. Basic Awareness in Addition to Deep Understanding
    openmymind.net
  3649. Sorting Strings in Zig
    openmymind.net
  3650. Gluing JSON
    openmymind.net
  3651. Functional Classes in Clojure
    The Clean Code Blog
  3652. Functional Classes
    The Clean Code Blog
  3653. Space War
    The Clean Code Blog
  3654. Functional Duplications
    The Clean Code Blog
  3655. Roots
    The Clean Code Blog
  3656. More On Types
    The Clean Code Blog
  3657. On Types
    The Clean Code Blog
  3658. if-else-switch
    The Clean Code Blog
  3659. Pairing Guidelines
    The Clean Code Blog
  3660. Solid Relevance
    The Clean Code Blog
  3661. Loopy
    The Clean Code Blog
  3662. Conference Conduct
    The Clean Code Blog
  3663. The Disinvitation
    The Clean Code Blog
  3664. REPL Driven Design
    The Clean Code Blog
  3665. A Little More Clojure
    The Clean Code Blog
  3666. A Little Clojure
    The Clean Code Blog
  3667. A New Hope
    The Clean Code Blog
  3668. Open Letter to the Linux Foundation
    The Clean Code Blog
  3669. What They Thought of Programmers.
    The Clean Code Blog
  3670. Circulatory
    The Clean Code Blog
  3671. MUD Day Postponed to 20 June
    The CRPG Addict
  3672. Upcoming Games: Al-Qadim (1994), The Odyssey (1993), Escape from Ragor (1994), Dungeon Arcade (1987), Pagan: Ultima VIII (1994), Warriors and Warlocks (1983), Ravenloft: Strahd's Possession (1994)
    The CRPG Addict
  3673. Game 577: Yendorian Tales: Book I
    The CRPG Addict
  3674. Nobunaga's Ambition: BASIC bushido
    Data Driven Gamer
  3675. Nobunaga's Ambition: Won!
    Data Driven Gamer
  3676. Game 470: Nobunaga's Ambition
    Data Driven Gamer
  3677. Game 469: Battle of Kawanakajima
    Data Driven Gamer
  3678. Paradroid: Won!
    Data Driven Gamer
  3679. Game 468: Paradroid
    Data Driven Gamer
  3680. Games 465-467: Hewson Consultants and the 3D Seiddab trilogy
    Data Driven Gamer
  3681. Superauthenticity: Arcade game aspect ratios
    Data Driven Gamer
  3682. Game 464: Gun.Smoke
    Data Driven Gamer
  3683. Xanadu: Won!
    Data Driven Gamer
  3684. Xanadu: How to train your dragon slayer
    Data Driven Gamer
  3685. Xanadu: Tickling the dragon
    Data Driven Gamer
  3686. Xanadu: Sea of squares
    Data Driven Gamer
  3687. Xanadu: Anxious powergaming
    Data Driven Gamer
  3688. Xanadu: Full plate and packing steel
    Data Driven Gamer
  3689. Xanadu: Honey tongue, butter fingers
    Data Driven Gamer
  3690. Xanadu: Pick poor Robin clean
    Data Driven Gamer
  3691. Xanadu: I expect you to buy
    Data Driven Gamer
  3692. Xanadu: Magic
    Data Driven Gamer
  3693. Game 463: Xanadu: Dragon Slayer II
    Data Driven Gamer
  3694. Silent Service: Tang & final rating
    Data Driven Gamer
  3695. Silent Service: Seawolf
    Data Driven Gamer
  3696. Game 462: Silent Service
    Data Driven Gamer
  3697. ST Pawn
    Data Driven Gamer
  3698. The Pawn: Won!
    Data Driven Gamer
  3699. Nintendo Promotional Toys: Kanebo's Dash Rider (ダッシュライダー) from the 1970s
    beforemario
  3700. Nintendo produced 1960s promotional card set
    beforemario
  3701. Nintendo Home Race (ホームレース, ca 1966)
    beforemario
  3702. Nintendo Playing Cards catalogue from 2001
    beforemario
  3703. A Nintendo Pilgrimage [part 7 of 7]: My Unforgettable Week in Kyoto
    beforemario
  3704. A Nintendo Pilgrimage [part 6 of 7]: My Unforgettable Week in Kyoto
    beforemario
  3705. A Nintendo Pilgrimage [part 5 of 7]: My Unforgettable Week in Kyoto
    beforemario
  3706. A Nintendo Pilgrimage [part 4 of 7]: My Unforgettable Week in Kyoto
    beforemario
  3707. A Nintendo Pilgrimage [part 3 of 7]: My Unforgettable Week in Kyoto
    beforemario
  3708. A Nintendo Pilgrimage [part 2 of 7]: My Unforgettable Week in Kyoto
    beforemario
  3709. Nintendo playing cards featuring Marilyn Monroe
    beforemario
  3710. A Nintendo Pilgrimage [part 1 of 7]: My Unforgettable Week in Kyoto
    beforemario
  3711. From Cards to Condiments: Nintendo’s Ads in a Disney Booklet from the 1960s
    beforemario
  3712. Ten years of Before Mario book memories
    beforemario
  3713. Meet the Collectors - #13 - Elijah Luttmann
    beforemario
  3714. Nintendo ad in 1960s Playboy magazine
    beforemario
  3715. The Nintendo Museum: my first impressions
    beforemario
  3716. A Treasure in Kyoto: Rediscovering Nintendo’s First Ad from 1894
    beforemario
  3717. Nintendo Museum's 2024 Ultra Hand Remake: honors and improves the original
    beforemario
  3718. Nintendo Poitan Game, a water toy lost in time (ポイタン ゲーム, 1966)
    beforemario
  3719. Nintendo toys in 1977 Kiddy Land catalogue
    beforemario
  3720. The Project Odyssée team visits Before Mario
    beforemario
  3721. Nintendo Patriotic Cards from 1942 and 1943 (Aikoku Hyakunin Isshu / 愛國百人一首)
    beforemario
  3722. Spot the difference: Ultra(s)cope box variants
    beforemario
  3723. Nintendo Love Peace "Smiley" e-clock (Love Peace 電気時計, circa 1971)
    beforemario
  3724. Announcing RimWorld World
    Ludeon Studios
  3725. The winter merch collection is here! ❄️
    Ludeon Studios
  3726. Holiday trade caravans are on their way!
    Ludeon Studios
  3727. Update 1.6.4630 released
    Ludeon Studios
  3728. Bring home a thrumbo and boomalope!
    Ludeon Studios
  3729. Announcing the thrumbo figure and boomalope night light!
    Ludeon Studios
  3730. Update 1.6.4566 improves gravships, shuttles, and more
    Ludeon Studios
  3731. Update 1.6.4543 released
    Ludeon Studios
  3732. Update 1.6.4535 released
    Ludeon Studios
  3733. Update 1.6.4528 released
    Ludeon Studios
  3734. Problems with video recreations of classic pinball
    @Play Collected
  3735. How to Get Started Playing Mystery Dungeon
    @Play Collected
  3736. @Play 87: Interview with Josh Ge, Creator of Cogmind
    @Play Collected
  3737. @Play 86: Interview with Dr. Thomas Biskup, Creator of ADOM
    @Play Collected
  3738. Slashware's game Ananias releases on Steam
    @Play Collected
  3739. Zelda Randomizer set to stream at 2 PM Eastern
    @Play Collected
  3740. Stuff concerning @Play, Zelda Randomizer and other things
    @Play Collected
  3741. Roguelike Celebration, Notes on My Talk
    @Play Collected
  3742. Something called the Casino Dungeon
    @Play Collected
  3743. Progress on 86
    @Play Collected
  3744. @Play 85: A Talk with Digital Eel, Makers of the Infinite Space Games
    @Play Collected
  3745. 7DRL Home Stretch!
    @Play Collected
  3746. @Play 84: The Rescue of Meta-Zelda
    @Play Collected
  3747. Update: next column, StoryBundle results
    @Play Collected
  3748. @Play 83: HyperRogue
    @Play Collected
  3749. The book is out! "@Play: Exploring Roguelike Games"
    @Play Collected
  3750. Nethack 3.6 is out!
    @Play Collected
  3751. Not done yet
    @Play Collected
  3752. EXTRA: Satoru Iwata knew what roguelikes are
    @Play Collected
  3753. @Play 82: The Talks of the International Roguelike Developers Conference US, 2015
    @Play Collected
  3754. EXTRA: Junethack
    @Play Collected
  3755. Upcoming: @Play 82 on IRDC US 2015
    @Play Collected
  3756. International Roguelike Developers Conference, Atlanta GA
    @Play Collected
  3757. EXTRA: Roguelike Radio celebrates 100 episodes!
    @Play Collected
  3758. EXTRA: Bay12 Games (of Dwarf Fortress) has a Patreon
    @Play Collected
  3759. Graphics Studies Compilation
    Adrian Courrèges
  3760. UE4 Optimized Post-Effects
    Adrian Courrèges
  3761. Metal Gear Solid V - Graphics Study
    Adrian Courrèges
  3762. Beware of Transparent Pixels
    Adrian Courrèges
  3763. DOOM (2016) - Graphics Study
    Adrian Courrèges
  3764. GTA V - Graphics Study - Part 3
    Adrian Courrèges
  3765. GTA V - Graphics Study - Part 2
    Adrian Courrèges
  3766. GTA V - Graphics Study
    Adrian Courrèges
  3767. Print Copy of SupCom Graphics Study
    Adrian Courrèges
  3768. Exp3D Goes Open-Source
    Adrian Courrèges
  3769. Supreme Commander - Graphics Study
    Adrian Courrèges
  3770. Introducing Linux Visual Novel Reader
    Adrian Courrèges
  3771. Deus Ex: Human Revolution - Graphics Study
    Adrian Courrèges
  3772. Customizing IRKit Firmware: LED and Offline Mode
    Adrian Courrèges
  3773. Introducing IRKit Web Remote
    Adrian Courrèges
  3774. IRKit Setup Guide for Android, iOS, Linux, Mac, Windows
    Adrian Courrèges
  3775. Beam Waves Live Wallpaper for Android
    Adrian Courrèges
  3776. Website Makeover
    Adrian Courrèges
  3777. Exp3D for Android and Web-Browser
    Adrian Courrèges
  3778. 5.1 sound with nForce chipset under Feisty
    Adrian Courrèges
  3779. Ludum Dare 26
    Big Bad Wofl
  3780. Wherefore art I?
    Big Bad Wofl
  3781. What have I been doing?
    Big Bad Wofl
  3782. Really need a name for this thing...
    Big Bad Wofl
  3783. Announcing [Insert Name Here]
    Big Bad Wofl
  3784. The Final Secret
    Big Bad Wofl
  3785. It's been a good run
    Big Bad Wofl
  3786. More Secrets
    Big Bad Wofl
  3787. Secret Project
    Big Bad Wofl
  3788. Morf Feedback
    Big Bad Wofl
  3789. Random World Generator
    Big Bad Wofl
  3790. Morf is back!
    Big Bad Wofl
  3791. Random River Generation
    Big Bad Wofl
  3792. Play Morf Now!
    Big Bad Wofl
  3793. Morf, JavaScript and Laziness
    Big Bad Wofl
  3794. Well, would you look at that
    Big Bad Wofl
  3795. Morf: Alpha Version
    Big Bad Wofl
  3796. Morf
    Big Bad Wofl
  3797. The Official Website is up!
    Big Bad Wofl
  3798. Terrain Coloring and Trees
    Big Bad Wofl
  3799. Display Lists and Combination Shaders
    Big Bad Wofl
  3800. Shaders
    Big Bad Wofl
  3801. Ludum Dare 25: Post Mortem
    Big Bad Wofl
  3802. Ludum Dare: 13 hours
    Big Bad Wofl
  3803. Ludum Dare: 11 hours
    Big Bad Wofl
  3804. The Bottom Feeder Has Moved On!
    The Bottom Feeder
  3805. Getting Sweet Patron Money On the Modern Internet
    The Bottom Feeder
  3806. Queen's Wish Is Out. Here's Why It's So Weird!
    The Bottom Feeder
  3807. I Am the Cheapest Bastard In Indie Games
    The Bottom Feeder
  3808. Why All Of Our Games Look Like Crap
    The Bottom Feeder
  3809. Make Them Want. Delay. Fulfill. Repeat.
    The Bottom Feeder
  3810. The Glorious, Profitable, Inescapable Art of Addiction
    The Bottom Feeder
  3811. We Did Our First Kickstarter! And It Worked!
    The Bottom Feeder
  3812. Divinity: Original Sin 2 and the Rewards of Doing One Hard Thing Right
    The Bottom Feeder
  3813. I Gave a Big Talk On Indie Games and It's Pretty Good.
    The Bottom Feeder
  3814. We Released Avernum 3: Ruined World.
    The Bottom Feeder
  3815. Cuphead, Cruelty, and Selling Unfairness to You.
    The Bottom Feeder
  3816. I Settle All Video Game Arguments, Part 2: What Is a Game?
    The Bottom Feeder
  3817. I Settle All Video Game Arguments, Part 1: Game Reviews
    The Bottom Feeder
  3818. Avernum 3, Remasters, and the Joy of Owning Your Work.
    The Bottom Feeder
  3819. The Life and Merciful Death of the Fad Controller
    The Bottom Feeder
  3820. Persona 5, Cartoon Cats, Depthless Evil, and Dating Your Teacher.
    The Bottom Feeder
  3821. Games Have Too Many Words: A Case Study.
    The Bottom Feeder
  3822. Does Your Video Game Have Too Many Words? (Yeah, Probably.)
    The Bottom Feeder
  3823. Writing Indie Games Is Like Being a Musician. In the Bad Way.
    The Bottom Feeder
  3824. We Are No Longer Supporting Android. Sigh.
    The Bottom Feeder
  3825. A Very Long Post About How to Become a Creator.
    The Bottom Feeder
  3826. We Released Avadon 3! (Also, a Few Words About Free Time)
    The Bottom Feeder
  3827. No, Video Games Aren't Art. We're BETTER.
    The Bottom Feeder
  3828. To Be a Pro is to Be Abused.
    The Bottom Feeder
  3829. Quaker principles line up quite well with modern...
    kottke.org
  3830. The Revolt Against the Girl Bosses&#8230;...
    kottke.org
  3831. The Night Witches: The Female Nazi Hunters of WWII
    kottke.org
  3832. 25 Books That Capture This American Moment . They...
    kottke.org
  3833. Software Developers Say AI Is Rotting Their Brains ....
    kottke.org
  3834. On &#8220;rich guy has an opinion&#8221; journalism ,...
    kottke.org
  3835. World History Timeline
    kottke.org
  3836. New York’s Neue Galerie Will Merge With the Metropolitan...
    kottke.org
  3837. The Neanderthal dentist: archaeologists found evidence...
    kottke.org
  3838. Sarah Rose (who is blind): &#8220;Meta glasses are...
    kottke.org
  3839. How Russell Vought Became the Shadow President
    kottke.org
  3840. Omg, Amazon Prime inserted an ad for Febreze in the...
    kottke.org
  3841. A very good, very 2026 headline: Japan Runs Out of Robot...
    kottke.org
  3842. When Your Participation Is Decoration
    kottke.org
  3843. &#8220;I believe in myself. That&#8217;s why I...
    kottke.org
  3844. Shape of Dreams (Zendaya × Spike Jonze)
    kottke.org
  3845. The Guardian asked authors, critics, and academics to...
    kottke.org
  3846. The 2026 National Recording Registry inductees were...
    kottke.org
  3847. This Tiny Celestial Body Past Pluto Shouldn’t Have an...
    kottke.org
  3848. A Moment That Changed Me: I Saw My First Total Solar...
    kottke.org
  3849. What Childhood Folklore Did You Learn As a Kid?
    kottke.org
  3850. I Want to Live Like Costco People . &#8220;Embracing the...
    kottke.org
  3851. Robin Sloan writes about the personalized, AI-written,...
    kottke.org
  3852. What Would J.R.R. Tolkien Think of Palantir?
    kottke.org
  3853. Meet the Sad Wives of AI . &#8220;Princess Diana...
    kottke.org
  3854. Just dropped: Foo Fighters&#8217; Tiny Desk Concert ....
    kottke.org
  3855. Stop-Motion Lego Dr. Strangelove
    kottke.org
  3856. Adam Serwer : &#8220;Violence serves an authoritarian...
    kottke.org
  3857. A map of the regions of the US , as voted on by Reddit...
    kottke.org
  3858. &#8220;So, at about 14, I became the team&#8217;s...
    kottke.org
  3859. The World Press Freedom Index at Global 25-Year Low
    kottke.org
  3860. Sounds of the 60s: the IBM 1401 (punchcard collation,...
    kottke.org
  3861. Jamelle Bouie thinks Alexandria Ocasio-Cortez is...
    kottke.org
  3862. Being Fed Content
    kottke.org
  3863. Study: &#8220;A few weeks of X&#8217;s algorithm can...
    kottke.org
  3864. Can You See the World When You Close Your Eyes?
    kottke.org
  3865. We’re Diversifying the University by Hiring More...
    kottke.org
  3866. Digg has (sorta) relaunched (again) and instead of an...
    kottke.org
  3867. How NASA Built Artemis II&#8217;s Fault-Tolerant...
    kottke.org
  3868. Remember Desktop Tower Defense ? I played it for a bit...
    kottke.org
  3869. Taken : this is a web page that shows how much data your...
    kottke.org
  3870. Mesmerizing 4K Video of a Cat-5 Super Typhoon
    kottke.org
  3871. Interesting thread about why rural towns don&#8217;t...
    kottke.org
  3872. Wallace & Gromit 24/7 Livestream
    kottke.org
  3873. People Who Don&#8217;t Like People Are Making All of Our...
    kottke.org
  3874. Grandma Stand
    kottke.org
  3875. Where are the public benches on the internet?...
    kottke.org
  3876. Now open in NYC: a pop-up called The Donald J. Trump and...
    kottke.org
  3877. The Hidden Cassettes . &#8220;This is going to sound...
    kottke.org
  3878. In 1951, the Civil Rights Congress submitted a petition...
    kottke.org
  3879. Someone in a private forum I belong to mentioned fountain...
    kottke.org
  3880. Wowsabout!
    kottke.org
  3881. An analysis of 18 years of Guardian blind dates ....
    kottke.org
  3882. Pioneering abstract artist Hilma af Klint&#8217;s...
    kottke.org
  3883. The Design Evolution of Screwdriver Handles
    kottke.org
  3884. What Can We Do About Partisan Gerrymandering? Jamelle...
    kottke.org
  3885. Nolen Royalty : &#8220;My latest project is Marc...
    kottke.org
  3886. The 2025 Alaskan Tsunami That Measured 1578 Feet Tall
    kottke.org
  3887. Prophecy At 1420 MHz is the first single from Boards of...
    kottke.org
  3888. It&#8217;s David Attenborough&#8217;s 100th birthday...
    kottke.org
  3889. Dragoncatcher: Laying it on thick
    Robin Sloan
  3890. Dragoncatcher: News travels too fast these days
    Robin Sloan
  3891. Dragoncatcher: Referer reality
    Robin Sloan
  3892. Dragoncatcher: Claude Managed Agents feature request
    Robin Sloan
  3893. Dragoncatcher: Tone control, part 2
    Robin Sloan
  3894. Dragoncatcher: Talkie and Claude (no, the other one)
    Robin Sloan
  3895. Shopkeeper Rampant
    Robin Sloan
  3896. Dragoncatcher: The milestone of Gemma 4
    Robin Sloan
  3897. Dragoncatcher: Tinfoil
    Robin Sloan
  3898. Dragoncatcher: Reasoning models don't so much think as navigate
    Robin Sloan
  3899. Dragoncatcher: The Galactica option
    Robin Sloan
  3900. Dragoncatcher: Sweat the details
    Robin Sloan
  3901. Dragoncatcher: The bat of fate
    Robin Sloan
  3902. Winter Garden: Where is it like to be a language model?
    Robin Sloan
  3903. Dragoncatcher: Vector voxels
    Robin Sloan
  3904. Dragoncatcher: Cosleuth
    Robin Sloan
  3905. Dragoncatcher: Elemental content
    Robin Sloan
  3906. Good trains
    Robin Sloan
  3907. Dragoncatcher: Wrangler init woes
    Robin Sloan
  3908. Dragoncatcher: Maybe the G in AGI stands for Gemini
    Robin Sloan
  3909. Does meditation experience improve success with the jhanas?
    Nadia Asparouhova
  3910. How to do the jhanas
    Nadia Asparouhova
  3911. Working notes for Summer of Protocols
    Nadia Asparouhova
  3912. Explaining tech’s notion of talent scarcity
    Nadia Asparouhova
  3913. Mapping digital worlds
    Nadia Asparouhova
  3914. Early stage funding markets for science - an analysis
    Nadia Asparouhova
  3915. Mapping out the tribes of climate
    Nadia Asparouhova
  3916. Cultivating agency
    Nadia Asparouhova
  3917. Idea machines
    Nadia Asparouhova
  3918. Understanding science funding in tech, 2011-2021
    Nadia Asparouhova
  3919. Passkey transfer
    Some Bits: Nelson's Linkblog
  3920. Reddit Russian propaganda
    Some Bits: Nelson's Linkblog
  3921. NVME erasing
    Some Bits: Nelson's Linkblog
  3922. 2fa 1337
    Some Bits: Nelson's Linkblog
  3923. USB Cheat Sheet
    Some Bits: Nelson's Linkblog
  3924. xdg-ninja
    Some Bits: Nelson's Linkblog
  3925. Kyle Kingsbury Podcast Podcast
    Some Bits: Nelson's Linkblog
  3926. Is GitHub Cooked?
    Some Bits: Nelson's Linkblog
  3927. Containers vs VMs
    Some Bits: Nelson's Linkblog
  3928. India health survey (PDF)
    Some Bits: Nelson's Linkblog
  3929. Medicat USB
    Some Bits: Nelson's Linkblog
  3930. RNGdle
    Some Bits: Nelson's Linkblog
  3931. Grass Valley welcome arch
    Some Bits: Nelson's Linkblog
  3932. Oil Refineries
    Some Bits: Nelson's Linkblog
  3933. AI goblins
    Some Bits: Nelson's Linkblog
  3934. Sniffies $100M
    Some Bits: Nelson's Linkblog
  3935. 1Password + Flatpak browser
    Some Bits: Nelson's Linkblog
  3936. rpm-ostree
    Some Bits: Nelson's Linkblog
  3937. GitHub update
    Some Bits: Nelson's Linkblog
  3938. NSF board fired
    Some Bits: Nelson's Linkblog
  3939. Linux VRAM management
    Some Bits: Nelson's Linkblog
  3940. Trump vs DAF
    Some Bits: Nelson's Linkblog
  3941. Gay Kaiser scandal
    Some Bits: Nelson's Linkblog
  3942. Duncan Grant / Bathing
    Some Bits: Nelson's Linkblog
  3943. Claude postmortem
    Some Bits: Nelson's Linkblog
  3944. Building a cloud
    Some Bits: Nelson's Linkblog
  3945. Series A for exe.dev
    Some Bits: Nelson's Linkblog
  3946. wsl9x
    Some Bits: Nelson's Linkblog
  3947. 1966 Sip-In
    Some Bits: Nelson's Linkblog
  3948. pi.dev
    Some Bits: Nelson's Linkblog
  3949. The Conversation (free)
    Some Bits: Nelson's Linkblog
  3950. Biennale corruption
    Some Bits: Nelson's Linkblog
  3951. South (1959 TV)
    Some Bits: Nelson's Linkblog
  3952. Jukka and Tane (NSFW)
    Some Bits: Nelson's Linkblog
  3953. AIs in Math
    Some Bits: Nelson's Linkblog
  3954. smol machines
    Some Bits: Nelson's Linkblog
  3955. Unsloth Qwen3.6
    Some Bits: Nelson's Linkblog
  3956. Gyro monorail
    Some Bits: Nelson's Linkblog
  3957. AI risks to the Internet
    Some Bits: Nelson's Linkblog
  3958. The best response is to stop
    Some Bits: Nelson's Linkblog
  3959. CRPG Romance
    Some Bits: Nelson's Linkblog
  3960. 63 Chinese Cuisines
    Some Bits: Nelson's Linkblog
  3961. anemoia
    Some Bits: Nelson's Linkblog
  3962. plastic, prism, void
    Some Bits: Nelson's Linkblog
  3963. Light a Candle for Claude
    Some Bits: Nelson's Linkblog
  3964. Crunchy Chili Crisps
    Some Bits: Nelson's Linkblog
  3965. Charcuterie
    Some Bits: Nelson's Linkblog
  3966. ugetty
    Some Bits: Nelson's Linkblog
  3967. Chinese Cooking Demystified
    Some Bits: Nelson's Linkblog
  3968. I+G for savory flavor
    Some Bits: Nelson's Linkblog
  3969. The Future of Everything is Lies, I Guess
    Some Bits: Nelson's Linkblog
  3970. Switching to OpenStreetMap
    Some Bits: Nelson's Linkblog
  3971. Hunky Jesus 2026 (NSFWish)
    Some Bits: Nelson's Linkblog
  3972. Farrow on Altman
    Some Bits: Nelson's Linkblog
  3973. guppylm
    Some Bits: Nelson's Linkblog
  3974. Adobe fuckery
    Some Bits: Nelson's Linkblog
  3975. Jujutsu Tutorial
    Some Bits: Nelson's Linkblog
  3976. RIP Stuey Weills
    Some Bits: Nelson's Linkblog
  3977. AI security reviews
    Some Bits: Nelson's Linkblog
  3978. Learn and Test DMARC
    Some Bits: Nelson's Linkblog
  3979. GrindrPlus
    Some Bits: Nelson's Linkblog
  3980. Moonfrost
    Some Bits: Nelson's Linkblog
  3981. White House terrible app
    Some Bits: Nelson's Linkblog
  3982. Homocore anthology
    Some Bits: Nelson's Linkblog
  3983. Understanding passkeys
    Some Bits: Nelson's Linkblog
  3984. Sahlins biography
    Some Bits: Nelson's Linkblog
  3985. Squares in Squares
    Some Bits: Nelson's Linkblog
  3986. about exe.dev
    Some Bits: Nelson's Linkblog
  3987. curl > /dev/sda
    Some Bits: Nelson's Linkblog
  3988. pr-review
    Some Bits: Nelson's Linkblog
  3989. Left-right split in Paris
    Some Bits: Nelson's Linkblog
  3990. DMARC statistics
    Some Bits: Nelson's Linkblog
  3991. Ubuntu connectivity check down
    Some Bits: Nelson's Linkblog
  3992. Bluesky $100M VC funding
    Some Bits: Nelson's Linkblog
  3993. BYD Flash Charging
    Some Bits: Nelson's Linkblog
  3994. Tesla AI crash
    Some Bits: Nelson's Linkblog
  3995. In search of Banksy
    Some Bits: Nelson's Linkblog
  3996. "Mark Lawrence" AI slop
    Some Bits: Nelson's Linkblog
  3997. Google DNS cache flush
    Some Bits: Nelson's Linkblog
  3998. MALUS license washing
    Some Bits: Nelson's Linkblog
  3999. ZyncPDF
    Some Bits: Nelson's Linkblog
  4000. Landscape khipu
    Some Bits: Nelson's Linkblog
  4001. Perma.cc
    Some Bits: Nelson's Linkblog
  4002. Modular robots
    Some Bits: Nelson's Linkblog
  4003. AI ethics and market
    Some Bits: Nelson's Linkblog
  4004. Parseword
    Some Bits: Nelson's Linkblog
  4005. Attensity!
    Some Bits: Nelson's Linkblog
  4006. Trump pardon industry
    Some Bits: Nelson's Linkblog
  4007. Superpowers
    Some Bits: Nelson's Linkblog
  4008. GitHub status
    Some Bits: Nelson's Linkblog
  4009. Japanese Glory Hole
    Some Bits: Nelson's Linkblog
  4010. Vietnamese Cajun
    Some Bits: Nelson's Linkblog
  4011. Agentic Engineering Patterns
    Some Bits: Nelson's Linkblog
  4012. Joy in resistance
    Some Bits: Nelson's Linkblog
  4013. Musk PAC voter fraud
    Some Bits: Nelson's Linkblog
  4014. Andor and US fascism
    Some Bits: Nelson's Linkblog
  4015. IRCv3
    Some Bits: Nelson's Linkblog
  4016. OpenFactBook
    Some Bits: Nelson's Linkblog
  4017. "Remigration"
    Some Bits: Nelson's Linkblog
  4018. Distillation attacks
    Some Bits: Nelson's Linkblog
  4019. Black &#038; White Snacks
    One Foot Tsunami
  4020. 💧 Quick and Creepy
    One Foot Tsunami
  4021. The Septuagenarian Resident
    One Foot Tsunami
  4022. At Least AC/DC Would Be Proud
    One Foot Tsunami
  4023. 💧 Happy Mother’s Lengths of Time
    One Foot Tsunami
  4024. One Hell of a Pop Quiz
    One Foot Tsunami
  4025. Popes — They&#8217;re Just Like Us!
    One Foot Tsunami
  4026. Divorce Registries
    One Foot Tsunami
  4027. Foiling Online Age Checks
    One Foot Tsunami
  4028. Oracle Park’s Bogus 9-9-9 Challenge Has Disappeared
    One Foot Tsunami
  4029. A Very Poor Trade
    One Foot Tsunami
  4030. Renea Gamble Prevails
    One Foot Tsunami
  4031. Pam From Wenatchee Made a Hologram
    One Foot Tsunami
  4032. The Bartered Vasectomy
    One Foot Tsunami
  4033. 💧 Sub-Two Sabastian Sawe
    One Foot Tsunami
  4034. A Very Fusilli Plan
    One Foot Tsunami
  4035. Dropping in Unannounced
    One Foot Tsunami
  4036. 💧 Sectional 42
    One Foot Tsunami
  4037. We’ve Got to Hang Our Hats on Something
    One Foot Tsunami
  4038. Snagged on a Giant C
    One Foot Tsunami
  4039. Vehicles Crushed by Snow
    One Foot Tsunami
  4040. 💧 The Magawa Monument Is Made of Stone
    One Foot Tsunami
  4041. Pivoting From Shoes to Artificial Intelligence
    One Foot Tsunami
  4042. 💧 Stay in Your Lane, Paperless Post
    One Foot Tsunami
  4043. A Massive Magawa
    One Foot Tsunami
  4044. Where Is Everybody
    Today in Tabs
  4045. It's Lamer Than You Think
    Today in Tabs
  4046. Dopefish
    Today in Tabs
  4047. Goblin Problem
    Today in Tabs
  4048. Ballroom Twits
    Today in Tabs
  4049. Papal Bull
    Today in Tabs
  4050. 5.6 Million Bees
    Today in Tabs
  4051. Everything Is Hacked Now
    Today in Tabs
  4052. The Future of Football Starts Today
    Today in Tabs
  4053. Who Goes AI?
    Today in Tabs
  4054. Aham for the Mild-Built
    Today in Tabs
  4055. Dick Hebdige Explained Dinergoth in 1979
    Today in Tabs
  4056. Sokath, His Eyes Uncovered
    Today in Tabs
  4057. Purity Supreme
    Today in Tabs
  4058. They Don't Care
    Today in Tabs
  4059. The Lowbrow Harper's
    Today in Tabs
  4060. A.I. Isn't People
    Today in Tabs
  4061. The Assassination of The Washington Post by the Coward Jeff Bezos
    Today in Tabs
  4062. Masks Off
    Today in Tabs
  4063. Welcome to the Resistance, Driving Range Guys
    Today in Tabs
  4064. Your CrossFit App Doesn’t Know What You Did
    Perfection Kills
  4065. CrossFit training in the age of AI
    Perfection Kills
  4066. Overnight success
    Perfection Kills
  4067. What’s my XENOM score?
    Perfection Kills
  4068. Reflections on training, 2025 → ‘26
    Perfection Kills
  4069. CrossFit tracking app but… you’re in control?
    Perfection Kills
  4070. My Fitness: from spreadsheet to an app
    Perfection Kills
  4071. PRzilla: CrossFit AI companion
    Perfection Kills
  4072. The science of Vipassana
    Perfection Kills
  4073. Vipassana through the modern lens
    Perfection Kills
  4074. How can coffee taste peachy?
    April Cools' Club
  4075. 🙏: please or thank you?
    April Cools' Club
  4076. My year of reading Chinese history
    April Cools' Club
  4077. Chants of Sennaar: A Review
    April Cools' Club
  4078. On Trees. But Not Those Trees.
    April Cools' Club
  4079. Myst's Minecart Maze Is Great Actually
    April Cools' Club
  4080. Don't Call It a Comedown
    April Cools' Club
  4081. Chicago vs New York Pizza is the Wrong Argument
    April Cools' Club
  4082. The Self-Cancelling Subscription
    April Cools' Club
  4083. The underrated benefits of always having oatmeal at lunch
    April Cools' Club
  4084. Puzzlehunts
    April Cools' Club
  4085. My Experience As A Rice Farmer
    April Cools' Club
  4086. Come ho programmato un videogioco per Game Boy sull’amicizia con GB Studio
    April Cools' Club
  4087. Product review: Kvikk Lunsj
    April Cools' Club
  4088. I guess I cook now
    April Cools' Club
  4089. How to decorate a child's birthday cake
    April Cools' Club
  4090. Digitisation is process optimisation
    April Cools' Club
  4091. I listened to the 1001 (?) albums I should listen to before I die
    April Cools' Club
  4092. 3D-printing a Trombone
    April Cools' Club
  4093. A non-exhaustive list of stuff I recommend
    April Cools' Club
  4094. The Irrational Decision—A Book Review
    April Cools' Club
  4095. How to Get Better at Guitar
    April Cools' Club
  4096. Celebration of Sunshine
    April Cools' Club
  4097. Personal Mineclonia World Tour
    April Cools' Club
  4098. Spoken Latin
    April Cools' Club
  4099. Language-learning anecdotes
    April Cools' Club
  4100. This music seems to be in the air...
    April Cools' Club
  4101. You should buy a meat slicer
    April Cools' Club
  4102. Does Baby Have Hat
    April Cools' Club
  4103. Dries van Noten in Five Looks
    April Cools' Club
  4104. My coffee setup
    April Cools' Club
  4105. My Adidas
    April Cools' Club
  4106. Find joy in the boring bits of life
    April Cools' Club
  4107. The Paris of our dreams
    April Cools' Club
  4108. XORry Not Sorry: The Most Amusing Security Flaws I've Discovered
    April Cools' Club
  4109. Gamer Games for Non-Gamers
    April Cools' Club
  4110. Overengineering an Obsidian dashboard to get better at Marvel Snap
    April Cools' Club
  4111. Leveraging Spaced Repetition to Power My Weekly Newsletter
    April Cools' Club
  4112. nimi sin
    April Cools' Club
  4113. Impulse Purchases
    April Cools' Club
  4114. Egg mayo sandwich optimisation
    April Cools' Club
  4115. Dynamic Graphs
    April Cools' Club
  4116. How to Run a Table Top Roleplaying Meetup
    April Cools' Club
  4117. A rough review of Capers Jones' Applied Software Measurement
    April Cools' Club
  4118. Come non ho riparato la lavatrice che si riempiva d’acqua da spenta
    April Cools' Club
  4119. What's the yield on my stonks
    April Cools' Club
  4120. Tout le monde déteste l'IA
    April Cools' Club
  4121. A New Hope
    April Cools' Club
  4122. The WiFi only works when it's raining
    April Cools' Club
  4123. Choir rehearsal score locations
    April Cools' Club
  4124. Some easy recipes
    April Cools' Club
  4125. The Tale of Daniel
    April Cools' Club
  4126. How I became a gardener
    April Cools' Club
  4127. Books, Games and Movies
    April Cools' Club
  4128. Decaf is good, actually
    April Cools' Club
  4129. Yeah, I Skate(board)
    April Cools' Club
  4130. A tour of my screenshots folder
    April Cools' Club
  4131. Kratky in the basement
    April Cools' Club
  4132. Takerufuji made history
    April Cools' Club
  4133. Adaptive Plasticity and Life History Theory
    April Cools' Club
  4134. Unusual Tips for Parenting Toddlers
    April Cools' Club
  4135. Can it Creami?
    April Cools' Club
  4136. the saga of Nat
    April Cools' Club
  4137. Making crochet cacti
    April Cools' Club
  4138. The Spice Didn't Always Flow
    April Cools' Club
  4139. Discovering coffee in Toulouse?
    April Cools' Club
  4140. Mediocrity can be a sign of excellence
    April Cools' Club
  4141. Ten weird things you can buy online (and why you would)
    April Cools' Club
  4142. Simple chicken rice
    April Cools' Club
  4143. We're Knot Friends
    April Cools' Club
  4144. What's in a username?
    April Cools' Club
  4145. 100 Incredible Tofu Recipes
    April Cools' Club
  4146. The right tempo for renaissance polyphony
    April Cools' Club
  4147. Marathon food
    April Cools' Club
  4148. I ❤️ Microscopes
    April Cools' Club
  4149. Cocktails
    April Cools' Club
  4150. To ace exams, practice the easy questions
    April Cools' Club
  4151. On Error
    April Cools' Club
  4152. Midaregami
    April Cools' Club
  4153. Ubj gb ernq EBG13 (How to read ROT13)
    April Cools' Club
  4154. You Should Charge More
    April Cools' Club
  4155. Coffee and Me: A Seven Year Love Affair
    April Cools' Club
  4156. Vihaan tekoälyä
    moser’s frame shop
  4157. Я ненавижу ИИ
    moser’s frame shop
  4158. Je hais l’IA.
    moser’s frame shop
  4159. Odio la IA
    moser’s frame shop
  4160. Odio l’IA
    moser’s frame shop
  4161. The Kirby Frame
    moser’s frame shop
  4162. Eu Odeio IA
    moser’s frame shop
  4163. I Am An AI Hater
    moser’s frame shop
  4164. Life During Class Wartime
    ongoing by Tim Bray
  4165. Corey’s Captives
    ongoing by Tim Bray
  4166. Spring Evening
    ongoing by Tim Bray
  4167. Password Manager Angst
    ongoing by Tim Bray
  4168. Long Links
    ongoing by Tim Bray
  4169. Nash Burns Saves the Day
    ongoing by Tim Bray
  4170. Pure Sound Please
    ongoing by Tim Bray
  4171. Because Algospeak
    ongoing by Tim Bray
  4172. Kansas and AI
    ongoing by Tim Bray
  4173. Crocuses of 2026
    ongoing by Tim Bray
  4174. Open Source and GenAI?
    ongoing by Tim Bray
  4175. Quamina + Claude, Case 2
    ongoing by Tim Bray
  4176. Quamina + Claude, Case 1
    ongoing by Tim Bray
  4177. Long Links
    ongoing by Tim Bray
  4178. Quamina v2.0.0
    ongoing by Tim Bray
  4179. Losing 1½ Million Lines of Go
    ongoing by Tim Bray
  4180. Regexp Lessons
    ongoing by Tim Bray
  4181. Humanist Plumbing
    ongoing by Tim Bray
  4182. After the Bubble
    ongoing by Tim Bray
  4183. Tracy Numbers
    ongoing by Tim Bray
  4184. Hearts and Minds: An Ambivalent Review of “Project Hail Mary”
    No Moods, Ads or Cutesy Fucking Icons
  4185. Periscope Depth
    No Moods, Ads or Cutesy Fucking Icons
  4186. The Plur1bus Solution
    No Moods, Ads or Cutesy Fucking Icons
  4187. Siren Songs
    No Moods, Ads or Cutesy Fucking Icons
  4188. No Obituary. Just an End.
    No Moods, Ads or Cutesy Fucking Icons
  4189. It Awaits Your Experiments.
    No Moods, Ads or Cutesy Fucking Icons
  4190. A Synopsis of Squid
    No Moods, Ads or Cutesy Fucking Icons
  4191. Beautiful Things.
    No Moods, Ads or Cutesy Fucking Icons
  4192. Perplexity: Hail Mary
    No Moods, Ads or Cutesy Fucking Icons
  4193. Outtake
    No Moods, Ads or Cutesy Fucking Icons
  4194. Hope for the New Year.
    No Moods, Ads or Cutesy Fucking Icons
  4195. Born in Pain and Sweat and Pee: the 2024 Gallery Update
    No Moods, Ads or Cutesy Fucking Icons
  4196. &#8220;The Pilot Enters the Core.
    No Moods, Ads or Cutesy Fucking Icons
  4197. Ass Man.
    No Moods, Ads or Cutesy Fucking Icons
  4198. Meet the New Boss. Same as the Old Boss.
    No Moods, Ads or Cutesy Fucking Icons
  4199. Some People Just Want to Watch the Internet Burn.
    No Moods, Ads or Cutesy Fucking Icons
  4200. The Three-Bragger Problem
    No Moods, Ads or Cutesy Fucking Icons
  4201. Two-Step Forwards, Ten Years Back
    No Moods, Ads or Cutesy Fucking Icons
  4202. Alevtina and Tamara and Lyonka, Oh My!
    No Moods, Ads or Cutesy Fucking Icons
  4203. Meet the New Boss. Same as the Old Boss.
    No Moods, Ads or Cutesy Fucking Icons
  4204. macOS Terminal - still missing the mark Apple!
    /dev/dump
  4205. Golang sync.Cond vs. Channel...
    /dev/dump
  4206. Go modules, so much promise, so much busted
    /dev/dump
  4207. Letter to Duncan Hunter (Immigration)
    /dev/dump
  4208. Self Publishing Lessons
    /dev/dump
  4209. Altering the deal... again....
    /dev/dump
  4210. Not Abandoning GitHub *yet*
    /dev/dump
  4211. Microsoft Buying GitHub Would be Bad
    /dev/dump
  4212. No, Nanomsg is NOT dead
    /dev/dump
  4213. Why I'm Boycotting Crypto Currencies
    /dev/dump
  4214. Small Business Accounting Software Woes
    /dev/dump
  4215. TLS close-notify .... what were they thinking?
    /dev/dump
  4216. CMake ExternalProject_add In Libraries
    /dev/dump
  4217. Licensing... again....
    /dev/dump
  4218. MacOS X Mystery (Challenge)
    /dev/dump
  4219. Security Advice to IoT Firmware Engineers
    /dev/dump
  4220. Microsoft Hates My Name (Not Me, Just My Name)
    /dev/dump
  4221. Leaving github
    /dev/dump
  4222. Stepping Down
    /dev/dump
  4223. What Microsoft Can Do to Make Me Hate Windows a Little Less
    /dev/dump
  4224. On Misunderstandings
    /dev/dump
  4225. A Space Shooter in Curses
    /dev/dump
  4226. Fun with terminals, character sets, Unicode, and Go
    /dev/dump
  4227. Tcell - Terminal functionality for Pure Go apps
    /dev/dump
  4228. On Go, Portability, and System Interfaces
    /dev/dump
  4229. Elevation Correction
    Alex Harsányi
  4230. A Racket Array Tutorial
    Alex Harsányi
  4231. Pumpkin Plot
    Alex Harsányi
  4232. The Wolf, the Goat, and the Cabbage
    Alex Harsányi
  4233. Timezone Lookup Revisited
    Alex Harsányi
  4234. Synchronizing FIT files using a Raspberry Pi
    Alex Harsányi
  4235. Heat Maps Revisited
    Alex Harsányi
  4236. Asteroids (Gameplay)
    Alex Harsányi
  4237. Asteroids (Game Engine)
    Alex Harsányi
  4238. Screenshots
    Alex Harsányi
  4239. Who Owns the Fish?
    Alex Harsányi
  4240. Shaded Area Plot
    Alex Harsányi
  4241. Box and Whiskers Plot
    Alex Harsányi
  4242. Climb Analysis Tool
    Alex Harsányi
  4243. Plot Animations
    Alex Harsányi
  4244. Space Invaders
    Alex Harsányi
  4245. Rendering the World Map Using the Racket Plot Package
    Alex Harsányi
  4246. Barometric Altitude Measurement
    Alex Harsányi
  4247. Automating Tests for the Plot Package
    Alex Harsányi
  4248. Ishido
    Alex Harsányi
  4249. Markdown View using the Racket editor%
    Alex Harsányi
  4250. Dependency Management in Racket Applications
    Alex Harsányi
  4251. Threshold Analysis in ActivityLog2
    Alex Harsányi
  4252. A Game of Tetris (user interface)
    Alex Harsányi
  4253. A Game of Tetris (gameplay)
    Alex Harsányi
  4254. Dual Axis Plots
    Alex Harsányi
  4255. Custom Rackunit Test Runner
    Alex Harsányi
  4256. Timezone Aware Local Time
    Alex Harsányi
  4257. Interactive Heat Maps
    Alex Harsányi
  4258. Racket Binary Packages
    Alex Harsányi
  4259. Interactive Maps in the DrRacket REPL
    Alex Harsányi
  4260. More Timezone Lookup (loading and saving data)
    Alex Harsányi
  4261. Timezone Lookup (an adventure in program optimization)
    Alex Harsányi
  4262. Timezone Visualization
    Alex Harsányi
  4263. Build Racket Packages with Azure Pipelines
    Alex Harsányi
  4264. Building a GUI Application for the Password Generator
    Alex Harsányi
  4265. Writing a Simple Password Generator in Racket
    Alex Harsányi
  4266. An Overview of Common Racket Data Structures
    Alex Harsányi
  4267. Building a Data Visualization Dashboard in Racket
    Alex Harsányi
  4268. An enhanced text-field% GUI control for Racket
    Alex Harsányi
  4269. Chess Game Using Racket's Pasteboard (part 3)
    Alex Harsányi
  4270. Chess Game Using Racket's Pasteboard (part 2)
    Alex Harsányi
  4271. Chess Game Using Racket's Pasteboard
    Alex Harsányi
  4272. Racket Data Frame Package
    Alex Harsányi
  4273. A Racket GUI Widget to display maps based on OpenStreetMap tiles
    Alex Harsányi
  4274. Running and Cycling Workout Editor
    Alex Harsányi
  4275. Arduino 433Mhz Receiver -- Reading Keyfobs
    Alex Harsányi
  4276. Interactive Overlays With the Racket Plot Package -- Update
    Alex Harsányi
  4277. Arduino Inclinometer Improvements
    Alex Harsányi
  4278. Interactive Overlays With the Racket Plot Package
    Alex Harsányi
  4279. Changing Built-in Racket Packages
    Alex Harsányi
  4280. Equipment Usage and Costs
    Alex Harsányi
  4281. Running and Outdoor Temperature
    Alex Harsányi
  4282. Arduino Inclinometer
    Alex Harsányi
  4283. Fatigue and Running Form
    Alex Harsányi
  4284. Quantifying Fatigue
    Alex Harsányi
  4285. Bike Trainer
    Alex Harsányi
  4286. Marathon Training 2017 Statistics
    Alex Harsányi
  4287. Introducing ActivityLog2
    Alex Harsányi
  4288. Making myself uncomfortable again
    Andreas Kling
  4289. MutexProtected: A C++ Pattern for Easier Concurrency
    Andreas Kling
  4290. Excellence is a habit, but so is failure
    Andreas Kling
  4291. How SerenityOS declares ssize_t
    Andreas Kling
  4292. 15 Minutes Every Day
    Andreas Kling
  4293. How I make a living working on SerenityOS
    Andreas Kling
  4294. Ladybird: A new cross-platform browser project
    Andreas Kling
  4295. Memory safety for SerenityOS
    Andreas Kling
  4296. I quit my job to focus on SerenityOS full time
    Andreas Kling
  4297. Smarter C/C++ inlining with __attribute__((flatten))
    Andreas Kling
  4298. X84 Telnet Server
    BogBoa
  4299. New Development Server
    BogBoa
  4300. For the Love of Coffee, Gadgets, and Python
    BogBoa
  4301. Desktop Linux
    BogBoa
  4302. Remove the "close window?" prompt from Gnome-Terminal
    BogBoa
  4303. The Web Client
    BogBoa
  4304. Unpacking WebSocket Frames Cont.
    BogBoa
  4305. Unpacking a WebSocket Frame
    BogBoa
  4306. WebSocket RFC 6455 Handshake
    BogBoa
  4307. WebSockets
    BogBoa
  4308. Zomborgs
    BogBoa
  4309. Failure is an Option
    BogBoa
  4310. Character Work
    BogBoa
  4311. Thoughts on Serialization
    BogBoa
  4312. Crawling a Graph
    BogBoa
  4313. Visualizing Data
    BogBoa
  4314. The Universe is a Diamond
    BogBoa
  4315. Python 3
    BogBoa
  4316. WebSockets
    BogBoa
  4317. Chrome WebSocket Protocol Update
    BogBoa
  4318. HTTP Server
    BogBoa
  4319. Netboa
    BogBoa
  4320. The Plague that struck Azeroth
    BogBoa
  4321. Not Actually Dead
    BogBoa
  4322. Thinking about Miniboa 2.0
    BogBoa
  4323. The Cold War Roots of the African Swine Flu Plague
    China Matters
  4324. Wormwood and Gall: The Frank Olson Story that Errol Morris Missed
    China Matters
  4325. The Trillion-Dollar Grift: The Long-Term Plan for US-China Decoupling
    China Matters
  4326. The Crimes of Lola Montes
    China Matters
  4327. China and the Libyan Muddle and Why Qaddafi Went Down
    China Matters
  4328. 80 Years of Injustice: The Joint, Serial, and Ongoing Betrayal of Korea by the United States and Japan
    China Matters
  4329. Coddling Japan and Coveting Okinawa: Kennan and MacArthur set the course of North Asian history post-World War II
    China Matters
  4330. America’s Blueprint for War in the South China Sea
    China Matters
  4331. What I Witnessed in 1989 in Beijing
    China Matters
  4332. “Vice”, Dick Cheney’s Ghost, and the Lies of America's Team China War
    China Matters
  4333. October 2018 Taiwan Mainland Affairs Council Public Opinion Polling on Cross Strait Relations
    China Matters
  4334. Debunking the China Debt Trap Myth, Sri Lanka/Hambantota Edition
    China Matters
  4335. The Twelve Days of Christmas...and Elvis
    China Matters
  4336. Joseph Trento's Report on the Pivotal US Role in Creating Japan's Plutonium Stockpile
    China Matters
  4337. Posited link between Zhang Shoucheng suicide and Meng Wanzhou arrest (in Chinese)
    China Matters
  4338. Sri Lanka, Rajapaksa--and China--Back in Geopolitical Play
    China Matters
  4339. August 2018 Republic of China Mainland Affairs Council Survey of Popular Attitudes on Cross Strait Relations
    China Matters
  4340. "Little Reunion": Eileen Chang gets another turn in the revisionist meatgrinder
    China Matters
  4341. Hey! What About Term Limits for the Chinese Communist Party, Xi Jinping??
    China Matters
  4342. Who Lost China? The Secret War Between Hillary Clinton and Barack Obama
    China Matters
  4343. Atomic I/O letters column #164
    Dan's Data
  4344. Atomic I/O letters column #163
    Dan's Data
  4345. Atomic I/O letters column #162
    Dan's Data
  4346. Atomic I/O letters column #161
    Dan's Data
  4347. Atomic I/O letters column #160
    Dan's Data
  4348. Atomic I/O letters column #159
    Dan's Data
  4349. Atomic I/O letters column #158
    Dan's Data
  4350. Atomic I/O letters column #157
    Dan's Data
  4351. Atomic I/O letters column #156
    Dan's Data
  4352. Atomic I/O letters column #155
    Dan's Data
  4353. Atomic I/O letters column #154
    Dan's Data
  4354. Atomic I/O letters column #153
    Dan's Data
  4355. Atomic I/O letters column #152
    Dan's Data
  4356. A comforting lie
    Dan's Data
  4357. Of course you'd download a car. Or a gun!
    Dan's Data
  4358. Atomic I/O letters column #151
    Dan's Data
  4359. Atomic I/O letters column #150
    Dan's Data
  4360. Atomic I/O letters column #149
    Dan's Data
  4361. Atomic I/O letters column #148
    Dan's Data
  4362. Atomic I/O letters column #147
    Dan's Data
  4363. Money for nothing
    Dan's Data
  4364. Atomic I/O letters column #146
    Dan's Data
  4365. Atomic I/O letters column #145
    Dan's Data
  4366. I get letters
    Dan's Data
  4367. Random... ish... numbers
    Dan's Data
  4368. Righteous bits
    Dan's Data
  4369. Atomic I/O letters column #144
    Dan's Data
  4370. Science versus SoftRAM
    Dan's Data
  4371. Seeing past the normal
    Dan's Data
  4372. Atomic I/O letters column #143
    Dan's Data
  4373. Atomic I/O letters column #142
    Dan's Data
  4374. Atomic I/O letters column #141
    Dan's Data
  4375. On the h4xx0ring of p4sswordZ
    Dan's Data
  4376. Warfare. Aliens. Car crashes. ENTERTAINMENT!
    Dan's Data
  4377. Atomic I/O letters column #140
    Dan's Data
  4378. Review: Noontec GigaLink N5 network storage box
    Dan's Data
  4379. Atomic I/O letters column #139
    Dan's Data
  4380. Socialised entertainment
    Dan's Data
  4381. Atomic I/O letters column #138
    Dan's Data
  4382. Boing!
    Dan's Data
  4383. Identical voices and phantom swords
    Dan's Data
  4384. Atomic I/O letters column #137
    Dan's Data
  4385. Review: MC Saite MC-086 mouse
    Dan's Data
  4386. Atomic I/O letters column #136
    Dan's Data
  4387. Atomic I/O letters column #135
    Dan's Data
  4388. If it looks random, it probably isn't
    Dan's Data
  4389. A deadly mouse trap
    Dan's Data
  4390. Atomic I/O letters column #134
    Dan's Data
  4391. Pathfinding to everywhere
    Dan's Data
  4392. 15.16 thousand megabytes per dollar
    Dan's Data
  4393. Grinding myself down
    Dan's Data
  4394. Dan's Data letters #210
    Dan's Data
  4395. Atomic I/O letters column #133
    Dan's Data
  4396. Stomp, don't sprint!
    Dan's Data
  4397. Atomic I/O letters column #132
    Dan's Data
  4398. Review: Miyabi 613 hunting knife
    Dan's Data
  4399. Atomic I/O letters column #131
    Dan's Data
  4400. Welcome to my museum
    Dan's Data
  4401. Atomic I/O letters column #130
    Dan's Data
  4402. Welcome to dreamland
    Dan's Data
  4403. Atomic I/O letters column #129
    Dan's Data
  4404. When you have eliminated the impossible...
    Dan's Data
  4405. Of magic lanterns, and MMORPGs
    Dan's Data
  4406. The death of the manual
    Dan's Data
  4407. Review: PCsensor FS1_P USB foot switch
    Dan's Data
  4408. Atomic I/O letters column #128
    Dan's Data
  4409. Dan's Data letters #209
    Dan's Data
  4410. Atomic I/O letters column #127
    Dan's Data
  4411. Atomic I/O letters column #126
    Dan's Data
  4412. Filenames.WTF
    Dan's Data
  4413. Atomic I/O letters column #125
    Dan's Data
  4414. In Praise of the Fisheye
    Dan's Data
  4415. Atomic I/O letters column #124
    Dan's Data
  4416. A modest censorship proposal
    Dan's Data
  4417. Atomic I/O letters column #123
    Dan's Data
  4418. Atomic I/O letters column #122
    Dan's Data
  4419. Stuck in the foothills
    Dan's Data
  4420. Atomic I/O letters column #121
    Dan's Data
  4421. The newt hits! You die...
    Dan's Data
  4422. Have you wasted enough time today?
    Dan's Data
  4423. Atomic I/O letters column #120
    Dan's Data
  4424. Atomic I/O letters column #119
    Dan's Data
  4425. Big Brother is watching you play
    Dan's Data
  4426. Dan's Data letters #208
    Dan's Data
  4427. Dan's Data letters #207
    Dan's Data
  4428. One-note NPCs
    Dan's Data
  4429. Cannibalise the corpses!
    Dan's Data
  4430. Atomic I/O letters column #118
    Dan's Data
  4431. Atomic I/O letters column #117
    Dan's Data
  4432. Atomic I/O letters column #116
    Dan's Data
  4433. Five trillion bits flying in loose formation
    Dan's Data
  4434. Atomic I/O letters column #115
    Dan's Data
  4435. Game crazy
    Dan's Data
  4436. Alt-tCRASH
    Dan's Data
  4437. Speed kings
    Dan's Data
  4438. The daily grind
    Dan's Data
  4439. Rustfmt-ing Rust
    Featherweight Musings
  4440. My Git and GitHub work flow
    Featherweight Musings
  4441. rustfmt - call for contributions
    Featherweight Musings
  4442. Contributing to Rust
    Featherweight Musings
  4443. New tutorial - arrays and vectors in Rust
    Featherweight Musings
  4444. Graphs in Rust
    Featherweight Musings
  4445. Creating a drop-in replacement for the Rust compiler
    Featherweight Musings
  4446. Recent syntactic changes to Rust
    Featherweight Musings
  4447. My thoughts on Rust in 2015
    Featherweight Musings
  4448. rustaceans.org
    Featherweight Musings
  4449. Notes on training for sport
    Featherweight Musings
  4450. Thoughts on numeric types
    Featherweight Musings
  4451. A gotcha with raw pointers and unsafe code
    Featherweight Musings
  4452. LibHoare - pre- and postconditions in Rust
    Featherweight Musings
  4453. Rust for C++ programmers - part 9: destructuring pt2 - match and borrowing
    Featherweight Musings
  4454. Rust for C++ programmers - part 8: destructuring
    Featherweight Musings
  4455. Rust for C++ programmers - part 7: data types
    Featherweight Musings
  4456. Rust for C++ programmers - part 6: Rc, Gc, and * pointers
    Featherweight Musings
  4457. Rust for C++ programmers - part 5: borrowed references
    Featherweight Musings
  4458. A thought on language design
    Featherweight Musings
  4459. Rust for C++ programmers - part 4: unique pointers
    Featherweight Musings
  4460. Rust for C++ programmers - part 3: primitive types and operators
    Featherweight Musings
  4461. Formatting change
    Featherweight Musings
  4462. Rust for C++ programmers - part 2: control flow
    Featherweight Musings
  4463. Rust for C++ programmers - an intermission - why Rust
    Featherweight Musings
  4464. Cosa è Andato al Prada Doppio Club di Miami
    greg.org: the making of
  4465. Rothko & Parsons At The National Gallery, Curated By Bunny Mellon
    greg.org: the making of
  4466. Better Read #018: Ellsworth Kelly, Notes of 1969
    greg.org: the making of
  4467. I Found An Object And Presented It As Itself Alone
    greg.org: the making of
  4468. Our Guernica Cycle - EB-5, 05.06.2017
    greg.org: the making of
  4469. Untitled (Mnuchin Gallery), 2017?
    greg.org: the making of
  4470. Three Charts Presented In Order Of Increasing Credibility
    greg.org: the making of
  4471. Ellsworth Kelly Dancing Monkey
    greg.org: the making of
  4472. UPDATE: Our Guernica Cycle - Ivanka / Merkel 03.17.2017
    greg.org: the making of
  4473. Talking Walter Hopps, Ferus, & LA with Anne Doran & Deborah Treisman, 10/29 @Alden Projects
    greg.org: the making of
  4474. Better Read #017: Embroidery Trouble Shooting Guide
    greg.org: the making of
  4475. Tommy Hilfiger Capo Personale
    greg.org: the making of
  4476. Untitled (Presidential Seal), 2017
    greg.org: the making of
  4477. Statement-As-Question: How Do You Get Here? From How Is Art History Made?
    greg.org: the making of
  4478. RIP Vern Blosum
    greg.org: the making of
  4479. Untitled (We Privatized All Of Versailles), 2017
    greg.org: the making of
  4480. Untitled (Mnuchin Gallery), 2017
    greg.org: the making of
  4481. Untitled (Boxwood Maze), 1967/2017
    greg.org: the making of
  4482. Erased Kassay JPEG
    greg.org: the making of
  4483. Ruth Asawa BMC Laundry Stamp Drawings
    greg.org: the making of
  4484. Rust and dynamically-sized thin pointers
    John Millikin
  4485. vu128: Efficient variable-length integers
    John Millikin
  4486. Creating TUN/TAP interfaces in Linux
    John Millikin
  4487. Running SunOS 4 in QEMU (SPARC)
    John Millikin
  4488. Improved UNIX socket networking in QEMU 7.2
    John Millikin
  4489. Debugging Win32 binaries in Ghidra via Wine
    John Millikin
  4490. Running BeOS 5 in QEMU (i386)
    John Millikin
  4491. Gmail accepts forged YouTube emails
    John Millikin
  4492. Compacting Lunr search indices
    John Millikin
  4493. JSON is not a YAML subset
    John Millikin
  4494. Stateless Kubernetes overlay networks with IPv6
    John Millikin
  4495. Extending VSCode with WebAssembly
    John Millikin
  4496. Notes on cross-compiling Rust
    John Millikin
  4497. First impressions of Rust
    John Millikin
  4498. Commentary on “Stop Using Encrypted Email”
    John Millikin
  4499. By any other CNAME
    John Millikin
  4500. SRE School: No Haunted Forests
    John Millikin
  4501. (More) Effective Go
    John Millikin
  4502. Error Beneath the WAVs
    John Millikin
  4503. Why I Ripped The Same CD 300 Times
    John Millikin
  4504. Effective gRPC
    John Millikin
  4505. Bazel School: Toolchains
    John Millikin
  4506. Mojibake in Surugaya Javascript
    John Millikin
  4507. UNIX Syscalls
    John Millikin
  4508. SRE School: Health Checking
    John Millikin
  4509. Reddit Front Page (2018)
    John Millikin
  4510. Re:Creators Episode 21
    John Millikin
  4511. SRE School: Instrumentation
    John Millikin
  4512. haskell-cpython: Calling Python libraries from Haskell
    John Millikin
  4513. Monad is not difficult
    John Millikin
  4514. Understanding Iteratees
    John Millikin
  4515. Replay
    NSHipster
  4516. Manim
    NSHipster
  4517. @isolated(any)
    NSHipster
  4518. Uncertain⟨T⟩
    NSHipster
  4519. Model Context Protocol (MCP)
    NSHipster
  4520. Ollama
    NSHipster
  4521. op run
    NSHipster
  4522. As We May Code
    NSHipster
  4523. WWDC 2020
    NSHipster
  4524. Language Server Protocol
    NSHipster
  4525. So Long, Prog21
    Programming in the 21st Century
  4526. Writing Video Games in a Functional Style
    Programming in the 21st Century
  4527. Progress Bars are Surprisingly Difficult
    Programming in the 21st Century
  4528. So Long, Prog21
    Programming in the 21st Century
  4529. Writing Video Games in a Functional Style
    Programming in the 21st Century
  4530. Progress Bars are Surprisingly Difficult
    Programming in the 21st Century
  4531. Rovyvon A5R flashlight diagram
    Push.cx
  4532. TypeID in Lua
    Push.cx
  4533. Broken Poker
    Push.cx
  4534. TV Setup
    Push.cx
  4535. Google Ad Injection
    Push.cx
  4536. Streaming Weekly Lobsters Office Hours
    Push.cx
  4537. Discord vs IRC Rough Notes
    Push.cx
  4538. Wrapping Large-Scale Refactors
    Push.cx
  4539. NixOS on prgmr and Failing to Learn Nix
    Push.cx
  4540. House Rules
    Push.cx
  4541. ***
    Rafał Pastuszak
  4542. Hummingbirds are Evil! Procrastination, Laziness and Play
    Rafał Pastuszak
  4543. Short: WiP
    Rafał Pastuszak
  4544. Sit.
    Rafał Pastuszak
  4545. Emotive Conjugation
    Rafał Pastuszak
  4546. useRainbow()
    Rafał Pastuszak
  4547. No Such Thing as a Fish
    Rafał Pastuszak
  4548. Short: Retrofuturetrospectives
    Rafał Pastuszak
  4549. Code sober, debug drunk
    Rafał Pastuszak
  4550. Pair Programming with Snakes
    Rafał Pastuszak
  4551. Reactive Hole
    Rafał Pastuszak
  4552. Come and say hi
    Rafał Pastuszak
  4553. Ensō
    Rafał Pastuszak
  4554. I want a good parallel computer
    Raph Levien’s blog
  4555. A note on Metal shader converter
    Raph Levien’s blog
  4556. Simplifying Bézier paths
    Raph Levien’s blog
  4557. Moving from Rust to C++
    Raph Levien’s blog
  4558. Requiem for piet-gpu-hal
    Raph Levien’s blog
  4559. Raph’s reflections and wishes for 2023
    Raph Levien’s blog
  4560. Minikin retrospective
    Raph Levien’s blog
  4561. Parallel curves of cubic Béziers
    Raph Levien’s blog
  4562. Advice for the next dozen Rust GUIs
    Raph Levien’s blog
  4563. Xilem: an architecture for UI in Rust
    Raph Levien’s blog
  4564. Add SSL to your personal website
    Seth Ladd's Blog
  4565. Dynamically load package contents with Dart's new Resource class
    Seth Ladd's Blog
  4566. New Dart SDK helps eliminates symlinks
    Seth Ladd's Blog
  4567. Null-aware operators in Dart
    Seth Ladd's Blog
  4568. Formatting Dart code before every git commit
    Seth Ladd's Blog
  4569. I ported a JavaScript app to Dart. Here's what I learned.
    Seth Ladd's Blog
  4570. Speed Up Your Dart App's Initial Load With This Transformer
    Seth Ladd's Blog
  4571. Angular and Polymer Data Binding, Together!
    Seth Ladd's Blog
  4572. How to shrink the size of your Dart app when compiled to JavaScript
    Seth Ladd's Blog
  4573. Compile-time dead code elimination with dart2js
    Seth Ladd's Blog
  4574. Forms, HTTP servers, and Polymer with Dart
    Seth Ladd's Blog
  4575. JavaZone Report. Spoiler: Awesome.
    Seth Ladd's Blog
  4576. You complete me, unless you already have a Dart future
    Seth Ladd's Blog
  4577. Polymer and Dart: A First Look
    Seth Ladd's Blog
  4578. Two-way data binding with Web UI custom elements and models
    Seth Ladd's Blog
  4579. Dart and Sencha Touch for Mobile Web Apps
    Seth Ladd's Blog
  4580. Create unified interfaces across dart:io and dart:html
    Seth Ladd's Blog
  4581. Call JavaScript from Dart - First Look
    Seth Ladd's Blog
  4582. Forms, HTTP servers, and Web Components with Dart
    Seth Ladd's Blog
  4583. Watch the video from What's New in Dart from Google I/O 2013
    Seth Ladd's Blog
  4584. Lazy Load Libraries in Dart
    Seth Ladd's Blog
  4585. Dynamically Load Code with Dart
    Seth Ladd's Blog
  4586. 6 Dart FAQs - Answered!
    Seth Ladd's Blog
  4587. First Look at Dart Mixins
    Seth Ladd's Blog
  4588. Dart on FLOSS Weekly from TWiT Network
    Seth Ladd's Blog
  4589. Neocities Is Blocked by Bing
    The Neocities Blog
  4590. Cleaner links for web pages
    The Neocities Blog
  4591. File moving/renaming, faster web sites
    The Neocities Blog
  4592. IPFS DNS Support
    The Neocities Blog
  4593. Introducing the Neocities CLI
    The Neocities Blog
  4594. The Net Neutrality Supporters Plan
    The Neocities Blog
  4595. 10x more free space
    The Neocities Blog
  4596. Introducing Neocities Site Tipping
    The Neocities Blog
  4597. We’re switching to default SSL
    The Neocities Blog
  4598. HTTP is obsolete. It’s time for the Distributed Web
    The Neocities Blog
  4599. Comet Ice
    what if?
  4600. Star Ownership
    what if?
  4601. Transatlantic Car Rental
    what if?
  4602. Hailstones
    what if?
  4603. Hot Banana
    what if?
  4604. righteous animation
    Cyberdelia NYC
  4605. RIP Dan McQuade
    Cyberdelia NYC
  4606. the joybubbles of connecting
    Cyberdelia NYC
  4607. party like it’s 1995
    Cyberdelia NYC
  4608. just thought I would let you guys at 2600 know about this
    Cyberdelia NYC
  4609. 30 Years
    Cyberdelia NYC
  4610. Cyberdelia t-shirts
    Cyberdelia NYC
  4611. She Doesn’t Even Go Here!… oh wait, yes she does
    Cyberdelia NYC
  4612. New York Times Archive webpage - August 10th 1988
    Cyberdelia NYC
  4613. Kate Was Right About Computers
    Cyberdelia NYC
  4614. 30
    Dioramas
  4615. 29
    Dioramas
  4616. 28
    Dioramas
  4617. 27
    Dioramas
  4618. 26
    Dioramas
  4619. 25
    Dioramas
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    Dioramas
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    Dioramas
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    Dioramas
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    Dioramas
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    renee french
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  4649. The Clues Come Together in the Chaos (WUBRG Drafting)
    Mediocre Magic 2026-05-15T01:21:48+00:00
  4650. Recency Bias
    Vittles 2026-05-15T08:07:11+00:00
  4651. I am your dentist (mathemachicken)
    Warp Door 2026-05-15T10:37:02+00:00
  4652. That’s So Cincinnati
    Midwesterner 2026-05-15T11:01:26+00:00
  4653. untitled
    https://jennifermillsnews.tumblr.com/ 2026-05-15T12:28:41+00:00
  4654. pennis (Sagun, Denny)
    Warp Door 2026-05-15T12:54:36+00:00
  4655. New and Old #266
    The Deleted Scenes 2026-05-15T12:56:05+00:00
  4656. The chopped Gym Shoe
    Food is Stupid 2026-05-15T13:00:56+00:00
  4657. untitled
    HORSEPUSSY GALORE 2026-05-15T14:13:46+00:00
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    HORSEPUSSY GALORE 2026-05-15T14:16:17+00:00
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    HORSEPUSSY GALORE 2026-05-15T14:18:19+00:00
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    HORSEPUSSY GALORE 2026-05-15T14:47:39+00:00
  4661. The Dragon’s Eye
    FYFD 2026-05-15T15:00:00+00:00
  4662. Premium: What If...We're In An AI Bubble? (Part 1)
    Ed Zitron's Where's Your Ed At 2026-05-15T16:44:27+00:00
  4663. CONDOR
    Weird Fucking Games 2026-05-15T18:16:25+00:00
  4664. Filtered for bad addresses and good emotions
    Interconnected 2026-05-15T19:10:00+00:00

Harry Potter and the Methods of Rationality review by su3su2u1

Dan Luu

source

<p><em>These are archived from the now defunct <a href="http://su3su2u1.tumblr.com/">su3su2u1 tumblr</a>. Since there was some controversy over su3su2u1's identity, I'll note that I am not su3su2u1 and that hosting this material is neither an endorsement nor a sign of agreement.</em></p> <h3 id="harry-potter-and-the-methods-of-rationality-full-review">Harry Potter and the Methods of Rationality full review</h3> <p>I opened up a bottle of delicious older-than-me scotch when Terry Pratchett died, and I’ve been enjoying it for much of this afternoon, so this will probably be a mess and cleaned up later.</p> <p>Out of 5 stars, I’d give HPMOR a 1.5. Now, to the review (this is almost certainly going to be long)</p> <h4 id="the-good">The good</h4> <p>HPMOR contains some legitimately clever reworkings of the canon books to fit with Yudkowsky’s modified world:</p> <p>A few examples- In HPMOR, the “interdict of Merlin” prevents wizards from writing down powerful spells, so Slytherin put the Basilisk in the chamber of secrets to pass on his magical lore. The prophecy “the dark lord will mark him as his own” was met when Voldemort gave Hariezer the same grade he himself had received.</p> <p>Yudkowsky is also well read, and the story is peppered with reference to legitimately interesting science. If you google and research every reference, you’ll learn a lot. The problem is that most of the in-story references are incorrect, so if you don’t google around you are likely to pick up dozens of incorrect ideas.</p> <p>The writing style during action scenes is pretty good. It keeps the pace moving and brisk and can be genuinely fun to read.</p> <h4 id="the-bad">The bad</h4> <h4 id="stilted-repetitive-writing">Stilted, repetitive writing</h4> <p>A lot of this story involves conversations that read like ham-fisted attempts at manipulation, filled with overly stilted language. Phrases like “Noble and Most Ancient House,” “General of Sunshine,” “ General of Chaos,”etc are peppered in over and over again. It’s just turgid. It smooths out when events are happening, but things are rarely happening.</p> <h4 id="bad-ideas">Bad ideas</h4> <p>HPMOR is full of ideas I find incredibly suspect- the only character trait worth anything in the story (both implicitly and explicitly) is intelligence, and the primary use of intelligence within the story is manipulation. This leads to cloying levels of a sort of nerd elitism. Ron and Hagrid are basically dismissed out of hand in this story (Ron explicitly as being useless, Hagrid implicitly so) because they aren’t intelligent enough, and Hariezer explicitly draws implicit NPC vs real-people distinctions.</p> <p>The world itself is constructed to back up these assertions- nothing in the wizarding world makes much sense, and characters often behave in silly ways (”like NPCs”) to be a foil for Hariezer.</p> <p>The most ridiculous example of this is that the wizarding world justice is based on two cornerstones- poltiicans decide guilt or innocence for all wizard crimes, and the system of blood debts. All of the former death eaters who were pardoned (for claiming to be imperius cursed) apparently owe a blood debt to Hariezer, and so as far as wizarding justice is concerned he is above the law. He uses this to his advantage at a trial for Hermione.</p> <h4 id="bad-pedagogy">Bad pedagogy</h4> <p>Hariezer routinely flubs the scientific concepts the reader is supposed to be learning. Almost all of the explicit in story science references are incorrect, as well as being overly-jargon filled.</p> <p>Some of this might be on purpose- Hariezer is supposed to be only 11. However, this is terrible pedagogy. The reader’s guide to rationality is completely unreliable. Even weirder, the main antagonist, Voldemort, is also used as author mouthpiece several times. So the pedagogy is wrong at worst, and completely unreliable at best.</p> <p>And implicitly, the method Hariezer relies on for the majority of his problem solving is Aristotelian science. He looks at things, thinks real hard, and knows the answer. This is horrifyingly bad implicit pedagogy.</p> <h4 id="bad-plotting">Bad plotting</h4> <p>Over the course of the story, Hariezer moves from pro-active to no-active. At the start of the story he has a legitimate positive agenda- he wants to use science to uncover the secrets of magic. As the story develops, however, he completely loses sight of that goal, and he instead becomes just a passenger in the plot- he competes in Quirrell’s games and goes through school like any other student. When Voldemort starts including Hariezer in his plot, Hariezer floats along in a completely reactive way,etc.</p> <p>Not until Hermione dies, near the end of the story, does Hariezer pick up a positive goal again (ending death) and he does absolutely nothing to achieve it. He floats along reacting to everything, and Voldemort defeats death and revives Hermione with no real input from Hariezer at all.</p> <p>For a character who is supposed to be full of agency, he spends very little time exercising it in a proactive way.</p> <h4 id="nothing-has-consequences-boring">Nothing has consequences (boring!)</h4> <p>And this brings me to another problem with the plotting- nothing in this story has any consequences. Nothing that goes wrong has any lasting implications for the story at all, which makes all the evens on hand ultimately boring. Several examples- early in the story Hariezer uses his time turner to solve even the simplest problems. Snape is asking you questions about potions you don’t know? Time travel. Bullies are stealing a meaningless trinket? Time travel,etc. As a result of these rule violations, his time turner is locked down by Professor Mcgonagall. Despite this Hariezer continues to use his time turner to solve all of his problems- the plot introduces another student willing to send a time turner message for a small amount of money via. “slytherin mail” it’s even totally anonymous.</p> <p>Another egregious example of this is Quirrell’s battle game- the prize for the battle game is handed out by Quirrell in chapter 35 or so, and there are several more battle games after the prize! The reader knows that it doesn’t at all matter who wins these games- the prize is already awarded! What’s the point? The reader knows the prize has been given out, why are they invested in the proceedings at all?</p> <p>When Hariezer becomes indebted to Luscious Malfoy, it never constrains him in any way. He becomes in debt, Dumbledore tells him it’s bad, he does literally nothing to deal with the problem. Two weeks later, Hermione dies and the debt gets cancelled.</p> <p>When Hermione DIES Hariezer does nothing, and a few weeks later Voldemort brings her back. Nothing that happens ever matters.</p> <p>The closest thing to long term repercussions is Hariezer helping Bellatrix Black escape- but we literally never see Bellatrix after that.</p> <p>Hariezer never acts positively to fix his problems, he just bounces along whining about how humans need to defeat death until his problems get solved for him.</p> <h4 id="mystery-dramatic-irony-and-genre-savvy">Mystery, dramatic irony and genre savvy</h4> <p>If you’ve read the canon books, you know at all times what is happening in the story. Voldemort has possessed Quirrell, Hariezer is a horcrux, Quirrell wants the philsopher’s stone, etc. There are bits and pieces that are modified, but the shape of the story is exactly canon. So all the mystery is just dramatic irony.</p> <p>This is fine, as far as it goes, but there is a huge amount of tension because Hariezer is written as “genre savvy” and occasionally says things like “the hero of story such-and-such would do this” or “I understand mysterious prophecies from books.” The story is poking at cliches that the story wholeheartedly embraces. Supposedly Hariezer has read enough books just like this that dramatic irony liked this shouldn’t happen, as the story points out many times,- he should be just as informed as the reader. AND YET…</p> <p>The author is practically screaming “wouldn’t it be lazy that Harry’s darkside is because he is a horcrux?” And yet, Harry’s darkside is because he is a horcrux.</p> <p>Even worse, the narration of the book takes lots of swipes at the canon plots while “borrowing” the plot of the books.</p> <h4 id="huge-tension-between-the-themes-lessons-and-the-setting">Huge tension between the themes/lessons and the setting</h4> <p>The major themes of this book are in major conflict with the setting throughout the story.</p> <p>One major theme is the need for secretive science to hide dangerous secrets- it’s echoed in the way Hariezer builds his “bayesian conspiracy,” reinforced by Hariezer and Quirrell’s attitudes toward nuclear weapons (and their explicit idea that people smart enough to build atomic weapons wouldn’t use them), and it’s reinforced at the end of the novel when Hariezer’s desire to dissolve some of the secrecy around magic is thwarted by a vow he took to not-end-the-world.</p> <p>Unfortunately, that same secrecy is portrayed as having stagnated the progress of the wizarding world, and preventing magic from spreading. That same secrecy might well be why the wizarding world hasn’t already ended death and made thousands of philosopher’s stones.</p> <p>Another major theme is fighting death/no-afterlife. But this is a fantasy story with magic. There are ghosts, a gate to the afterlife, a stone to talk to your dead loved ones,etc. The story tries to lamp shade it a bit, but that fundamental tension doesn’t go away. Some readers even assumed that Hariezer was simply wrong about an afterlife in the story- because they felt the tension and used my point above (unreliable pedagogy) to put the blame on Hariezer. In the story, the character who actually ended death WAS ALSO THE ANTAGONIST. Hariezer’s attempts are portrayed AS SO DANGEROUS THEY COULD END THE WORLD.</p> <p>And finally- the major theme of this story is the supremacy of Bayesian reasoning. Unfortunately, as nostalgebraist pointed out explicitly, a world with magic is a world where your non-magic based Bayesian prior is worthless. Reasoning time and time again from that prior leads to snap conclusions unlikely to be right- and yet in the story this works time and time again. Once again, the world is fighting the theme of the story in obvious ways.</p> <h4 id="let-s-talk-about-hermoine">Let’s talk about Hermoine</h4> <p>The most explicitly feminist arc in this story is the arc where Hermione starts SPHEW, a group dedicated to making more wizarding heroines. The group starts out successful, gets in over their head, and Hariezer has to be called in to save the day (with the help of Quirrell).</p> <p>At the end of the arc, Hariezer and Dumbledore have a long conversation about whether or not they should have let Hermione and friends play their little bully fighting game- which feels a bit like retroactively removing the characters agency. Sure, the women got to play at their fantasy, but only at the whim of the real heroes.</p> <p>By the end of the story, Hermione is an indestructible part-unicorn/part-troll immortal. And what is she going to do with this power? Become Hariezer’s lab assistant, more or less. Be sent on quests by him. It just feels like Hermione isn’t really allowed to grow into her own agency in a meaningful way.</p> <p>This isn’t to say that it’s intentional (pretty much the only character with real, proactive agency in this story is Quirrell) - but it does feel like women get the short end of the stick here.</p> <h4 id="sanderson-s-law-of-magic">Sanderson’s law of magic</h4> <p>So I’ve never read Sanderson, but someone point me to his first law of magic</p> <p>Sanderson’s First Law of Magics: An author’s ability to solve conflict with magic is DIRECTLY PROPORTIONAL to how well the reader understands said magic. The idea here is that if your magic is laid out with clear rules, the author should feel free to solve problems with it- if your magic is mysterious and vague like Gandolf you shouldn’t solve all the conflict with magic, but if you lay out careful rules you can have the characters magic up the occasional solution. I’m not sure I buy into the rule fully, but it does make a good point- if the reader doesn’t understand your magic the solution might feel like it comes out of nowhere.</p> <p>Yudkowsky never clearly lays out most of the rules of magic, and yet still solves all his problems via magic (and magic mixed with science). We don’t know how brooms work, but apparently if you strap one to a rocket you can actually steer the rocket, you won’t fall off the thing, and you can go way faster than other broomsticks.</p> <p>This became especially problematic when he posted his final exam- lots of solutions were floated around each of which relied on some previously ill-defined aspect of the magic. Yudkowsky’s own solution relied on previously ill-defined transfiguration.</p> <p>And when he isn’t solving problems like that, he is relying on the time turner over and over again. Swatting flies with flame throwers over and over again.</p> <p>Coupled with the world being written as “insane” and it just feels like it’s lazy conflict resolution.</p> <h4 id="conclusion">Conclusion</h4> <p>A largely forgettable, overly long nerd power fantasy, with a bit of science (most of it wrong) and a lot of bad ideas. 1.5 stars.</p> <p><em>Individual chapter reviews below</em>.</p> <h3 id="hpmor-1">HPMOR 1</h3> <p>While at lunch, I dug into the first chapter of HPMOR. A few notes:</p> <p>This isn’t nearly as bad as I remember, the writing isn’t amazing but its serviceable.. Either some editing has taken place in the last few years, or I’m less discerning than I once was.</p> <p>There is this strange bit, where Harry tries to diffuse an argument his parents are having with:</p> <blockquote> <p>“&quot;Mum,” Harry said. “If you want to win this argument with Dad, look in chapter two of the first book of the Feynman Lectures on Physics. There’s a quote there about how philosophers say a great deal about what science absolutely requires, and it is all wrong, because the only rule in science is that the final arbiter is observation - that you just have to look at the world and report what you see. ”</p> </blockquote> <p>This seems especially out of place, because no one is arguing about what science is.</p> <p>Otherwise, this is basically an ok little chapter. Harry and Father are skeptical magic could exist, so send a reply letter to Hogwarts asking for a professor to come and show them some magics.</p> <h3 id="hpmor-2-in-which-i-remember-why-i-hated-this">HPMOR 2: in which I remember why I hated this</h3> <p>This chapter had me rolling my eyes so hard that I now I have quite the headache. In this chapter, Professor McGonagall shows up and does some magic, first levitating Harry’s father, and then turning into a cat. Upon seeing the first, Harry drops some Bayes, saying how anticlimatic it was ‘to update on an event of infinitesimal probability,’ upon seeing the second, Hariezer Yudotter greets us with this jargon dump:</p> <p>“You turned into a cat! A SMALL cat! You violated Conservation of Energy! That’s not just an arbitrary rule, it’s implied by the form of the quantum Hamiltonian! Rejecting it destroys unitarity and then you get FTL signalling!”</p> <p>First, this is obviously atrocious writing. Most readers will get nothing out of this horrific sentence. He even abbreviated faster-than-light as FTL, to keep the density of understandable words to a minimum.</p> <p>Second, this is horrible physics for the following reasons:</p> <ul> <li>the levitation already violated conservation of energy,which you found anticlimactic fuck you Hariezer</li> <li>the deep area of physics concerned with conservation of energy is not quantum mechanics, its thermodynamics. Hariezer should have had a jargon dump about perpetual motion machines. To see how levitation violates conservation of energy, imagine taking a generator like the Hoover dam and casting a spell to levitate all the water from the bottom of the dam back up to the top to close the loop. As long as you have wizard to move the water, you can generate power forever. Exercise for the reader- devise a perpetual motion machine powered by shape changers (hint:imagine an elevator system of two carts hanging over a pully. On one side, an elephant, on the other a man. Elephant goes down, man goes up. At the bottom, the elephant turns into a man and at the top the man turns into an elephant. What happens to the pulley over time?) -the deeper area related to conservation of energy is not unitarity, as is implied in the quote. There is a really deep theorem in physics, due to Emmy Noether, that tells us that conservation of energy really means that physics is time translationaly invariant. This means there aren’t special places in time, the laws tomorrow are basically the same as yesterday and today. (tangential aside- this is why we shouldn’t worry about a lack of energy conservation at the big bang, if the beginning of time was a special point, no one would expect energy to be conserved there). Unitarity in quantum mechanics is basically a fancy way of saying probability is conserved. You CAN have unitarity without conservation of energy. Technical aside- its easy to show that if the unitary operator is time-translation invariant, there is an operator that commutes with the unitary operator, usually called the hamiltonian. Without that assumption, we lose the hamiltonian but maintain unitarity. -None of this has much to do at all with faster than light signalling, which would be the least of our concern if we had just discovered a source of infinite energy.</li> </ul> <p>I used to teach undergraduates, and I would often have some enterprising college freshman (who coincidentally was not doing well in basic mechanics) approach me to talk about why string theory was wrong. It always felt like talking to a physics madlibs book. This chapter let me relive those awkward moments.</p> <p>Sorry to belabor this point so much, but I think it sums up an issue that crops up from time to time in Yudkowsky’s writing, when dabbling in a subject he doesn’t have much grounding in, he ends up giving actual subject matter experts a headache.</p> <p>Summary of the chapter- McGonagall visits and does some magic, Harry is convinced magic is real, and they are off to go shop for Harry’s books.</p> <h3 id="never-read-comments">Never Read Comments</h3> <p>I read the comments on an HPMOR chapter, which I recommend strongly against. I wish I could talk to several of the commentators, and gently talk them out of a poor financial decision.</p> <p>Poor, misguided random internet person- your donation to MIRI/LessWrong will not help save the world. Even if you grant all their (rather silly) assumptions MIRI is a horribly unproductive research institute- in more than a decade, it has published fewer peer reviewed papers than the average physics graduate student does while in grad school. The majority of money you donate to MIRI will go into the generation of blog posts and fan fiction. If you are fine with that, then go ahead and spend your money, but don’t buy into the idea that this money will save the world.</p> <h3 id="hpmor-3-uneventful-inoffensive">HPMOR 3: uneventful, inoffensive</h3> <p>This chapter is worse than the previous chapters. As Hariezer (I realize this portmanteau isn’t nearly as clever as I seem to think it is, but I will continue to use it) enters diagon alley, he remarks</p> <blockquote> <p>It was like walking through the magical items section of an Advanced Dungeons and Dragons rulebook (he didn’t play the game, but he did enjoy reading the rulebooks).</p> </blockquote> <p>For reasons not entirely clear to me, the line filled me with rage.</p> <p>As they walk McGonagall tells Hariezer about Voldemort, noting that other countries failed to come to Britain’s aid. This prompts Hariezer to immediately misuse the idea of the Bystander Effect (an exercise left to the reader- do social psychological phenomena that apply to individuals also apply to collective entities, like countries? Are the social-psychological phenomena around failure to act in people likely to also explain failure to act as organizations?)</p> <p>Thats basically it for this chapter. Uneventful chapter- slightly misused scientific stuff, a short walk through diagon alley, standard Voldemort stuff. The chapter ends with some very heavy handed foreshadowing:</p> <blockquote> <p>(And somewhere in the back of his mind was a small, small note of confusion, a sense of something wrong about that story; and it should have been a part of Harry’s art to notice that tiny note, but he was distracted. For it is a sad rule that whenever you are most in need of your art as a rationalist, that is when you are most likely to forget it.)</p> </blockquote> <p>If Harry had only attended more CFAR workshops…</p> <h3 id="hpmor-4-in-which-for-the-first-time-i-wanted-the-author-to-take-things-further">HPMOR 4: in which, for the first time, I wanted the author to take things further</h3> <p>So first, I actually like this chapter more than the previous few, because I think its beginning to try to deliver on what I want in the story. And now, my bitching will commence:</p> <p>A recurring theme of the LessWrong sequences that I find somewhat frustrating is that (apart from the Bayesian Rationalist) the world is insane. This same theme pops up in this MOR chapter, where the world is created insane by Yudkowsky, so that Hariezer can tell you why.</p> <p>Upon noticing the wizarding world uses coins of silver and gold, Hariezer asks about exchange rates, and asks the bank goblin how much it would cost to get a big chunk of silver turned into coins, the goblin says he’ll check with his superiors, Hariezer asks him to estimate, and the estimate is that the fee is about 5% of the silver.</p> <p>This prompts Hariezer to realize that he could do the following:</p> <ol> <li>Take gold coins and buy silver with them in the muggle world</li> <li>bring the silver to Gringots and have it turned into coins</li> <li>convert the silver coins to gold coins, ending up with more gold than you started with, start the loop over until the muggle prices make it not profitable</li> </ol> <p>(of course, the in-story explanation is overly-jargon filled as usual)</p> <p>This is somewhat interesting, and its the first look at what I want in a story like this- the little details of the wizarding world that would never be covered in a children’s story. Stross wrote a whole book exploring money/economics in a far future society (Neptune’s Brood, its only ok), there is a lot of fertile ground for Yudkowsky here.</p> <p>In a world where wizards can magic wood into gold, how do you keep counterfeiting at bay? Maybe the coins are made of special gold only goblins know how to find (maybe the goblin hordes hoard (wordplay!) this special gold like De beers hoards diamonds).</p> <p>Maybe the goblins carefully magic money into and out of existence in order to maintain a currency peg. Maybe its the perfect inflation- instead of relying on banks to disperse the coins every and now and then the coins in people’s pockets just multiply at random.</p> <p>Instead, we get a silly, insane system (don’t blame Rowling either- Yudkowsky is more than willing to go off book, AND the details of this simply aren’t discussed, for good reason, in the genre Rowling wrote the books in), and rationalist Hariezer gets an easy ‘win’. Its not a BAD section, but it feels lazy.</p> <p>And a brief note on the writing style- its still oddly stilted, and I wonder how good it would be at explaining ideas to someone unfamiliar. For instance, Hariezer gets lost in thought McGonagall says something, Hariezer replies:</p> <blockquote> <p>“&quot;Hm?” Harry said, his mind elsewhere. “Hold on, I’m doing a Fermi calculation.&quot; &quot;A what? ” said Professor McGonagall, sounding somewhat alarmed. “It’s a mathematical thing. Named after Enrico Fermi. A way of getting rough numbers quickly in your head…”“</p> </blockquote> <p>Maybe it would feel less awkward for Hariezer to say &quot;Hold on, I’m trying to estimate how much gold is in the vault.” And then instead of saying “its a math thing,” we could follow Hariezer’s thoughts as he carefully constructs his estimate (as it is, the estimate is crammed into a hard-to-read paragraph).</p> <p>Its a nitpick, sure, but the story thus far is loaded with such nits.</p> <p>Chapter summary- Harry goes to gringots, takes out money.</p> <h3 id="hpmor-5-in-which-the-author-assures-us-repeatedly-this-chapter-is-funny">HPMOR 5: in which the author assures us repeatedly this chapter is funny</h3> <p>This chapter is, again, mostly inoffensive, although there is a weird tonal shift. The bulk of this chapter is played broadly for laughs. There is actually a decent description of the fundamental attribution error, although its introduced with this twerpy bit of dialogue</p> <p>Harry looked up at the witch-lady’s strict expression beneath her pointed hat, and sighed. “I suppose there’s no chance that if I said fundamental attribution error you’d have any idea what that meant.”</p> <p>This sort of thing seems like awkward pedagogy. If the reader doesn’t know it, Hariezer is now exasperated with the reader as well as with whoever Yudkowsky is currently using as a foil.</p> <p>Now, the bulk of this chapter involves Hariezer being left alone to buy robes, where he meets and talks to Draco Malfoy. Hariezer, annoyed at having people say to him “OMG, YOU ARE HARRY POTTER!” upon meeting and learning Malfoy’s name, exclaims “OMG, YOU ARE DRACO MALFOY!”. Malfoy accepts this as a perfectly normal reaction to his imagined fame, and a mildly amusing conversation occurs. Its a fairly clever idea.</p> <p>Unfortunately, its marred by the literary equivalent of a sitcom laugh track. Worried that the reader isn’t sure if they should be laughing, Yudkowsky interjects phrases like these throughout:</p> <blockquote> <p>Draco’s attendant emitted a sound like she was strangling but kept on with her work One of the assistants, the one who’d seemed to recognise Harry, made a muffled choking sound. One of Malkin’s assistants had to turn away and face the wall. Madam Malkin looked back silently for four seconds, and then cracked up. She fell against the wall, wheezing out laughter, and that set off both of her assistants, one of whom fell to her hands and knees on the floor, giggling hysterically.</p> </blockquote> <p>The reader is constantly told that the workers in the shop find it so funny they can barely contain their laughter. It feels like the author constantly yelling GET IT YOU GUYS? THIS IS FUNNY!</p> <p>As far as the writing goes, the tonal shift to broad comedy feels a bit strange and happens with minimal warning (there is a brief conversation earlier in the chapter thats also played for a laugh), and everything is as stilted as its always been. For example, when McGonagall walks into the robe shop in time to hear Malfoy utter some absurdities, Harry tells her</p> <blockquote> <p>“He was in a situational context where those actions made internal sense -”</p> </blockquote> <p>Luckily, Hariezer gets cut off before he starts explaining what a joke is.</p> <p>Chapter summary- Hariezer buys robes, talks to Malfoy.</p> <h3 id="hpmor-6-yud-lets-it-all-hang-out">HPMOR 6: Yud lets it all hang out</h3> <p>The introduction suggested that the story really gets moving after chapter 5. If this is an example of what “really moving” looks like, I fear I’ll soon stop reading. Apart from my rant about chapter 2, things had been largely light, and inoffensive up until this chapter. Here, I found myself largely recoiling. We shift from the broad comedy of the last chapter to a chapter filled with weirdly dark little rants.</p> <p>As should be obvious by now, I find the line between Eliezer and Harry to be pretty blurry (hence my annoying use of Hariezer). In this chapter, that line disappears completely as we get passages like this</p> <blockquote> <p>Harry had always been frightened of ending up as one of those child prodigies that never amounted to anything and spent the rest of their lives boasting about how far ahead they’d been at age ten. But then most adult geniuses never amounted to anything either. There were probably a thousand people as intelligent as Einstein for every actual Einstein in history. Because those other geniuses hadn’t gotten their hands on the one thing you absolutely needed to achieve greatness. They’d never found an important problem.</p> </blockquote> <p>There are dozens of such passages that could be ripped directly from some of Hariezer’s friendly AI writing and pasted right into MOR. Its a bit disconcerting, in part because its forcing me to face just how much of Eliezer’s other writing of wasted time with.</p> <p>The chapter begins strongly enough, Hariezer starts doing some experiments with his magic pouch. If he asks for 115 gold coins, it comes, but not if he asks for 90+25 gold coins. He tries using other words for gold in other languages, etc. Unfortunately, it leads him to say this:</p> <blockquote> <p>“I just falsified every single hypothesis I had! How can it know that ‘bag of 115 Galleons’ is okay but not ‘bag of 90 plus 25 Galleons’? It can count but it can’t add? It can understand nouns, but not some noun phrases that mean the same thing?…The rules seem sorta consistent but they don’t mean anything! I’m not even going to ask how a pouch ends up with voice recognition and natural language understanding when the best Artificial Intelligence programmers can’t get the fastest supercomputers to do it after thirty-five years of hard work,”</p> </blockquote> <p>So here is the thing- it would be very easy to write a parser that behaves exactly like what Hariezer describes with his bag. You would just have a look-up table with lots of single words for gold in various languages. Nothing fancy at all. Its behaving oddly ENTIRELY BECAUSE ITS NOT DOING NATURAL LANGUAGE. I hope we revisit the pouch in a later chapter to sort this out. I reiterate, its stuff like this that (to me at least) were the whole premise of this story- flesh out the rules of this wacky universe.</p> <p>Immediately after this, the story takes a truly bizarre turn. Hariezer spots a magic first aid kit, and wants to buy it. In order to be a foil for super-rationalist Harry, McGonagall then immediately becomes immensely stupid, and tries to dissuade him from purchasing it. Note, she doesn’t persuade him by saying “Oh, there are magical first aid kits all over the school,” or “there are wizards watching over the boy who lived who can heal you with spells if something happens” or anything sensible like that, she just starts saying he’d never need it.</p> <p>This leads Harry to a long description of the planning fallacy, and he says to counter it he always tries to assume the worst possible outcomes. (Note to Harry and the reader: the planning fallacy is a specific thing that occurs when people or organizations plan to accomplish a task. What Harry is trying to overcome is more correctly optimism bias.).</p> <p>This leads McGonagall to start lightly suggesting (apropos of nothing) that maybe Harry is an abused child. Hariezer responds with this tale:</p> <blockquote> <p>&quot;There’d been some muggings in our neighborhood, and my mother asked me to return a pan she’d borrowed to a neighbor two streets away, and I said I didn’t want to because I might get mugged, and she said, ‘Harry, don’t say things like that!’ Like thinking about it would make it happen, so if I didn’t talk about it, I would be safe. I tried to explain why I wasn’t reassured, and she made me carry over the pan anyway. I was too young to know how statistically unlikely it was for a mugger to target me, but I was old enough to know that not-thinking about something doesn’t stop it from happening, so I was really scared.” … I know it doesn’t sound like much,” Harry defended. “But it was just one of those critical life moments, you see? … That’s when I realised that everyone who was supposed to protect me was actually crazy, and that they wouldn’t listen to me no matter how much I begged them So we are back to the world is insane, as filtered through this odd little story.</p> </blockquote> <p>Then McGonagall asks if Harry wants to buy an owl, and Harry says no he’d be too worried he’d forget to feed it or something. Which prompts McGonagall AGAIN to suggest Harry had been abused, which leads Harry into an odd rant about how false accusations of child abuse ruin families (which is true, but seriously, is this the genre for this rant? What the fuck is happening with this chapter?) This ends up with McGonagall implying Harry must have been abused because he is so weird, and maybe some cast a spell to wipe his memory of it (the spell comes up after Harry suggests repressed memories are BS pseudoscience, which again, is true, BUT WHY IS THIS HAPPENING IN THIS STORY?)</p> <p>Harry uses his ‘rationalist art’ (literally “Harry’s rationalist skills begin to boot up again”) to suggest an alternative explanation</p> <blockquote> <p>&quot;I’m too smart, Professor. I’ve got nothing to say to normal children. Adults don’t respect me enough to really talk to me. And frankly, even if they did, they wouldn’t sound as smart as Richard Feynman, so I might as well read something Richard Feynman wrote instead. I’m isolated, Professor McGonagall. I’ve been isolated my whole life. Maybe that has some of the same effects as being locked in a cellar. And I’m too intelligent to look up to my parents the way that children are designed to do. My parents love me, but they don’t feel obliged to respond to reason, and sometimes I feel like they’re the children - children who won’t listen and have absolute authority over my whole existence. I try not to be too bitter about it, but I also try to be honest with myself, so, yes, I’m bitter.</p> </blockquote> <p>After that weird back and forth the chapter moves on, Harry goes and buys a wand, and then from conversation begins to suspect that the Voldemort might still be alive. When McGonagall doesn’t want to tell him more, “a terrible dark clarity descended over his mind, mapping out possible tactics and assessing their consequences with iron realism.”</p> <p>This leads Hariezer to blackmail McGonagall- he won’t tell people Voldemort is still alive if she tells him about the prophecy. Its another weird bit in a chapter absolutely brimming with weird bits.</p> <p>Finally they go to buy a trunk, but they are low on gold (note to the reader: here would have been an excellent example of the planning fallacy). But luckily Hariezer had taken extra from the vault. Rather than simply saying “oh, I brought some extra”, he says</p> <blockquote> <p>So - suppose I had a way to get more Galleons from my vaultwithout us going back to Gringotts, but it involved me violating the role of an obedient child. Would I be able to trust you with that, even though you’d have to step outside your own role as Professor McGonagall to take advantage of it?</p> </blockquote> <p>So he logic-chops her into submission, or whatever, and they buy the trunk.</p> <p>This chapter for me was incredibly uncomfortable. McGonagall behaves very strangely so she can act as a foil for all of Hariezer’s rants, and when the line between Hariezer and Eliezer fell away completely, it felt a bit oddly personal.</p> <p>Oh, right, there was also a conversation about the rule against underage magic</p> <p>&quot;Ah,” Harry said. “That sounds like a very sensible rule. I’m glad to see the wizarding world takes that sort of thing seriously.”</p> <p>I can’t help but draw parallels to the precautions Yud wants with AI.</p> <p>Summary: Harry finished buying school supplies(I hope).</p> <h3 id="hpmor-7-uncomfortable-elitism-and-rape-threats">HPMOR 7: Uncomfortable elitism, and rape threats</h3> <p>A brief warning: Like always I’m typing this thing on my phone, so strange spell-check driven typos almost certainly abound. However, I’m also pretty deep in my cups (one of the great privileges of leaving academia is that I can afford to drink Lagavulin more than half my age like its water. The downside is no longer get to teach and so must pour my wisdom out in the form of a critique of a terrible fan fiction, that all of one person is probably reading)</p> <p>This chapter took the weird tonal shift from the last chapter and just ran with it.</p> <p>We are finally heading toward Hogwarts,so the chapter opens with the classic platform 9 3/4 bit from the book. And then it takes an uncomfortable elitist tone: Harry asks Ron Weasley to call him “Mr. Spoo” so that he can remain incognito, and Ron, a bit confused says “Sure Harry.” That one slip up allows Hariezer to immediately peg Ron as an idiot. In the short conversation that follows he mentally thinks of Ron as stupid several times and then he tries to explain to Ron why Quidditch is a stupid game.</p> <p>It is my understanding from a (rather loose reading of the) books, that like cricket, quidditch games last weeks, EVEN MONTHS. In a game lasting literally weeks, one team could conceivably be up by 15 goals. In one of the books, I believe an important match went against the team that caught the snitch in one of the books. This is not to entirely defend quidditch, but it doesn’t HAVE to be an easy target. I think part of the ridicule that quidditch gets is that non-British/non-Indian audiences are perhaps not capable of appreciating that there are sports (cricket) that are played out over weeks that are very high scoring.</p> <p>Either way, the WAY that Hariezer attacks quidditch is at expense of Ron, and it feels like a nerd sneering at a jock for liking sports. But thats just the lead up to the cloying nerd-elitism. Draco comes over, Hariezer is quick to rekindle that budding friendship, and we get the following conversation about Ron:</p> <blockquote> <p>If you didn’t like him,” Draco said curiously, “why didn’t you just walk away?” &quot;Um… his mother helped me figure out how to get to this platform from the King’s Cross Station, so it was kind of hard to tell him to get lost. And it’s not that I hate this Ron guy,” Harry said, “I just, just…” Harry searched for words. &quot;Don’t see any reason for him to exist?&quot; offered Draco. &quot;Pretty much.</p> </blockquote> <p>Just cloying, uncomfortable levels of nerd-elitism.</p> <p>Now that Hariezer and Draco are paired back up, they can have lot of uncomfortable conversations. First, Draco shares something only slightly personal, which leads to this</p> <blockquote> <p>&quot;Why are you telling me that? It seems sort of… private…” Draco gave Harry a serious look. “One of my tutors once said that people form close friendships by knowing private things about each other, and the reason most people don’t make close friends is because they’re too embarrassed to share anything really important about themselves.” Draco turned his palms out invitingly. “Your turn?”</p> </blockquote> <p>Hariezer consider this a masterful use of the social psychology idea of reciprocity (which just says if you do something for someone, they’re likely to do it for you). Anyway, this exchange is just a lead up to this, which feels like shock value for no reason:</p> <blockquote> <p>&quot;Hey, Draco, you know what I bet is even better for becoming friends than exchanging secrets? Committing murder.&quot; &quot;I have a tutor who says that,&quot; Draco allowed. He reached inside his robes and scratched himself with an easy, natural motion. &quot;Who’ve you got in mind?&quot; Harry slammed The Quibbler down hard on the picnic table. “The guy who came up with this headline.” Draco groaned. “Not a guy. A girl. A ten-year-old girl, can you believe it? She went nuts after her mother died and her father, who owns this newspaper, is convinced that she’s a seer, so when he doesn’t know he asks Luna Lovegood and believes anything she says.” … Draco snarled. “She has some sort of perverse obsession about the Malfoys, too, and her father is politically opposed to us so he prints every word. As soon as I’m old enough I’m going to rape her.”</p> </blockquote> <p>So, Hariezer is joking about the murder (its made clear later), but WHAT THE FUCK IS HAPPENING? These escalating friendship-tests feel contrived, reciprocity is effective when you don’t make demands immediately, which is why when you get a free sample at the grocery store the person at the counter doesn’t say “did you like that? Buy this juice or we won’t be friends anymore.” This whole conversation feels ham fisted, Hariezer is consistently telling us about all the manipulative tricks they are both using. Its less a conversation and more people who just sat through a shitty marketing seminar trying to try out what they learned. WITH RAPE.</p> <p>After that, Draco has a whole spiel about how the legal system of the wizard world is in the pocket of the wealthy, like the Malfoys, which prompts Hariezer to tell us that only countries descended from the enlightenment have law-and-order (and I take it from comments that originally there was some racism somewhere in here that has since been edited out). Note: the wizarding world HAS LITERAL MAGIC TRUTH POTIONS, but we are to believe our enlightenment legal system works better? This seems like an odd, unnecessary narrative choice.</p> <p>Next, Hariezer tries to recruit Draco to the side of science with this:</p> <blockquote> <p>Science doesn’t work by waving wands and chanting spells, it works by knowing how the universe works on such a deep level that you know exactly what to do in order to make the universe do what you want. If magic is like casting Imperio on someone to make them do what you want, then science is like knowing them so well that you can convince them it was their own idea all along. It’s a lot more difficult than waving a wand, but it works when wands fail, just like if the Imperiusfailed you could still try persuading a person.</p> </blockquote> <p>I’m not sure why you’d use persuasion/marketing as a shiny metaphor for science, other than its the theme of this chapter. ”If you know science you can manipulate people as if you were literally in control of them” seems like a broad, and mostly untrue claim. AND IT FOLLOWS IMMEDIATELY AFTER HARRY EXPLAINED THE MOON LANDING TO DRACO. Science can take you to the fucking moon, maybe thats enough.</p> <p>This chapter also introduces comed-tea, a somewhat clever pun drink. If you open a can, at some point you’ll do a spit-take before finishing it. I’m not sure the point of this new magical introduction, hopefully Hariezer gets around to exploring it (seriously, hopefully Hariezer begins to explore ANYTHING to do with the rules of magic. I’m 7 full chapters in and this fanfic has paid lip service to science without using it to explore magic at all).</p> <p>Chapter summary: Hariezer makes it to platform 9 3/4, ditches Ron as somehow sub-human. Has a conversation with Draco that is mostly framed as conversation-as-explicit manipulation between Hariezer and Draco, and its very ham-fisted, but luckily Hariezer assures us its actual masterful manipulation, saying things like this, repeatedly:</p> <blockquote> <p>And Harry couldn’t help but notice how clumsy, awkward, graceless his attempt at resisting manipulation / saving face / showing off had appeared compared to Draco.</p> </blockquote> <p>Homework for the interested reader: next time you are meeting someone new, share something embarrassingly personal and then ask them immediately to reciprocate, explicitly saying ‘it’ll make us good friends.’ See how that works out for you.</p> <p>WHAT DO PEOPLE SEE IN THIS? It wouldn’t be so bad, but we are clearly supposed to identify with Hariezer, who looks at Draco as someone he clearly wants on his side, and who instantly dismisses someone (with no “Bayesian updates” whatsoever as basically less than human). I’m honestly surprised that anyone read past this chapter. But I’m willing to trudge on, for posterity. Two more glasses of scotch, and then I start chapter 8. I’m likely to need alcohol to soldier on from here on out.</p> <p>Side note: I’ve consciously not mentioned all the “take over the world” Hariezer references, but there are probably 3 or 4 per chapter. They seem at first like bad jokes, but they keep getting revisited so much that I think Hariezer’s explicit goal is perhaps not curiosity driven (figure out the rules of magic), but instead power driven (find out the rules of magic in order to take over the world). He assures Draco he really is Ravenclaw, but if he were written with consistency maybe he wouldn’t need to be? Hariezer doesn’t ask questions (like I would imagine a Ravenclaw would), he gives answers. Thus far, he has consistently decided the wizarding world has nothing to teach him. Arithmancy books he finds only go up to trigonometry, etc. He certainly has shown only limited curiosity this far. Its unclear to me why a curiosity driven, scientist character would feel a strong desire to impress, manipulate Draco Malfoy, as written here. This is looking less like a love-song to science, and more a love-song to some weird variant of How to Win Friends and Influence People.</p> <h3 id="a-few-observations-regarding-hariezer-yudotter">A few Observations Regarding Hariezer Yudotter</h3> <p>After drunkenly reading chapters 8,9 and 10 last night (I’ll get to the posts soon, hopefully), I was flipping channels and somehow settled on an episode of that old TV show with Steve Urkel (bear with me, this will get relevant in a second).</p> <p>In the episode, the cool kid Eddie gets hustled at billiards, and Urkel comes in and saves the day because his knowledge of trigonometry and geometry makes him a master at the table.</p> <p>I think perhaps this is a common dream of the science fetishist- if only I knew ALL OF THE SCIENCE I would be unstoppable at everything. Hariezer Yudotter is a sort of wish fulfillment character of that dream. Hariezer isn’t motivated by curiosity at all really, he wants to grow his super-powers by learning more science. Its why we can go 10 fucking chapters without Yudotter really exploring much in the way of the science of magic (so far I count one lazy paragraph exploring what his pouch can do, in 10 chapters). Its why he constantly describes his project as “taking over the world.” And its frustrating, because this obviously isn’t a flaw to be overcome its part of Yudotter’s “awesomeness.”</p> <p>I have a phd in a science, and it has granted me these real world super-powers:</p> <ol> <li>I fix my own plumbing, do my own home repairs,etc.</li> <li>I made a robot of legos and a raspberry pi that plays connect 4 incredibly well (my robot sidekick, I guess)</li> <li>Via techniques I learned in the sorts of books that in fictional world Hariezer uses to be a master manipulator, I can optimize ads on webpages such that up to 3% of people will click on them (that is, seriously, the power of influence in reality. Not Hannibal Lector but instead advertisers trying to squeeze an extra tenth of a percent on conversions), for which companies sometime pay me</li> <li>If you give me a lot of data, I can make a computer find patterns in it, for which companies sometimes pay me.</li> </ol> <p>Thats basically it. Back when I worked in science, I spent nearly a decade of my life calculating various background processes related to finding a Higgs boson, and I helped design some software theorists now use to calculate new processes quickly. These are the sorts of projects scientists work on, and most days its hard work and total drudgery, and there is no obvious ‘instrumental utility’- BUT I REALLY WANTED TO KNOW IF THERE WAS A HIGGS FIELD.</p> <p>And thats why I think the Yudotter character doesn’t feel like a scientist- he wants to be stronger, more powerful, take over the world, but he doesn’t seem to care what the answers are. Its all well and good to be driven, but most importantly, you have to be curious.</p> <h3 id="hpmor-8-back-to-the-inoffensive-chapters-of-yesteryear">HPMOR 8: Back to the inoffensive chapters of yesteryear</h3> <p>And a dramatic tonal shift and we are back to a largely inoffensive chapter.</p> <p>There is another lesson in this chapter, this time the lesson is confirmation bias (though Yudkowsky/Hariezer refer to it as ‘positive bias’), but once again, the pedagogical choices are strange. As Hariezer winds into his lesson to Hermione, she thinks the following:</p> <blockquote> <p>She was starting to resent the boy’s oh-so-superior tone…but that was secondary to finding out what she’d done wrong.</p> </blockquote> <p>So Yudkowsky knows his Hariezer has a condescending tone, but he runs with it. So as a reader, if I already know the material I get to be on the side of truth, and righteousness and I can condescend to the simps with Hariezer, OR, I don’t know the material, and then Hermione is my stand in, and I have to swallow being condescended to in order to learn.</p> <p>Generally, its not a good idea when you want to teach someone something to immediately put them on the defensive- I’ve never stood in front of a class, or tutored someone by saying</p> <blockquote> <p>&quot;The sad thing is you probably did everything the book told you to do… unless you read the very, very best sort of books, they won’t quite teach you how to do science properly…</p> </blockquote> <p>And Yudkowsky knows enough that his tone is off-putting to point to it. So I wonder- is this story ACTUALLY teaching people things? Or is it just a way for people who already know some of the material to feel superior to Hariezer’s many foils? Do people go and read the sequences so that they can move from Hariezer-foil, to Hariezer’s point of view? (these are not rhetorical questions, if anyone has ideas on this).</p> <p>As for the rest of the chapter- its good to see Hermione merits as human, unlike Ron. There is a strange bit in the chapter where Neville asks a Gryffindor prefect to find his frog, and the prefect says no (why? what narrative purpose does this serve?).</p> <p>Chapter summary: Hariezer meets Neville and Hermione on the train to Hogwarts. Still no actual exploration of magic rules. None of the fun candy of the original story.</p> <h3 id="hpmor-9-and-10">HPMOR 9 and 10</h3> <p>EDIT: I made a drunken mistake in this one, <a href="http://thinkingornot.tumblr.com/post/104047979906/chapters-9-and-10">see this response</a>. I do think my original point still goes through because the hat responds to the attempted blackmail with:</p> <blockquote> <p>I know you won’t follow through on a threat to expose my nature, condemning this event to eternal repetition. It goes against the moral part of you too strongly, whatever the short-term needs of the part of you that wants to win the argument.</p> </blockquote> <p>So the hat doesn’t say “I don’t care about this,” the hat says “you won’t do it.” My point is, however, substantially weakened.</p> <p>END EDIT</p> <p>Alright, the lagavulin is flowing, and I’m once more equipped to pontificate.</p> <p>These chapters are really one chapter split in two. I’m going to use them to argue against Yudkowsky’s friendly AI concept a bit. There is this idea, called ‘orthgonality’ that says that an AIs goals can be completely independent of its intelligence. So you can say ‘increase happiness’ and this uber-optimizer can tile the entire universe with tiny molecular happy faces, because its brilliant at optimizing but incapable of evaluating its goals. Just setting the stage for the next chapter.</p> <p>In this chapter, Harry gets sorted. When the sorting hat hits his head, Harry wonders if its self-aware, which because of some not-really-explained magical hat property, instantly makes the hat self-aware. The hat finds being self aware uncomfortable, and Hariezer worries that he’ll destroy an intelligent being when the hat is removed. The hat assures us that the hat cares only for sorting children. As Hariezer notes</p> <blockquote> <p>It [the hat] was still imbued with only its own strange goals…</p> </blockquote> <p>Even still, Hariezer manages to blackmail the hat- he threatens to tell all the other kids to wonder if the hat is self-aware. The hat concedes to the demand.</p> <p>So how does becoming self-aware over and over effect the hat’s goals of sorting people? It doesn’t. The blackmail should fail. Yudkowsky imagines that the minute it became self-aware, the hat couldn’t help but pick up some new goals. Even Yudkowsky imagines that becoming self-aware will have some effects on your goals.</p> <p>This chapter also has some more weirdly personal seeming moments when the line between Yudkowsky’s other writing and HPMOR breaks down completely.</p> <p>Summary: Harry gets sorted into ravenclaw.</p> <p>I am immensely frustrated that I’m 10 chapters into this thing, and we still don’t have any experiments regarding the rules of magic.</p> <h3 id="hpmor-11">HPMOR 11</h3> <p>Chapter 11 is “omake.” This is a personal pet-peeve of mine, because I’m a crotchety old man at heart. The anime culture takes Japanese words, for which we have perfectly good english words, and snags them (kawaii/kawaisa is a big one). Omake is another one. I have nothing against Japanese (I’ve been known to speak it), just don’t like unnecessary loaner words in general. I know this is my failing, BUT I WANT SO BAD TO HOLD IT AGAINST THIS FANFIC.</p> <p>Either way, I’m skipping the extra content, because I can only take so much.</p> <h3 id="hpmor-12">HPMOR 12</h3> <p>Nothing much in this chapter. Dumbledore gives his post-dinner speech.</p> <p>Harry cracks open a can of comed-tea and does the requisite spit-take when Dumbledore starts his dinner speech with random nonsense. He considers casting a spell to make his sense of humor very specific, and then he can use comed-tea to take over the world.</p> <p>Chapter summary: dinner is served and eaten</p> <h3 id="hpmor-13-bill-and-teds-excellent-adventure">HPMOR 13: Bill and Teds Excellent Adventure</h3> <p>There is a scene in Bill and Ted’s Excellent Adventure, toward the end, where they realize their time machine gives them super-human powers. They need to escape a jail, so they agree to get the keys later and travel back in time and hide them, and suddenly there the keys are. After yelling to remember a trash can, they have a trash can to incapacitate a guard with,etc. They can do anything they want.</p> <p>Anyway, this chapter is that idea, but much longer. The exception is that we don’t know there has been a time machine (actually, I don’t KNOW for sure thats what it is, but the Bill and Ted fan in me says thats what happened this chapter, I won’t find out until next chapter. If I were a Bayesian rationalist, I would say that the odds ratio is pi*10^^^^3 in my favor. ).</p> <p>Hariezer wakes up and finds a note saying he is part of a game. Everywhere he looks, as if by magic he finds more notes, deducting various game “points,” and some portraits have messages for him. The notes lead him to a pack of bullies beating up some hufflepuffs, and pies myseriously appears for Hariezer to attack with. The final note tells him to go to Mcgonagall’s office, and the chapter ends.</p> <p>I assume next chapter, Hariezer will recieve his time machine and future Hariezer will use it to set up the “game” as a prank on past Hariezer. Its a clever enough chapter.</p> <p>This chapter was actually decent, but what the world really needs is Harry Potter/Bill and Ted’s Excellent Adventure cross over fiction.</p> <h3 id="hpmor-14-lets-talk-about-computability">HPMOR 14: Lets talk about computability</h3> <p>This chapter has created something in my brain like Mr Burn’s Three Stooges Syndrome. So many things I want to talk about, I don’t know where to start!</p> <p>First, I was slightly wrong about last chapter. It wasn’t a time machine Hariezer used to accomplish the prank in the last chapter, it was a time machine AND an invisibility cloak. BIll and Ted did not lead me astray.</p> <p>On to the chapter- Hariezer gets a time machine (Hariezer lives 26 hour days, so he needs he is given a time turner to correct his sleep schedule) this prompts this:</p> <blockquote> <p>Say, Professor McGonagall, did you know that time-reversed ordinary matter looks just like antimatter? Why yes it does! Did you know that one kilogram of antimatter encountering one kilogram of matter will annihilate in an explosion equivalent to 43 million tons of TNT? Do you realise that I myself weigh 41 kilograms and that the resulting blast would leave A GIANT SMOKING CRATER WHERE THERE USED TO BE SCOTLAND?</p> </blockquote> <p>Credit where credit is due- this is correct physics. In fact, its completely possible (though a bit old-fashioned and unwieldy), to treat quantum field theory such that all anti-matter is simply normal matter moving backward in time. Here is an example, look at this diagram:</p> <p><img src="https://danluu.com/images/su3su2u1/gamma.png" /></p> <p>If we imagine time moving from the bottom of the diagram toward the top, we see two electrons traveling forward in time, and exchanging a photon and changing directions.</p> <p>But now imagine time moves left to right in the diagram instead- what we see is one electron and one positron coming together and destroying each other, and then a new pair forming from the photon. BUT, we COULD say that what we are seeing is really an electron moving forward in time, and an electron moving backward in time. The point where they “disappear” is really the point where the forward moving electron changed directions and started moving backward in time.</p> <p>This is probably very confusing, if anyone wants a longer post about this, I could probably try for it sober. I need to belabor this though- the takeaway point I need you to know- the best theory we have of physics so far can be interpreted as having particles that change direction in time, AND HARIEZER KNOWS THIS AND CORRECTLY NOTES IT.</p> <p>Why is this important? Because a paragraph later he says this:</p> <blockquote> <p>You know right up until this moment I had this awful suppressed thought somewhere in the back of my mind that the only remaining answer was that my whole universe was a computer simulation like in the book Simulacron 3 but now even that is ruled out because this little toy ISN’T TURING COMPUTABLE! A Turing machine could simulate going back into a defined moment of the past and computing a different future from there, an oracle machine could rely on the halting behavior of lower-order machines, but what you’re saying is that reality somehow self-consistently computes in one sweep using information that hasn’t… happened… yet..</p> </blockquote> <p>This is COMPLETE NONSENSE (this is also terrible pedagogy again, either you know what Turing computable means are you drown in jargon). For this discussion, Turing computable means ‘capable of being calculated using a computer’ The best theory of physics we have (a theory Hariezer already knows about) allows the sort of thing that Hariezer is complaining about. Both quantum mechanics and quantum field theory are Turing computable. Thats not to say Hariezer’s time machine won’t require you to change physics a bit- you definitely will have to, but its almost certainly computable.</p> <p>Now computable does not mean QUICKLY computable (or even feasibly computable). The new universe might not be computable in polynomial time (quantum field theory may not be, at least one problem with in it, the fermion sign problem, is not).</p> <p>I don’t think the time machine makes P = NP either. Having a time machine will allow you to speed up computations (you could wait until a computation was done, and then send the answer back in time). However, Hariezer’s time machine is limited, it can only be used to move back 6 hours total, and can only be used 3 time in a day, so I don’t think it could generally solve an NP-complete problem in polynomial time (after your 6 hour head start is up, things proceed at the original scaling). If you don’t know anything about computational complexity, I guess if I get enough asks I can explain it in another, non-potter post.</p> <p>But my point here is- the author here is supposedly an AI theorist. How is he flubbing computability stuff? This should be bread and butter stuff.</p> <p>I have so much more to say about this chapter. Another post will happen soon.</p> <p>Edit: I was’t getting the P = NP thing, but I get the argument now (thanks Nostalgebraist), the idea is that you say “I’m going to compute some NP problem and come back with the solution” and then ZIP, out pops another you from the time machine, and hands you a slip of paper with the answer on it. Now you have 6 hours to verify the calculation, and then zip back to give it your former self.</p> <p>But any problem in NP is checkable in P, so for any problem small enough to be checkable in 6 hours (which is a lot of problems, including much of NP), is now computable in no time at all. Its not a general P = NP, but its much wider in applicability than I was imagining.</p> <h3 id="hpmor-14-continued-comed-tea-newcomb-s-problem-science">HPMOR 14 continued: Comed Tea, Newcomb’s problem, science</h3> <p>One of the odd obsession’s of LessWrong is an old decision theory problem called Newcomb’s Paradox. It goes like this- a super intelligence that consistently predicts correctly challenges you to a game. There are two boxes, A and B. And you are allowed to take one or both boxes.</p> <p>Inside box A is $10, and inside box B the super intelligence has already put $10,000 IF AND ONLY IF it predicted you will only take box B. What box should you take?</p> <p>The reason this is a paradox is that one group of people (call them causal people) might decide that because the super intelligence ALREADY made its call, you might as well take both boxes. You can’t alter the past prediction.</p> <p>Other people (call these LessWrongians) might say, ‘well, the super intelligence is always right, so clearly if I take box B I’ll get more money’. This camp includes LessWrongians. Yudkowsky himself had tried to formalize a decision theory that picks box B, that involved allowing causes to propagate backward in time.</p> <p>A third group of people (call them ‘su3su2u1 ists’) might say “this problem is ill-posed. The idea of the super-intelligence might well be incoherent, depending on your model of how decisions are made,” Here is why- imagine human decisions can be quite noisy. For instance, what if I flip an unbiased coin to decide which box to take. Now the super-intelligence can only have had a 50/50 chance to successfully predict which box I’d take, which contradicts the premise.</p> <p>There is another simple way to show the problem is probably ill-posed. Imagine another we take another super-intelligence of the same caliber as the first (call the first 1 and the second 2). 1 offers the same game to 2, and now 2 takes both boxes if it predicts that 1 put the money in box B. It takes only box B if 1 did not put the money in box B. Obviously, either intelligence 1 is wrong, or intelligence 2 is wrong, which contradicts the premise, so the idea must be inconsistent (note, you can turn any person into super-intelligence number 2 by making the boxes transparent).</p> <p>Anyway, Yudkowsky has a pet decisions theory he has tried to formalize that allows causes to propagate backward in time. He likes this approach because you can get the LessWrongian answer to Newcomb every time. The problem is, his formalism has all sorts of problems with inconsistency because of the issues I raised about the inconsistency of a perfect predictor.</p> <p>Why do I bring this up? Because Hariezer decides in this chapter that comed-tea MUST work by causing you to drink it right before something spit-take worthy happens. The tea predicts the humor, and then magics you into drinking it. Of course, he does no experiments to test this hypothesis at all (ironic that just a few chapters ago he lecture Hermione about only doing 1 experiment to test her idea).</p> <p>So unsurprisingly perhaps, the single most used magic item in the story thus far is a manifestation of Yudkowsky’s favorite decision theory problem.</p> <p>And my final note from this chapter- Hariezer drops this on us, regarding the brain’s ability to understand time travel:</p> <p>Now, for the first time, he was up against the prospect of a mystery that was threatening to be permanent…. it was entirely possible that his human mind never could understand, because his brain was made of old-fashioned linear-time neurons, and this had turned out to be an impoverished subset of reality.</p> <p>This seems to misunderstand the nature of mathematics and its relation to science. I can’t visualize a 4 dimensional curved space,certainly not the way I visualize 2 and 3d objects. But that doesn’t stop me from describing it and working with it as a mathematical object.</p> <p>Time is ALREADY very strange and impossible to visualize. But mathematics allows us to go beyond what our brain can visualize to create notations and languages that let us deal with anything we can formalize and that has consistent rules. Its amazingly powerful.</p> <p>I never thought I’d see Hariezer Yudotter, who just a few chapters back was claiming science could let us perfectly manipulate and control people (better than an imperio curse, or whatever the spell that lets you control people) argue that science/mathematics couldn’t deal with linear time.</p> <p>I hope that this is a moment where in later chapters we see growth from Yudotter, and he revisits this last assumption. And I hope he does some experiments to test his comed-tea hypothesis. Right now it seems like experiments are things Hariezer asks people around him to do (so they can see things his way), but for him pure logic is good enough.</p> <p>Chapter summary: I drink three glasses of scotch. Hariezer gets a time machine.</p> <h3 id="hpmor-15-in-which-once-again-i-want-more-science">HPMOR 15: In which, once again, I want more science</h3> <p>I had a long post but the internet ate it earlier this week, so this is try 2. I apologize in advance, this blog post is mostly me speculating about some magi-science.</p> <p>This chapter begins the long awaited lessons in magic. The topic of today’s lesson consists primarily of one thing, don’t transfigure common objects into food or drink.</p> <blockquote> <p>Mr. Potter, suppose a student Transfigured a block of wood into a cup of water, and you drank it. What do you imagine might happen to you when the Transfiguration wore off?” There was a pause. “Excuse me, I should not have asked that of you, Mr. Potter, I forgot that you are blessed with an unusually pessimistic imagination -“ &quot;I’m fine,&quot; Harry said, swallowing hard. &quot;So the first answer is that I don’t know,” the Professor nodded approvingly, “but I imagine there might be… wood in my stomach, and in my bloodstream, and if any of that water had gotten absorbed into my body’s tissues - would it be wood pulp or solid wood or…” Harry’s grasp of magic failed him. He couldn’t understand how wood mapped into water in the first place, so he couldn’t understand what would happen after the water molecules were scrambled by ordinary thermal motions and the magic wore off and the mapping reversed.</p> </blockquote> <p>We get a similar warning regarding transfiguring things into any gasses or liquids:</p> <blockquote> <p>You will absolutely never under any circumstances Transfigure anything into a liquid or a gas. No water, no air. Nothing like water, nothing like air. Even if it is not meant to drink. Liquid evaporates, little bits and pieces of it get into the air.</p> </blockquote> <p>Unfortunately, once again, I want the author to take it farther. Explore some actual science! What WOULD happen if that wood-water turned back into wood in your system?</p> <p>So lets take a long walk off a short speculative pier together, and try to guess what might happen. First, we’ll assume magic absorbs any major energy differences and smooths over any issues at the time of transition. Otherwise when you magic in a few wood large wood molecules in place of much smaller water molecules, there will suddenly be lots of energy from the molecules repelling each other (this is called a steric mismatch) which will likely cause all sorts of problems (like a person exploding).</p> <p>To even begin to answer, we have to pick a rule for the transition. Lets assume each water molecule turns into one “wood molecule” (wood is ill-defined on a molecular scale, its made up lots of shit. However, that shit is mostly long hydrocarbon chains called polysaccharides.)</p> <p>So you’d drink the water, which gets absorbed pretty quickly by your body (any thats lingering in your gut unabsorbed will just turn into more fiber in your diet). After awhile, it would spread through your body, be taken up by your cells, and then these very diffuse water molecules would turn into polysaccharides. Luckily for you, your body probably knows how to deal with this, polysaccharides are hanging out all over your cells anway. Maybe somewhat surprisingly, you’d probably be fine. I think for lots of organic material, swapping out one organic molecule with another is likely to not harm you much. Of course, if the thing you swap in is poison, thats another story.</p> <p>Now, I’ve cheated somewhat- I could pick another rule where you’d definitely die. Imagine swapping in a whole splinter of wood for each water molecule. You’d be shredded. The details of magic matter here, so maybe a future chapter will give us the info needed to revisit this.</p> <p>What if instead of wood, we started with something inorganic like gold? If the water molecules turn into elemental gold (and you don’t explode from steric mismatches mentioned above), you’d be fine as long as the gold didn’t ionize. Elemental gold is remarkably stable, and it takes quite a bit of gold to get any heavy metal poisoning from it.</p> <p>On the other hand, if it ionizes you’ll probably die. Gold salts (which split into ionic gold + other stuff in your system) have a semi-lethal doses (the dose that kills half of the people who take it) of just a few mg per kg, so a 70 kg person couldn’t survive more than 5g or so of the salt, which is even less ionic gold. So in this case, as soon as the spell wore off you’d start to be poisoned. After a few hours, you’d probably start showing signs of liver failure (jaundice, etc).</p> <p>Water chemistry/physics is hard, so I have no idea if the gold atoms will actually ionize. Larger gold crystals definitely would not, and they are investigating using gold nanoparticles for medicine, which are also mostly non-toxic. However, individual atoms might still ionize.</p> <p>What if we don’t drink the water? What if we just get near a liquid evaporating? Nothing much at all, as it turns out. Evaporation is a slow process, as is diffusion.</p> <p>Diffusion constants are usually a few centimeters^2 per second, and diffusion is a slow process that moves forward with the square root of time (to move twice as far it takes 4 times as much time).</p> <p>So even if the transformation into water lasts a full hour, a single water molecule that evaporates from the glass will travel less than 100 centimeters! So unless you are standing with your face very close to the glass, you are unlikely to encounter even a single evaporated molecule. Even with your face right near the glass, that one molecule will mostly likely just be breathed in and breathed right back out. You have a lot of anatomic dead-space in your lungs in which no exchange takes place, and the active area is optimized for picking up oxygen.</p> <p>So how about transfiguring things to a gas? What happens there? Once again, this will depend on how we choose the rules of magic. When you make the gas, does it come in at room temperature and pressure? If so, this sets the density. Then you can either bring in an equal volume of gas to the original object with very few molecules, or you bring in an equal number of molecules, with a very large density.</p> <p>At an equal number of molecules, you’ll get hundreds of liters of diffuse gas. Your lungs are only hold about 5 liters, so you are going to get a much smaller dose then you’d get from the water (a few percent at best), where all the molecules get taken up by your body. Also, your lungs won’t absorb most of the gas, much will get blown back out, further lowering the dose.</p> <p>If its equal volume to the original object, then there will be very few gas molecules over a small area, and the diffusion argument applies- unless you get very near where you created the gas you aren’t likely at all to breathe any in.</p> <p>Thus concludes a bit of speculative magi-science guess work. Sorry if I bored you.</p> <p>Anyway- this chapter, I admit, intrigued me enough to spend some time thinking about what WOULD happen if something un-transfigured inside you. Not a bad chapter, really, but it again feels a tad lazy. We get some hazy worries about liquids evaporating (SCIENCE!) but no order-of-magnitude estimate about whether or not it matters (does not, unless maybe you boiled the liquid you made). There are lots of scientific ideas the author could play with, but they just get set aside.</p> <p>As for the rest of the chapter, Hariezer gets shown up by Hermione, who is out-performing him and has already read her school books. A competition for grades is launched.</p> <h3 id="hpmor-16-shades-of-ender-s-game">HPMOR 16: Shades of Ender’s game</h3> <p>I apologize for the longish break from HPMOR, sometimes my real job calls.</p> <p>This chapter mostly comprises Hariezer’s first defense against the dark arts class. We meet the ultra-competent Quirrel (although I suppose like in the original its really the ultra-competent Voldemort) for the first time.</p> <p>The lessons open with a bit of surprising anti-academic sentiment- Quirrel gives a long speech about how you needn’t learn to defend yourself against anything specific in the wizarding world because you could either magically run away or just use the instant killing spell, so the entire “Ministry-mandated” course with its “useless” textbooks is unnecessary. Of course, this comes from the mouth of the ostensible bad guy, so its unclear how much we are supposed to be creeped out by this sentiment (though Hariezer applauds).</p> <p>After this, we get to the lesson. After teaching a light attack spell, Quirrel asks Hermoine (who mastered it fastest) to attack another student. She refuses, so Quirrel moves on to Malfoy who is quick to acquiesce by shooting Hermoine.</p> <p>Then Quirrel puts Hariezer on the spot and things get sort of strange. When asked for unusual combat uses of everyday items, Hariezer comes up with a laundry list of outlandish ways to kill people, which leads Quirrel to observe that for Hariezer Yudotter nothing is defensive- he settles only for the destruction of his enemy. This feels very Ender’s game (Hariezer WINS, and that makes him dangerous), and sort of a silly moment.</p> <p>Chapter summary: weirdly anti-academic defense against the dark arts lesson. We once more get magic, but no rules of magic.</p> <h3 id="hpmor-17-introducing-dumbledore-and-some-retreads-on-old-ideas">HPMOR 17: Introducing Dumbledore, and some retreads on old ideas</h3> <p>This chapter opens with a little experiment with Hariezer trying to use the time turner to verify an NP-complete problem, as we discussed in a previous chapter section. Since its old ground, we won’t retread it.</p> <p>From here, we move on to the first broomstick lesson, which proceeds much like the book, only with shades of elitism. Hariezer drops this nugget on us:</p> <blockquote> <p>There couldn’t possibly be anything he could master on the first try which would baffle Hermione, and if there was and it turned out to be broomstick riding instead of anything intellectual, Harry would just die.</p> </blockquote> <p>Which feels a bit like the complete dismissal of Ron earlier. So the anti-jock Hariezer, who wouldn’t be caught dead being good at broomsticking doesn’t get involved in racing around to try to get Neville’s remember all, instead the entire class ends up in a stand off, wands drawn. So Hariezer challenges the Slytherin who has it to a strange duel. Using his time turner in proper Bill and Ted fashion, he hides a decoy remember all and wins. Its all old stuff at this point, I’m starting to worry there is nothing new under the sun- more time turner, more Hariezer winning (in case we don’t get it, there is a conversation with McGonagall where Hariezer once more realizes he doesn’t even consider NOT winning).</p> <p>AND THEN we meet Dumbledore, who is written as a lazy man’s version of insane. He’ll say something insightful, drop a Lord of the Ring’s quote and then immediately do something batshit. One moment he is trying to explain that Harry can trust him, the next he is setting a chicken on fire (yes this happens). In one baffling moment, he presents Hariezer with a big rock, and this exchange happens:</p> <blockquote> <p>So… why do I have to carry this rock exactly?” &quot;I can’t think of a reason, actually,&quot; said Dumbledore. &quot;…you can’t.&quot; Dumbledore nodded. “But just because I can’t think of a reason doesn’t mean there is no reason.” &quot;Okay,&quot; said Harry, &quot;I’m not even sure if I should be saying this, but that is simply not the correct way to deal with our admitted ignorance of how the universe works.&quot;</p> </blockquote> <p>Now, if someone gave you a large heavy rock and said “keep this on you, just in case” how would you begin to tell them they’re wrong? Here is Hariezer’s approach:</p> <blockquote> <p>How can I put this formally… um… suppose you had a million boxes, and only one of the boxes contained a diamond. And you had a box full of diamond-detectors, and each diamond-detector always went off in the presence of a diamond, and went off half the time on boxes that didn’t have a diamond. If you ran twenty detectors over all the boxes, you’d have, on average, one false candidate and one true candidate left. And then it would just take one or two more detectors before you were left with the one true candidate. The point being that when there are lots of possible answers, most of the evidence you need goes into just locating the true hypothesis out of millions of possibilities - bringing it to your attention in the first place. The amount of evidence you need to judge between two or three plausible candidates is much smaller by comparison. So if you just jump ahead without evidence and promote one particular possibility to the focus of your attention, you’re skipping over most of the work.</p> </blockquote> <p>Thank God Hariezer was able to use his advanced reasoning skills to make an analogy with diamonds in boxes to explain WHY THE IDEA THAT CARRYING A ROCK AROUND FOR NO REASON IS STUPID. This was the chapter’s rationality idea- seriously, its like Yudkowsky didn’t even try on this one.</p> <p>Chapter summary: Hariezer sneers at broomstick riding, some (now standard) time turner hijinks, Hariezer meets a more insane than wise Dumbledore</p> <h3 id="hpmor-18-what">HPMOR 18: What?</h3> <p>I wanted to discuss the weird anti-university/school-system under currents of the last few chapters, but I started into chapter 18 and it broke my brain.</p> <p>This chapter is absolutely ludicrous. We meet Snape for the first time, and he behaves as you’d expect from the source material. He makes a sarcastic remark and asks Hariezer a bunch of questions Hariezer does not know the answer to.</p> <p>This leads to Hariezer flipping out:</p> <blockquote> <p>The class was utterly frozen. &quot;Detention for one month, Potter,&quot; Severus said, smiling even more broadly. &quot;I decline to recognize your authority as a teacher and I will not serve any detention you give.&quot; People stopped breathing. Severus’s smile vanished. “Then you will be -” his voice stopped short. &quot;Expelled, were you about to say?&quot; Harry, on the other hand, was now smiling thinly. &quot;But then you seemed to doubt your ability to carry out the threat, or fear the consequences if you did. I, on the other hand, neither doubt nor fear the prospect of finding a school with less abusive professors. Or perhaps I should hire private tutors, as is my accustomed practice, and be taught at my full learning speed. I have enough money in my vault. Something about bounties on a Dark Lord I defeated. But there are teachers at Hogwarts who I rather like, so I think it will be easier if I find some way to get rid of you instead.”</p> </blockquote> <p>Think about this- THE ONLY THINGS SNAPE HAS DONE are make a snide comment and ask Hariezer a series of questions he doesn’t know the answer to.</p> <p>The situation continues to escalate, until Hariezer locks himself in a closet and uses his invisibility cloak and time turner to escape the classroom.</p> <p>This leads to a meeting with the headmaster where Hariezer THREATENS TO START A NEWSPAPER CAMPAIGN AGAINST SNAPE (find a newspaper interested in the ‘some students think professor too hard on them, for instance he asked Hariezer Yudotter 3 hard questions in a row’ story)</p> <p>AND EVERYONE TAKES THIS THREAT SERIOUSLY, AS IF IT COULD DO REAL HARM. HARIEZER REPEATEDLY SAYS HE IS PROTECTING STUDENTS FROM ABUSE. THEY TAKE THIS THREAT SERIOUSLY ENOUGH THAT HARIEZER NEGOTIATES A TRUCE WITH SNAPE AND DUMBLEDORE. Snape agrees to be less demanding of discipline, Hariezer agrees to apologize.</p> <p>Nowhere in this chapter does Hariezer consider that he deprived other students of the damn potions lesson. In his ruminations about why Snape keeps his job, he never considers that maybe Snape knows a lot about potions/is actually a good potions teacher.</p> <p>This whole chapter is basically a stupid power struggle that requires literally everyone in the chapter to behave in outrageously silly ways. Hariezer throws a temper tantrum befitting a 2 year old, and everyone else gives him his way.</p> <p>On the plus side, Mcgonagall locks down Hariezer’s time turner, so hopefully that device will stop making an appearance for awhile, its been the “clever” solution to every problem for several chapters now.</p> <p>One more chapter this bad and I might have to abort the project.</p> <h3 id="hpmor-19-i-can-t-even-what">HPMOR 19: I CAN’T EVEN… WHAT?…</h3> <p>I… this… what…</p> <p>So there is a lot I COULD say here, about inconsistent characterization, ridiculously contrived events,etc. But fuck it- here is the key event of this chapter: Quirrel, it turns out, is quite the martial artist (because of course he is, who gives a fuck about genre consistency or unnecessary details, PILE IN MORE “AWESOME”). The lesson he claims to have learned from martial arts (at a mysterious dojo, because of course) that Hariezer needs to learn (as evidenced by his encounter with Snape) is how to lose.</p> <p>How does Quirrel teach Hariezer “how to lose”? He calls Hariezer to the front, insists Hariezer not defend himself, and then has a bunch of slytherins beat the shit out of him.</p> <p>Thats right- a character who one fucking chapter ago couldn’t handle being asked three hard questions in a row (ITS ABUSE, I’ll CALL THE PAPERS) submits to being literally beaten by a gang at a teacher’s suggestion.</p> <p>An 11 year old kid, at a teachers suggestion, submits to getting beaten by a bunch of 16 year olds. All of this is portrayed in a positive light.</p> <h3 id="ideas-around-chapter-19">Ideas around chapter 19</h3> <p>In light of the recent anon, I’m going to attempt to give the people (person?) what they want. Also, I went from not caring if people were reading this, to being a tiny bit anxious I’ll lose the audience I unexpectedly picked up. SELLING OUT.</p> <p>If we ignore the literal child abuse of the chapter, the core of the idea is still somewhat malignant. Its true throughout that Hariezer DOES have a problem with “knowing how to lose,” but the way you learn to lose is by losing, not by being ordered to take a beating.</p> <p>Quirrell could have challenged Hariezer to a game of chess, he could have asked questions Hariezer didn’t know the answer to (as Snape did, which prompted the insane chapter 18), etc. But the problem is the author is so invested in Hariezer being the embodiment of awesome that even when he needs to lose for story purposes, to learn a lesson, Yudkowsky doesn’t want to let Hariezer actually lose at something. Instead he gets ordered to lose, and he isn’t ordered to lose at something in his wheel house, but in the “jock-stuff” repeatedly sneered at in the story (physical confrontation)</p> <h3 id="hpmor-20-why-is-this-chapter-called-bayes-theorem">HPMOR 20: why is this chapter called Bayes Theorem?</h3> <p>A return to what passes for “normal.” No child beating in this chapter, just a long, boring conversation.</p> <p>This chapter opens with Hariezer ruminating about how much taking that beating sure has changes his life. He knows how to lose now, he isn’t going to become dark lord now! Quirrell quickly takes him down a peg:</p> <blockquote> <p>&quot;Mr. Potter,&quot; he said solemnly, with only a slight grin, &quot;a word of advice. There is such a thing as a performance which is too perfect. Real people who have just been beaten and humiliated for fifteen minutes do not stand up and graciously forgive their enemies. It is the sort of thing you do when you’re trying to convince everyone you’re not Dark, not -“</p> </blockquote> <p>Hariezer protests, and we get</p> <blockquote> <p>There is nothing you can do to convince me because I would know that was exactly what you were trying to do. And if we are to be even more precise, then while I suppose it is barely possible that perfectly good people exist even though I have never met one, it is nonetheless improbable that someone would be beaten for fifteen minutes and then stand up and feel a great surge of kindly forgiveness for his attackers. On the other hand it is less improbable that a young child would imagine this as the role to play in order to convince his teacher and classmates that he is not the next Dark Lord. The import of an act lies not in what that act resembles on the surface, Mr. Potter, but in the states of mind which make that act more or less probable</p> </blockquote> <p>How does Hariezer take this? Does he point out “if no evidence can sway your priors, your priors are too strong?” or some other bit of logic-chop Bayes-judo? Nope, he drops some nonsensical jargon:</p> <blockquote> <p>Harry blinked. He’d just had the dichotomy between the representativeness heuristic and the Bayesian definition of evidence explained to him by a wizard.</p> </blockquote> <p>Where is Quirrell using bayesian evidence? He isn’t, he is neglecting all evidence because all evidence fits his hypothesis. Where does the representativeness heuristic come into play? It doesn’t.</p> <p>The representative heuristic is making estimates based on how typical of a class something is. i.e. show someone a picture of a stereotypical ‘nerd’ and say “is this person more likely an english or a physics grad student?” The representative heuristic says “you should answer physics.” Its a good rule-of-thumb that psychologists think is probably hardwired into us. It also leads to some well-known fallacies I won’t get into here.</p> <p>Quirrell is of course doing none of that- Quirrell has a hypothesis that fits anything Hariezer could do, so no amount of evidence will dissuade him.</p> <p>After this, Quirrell and Hariezer have a long talk about science (because of course Quirrell too has a fascination with space travel). This leads to some real Less Wrong stuff.</p> <p>Quirrell tells us that of course muggle scientists are dangerous because</p> <blockquote> <p>There are gates you do not open, there are seals you do not breach! The fools who can’t resist meddling are killed by the lesser perils early on, and the survivors all know that there are secrets you do not share with anyone who lacks the intelligence and the discipline to discover them for themselves!</p> </blockquote> <p>And of course, Hariezer agrees</p> <blockquote> <p>This was a rather different way of looking at things than Harry had grown up with. It had never occurred to him that nuclear physicists should have formed a conspiracy of silence to keep the secret of nuclear weapons from anyone not smart enough to be a nuclear physicist</p> </blockquote> <p>Which is a sort of weirdly elitist position- after all lots of nuclear physicists are plenty dangerous. Its not intelligence that makes you less likely to drop a bomb. But this fits the general Yudkowsky/AI fear- an open research community is less important than hiding dangerous secrets. This isn’t necessarily the wrong position, but its a challenging one that merits actual discussion.</p> <p>Anyone who has done research can tell you how important the open flow of ideas is for progress. I’m of the opinion that the increasing privatization of science is actually slowing us down in a lot of ways by building silos around information. How much do we retard progress in order to keep dangerous ideas out of people’s hands? Who gets to decide what is dangerous? Who decides who gets let into “the conspiracy?” Intelligence alone is no guarantee someone won’t drop a bomb, despite how obvious it seems to Quirrell and Yudotter.</p> <p>After this digression about nuclear weapons, we learn from Quirrell that he snuck into NASA and enchanted the Pioneer gold plaque that will “make it last a lot longer than it otherwise would.” Its unclear to me what that wear and tear Quirrell is protecting the plaque from. Hariezer suggest that Quirrell might have snuck a magic portrait or a ghost into the plaque, because nothing makes more sense then dooming an (at least semi) sentient being to a near eternity of solitary confinement.</p> <p>Anyway, partway through this chapter, Dumbledore bursts in angry that Quirrell had Hariezer beaten. Hariezer defends him, etc. The resolution is that its agreed Hariezer will start learning to protect himself from mind readers.</p> <p>Chapter summary- long, mostly boring conversation, peppered with some existential risk/we need to escape the planet rhetoric. Its also called Bayes theorem despite that theorem making no appearance whatsoever.</p> <p>And a note on the really weird pedagogy- we now have Quirrell who in the books is possessed by Voldemort acting as a mouthpiece for the author. This seems like a bad choice, because at some point I assume we’ll there will be a reveal, and it will turn out the reader should have trusted Quirrell.</p> <h3 id="hpmor-21-secretive-science">HPMOR 21: secretive science</h3> <p>So this chapter begins quite strangely- Hermione is worried that she is “bad” because she is enjoying being smarter than Hariezer. She then decides that she isn’t “bad”, its a budding romance. Thats the logic she uses. But because she won the book-reading contest against Hariezer (he doesn’t flip out, it must be because he learned “how to lose”), she gets to go on a date with him. The date is skipped over.</p> <p>Next we find Hariezer meeting Malfoy in a dark basement, discussing how they will go about doing science. Malfoy is written as uncharacteristically stupid, in order to be a foil once more for Hariezer, peppering the conversation with such gems as:</p> <blockquote> <p>Then I’ll figure out how to make the experimental test say the right answer!</p> <p>&quot;You can always make the answer come out your way,” said Draco. That had been practically the first thing his tutors had taught him. “It’s just a matter of finding the right arguments.”</p> </blockquote> <p>We get a lot of platitudes from Hariezer about how science humbles you before nature. But then we get the same ideas Quirrell suggested previously, because “science is dangerous”, they are going to run their research program as a conspiracy.</p> <blockquote> <p>&quot;As you say, we will establish our own Science, a magical Science, and that Science will have smarter traditions from the very start.” The voice grew hard. “The knowledge I share with you will be taught alongside the disciplines of accepting truth, the level of this knowledge will be keyed to your progress in those disciplines, and you will share that knowledge with no one else who has not learned those disciplines. Do you accept this?”</p> </blockquote> <p>And the name of this secretive scienspiracy?</p> <blockquote> <p>And standing amid the dusty desks in an unused classroom in the dungeons of Hogwarts, the green-lit silhouette of Harry Potter spread his arms dramatically and said, “This day shall mark the dawn of… the Bayesian Conspiracy.”</p> </blockquote> <p>Of course. I mentioned in the previous chapter, anyone who has done science knows that its a collaborative process that requires an open exchange of ideas.</p> <p>And see what I mean about the melding of ideas between Quirrell and Hariezer? Its weird to use them both as author mouthpieces. The Bayesian Conspiracy is obviously an idea Yudkowsky is fond of, and here Hariezer gets the idea largely from Quirrell just one chapter back.</p> <h3 id="hpmor-22-science">HPMOR 22: science!</h3> <p>This chapter opens strongly enough. Hariezer decides that the entire wizarding world has probably been wrong about magic, and don’t know the first thing about it.</p> <p>Hermione disagrees, and while she doesn’t outright say “maybe you should read a magical theory book about how spells are created” (such a thing must exist), she is at least somewhat down that path.</p> <p>To test his ideas, Hariezer creates a single-blind test- he gets spells from a book, changes the words or the wrist motion or what not and gets Hermione to cast them. Surprisingly, Hariezer is proven wrong by this little test. For once, the world isn’t written as insane as a foil for our intrepid hero.</p> <blockquote> <p>It seemed the universe actually did want you to say ‘Wingardium Leviosa’ and it wanted you to say it in a certain exact way and it didn’t care what you thought the pronunciation should be any more than it cared how you felt about gravity.</p> </blockquote> <p>There are a few anti-academic snipes, because it wouldn’t be HPMOR without a little snide swipe at academia:</p> <blockquote> <p>But if my books were worth a carp they would have given me the following important piece of advice…Don’t worry about designing an elaborate course of experiments that would make a grant proposal look impressive to a funding agency.</p> </blockquote> <p>Weird little potshots about academia (comments like “so many bad teachers, its like 8% as bad as Oxford,” “Harry was doing better in classes now, at least the classes he considered interesting”) have been peppered throughout the chapters since Hariezer arrived at Hogwarts. Oh academia, always trying to make you learn things that might be useful, even if they are a trifle boring. So full of bad teachers, etc. Just constant little comments attacking school and academia.</p> <p>Anyway, this chapter would be one of the strongest chapters, except there is a second half. In the second half, Hariezer partners with Draco to get to the bottom of wizarding blood purity.</p> <blockquote> <p>Harry Potter had asked how Draco would go about disproving the blood purist hypothesis that wizards couldn’t do the neat stuff now that they’d done eight centuries ago because they had interbred with Muggleborns and Squibs.</p> </blockquote> <p>Here is the thing about science, step 0 needs to be make sure you’re trying to explain a real phenomena. Hariezer knows this, he tells the story of N-rays earlier in the chapter, but completely fails to understand the point.</p> <p>Hariezer and Draco have decided, based on one anecdote (the founders of Hogwarts were the best wizards ever, supposedly) that wizards are weaker today than in the past. The first thing they should do is find out if wizards are actually getting weaker. After all, the two most dangerous dark wizards ever were both recent, Grindelwald and Voldemort. Dumbledore is no slouch. Even four students were able to make the marauders map just one generation before Harry. (Incidentally, this is exactly where neoreactionaries often go wrong- they assume things are getting worse without actually checking, and then create elaborate explanations for non-existent facts).</p> <p>Anyway, for the purposes of the story, I’m sure it’ll turn out that wizards are getting weaker, because Yudkoswky wrote it. But this would have been a great chance to teach an actually useful lesson, and it would make the N-ray story told earlier a useful example, and not a random factoid.</p> <p>Anyway, to explain the effect they come up with a few obvious hypotheses:</p> <ol> <li>Magic itself is fading.</li> <li>Wizards are interbreeding with Muggles and Squibs.</li> <li>Knowledge to cast powerful spells is being lost.</li> <li>Wizards are eating the wrong foods as children, or something else besides blood is making them grow up weaker.</li> <li>Muggle technology is interfering with magic. (Since 800 years ago?)</li> <li>Stronger wizards are having fewer children. (Draco = only child? Check if 3 powerful wizards, Quirrell / Dumbledore / Dark Lord, had any children.)</li> </ol> <p>They miss some other obvious ones (there is a finite amount of magic power, so increasing populations = more wizards = less power per wizard, for instance. Try to come up with your own, its easy and fun).</p> <p>They come up with some ways to collect some evidence- find out what the first year curriculum was throughout Hogwarts history, and do some wizard genealogy by talking to portraits.</p> <p>Still, finally some science, even if half of it was infuriating.</p> <h3 id="hpmor-23-wizarding-genetics-made-way-too-simple">HPMOR 23: wizarding genetics made (way too) simple</h3> <p>Alright, I need to preface this: I have the average particle physicists knowledge of biology (a few college courses, long ago mostly forgotten). That said, the lagavulin is flowing, so I’m going to pontificate as if I’m obviously right, so please reblog me with corrections if I am wrong.</p> <p>In this chapter, Hariezer and Draco are going to explore what I think of as the blood hypothesis- that wizardry is carried in the blood, and that intermarriage with non-magical types is diluting wizardry.</p> <p>Hariezer gives Draco a brief, serviceable enough description of DNA (more like pebbles than water), He lays out two models- there are lots of wizarding genes, and the more wizard genes you have, the more powerful the wizard you are. In this case, Hariezer reasons, as powerful wizards marry less powerful wizards, or non-magical types, the frequency of the magical variant of wizard genes in the general population becomes diluted. In this model, two squibs might rarely manage to have a wizard child, but they are likely to be weaker than wizard-born wizards. Call this model 1.</p> <p>The other model Hariezer lays out is that magic lies on a single recessive gene. He reasons squibs have one dominant, non-magical version, and one recessive magical version of the gene. So of kids born to squibs, 1/4 will be wizards. In this version, you either have magic or you don’t, so if wizards married the non-magical, wizards themselves could become more rare, but the power of wizards won’t be diluted. Call this model 2.</p> <p>The proper test between model 1 and 2, suggests Hariezer, is to look at the children born to two squibs. If about one fourth of them are wizards, its evidence of model 2, otherwise, evidence of model 1.</p> <p><strong>There is a huge problem with this. Do you see it? Here is a hint, What other predictions does model 2 make? While you are thinking about it, read on.</strong></p> <p>Before I answer the question, I want to point out that Hariezer ignores tons of other plausible models. Here is one I just made up. Imagine, for instance, a single gene that switches magic on and off, and a whole series of other genes that make you a better wizard. Maybe some double-jointed-wrist gene allows you to move your wand in unusually deft ways. Maybe some mouth-shape gene allows you to pronounce magical sounds no one else can. In this case, magical talent can be watered down as in model 1, and wizard inheritance could still look like Mendel would suggest, as in model 2.</p> <p><strong>Alright, below I’m going to answer my query above. Soon there will be no time to figure it for yourself.</strong></p> <p>Squibs are, by definition, the non-wizard children of wizard parents. Hariezer’s model 2 predicts that squibs cannot exist. It is already empirically disproven.</p> <p>Hariezer, of course, does not notice this massive problem with his favored model, and Draco’s collected genealogy suggests about 6 out of 28 squib born children were wizards, so he declares model 2 wins the test.</p> <p>Draco flips out, because now that he “knows” that magic isn’t being watered down by breeding he can’t join the death eaters and his whole life is ruined,etc. Hariezer is happy that Draco has “awakened as a scientist.” (I hadn’t complained about the stilted language in awhile, just reminding you that its still there), but Draco lashes out and casts a torture spell and locks Hariezer in the dungeon. After some failed escape attempts, he once against resorts to the time turner, because even now that its locked down, its the solution to every problem.</p> <p>One other thing of note- to investigate the hypothesis that really strong spells can’t be cast anymore, Hariezer tries to look up a strong spell and runs into “the interdict of Merlin” that strong spells can’t be written down, only passed from wizard to wizard.</p> <p>Its looking marginally possible that it will turn out that this natural secrecy is exactly whats killing off powerful magic- its not open so ideas aren’t flourishing or being passed on. Hariezer will notice that and realize his “Bayesian Conspiracy” won’t be as effective as an open science culture, and I’ll have to take back all of my criticisms around secretive science (it will be a lesson Hariezer learns, and not an idea Hariezer endorses). It seems more likely given the author’s existential risk concerns, however, that this interdict of Merlin will be endorsed.</p> <h3 id="some-more-notes-regarding-hpmor">Some more notes regarding HPMOR</h3> <p>There is a line in the movie Clueless (if you aren’t familiar, Clueless was an older generation’s Mean Girls) where a woman is described as a “Monet”- in that like the painting, it looks good from afar but up close is a mess.</p> <p>So I’m now nearly 25 chapters into this thing, and I’m starting to think that HPMOR is this sort of a monet- if you let yourself get carried along, it seems ok-enough. It references a lot of things that a niche group of people,myself included, like (physics! computational complexity! genetics! psychology!). But as you stare at it more, you start noticing that it doesn’t actually hang together, its a complete mess.</p> <p>The hard science references are subtly wrong, and often aren’t actually explained in-story (just a jargon dump to say ‘look, here is a thing you like’).</p> <p>The social science stuff fairs a bit better (its less wrong ::rimshot::), but even when its explanation is correct, its power is wildly exaggerated- conversations between Quirrell/Malfoy/Potter seem to follow scripts of the form</p> <p>&quot;Here is an awesome manipulation I’m using against you&quot;</p> <p>&quot;My, that is an effective manipulation. You are a dangerous man&quot;</p> <p>&quot;I know, but I also know that you are only flattering me as an attempt to manipulate me.&quot; p &quot;My, what an effective use of Bayesian evidence that is!&quot;</p> <p>Other characters get even worse treatment, either behaving nonsensically to prove how good Harry is at manipulation (as in the chapter where Harry tells off Snape and then tries to blackmail the school because Snape asked him questions he didn’t know), OR acting nonsensically so Harry can explain why its nonsensical (“Carry this rock around for no reason.” “Thats actually the fallacy of privileging the hypothesis.”) The social science/manipulation/marketing psychology stuff is just a flavoring for conversations.</p> <p>No important event in the story has hinged on any of this rationality- instead basically every conflict thus far is resolved via the time turner.</p> <p>And if you strip all this out, all the wrongish science-jargon and the conversations that serve no purpose but to prove Malfoy/Quirrell/Harry are “awesome” by having them repeatedly think/tell each other how awesome they are, the story has no real structure. Its just a series of poorly paced (if you strip out the “awesome” conversations, then there are many chapters where nothing happens), disconnected events. There is no there there.</p> <h3 id="hpmor-24-evopsych-rorschach-test">HPMOR 24: evopsych Rorschach test</h3> <p>Evolutionary psychology is a field that famously has a pretty poor bullshit filter. Satoshi Kanazawa once published a series of articles that beautiful people will have more female children (because beauty is more important for girls) and engineers/mathematicians will have more male children (because only men need the logic-brains). The only thing his papers proved was that he is bad at statistics (in fact, Kanazawa made an entire career out of being bad at statistics, such is the state of evo-psych).</p> <p>One of the core criticisms is that for any fact observed in the world, you can tell several different evolutionary stories, and there is no real way to tell which, if any is actually true. Because of this, when someone gives you an evopsych explanation for something, its often telling you more about what they believe then it is about science or the world (there are exceptions, but they are rare).</p> <p>So this chapter is a long, pretty much useless conversation between Draco and Hariezer about how they are manipulating each other and Dumbledore or whatever, but smack in the middle we get this rumination:</p> <blockquote> <p>In the beginning, before people had quite understood how evolution worked, they’d gone around thinking crazy ideas like human intelligence evolved so that we could invent better tools.</p> <p>The reason why this was crazy was that only one person in the tribe had to invent a tool, and then everyone else would use it…the person who invented something didn’t have much of a fitness advantage, didn’t have all that many more children than everyone else. [<strong>SU comment- could the inventor of an invention perhaps get to occupy a position of power within a tribe? Could that lead to them having more wealth and children?</strong>]</p> <p>It was a natural guess… A natural guess, but wrong.</p> <p>Before people had quite understood how evolution worked, they’d gone around thinking crazy ideas like the climate changed, and tribes had to migrate, and people had to become smarter in order to solve all the novel problems.</p> <p>But human beings had four times the brain size of a chimpanzee. 20% of a human’s metabolic energy went into feeding the brain. Humans were ridiculously smarter than any other species. That sort of thing didn’t happen because the environment stepped up the difficulty of its problems a little…. [<strong>SU challenge to the reader- save this climate change evolutionary argument with an ad-hoc justification</strong>]</p> <p>Ending up with that gigantic outsized brain must have taken some sort of runawayevolutionary process…And today’s scientists had a pretty good guess at what that runaway evolutionary process had been….</p> <p>[It was] Millions of years of hominids trying to outwit each other - an evolutionary arms race without limit - [that] had led to… increased mental capacity.</p> </blockquote> <p>What does his preferred explanation for the origin of intelligence (people evolved to outwit each other) say about the author?</p> <h3 id="hpmor-24-25-26-mangled-narratives">HPMOR 24/25/26: mangled narratives</h3> <p>This chapter is going to be entirely about the way the story is being told in this section of chapters. There is a big meatball of a terrible idea, but I’m getting sick of that low hanging fruit, so I’ll only mention it briefly in passing.</p> <p>I’m a sucker for stories about con artists. In these stories, there is a tradition of breaking with the typical chronological order of story telling- instead they show the end result of the grand plan first, followed by all the planning that went into it (or some variant of that). In that way, the audience gets to experience the climax first from the perspective of the mark, and then from the perspective of the clever grifters. Yudkowsky himself successfully employs this pattern in the first chapter with the time turner.</p> <p>In this chapter, however, this pattern is badly mangled. The chapter is setting up an elaborate prank on Rita Skeeter (Draco warned Hariezer that Rita was asking questions during one of many long conversations), but jumbling the narrative accomplishes literally nothing.</p> <p>Here are the events, in the order laid out in the narrative</p> <ol> <li><p>Hariezer tells Draco he didn’t tell on him about the torture, and borrows some money from him</p></li> <li><p>(this is the terrible idea meatball) Using literally the exact same logic that Intelligent Design proponents use (and doing exactly 0 experiments), Hariezer decides while thinking over breakfast:</p></li> </ol> <blockquote> <p>Some intelligent engineer, then, had created the Source of Magic, and told it to pay attention to a particular DNA marker.</p> <p>The obvious next thought was that this had something to do with “Atlantis”.</p> </blockquote> <ol> <li><p>Hariezer meets with Dumbledore, and refuses to tell on Draco, says getting tortured is all part of his manipulation game.</p></li> <li><p>Fred and George Weasley meet with a mysterious man named Flume and tells him the-boy-who-lived needs the mysterious man’s help. There is a Rtia Skeeter story mentioned that says Quirrell is secretly a death eater and is training Hariezer to be the next dark lord, a story Flume says was planted by the elder Malfoy.</p></li> <li><p>Quirrell tells Rita Skeeter he has no dark mark, Rita ignores him.</p></li> <li><p>Hariezer hires Fred and George (presumably with Malfoy’s money) to perpetuate a prank on Rita Skeeter- to convince her of something totally false.</p></li> <li><p>Hariezer has lunch with Quirrell, reads a newspaper story with the headline</p></li> </ol> <blockquote> <p>HARRY POTTER SECRETLY BETROTHED TO GINEVRA WEASLEY</p> </blockquote> <p>This is the story the Weasley’s planted apparently (the prank), and apparently there was a lot of supporting evidence or something, because Quirrell is incredulous it could be done. And then Quirrell after speculating that Rita Skeeter could be capable of turning to a small animal, crushes a beetle.</p> <p>So whats the problem with this narrative order? First, there is absoltuely no payoff to jumbling the chronology. The prank is left until the end, and its exactly what we expected- a false story was planted in the newspaper. It doesn’t even seem like that big a deal- just a standard gossip column story (of course, Harry and Quirrell react like its a huge, impossible-to-have-done prank, to be sure the reader knows its hard.)</p> <p>Second, most of the scenes are redundant, they contain no new information whatsoever and they are therefore boring- the event covered in 3 (talking with Dumbledore) is covered in full in 1 (telling Malfoy he didn’t tell on him to Dumbledore). The events of 6 (Hariezer hiring the Weasley’s to prank for him) are completely covered in 4 (when the Weasley’s hire Flume, they tell him its for Hariezer). This chapter is twice as long as it should be, for no reason.</p> <p>Third, the actual prank is never shown from either the marks or the grifter’s perspective. It happens entirely off-stage so to speak. We don’t see Rita Skeeter encountering all this amazing evidence about Hariezer’s betrothal and writing up her career making article. We don’t see Fred and George’s elaborate plan (although if I were a wizard and wanted to plant a false newspaper story, I’d just plant a false memory in a reporter).</p> <p>What would have been more interesting, the actual con happening off-stage, or the long conversations about nothing that happen in these chapters? These chapters are just an utter failure. The narrative decisions are nonsensical, and everything continues to be tell, tell, tell, never show.</p> <p>Also of note- Quirrell gives Hariezer Roger Bacon’s diary of magic, because of course thats a thing that exists.</p> <h3 id="hpmor-27-answers-from-a-psychologist">HPMOR 27: answers from a psychologist</h3> <p>In order to answer last night’s science question, I spent today slaving on the streets, polling professionals for answers (i.e. I sent one email to an old college roommate who did a doctorate in experimental brain stuff). This will basically be a guest post.</p> <p>Here is the response:</p> <blockquote> <p>The first thing you need to know, this is called “the simulation theory of empathy.” Now that you have a magic google phrase, you can look up everything you’d want, or read on my (not so) young padawan.</p> <p>You are correct that no one knows how empathy works, its too damn complicated, but what we can look at is motor control, and in motor control the smoking gun for simulation is mirror neurons. Rizzolatti and collaborators discovered the certain neurons in macaque monkey’s inferior frontal gyrus that related to the motor-vocabulary activate not only when they do a gesture, but also when they see someone else doing that same gesture. So maybe, says Rizzolatti, the same neurons responsible for action are also responsible for understanding action (action-understanding). This is not the only explanation, it could be a simple priming effect. This would be big support for simulation explanations of understanding others. Unfortunately, its not the only explanation for action-understanding. There are other areas of the macaque brain (in particular the superior temporal sulcus) that aren’t involved in action, but do appear to have some role in action[understanding.</p> <p>It is not an understatement to say that this discoveryy of mirror neurons caused the entire field to lose their collective shit. For some reason, motor explanations for brain phenomena are incredibly appealing to large portions of the field, and always have been. James Woods (the old dead behaviorist, not the awesome actor) had a theory that thought itself was related to the motor-neurons that control speech. Its just something that the entire field is primed to lose their shit over. Some philosophers of the mind made all sorts of sweeping pronouncements (“mirror-neurons are responsible for the great leap forward in human evolution”, pretty sure thats a direct quote)</p> <p>The problem is that the gold standard for monkey tests is to see what a lesion in that portion of the brain does. Near as anyone can tell, lesions in F5 (portion of the inferior frontal gyrus where the mirror neurons on) does not impair action-understanding.</p> <p>The next, bigger problem for theories of human behavior is that there is no solid evidence of mirror neurons in humans. A bunch of fmri studies showed a bit of activity in one region, and then meta-studies suggested not that region, maybe some other region, etc. fmri studies are tricky Google dead salmon fmri.</p> <p>But even if mirror neurons are involved in humans, there is really strong evidence they can’t be involved in action-understanding. The mirror proponents suggest speech is a strong trigger for suggested mirror neurons. For instance, in the speech system, we’ve known since Paul Broca (really old French guy) that lesions can destroy your ability to speak without understanding your ability to understand speech. This is a huge problem for models that link action-understanding to action, killing those neurons should destroy both.</p> <p>Also,suggested human mirror neurons do not fire in regards to pantomime actions. Also in autism spectrum disorders, action-understanding is often impaired with no impairment to action.</p> <p>So in summary, the simulation theory of empathy got a big resurgence after mirror neurons, but there is decently strong empirical evidence against a mirror-only theory of action-understanding in humans. That doesn’t mean mirror neurons have no role to play (though if they aren’t found in humans, it does mean they have no role to play), it just means that the brain is complicated. I think the statement you quoted to me would have been something you could read from a philosopher of mind in the late 80s or early 90s, but not something anyone involved in experiments would say. By the mid 2000s, a lot of that enthusiasm had pittered a bit. Then I left the field.</p> </blockquote> <p>So on this particular bit of science, it looks like Yudkowsky isn’t wrong he is just presenting conjecture and hypothesis as settled science. Still I learned something here, I’d never encountered this idea before. I’ll have an actual post about chapter 27 tomorrow.</p> <h3 id="hpmor-27-mostly-retreads">HPMOR 27: mostly retreads</h3> <p>This is another chapter where most of the action is stuff that has happened before, we are getting more and more retreads.</p> <p>The new bit is that Hariezer is learning to defend himself from mental attacks. The goal, apparently, is to perfectly simulate someone other than yourself, in that way the mind reader learns the wrong things. This leads in to the full-throated endorsement of the simulation theory of empathy that was discussed by a professional in my earlier post. Credit where credit is due- this was an idea I’d never encountered before, and I do think HPMOR is good for some of that- if you don’t trust the presentation and google ideas as they come up, you could learn quite a bit.</p> <p>We also find out Snape is a perfect mind-reader. This is an odd choice- in the original books Snape’s ability to block mind-reading was something of a metaphor for his character- you can’t know if you can trust him because he is so hard to read, his inscrutableness even fooled the greatest dark wizard ever, etc. It was, fundamentally, hid cryptic dodginess that helped the cause, but it also fermented the distrust that some of the characters in the story felt toward him.</p> <p>Now for the retreads-</p> <p>More pointless bitching about quidditch. Nothing was said here that wasn’t said in the earlier bitching about quidditch.</p> <p>Snape enlists Hareizer’s help to fight anti-slytherin bullies (for no real reason, near as I can tell), the bullies are fought once more with con-artist style cleverness (much like in the earlier chapter with the time turner and invisitbility cloak. In this chapter, its just with an invisibility cloak).</p> <p>Snape rewards Hariezer’s rescue with a conversation about Hariezer’s parents, during which Hariezer decides his mother was shallow, which upsets Snape. Its an odd moment, but the odd moments in HPMOR dialogue have piled up so high its almost not worth mentioning.</p> <p>And the chapter culminates when the bullied slytherin tells Hariezer about Azkaban, pleading with Hariezer to save his parents. Of course, Hariezer can’t (something tells me he will in the near future), and we get this:</p> <blockquote> <p>&quot;Yeah,&quot; said the Boy-Who-Lived, &quot;that pretty much nails it. Every time someone cries out in prayer and I can’t answer, I feel guilty about not being God.&quot;</p> <p>…</p> <p>The solution, obviously, was to hurry up and become God.</p> </blockquote> <p>So another retread- Hariezer is once more making clear his motives aren’t curiosity, they are power. This was true after chapter 10, its still true now.</p> <p>This is the only real action for several chapters now, unfortunately all the action feels like its already happened before in other chapters.</p> <h3 id="hpmor-28-hacking-science-map-territory">HPMOR 28: hacking science/map-territory</h3> <p>Finally we get back to some attempts to do magi-science, but its again deeply frustrating. Its more transfiguration- the only magic we have thus far explored, and it leads to a discussion of map vs. territory distinctions that is horribly mangled.</p> <p>At the opening of hte chapter, instead of using science to explore magic, the new approach is to treat magic as a way to hack science itself. To that end, Hariezer tries (and fails) to transfigure something into “cure for Alzheimer’s,” and then tries (successfully) to transfigure a rope of carbon nanotubes. I guess the thought here is he can then give these things to scientists to study? Its unclear, really.</p> <p>Frustrated with how useless this seems, Hermione make this odd complaint:</p> <blockquote> <p>&quot;Anyway,&quot; Hermione said. Her voice shook. &quot;I don’t want to keep doing this. I don’t believe children can do things that grownups can’t, that’s only in stories.&quot;</p> </blockquote> <p>Poor Hermione- thats the feeblest of objections, especially in a story where every character acts like they are in their late teens or twenties. Its almost as if the author was looking for some knee jerk complaint you could throw out that everyone would write-off as silly on its face.</p> <p>So Hariezer decides he needs to do something adults can’t to appease Hermione. To do this, he decides to attack the constraints he knows about magic, starting with the idea that you can only transfigure a whole object, and not part of an object (a constraint I think was introduced just for this chapter?).</p> <p>So Hariezer reasons: things are made out of atoms. There isn’t REALLY a whole object there,so why can’t I do part of an object? This prompted me to wonder- if you do transform part of an object, what happens at the interface? Does this whole-object constraint have something to do with the interface? I mentioned in the chapter 15 section that magicking in a lot large gold molecule into water could cause steric mismatches (just volume constraints really) with huge energy differences, hence explosions. What happens at the micro level when you take some uniform crystalline solid and try to patch on some organic material like rubber at some boundary? If you deform the (now rubbery) material, what happens when it changes back and the crystal spacing is now messed up? Could you partially transform something if you carefully worked out the interface?</p> <p>It will not surprise someone who has read this far that none of these questions are asked or answered.</p> <p>Instead, Hariezer thinks really hard about how atoms are real, in the process we get ruminations on the map and the territory:</p> <blockquote> <p>But that was all in the map, the true territory wasn’t like that, reality itself had only a single level of organization, the quarks, it was a unified low-level process obeying mathematically simple rules.</p> </blockquote> <p>This seems innocuous enough, but a fundamental mistake is being made here. For better or for worse, physics is limited in what it can tell you about the territory, it can just provide you with more accurate maps. Often it provides you with multiple, equivalent maps for the same situation with no way to choose between them.</p> <p>For instance, quarks (and gluons) have this weird property- they are well defined excitations at very high energies, but not at all well-defined at low energies, where bound states become fundamental excitations. There is no such thing as a free-quark at low energy. For some problems, the quark map is useful, for many, many more problems the meson/hadron (proton,neutron,kaon,etc) map is much more useful. The same theory at a different energy scale provides a radically different map (renormalization is a bitch, and a weak coupling becomes strong).</p> <p>Continuing in this vein, he keeps being unable to transform only part of an object, so he keeps trying different maps, and making the same map/territory confusion culminating in:</p> <blockquote> <p>If he wanted power, he had to abandon his humanity, and force his thoughts to conform to the true math of quantum mechanics.</p> <p>There were no particles, there were just clouds of amplitude in a multiparticle configuration space and what his brain fondly imagined to be an eraser was nothing except a gigantic factor in a wavefunction that happened to factorize,</p> </blockquote> <p>(Side note: for Hariezer its all about power, not about curiosity, as I’ve said dozens of time now. Also, I know as much physics as anyone, and I don’t think I’ve abandoned my humanity.)</p> <p>This is another example of the same problem I’m getting at above. There is no “true math of quantum mechanics.” In non-relativistic, textbook quantum mechanics, I can formulate one version of quantum mechanics on 3 space dimension 1 time dimension, and calculate things via path integrals. I can also build a large configuration space (Hilbert space) with 3 space dimensions, and 3 momentum dimensions per particle, (and one overall time dimension) and calculate things via operators on that space. These are different mathematical formulations, over different spaces, that are completely equivalent. Neither map is more appropriate than the other. Hariezer arbitrarily thinks of configuration space as the RIGHT one.</p> <p>This isn’t unique to quantum mechanics, most theories have several radically different formulations. Good old newtonian mechanics has a formulation on the exact same configuration space Hariezer is thinking of.</p> <p>The big point here is that the same theory has different mathematical formulations. We don’t know which is “the territory” we just have a bunch of different, but equivalent maps. Each map has its own strong suits, and its not clear that any one of them is the best way to think about all problems. Is quantum mechancis 3+1 dimensions (3 space, 1 time) or is it 6N+1 (3 space and 3 momentum + 1 time dimension)? Its both and neither (more appropriately, its just not a question that physics can answer for us).</p> <p>What Hariezer is doing here isn’t separating the map and the territory, its reifying one particular map (configuration space)!</p> <p>(Less important: I also find it amusing, in a physics elitist sort of way (sorry for the condescension) that Yudkowsky picks non-relativistic quantum mechanics as the final, ultimate reality. Instead of describing or even mentioning quantum field theory, which is the most low-level theory we (we being science) know of, Yudkowsky picks non-relativistic quantum mechanics, the most low-level theory HE knows.)</p> <p>Anyway, despite obviously reifying a map, in-story it must be the “right” map, because suddenly he manages to transform part of an object, although he tells Hermione</p> <blockquote> <p>Quantum mechanics wasn’t enough,” Harry said. “I had to go all the way down to timeless physics before it took.</p> </blockquote> <p>So this is more bad pedagogy: timeless physics isn’t even a map, its the idea of a map. No one has made a decent formulation of quantum mechanics without a specified time direction (technical aside: its very hard to impose unitarity sensibly if you are trying to make time emerge from your theory, instead of being inbuilt). Its pretty far away from mainstream theory attempts, but here its presented as the ultimate idea in physics. It seems very odd to just toss in a somewhat obscure ideas as the pinnacle of physics.</p> <p>Anyway, Hariezer shows Dumbledore and McGonagall his new found ability to transfigure part of an object, chapter ends.</p> <h3 id="hpmor-29-not-much-here">HPMOR 29: not much here</h3> <p>Someone called Yudkowsky out on the questionable decision to include his pet theories as established science, so chapter 29 opens with this (why didn’t he stick this disclaimer on the chapters where the mistakes were made?):</p> <blockquote> <p>Science disclaimers: Luosha points out that the theory of empathy in Ch. 27 (you use your own brain to simulate others) isn’t quite a known scientific fact. The evidence so far points in that direction, but we haven’t analyzed the brain circuitry and proven it. Similarly, timeless formulations of quantum mechanics (alluded to in Ch. 28) are so elegant that I’d be shocked to find the final theory had time in it, but they’re not established yet either.</p> </blockquote> <p>He is still wrong about timeless formulations of quantum though, they aren’t more elegant, they don’t exist.</p> <p>The rest of this chapter seems like its just introductory for something coming later- Hariezer, Draco and Hermione are all named as heads of Quirrell’s armies and are all trying to manipulate each other. Some complaints from Hermione that broomstick riding is jock-like and stupid, old hat by now.</p> <p>There, is however, one exceptionally strange bit- apparently in this version of the world, the core plot of Prisoner of Azkaban (Scabbers the rat was really Peter Petigrew) was just a delusion that a schizophrenic Weasley brother had. Just a stupid swipe at the original book for no real reason.</p> <h3 id="hpmor-30-31-credit-where-credit-is-due">HPMOR 30-31: credit where credit is due</h3> <p>So credit where credit is due -- these two chapters are pretty decent. We finally get some action in a chapter, there is only one bit of wrongish science, and the overall moral of the episode is a good one.</p> <p>In these chapters, three teams, “armies” lead by Draco, Hariezer and Hermione, compete in a mock-battle, Quirrell’s version of a team sport. The action is more less competently written (despite things like having Neville yell “special attack”), and its more-or-less fun and quick to read. It feels a bit like a lighter-hearted version of the beginning competitions of Ender’s game (which no doubt inspired these chapters.</p> <p>The overall “point” of the chapters is even pretty valuable- Hermione, who is written off as an idiot by both Draco and Hariezer splits her army and has half attack Draco and half attack Hariezer. She is seemingly wiped out almost instantly. Draco and Hariezer then fight each other nearly to death, and out pops Hermione’s army- turns out they only faked defeat. Hermione wins, and we learn that unlike Draco and Hariezer, Hermione delegated and collaborated with the rest of her team to develop strategies to win the fight. There is a (very unexpected given the tone of everything thus far) lesson about teamwork and collaboration here.</p> <p>That said -- I still have nits to pick. Hariezer’s army is organized in quite possibly the dumbest possible way:</p> <blockquote> <p>Harry had divided the army into 6 squads of 4 soldiers each, each squad commanded by a Squad Suggester. All troops were under strict orders to disobey any orders they were given if it seemed like a good idea at the time, including that one… unless Harry or the Squad Suggester prefixed the order with “Merlin says”, in which case you were supposed to actually obey.</p> </blockquote> <p>This might seem like a good idea, but anyone who has played team sports can testify- there is a reason that you work out plays in advance, and generally have delineated roles. I assume the military has a chain of command for similar reasons, though I have never been a solider. I was hoping to see this idea for a creatively-disorganized army bite Hariezer, but it does not. There seems to be no confusion at all over orders, etc. Basically, none of what you’d expect would happen from telling an army “do what you want, disobey all orders” happens.</p> <p>And it wouldn’t be HPMOR without potentially bad social science, here is today’s reference:</p> <blockquote> <p>There was a legendary episode in social psychology called the Robbers Cave experiment. It had been set up in the bewildered aftermath of World War II, with the intent of investigating the causes and remedies of conflicts between groups. The scientists had set up a summer camp for 22 boys from 22 different schools, selecting them to all be from stable middle-class families. The first phase of the experiment had been intended to investigate what it took to start a conflict between groups. The 22 boys had been divided into two groups of 11 -</p> <ul> <li>and this had been quite sufficient.</li> </ul> <p>The hostility had started from the moment the two groups had become aware of each others’ existences in the state park, insults being hurled on the first meeting. They’d named themselves the Eagles and the Rattlers (they hadn’t needed names for themselves when they thought they were the only ones in the park) and had proceeded to develop contrasting group stereotypes, the Rattlers thinking of themselves as rough-and-tough and swearing heavily, the Eagles correspondingly deciding to think of themselves as upright-and-proper.</p> <p>The other part of the experiment had been testing how to resolve group conflicts. Bringing the boys together to watch fireworks hadn’t worked at all. They’d just shouted at each other and stayed apart. What had worked was warning them that there might be vandals in the park, and the two groups needing to work together to solve a failure of the park’s water system. A common task, a common enemy.</p> </blockquote> <p>Now, I readily admit to not having read the original Robber’s Cave book, but I do have two textbooks that reference it, and Yudkowsky gets the overall shape of the study right, but fails to mention some important details. (If my books are wrong, and Yudkowsky is right, which seems highly unlikely given his track record please let me know)</p> <p>Both descriptions I have suggest the experiment had 3 stages, not two. The first stage was to build up the in-groups, then the second stage was to introduce them to each other and build conflict, and then the third stage was to try and resolve the conflict. In particular, this aside from Yudkowsky originally struck me as surprising insightful:</p> <blockquote> <p>They’d named themselves the Eagles and the Rattlers (they hadn’t needed names for themselves when they thought they were the only ones in the park)</p> </blockquote> <p>Unfortunately, its simply not true- during phase 1 the researchers asked the groups to come up with names for themselves, and let the social norms for the groups develop on their own. The “in-group” behavior developed before they met their rival groups.</p> <p>While tensions existed from first meeting, real conflicts didn’t develop until the two groups competed in teams for valuable prizes.</p> <p>This stuff matters- Yudkowsky paints a picture of humans diving so easily into tribes that simply setting two groups of boys loose in the same park will cause trouble. In reality, taking two groups of boys, encouraging them to develop group habits, group names, group customs, and then setting the groups to directly competing for scarce prizes (while researchers encourage the growth of conflicts) will cause conflicts. This isn’t just a subtlety.</p> <h3 id="hpmor-32-interlude">HPMOR 32: interlude</h3> <p>Chapter 32 is just a brief interlude, nothing here really, just felt the need to put this in for completeness.</p> <h3 id="hpmor-33-it-worked-so-well-the-first-time-might-as-well-try-it-again">HPMOR 33: it worked so well the first time, might as well try it again</h3> <p>This chapter has left me incredibly frustrated. After a decent chapter, we get a terrible retread of the same thing. For me, this chapter failed so hard that I’m actually feeling sort of dejected, it undid any good will the previous battle chapter had built up.</p> <p>This section of chapters is basically a retread of the dueling armies just a brief section back. Unfortunately, this second battle section flubs completely a lot of the things that worked pretty well in the first battle section. There is a lot to talk about here that I think failed, so this might be long.</p> <p>There is an obvious huge pacing problem here. The first battle game happens just a brief interlude before the second battle game. Instead of spreading this game out over the course of the Hogwarts school year (or at least putting a few of the other classroom episodes in between) these just get slammed together. First battle, one interlude, last battle. That means that a lot of the evolution of the game over time, how people are reacting to it, etc. is left as a tell rather than a show. A lot of this chapter is spent dealing with big changes to Hogwarts that have been developing as student’s get super-involved in this battle game, but we never see any of that.</p> <p>Imagine if Ender’s game (a book fresh on my mind because of the incredibly specific references in this chapter) were structured so that you get the first battle game, and then a flash-forward to his final battle against the aliens, with Ender explaining all the strategy he learned over the rest of that year. This chapter is about as effective as that last Ender’s game battle would be.</p> <p>The chapter opens with Dumbledore and McGonagall worried about the school-</p> <blockquote> <p>Students were wearing armbands with insignia of fire or smile or upraised hand, and hexing each other in the corridors.</p> </blockquote> <p>Loyalty to armies over house or school is tearing the school apart!</p> <p>But then we turn to the army generals- apparently the new rules of the game allowed soldiers in armies to turn traitor, and its caused the whole game to spiral out of control- Draco complains:</p> <blockquote> <p>You can’t possibly do any real plots with all this stuff going on. Last battle, one of my soldiers faked his own suicide.</p> </blockquote> <p>Hermione agrees, everyone is losing control of their armies because of all the traitors.</p> <p>&quot;But.. wait…&quot; I can hear you asking, &quot;how can that make sense? Loyalty to the armies is so absolute people are hexing each other in the corridors? But at the same time, almost all the students in the armies are turning traitor and plotting against their generals? Both of those can’t be true?&quot; I agree, you smart reader you, both of these things don’t work together. NOT ONLY IS YUDKOWSKY TELLING INSTEAD OF SHOWING, WE ARE BEING TOLD CONTRADICTORY THINGS. Yudkowsky wanted to be able to follow through on the Robber’s Cave idea he developed earlier, but he also needed all these traitors for his plot, so he tried to run in both directions at once.</p> <p>Thats not the only problem with this chapter (it wouldn’t be HPMOR without misapplied science/math concepts)- it turns out Hermione is winning, so the only way for Draco and Hariezer to try to catch up is to temporarily team up, which leads to a long explanation where Hariezer explains the prisoner’s dilemma and Yudkowsky’s pet decision theory.</p> <p>Here is the big problem- In the classic prisoner’s dilemma:</p> <p>If my partner cooperates, I can either:</p> <p>-cooperate, in which case I spend a short time in jail, and my partner spends a short time in jail</p> <p>-defect, in which case I spend no time in jail, and my partner serves a long time in jail</p> <p>If my partner defects, I can either:</p> <p>-cooperate, in which case I spend a long time in jail, and my partner goes free</p> <p>-defect, in which case I spend a long time in jail, as does my partner.</p> <p>The key insight of the prisoner’s dilemma is that no matter what my partner does, defecting improves my situation. This leads to a dominant strategy where everyone defects, even though the both-defect is worse than the both-cooperate.</p> <p>In the situation between Draco and Hariezer:</p> <p>If Draco cooperates, Hariezer can either:</p> <p>-cooperate in which case both Hariezer and Draco both have a shot at getting first or second</p> <p>-defect, in which case Hariezer is guaranteed second, Draco guaranteed 3rd place</p> <p>If Draco defects, Hariezer can either</p> <p>-cooperate, in which case Hariezer is guaranteed 3rd, and Draco gets 2nd.</p> <p>-defect, in which case Hariezer and Draco are fighting it out for 2nd and third.</p> <p>Can you see the difference here? If Draco is expected to cooperate, Hariezer has no incentive to defect- both cooperate is STRICTLY BETTER than the situation where Hariezer defects against Draco. This is not at all a prisoner’s dilemma, its just cooperating against a bigger threat. All the pontificating about decision theories that Hariezer does is just wasted breath, because no one is in a prisoner’s dilemma.</p> <p>After the pointless digression about the non-prisoner’s dilemma (seriously, this is getting absurd, and frustrating- I’m hard pressed to find a single science reference in this whole thing that’s unambiguously applied correctly.).</p> <p>After these preliminaries, the battle begins. Unlike the light hearted, winking reference to Ender’s game of the previous chapter, Yudkowsky feels the need to make it totally explicit- they fight in the lake, so that Hariezer can use exactly the stuff he learned from Ender’s game to give him an edge. It turns the light homage of the last battle into just the setup for the beat-you-over-the-head reference this time. There is a benefit to subtlety, and assuming your reader isn’t an idiot.</p> <p>Anyway, during the battle, everyone betrays everyone and the overall competition ends in a tie.</p> <h3 id="hpmor-34-35-aftermath-of-the-war-game">HPMOR 34-35: aftermath of the war game</h3> <p>These chapters contain a lot of speechifying, but in this case it actually fits, as a resolution to the battle game. Its expected and isn’t overly long.</p> <p>The language, as throughout, is still horribly stilted, but I think I’m getting used to it (when Hariezer referred to Hermione as “General of Sunshine” I almost went right past it without a mental complaint). Basically, I’m likely to stop complaining about the stilted language but its still there, its always there.</p> <p>Angry at the ridiculousness of the traitors, Hemione and Draco insist that if Hariezer uses traitors in his army that they will team up and destroy him. He insists he will keep using them.</p> <p>Next, Quirrell gives a long speech about how much chaos the traitors were able to create, and makes an analogy to the death eaters. He insists that the only way to guard against such is essentially fascism.</p> <p>Hariezer than speaks up, and says that you can do just as much damage in the hunt for traitors as traitors can do themselves, and stands up for a more open society. The themes of these speeches can be found in probably hundreds of books, but they work well enough here.</p> <p>Every army leader gets a wish, Draco and Hermione decide to wish for their houses to win the house cup. In an attempt to demonstrate his argument for truth, justice and the American way, Hariezer wishes for quidditch to no longer contain the snitch. I guess nothing will rally students around an open society like one person fucking with the sport they love.</p> <p>We also find out that Dumbledore helped the tie happen by aiding in the plotting(the plot was “too complicated” for any student, according to Quirrell, so it must have been Dumbledore- apparently, ‘betray everyone to keep the score close’ is a genius master plan), but we are also introduced to a mysterious cloaked stranger who was also involved but wiped all memory of his passing.</p> <p>These are ok chapters, as HPMOR chapters go.</p> <h3 id="hariezer-s-arrogance">Hariezer's Arrogance</h3> <p>In response to some things that kai-skai has said, I started thinking about how should we view Hariezer’s arrogance. Should we view it as a character flaw? Something Hariezer will grow and overcome? I don’t think its being presented that way.</p> <p>My problem with the arrogance are several:</p> <p>-the author intends for Hariezer to be a teacher. He is supposed to be the master rationalist that the reader (and other characters) learn from. His arrogance makes that off-putting. If you aren’t familiar at all with the topics Hariezer happens to be discussing, you are being condescended to along with the characters in the story (although if you know the material you get to condescend to the simpletons along with Hariezer). Its just a bad pedagogical choice. You don’t teach people by putting them on the defensive.</p> <p>-The arrogance is not presented by the author as a character flaw. In the story, its not a flaw to overcome, its part of what makes him “awesome.” His arrogance has not harmed him, he hasn’t felt the need to revisit it. When he thinks he knows better than everyone else, the story invariably proves him right. He hasn’t grown or been presented with a reason to grow. I would bet a great deal of money that Hariezer ends HPMOR exactly the same arrogant twerp he starts as.</p> <p>-This last one is a bit of a personal reaction. Hariezer gets a lot of science wrong (I think all of it is wrong, actually, up to where I am now), and is incredibly arrogant while doing so. I’ve taught a number of classes at the college level, and I’ve had a lot of confidently, arrogantly wrong students. Hariezer’s attitude and lack of knowledge repeatedly remind me of the worst students I ever had- smart kids too arrogant to learn (and these were physics classes, where wrong or right is totally objective).</p> <h3 id="hpmor-36-37-christmas-break-not-much-happens">HPMOR 36/37: Christmas break/not much happens</h3> <p>Like all the Harry Potter books, Yudkowsky includes a Christmas break. I note that a Christmas break would make a lot of sense toward the middle of the book, not less than &lt;1/3 of the way through. Like the original books, this is just a light bit of relaxation</p> <p>Not a lot happens over break. Hariezer is a twerp who think his parents don’t respect him enough, they go to Hermione’s house for Christmas, Hariezer yells at Hermione’s parents for not respecting her intelligence enough, the parents say Hermione and Hariezer are like an old married couple (it would have been nice to see the little bonding moments in the earlier chapters). Quirrell visits Hariezer on Christmas Eve.</p> <h3 id="hpmor-38-a-cryptic-conversation-not-much-here">HPMOR 38: a cryptic conversation, not much here</h3> <p>This whole chapter is just a conversation between Malfoy and Hariezer. It fits squarely into the “one party doesn’t really know what the conversation is about” mold, with Hariezer being the ignorant party. Malfoy is convinced Hariezer is working with someone other than Quirrell or Dumbledore.</p> <h3 id="hpmor-39-your-transhumanism-is-showing">HPMOR 39: your transhumanism is showing</h3> <p>This was a rough chapter, in which primarily Hariezer and Dumbledore have an argument about death. Hariezer takes up the transhumanist position. If you aren’t familiar with the transhumanist position on death, its basically that death is bad (duh!) and that the world is full of deathists who have convinced themselves that death is good. This usually leads into the idea that some technology will save us from death (nanotech, SENS,etc), and even if they don’t we can all just freeze our corpses to be reanimated when that whole death thing gets solved. I find this position somewhat childish, as I’ll try and get to.</p> <p>So, as a word of advice to future transhumanist authors who want to write literary screeds arguing against the evil deathists, FANTASY LITERATURE IS A UNIQUELY BAD CHOICE FOR ARGUING YOUR POINT. To be fair, Yudkowsky noticed this, and lampshaded it, when Hariezer says there is no afterlife, Dumbledore argues back with:</p> <blockquote> <p>“How can you not believe it? ” said the Headmaster, looking completely flabbergasted. “Harry, you’re a wizard! You’ve seen ghosts! ” …And if not ghosts, then what of the Veil? What of the Resurrection Stone?”</p> </blockquote> <p>i.e. how can you not believe in an afterlife with there is a <em>literal gateway</em> to the fucking afterlife sitting in the ministry of magic basement. Hariezer attempts to argue his way out of this, we get this story for instance:</p> <blockquote> <p>You know, when I got here, when I got off the train from King’s Cross…I wasn’t expecting ghosts. So when I saw them, Headmaster, I did something really dumb. I jumped to conclusions. I, I thought there wasan afterlife… I thought I could meet my parents who died for me, and tell them that I’d heard about their sacrifice and that I’d begun to call them my mother and father -</p> <p>&quot;And then… asked Hermione and she said that they were just afterimages… And I should have known! I should have known without even having to ask! I shouldn’t have believed it even for all of thirty seconds!… And that was when I knew that my parents were really dead and gone forever and ever, that there wasn’t anything left of them, that I’d never get a chance to meet them and, and, and the other children thought I was crying because I was scared of ghosts</p> </blockquote> <p>So, first point- <em>this could have been a pretty powerful moment if Yudkowsky had actually structured the story to relate this WHEN HARIEZER FIRST MET A GHOST. Instead, the first we hear of it is this speech.</em> Again, tell, tell, tell, never show</p> <p>Second point- what exactly does Hariezer assume is being “afterimaged?” Clearly some sort of personality, something not physical is surviving in the wizarding world after death. If fighting death is this important to Hariezer, why hasn’t he even attempted to study ghosts yet? (full disclosure, I am an atheist personally. However, if I lived in a world WITH ACTUAL MAGIC, LITERAL GHOSTS, a stone that resurrects the dead, and a FUCKING GATEWAY TO THE AFTERLIFE I might revisit that position).</p> <p>Here is Hariezer’s response to the gateway to the afterlife:</p> <blockquote> <p>That doesn’t even sound like an interesting fraud,” Harry said, his voice calmer now that there was nothing there to make him hope, or make him angry for having hopes dashed. “Someone built a stone archway, made a little black rippling surface between it that Vanished anything it touched, and enchanted it to whisper to people and hypnotize them.”</p> </blockquote> <p>Do you see how incurious Hariezer is? If someone told me there was a LITERAL GATEWAY TO THE AFTERLIFE I’d want to see it. I’d want to test it, see it. Can we try to record and amplify the whispers? Are things being said?</p> <p>Why do they think its a gateway to the afterlife? Who built it? Minimally, this could have lead to a chapter where Hariezer debunks wizarding spiritualists like a wizard-world Houdini. (Houdini spent a great deal of his time exposing mediums and psychics who ‘contacted the dead’ as frauds.) I’m pretty sure I would have even enjoyed a chapter like that.</p> <p>In the context of the wizarding world, there is all sorts of non-trivial evidence for an afterlife that simply doesn’t exist in the real world. Its just a bad choice to present these ideas in the context of this story.</p> <p>Anyway, ignoring what a bad choice it is to argue against an afterlife in the context of fantasy fiction, lets move on:</p> <p>Dumbledore presents some dumb arguments so that Hariezer can seem wise. Hariezer tells us death is the most frightening thing imaginable, its not good,etc. Basically, death is scary, no one should have to die. If we had all the time imaginable we would actually use it. Pretty standard stuff, Dumbledore drops the ball presenting any real arguments.</p> <p>So I’ll take up Dumbledore’s side of the argument. I have some bad news for Hariezer’s philosophy. You are going to die. I’m going to die. Everyone is going to die. It sucks, and its unfortunate, sure, but there is no way around it. Its not a choice! We aren’t CHOOSING death. Even if medicine can replace your body (which doesn’t seem likely in my lifetime), the sun will explode some day. Even if we get away from the solar system, eventually we’ll run out of free energy in the universe.</p> <p>But you do have one choice regarding death- you can accept that you’ll die someday, or you can convince yourself there is some way out. Convince yourself that if you say the right prayers, or in the Less Wrong case, work on the right decision theory to power an AI you’ll get to live forever. Convince yourself that if you give a life insurance policy to the amateur biologists that run croynics organizations you’ll be reanimated.</p> <p>The problem with the second choice is that there is an opportunity cost- time spent praying or working on silly decision theories is time that you aren’t doing things that might matter to other humans. We accept death to be more productive in life. Stories about accepting death aren’t saying death is good they are saying death is inevitable.</p> <p>Edit: I take back a bit about cognitive dissonance that was here.</p> <h3 id="hpmor-40-short-follow-up-to-39">HPMOR 40: short follow up to 39</h3> <p>Instead of Dumbledore’s views, in this chapter we get Quirrell’s view of death. He agrees with Hariezer, unsurprisingly.</p> <h3 id="hpmor-41-another-round-of-quirrell-s-battle-game">HPMOR 41: another round of Quirrell's battle game</h3> <p>It seems odd that AFTER the culminating scene, the award being handed out, and the big fascist vs. freedom speechifying that we have yet another round of Quirrell’s battle game.</p> <p>Draco and Hermione are now working together against Hariezer. Through a series of circumstances, Draco has to drop Hermione off a roof to win.</p> <p>Edit: I also point out that we don’t actually get details of the battle in this time, it opens with</p> <blockquote> <p>Only a single soldier now stood between them and Harry, a Slytherin boy named Samuel Clamons, whose hand was clenched white around his wand, held upward to sustain his Prismatic Wall.</p> </blockquote> <p>We then get a narrator summary of the battle that had lead up that moment. Again, tell, tell, tell never show.</p> <h3 id="hpmor-42-is-there-a-point-to-this">HPMOR 42: is there a point to this?</h3> <p>Basically an extraneous chapter, but one strange detail at the end.</p> <p>So in this chapter, Hariezer is worried that its his fault that in the battle last chapter. Hermione got dropped off a roof. Hermione agrees to forgive him as long as he lets Draco drop him off the same roof.</p> <p>He takes a potion to help him fall slowly and is dropped, but so many young girls try to summon him to their arms (yes, this IS what happens) that he ends up falling, luckily Remus Lupin is there to catch him.</p> <p>Afterwards, Remus and Hariezer talk. Hariezer learns that his father was something of a bully. And, for some reason, that Peter Petigrew and Sirius Black were lovers. Does anyone know what the point of making Petigrew and Black lovers would be?</p> <h3 id="conversations">Conversations</h3> <p>My girlfriend: “What have you been working on over there?”</p> <p>Me: “Uhhhh… so…. there is this horrible Harry Potter fan fiction… you know, when people on the internet write more stories about Harry Potter? Yea, that. Anyway, this one is pretty terrible so I thought I’d read it and complain about it on the internet…. So I’m listening to me say this out loud and it sounds ridiculous, but.. well, it IS ridiculous… but…”</p> <h3 id="hpmor-43-46-subtle-metaphors">HPMOR 43-46: Subtle Metaphors</h3> <p>These chapters actually moved pretty decently. When Yudkowsky isn’t writing dialogue, his prose style can actually be pretty workman-like. Nothing that would get you to stop and marvel at the word play, but it keeps the pace brisk and moving.</p> <p>Now, in JK Rowling’s original books, it always seemed to me that the dementors were a (not-so-subtle) nod to depression. They leave people wallowing in their worst memories, low energy, unable to remember the happy thoughts,etc.</p> <p>In HPMOR, however, Hariezer (after initially failing to summon a patronus) decides that the dementors really represent death. You see in HPMOR, instead of relieving their saddest, most depressing memories the characters just see a bunch of rotting corpses when the dementors get near.</p> <p>This does, of course, introduce new questions? What does it mean that the dementors guard Azkaban? Why don’t the prisoner’s instantly die? Why doesn’t a dementor attack just flat-out kill you?</p> <p>Anyway, apparently the way to kill death is to just imagine that someday humans will defeat death, in appropriately Carl Sagan-esque language:</p> <blockquote> <p>The Earth, blazing blue and white with reflected sunlight as it hung in space, amid the black void and the brilliant points of light. It belonged there, within that image, because it was what gave everything else its meaning. The Earth was what made the stars significant, made them more than uncontrolled fusion reactions, because it was Earth that would someday colonize the galaxy, and fulfill the promise of the night sky.</p> <p>Would they still be plagued by Dementors, the children’s children’s children, the distant descendants of humankind as they strode from star to star? No. Of course not. The Dementors were only little nuisances, paling into nothingness in the light of that promise; not unkillable, not invincible, not even close.</p> </blockquote> <p>Once you know this, your patronus becomes a human, and kills the dementor. Get it THE PATRONUS IS HUMANS (represented in this case by a human) and THE DEMENTOR IS DEATH. Humans defeat death. Very subtle.</p> <p>Another large block of chapters with no science.</p> <h3 id="hpmor-47-racism-is-bad">HPMOR 47: Racism is Bad</h3> <p>Nothing really objectionable here, just more conversations and plotting.</p> <p>Hariezer spends much of this chapter explaining to Draco that racism is bad, and that a lot of pure bloods probably hate mudbloods because it gives them a chance to feel superior. Hariezer suggests these racist ideas are poisoning slytherin.</p> <p>We also find out that Draco and his father seem to believe that Dumbledore burned Draco’s mother alive. This is clearly a departure from the original books. Hariezer agrees to take as an enemy whoever killed Draco’s mother. Feels like it’ll end up being more plots-within-plots stuff.</p> <p>Another chapter with no science explored. We do find out Hariezer speaks snake language.</p> <h3 id="hpmor-48-utilitarianism">HPMOR 48: Utilitarianism</h3> <p>This chapter is actually solid as far as these things go. After learning he can talk to snakes Hariezer begins to wonder if all animals are sentient, after all snakes can talk. This has obvious implications for meat eating.</p> <p>From there, he begins to wonder if plants might be sentient, in which case he wouldn’t be able to eat anything at all. This leads him to the library for research.</p> <p>He also introduces scope insensitivity and utilitarianism, even though it isn’t really required at all to explain his point to Hermione. Hermione asks why he is freaking out, and instead of answering “I don’t want to eat anything that thinks and talks,” he says stuff like</p> <blockquote> <p>&quot;Look, it’s a question of multiplication, okay? There’s a lot of plants in the world, if they’renot sentient then they’re not important, but if plants are people then they’ve got more moral weight than all the human beings in the world put together. Now, of course your brain doesn’t realize that on an intuitive level, but that’s because the brain can’t multiply. Like if you ask three separate groups of Canadian households how much they’ll pay to save two thousand, twenty thousand, or two hundred thousand birds from dying in oil ponds, the three groups will respectively state that they’re willing to pay seventy-eight, eighty-eight, and eighty dollars. No difference, in other words. It’s called scope insensitivity.</p> </blockquote> <p>Is that really the best way to describe his thinking? Why say something with 10 words while several hundred will do. What does scope insensitivity have to do with the idea “I don’t want to eat things that talk and think?”</p> <p><strong>Everything below here is unrelated to HPMOR and has more to do with scope insensitivity as a concept:</strong></p> <p>Now, because I have taught undergraduates intro physics, I do wonder (and have in the past)- is Kahneman’s scope insensitivity related to the general innumeracy of most people? i.e. how many people who hear that question just mentally replace literally any number with “a big number”?</p> <p>The first time I taught undergraduates I was surprised to learn that most of the students had no ability to judge if their answers seemed plausible. I began adding a question “does this answer seem order of magnitude correct?” I’d also take off more points for answers that were the wrong order of magnitude, unless the student put a note saying something like “I know this is way too big, but I can’t find my mistake.”</p> <p>You could ask a question about a guy throwing a football, and answers would range from 1 meter/second all the way to 5000 meters/second. You could ask a question about how far someone can hit a baseball and answers would similarly range from a few meters to a few kilometers. No one would notice when answers were wildly wrong. Lest someone think this is a units problem (Americans aren’t used to metric units), even if I forced them to convert to miles per hour, miles, or feet students couldn’t figure out if the numbers were the right order of magnitude.</p> <p>So I began to give a few short talks on what I thought as basic numeracy. Create mental yardsticks (the distance from your apartment to campus might be around a few miles, the distance between this shitty college town and the nearest actual city might be around a few hundred miles,etc). When you encounter unfamiliar problems, try to relate it back to familiar ones. Scale the parameters in equations so you have dimensionless quantities * yardsticks you understand. And after being explicitly taught most of the students got better at understanding the size of numbers.</p> <p>Since I began working in the business world I’ve noticed that most people never develop that skill. Stick a number in a sentence and people just mentally run right over it, you might as well have inserted some klingon phrases. Some of the better actuaries do have some nice numerical intuition, but a surprising number don’t. They can calculate, but they don’t understand what the calculations are really telling them, like Searle’s chinese room but with numbers.</p> <p>In Kahneman’s scope neglect questions, there are big problems with innumeracy- if you ask people how much they’d spend on X where X is any charity that seems importantish, you are likely to get an answer of around $100. In some sense, it is scope neglect, in another sense you just max out people’s generosity/spending cash really quickly.</p> <p>If your rephrase it to “how much should the government spend” you hit general innumeracy problems, and you also hit general innumeracy problems when you specify large, specific numbers of birds.</p> <p>I suspect Kahneman would have gotten different results had he asked his questions varying questions as: “what percentage of the federal government’s wildlife budget should be spent preventing disease for birds in your city?” vs. &quot;what percentage of the federal government’s wildlife budget should be spent preventing disease for birds in your state?&quot; vs. &quot;what percentage of the federal government’s wildlife budget should be spent preventing disease for birds in the whole country?&quot; (I actually ran this experiment on a convenience sample of students in a 300 level physics class several years ago and got 5%,8% and 10% respectively, but the differences weren’t significant, though the trend was suggestive.)</p> <p>I suspect the problem isn’t that “brains can’t multiply” so much as “most people are never taught how to think about numbers.”</p> <p>If anyone knows of further literature on this, feel free to pass it my way.</p> <h3 id="hpmor-49-not-much-here">HPMOR 49: not much here</h3> <p>I thought I posted something about this last weekend, I think tumblr are it. So this will be particularly light. Hariezer notices that Quirrell <em>knows too much</em> (phrased as “his priors are too good”) but hasn’t yet put it together that Quirrell.</p> <p>There is also (credit where credit is due) a clever working in of the second book into Yudkowsky’s world. The “interdict of Merlin” Yudkowsky invented prevents wizards from writing spells down, so Slytherin’s basilisk was placed in Hogwarts to pass spells on to “the heir of Slytherin.” Voldemort learned those secets and then killed the basilisk, so Hariezer has no shortcut to powerful spells.</p> <h3 id="hpmor-50-in-need-of-an-editor">HPMOR 50: In Need of an Editor</h3> <p>So this is basically a complete rehash again- it fits into the “Hariezer uses the time turner and the invisibility cloak to solve bullying” mold we’ve already seen a few times. The time turner + invisibility cloak is the solution to all problems, and when Yudkowsky needs a conflict, he throws in bullying. I think we’ve seen this exact conflict with this exact solution at least three other times.</p> <p>In this chapter, its Hermione being bullied, he protects her by creating an alibi with his timer turner, dressing in an invisibility cloak, and whispering some wisdom in the bullies ear. Because most bullies just need the wisdom of an eleven year old whispered into their ear.</p> <h3 id="hpmor-51-63-economy-of-language">HPMOR 51-63: Economy of Language</h3> <p>So this block of chapters is roughly the length of the Maltese Falcon or the first Harry Potter book, probably 2/3 the length of the Hobbit. This one relatively straight-forward episode of this story is the length of The Maltese Falcon. Basically, the ratio of things-happening/words-written is terrible.</p> <p>This chapter amounts to a prison break- Quirrell tells Hariezer that Bellatrix Black was innocent, so they are going to break her out. Its a weird section, given how Black escaped in the original novels (i.e. the dementors sided with the dark lord, so all he had to do was go to the dementors say “you are on my side, please let out bellatrix black, and everyone else while you are at it.”)</p> <p>The plan is to have Hariezer use his patronus while Quirrell travels in snake form in his pouch. They’ll replace Bellatrix with a corpse, so everyone will just think she is dead. It becomes incredibly clear upon meeting Bellatrix that she wasn’t “innocent” at all, though she might be not guilt in the by-reason-of-insanity sense.</p> <p>This doesn’t phase Hariezer, they just keep moving forward with the plan, which goes awry pretty quickly when an auror stumbles on them. Quirrell ties to kill the auror. Hariezer tries to block the killing spell and ends up knocking out Quirrell and turning his patronus off, and the plan goes to hell.</p> <p>To escape, Hariezer first scares the dementors off by threatening to blast them with his uber-patronus (even death is apparently scared of death in this story). Then Quirrell wakes up, and with Quirrell’s help he transfigures a hole in the wall, and transfigures a rocket which he straps to his broomstick, and out they fly. The rocket goes so fast the aurors can’t keep up.</p> <p>Its a decent bit of action in a story desperately needing a bit of action, but its marred by excessive verbosity. We have huge expanses of Hariezer talking with Quirrell, Hariezer talking to himself, Hariezer thinking about dementors, etc. Instead of a tense, taught 50 pages we get a turgid 300.</p> <p>After they get to safety, Quirrell and Hariezer discuss the horror that is Azkaban. Quirrell tells Hariezer that only a democracy could produce such a torturous prison. A dark lord like Voldemort would have no use for it once got bored:</p> <blockquote> <p>You know, Mr. Potter, if He-Who-Must-Not-Be-Named had come to rule over magical Britain, and built such a place as Azkaban, he would have built it because he enjoyed seeing his enemies suffer. And if instead he began to find their suffering distasteful, why, he would order Azkaban torn down the next day.</p> </blockquote> <p>Hariezer doesn’t take up the pro-democracy side, and only time will tell if he goes full-on reactionary like Quirrell by the end of our story. By the end, Hariezer is ruminating on the Milgram experiment, although I don’t think its really applicable to the horror of Azkaban (its not like the dementors are “just following orders”- they live to kill).</p> <p>Hariezer then uses his time turner to go back to right before the prison breakout, the perfect alibi to the perfect crime.</p> <p>Dumbledore and Mcgonagall suspect Hariezer played a part in the escape, because of the use of the rocket. They ask Hariezer to use his time turner to send a message back in time (which he wouldn’t be able to do it if he had already used his turner to hide his crime).</p> <p>Hariezer solves this through the time-turner-ex-machina of Quirrell knowing someone else with a time turner, because when Yudkowsky can’t solve a problem with a time turner, he solves it with two time turners.</p> <h3 id="hpmor-64-65-respite">HPMOR 64/65: respite</h3> <p>Chapter 64 is again “omake” so I didn’t read it.</p> <p>Chapter 65 appears to be a pit-stop before another long block of chapters. Hariezer is chaffing that he has been confined to Hogwarts in order to protect him from the dark lord, so he and Quirrell are thinking of hiring a play-actor to pretend to be Voldemort, so that Quirrell can vanquish him.</p> <p>These were a brief respite between the huge 12- chapter block I just got through and <em>another giant 12 chapter block</em>. Its looking like the science ideas are slowing down in these long chapter blocks, as the focus shifts to action. youzicha has suggested a lot of the rest will be Hariezer cleverly “hacking” his way out of situations, like the rocket in the previous 12 chapter block. The sweet spot for me has been discussing the science presented in these chapters, so between the expected lack of science and the increasing length of chapter blocks, expect slower updates.</p> <h3 id="hpmor-66-77-absolutely-appallingly-awful">HPMOR 66-77: absolutely, appallingly awful</h3> <p>There is a general problem with fanfiction (although usually not in serial fiction where things tend to stay a bit more focused for whatever reason), where the side/B-plots are written entirely in one pass instead of intertwined along side the main plot. Instead of being a pleasant diversion, the side-plot piles up in one big chunk. This is one such side-plot.</p> <p>Also worth noting these chapters combine basically everything I dislike about HPMOR into one book-length bundle of horror. It was honest-to-god work to continue to power through this section. So this will be just a sketch of this awful block of chapters.</p> <p>We opened with another superfluous round of the army game, in which nothing notable really happens other than some character named Daphne challenges Neville to “a most ancient duel” WHICH IS APPARENTLY A BATTLE WITH LIGHTSABERS. My eyes rolled so hard I almost had a migraine, and this was the first chapter of the block.</p> <p>After the battle, Hermoine becomes concerned that women are underrepresented among heros of the wizarding world, and starts a “Society for the Promotion of Heroic Equality for Witches” or SPHEW. They star with a protest in front of Dumbledore’s office and then decide to heroine it up and put an end to bullying. You see, in the HPMOR world, bullying isn’t a question of social dynamics, or ostracizing kids. Bullying is coordinated ambushes of kids in hallways by groups of older kids, and an opportunity for “leveling-up.” The way to fight bullies in this strange world is to engage in pitched wizard-battles in the hallways (having fought an actual bully in reality as a middle schooler I can tell you that at least for me “fight back” doesn’t really solve the problem in any way). In this world, the victims of the bullying are barely mentioned and don’t have names.</p> <p>And of course, <em>the authority figures like McGonagall don’t even really show up during all of this</em>. Students are constantly attacking each other in the hallways and no one is doing anything about it. Because the way to make your characters seem “rational” is to make sure the entire world is insane.</p> <p>Things quickly escalate until 44 bullies get together to ambush the eight girls in SPHEW. A back of the envelope calculation suggests Hogwarts has maybe 300 students. So we are to expect slightly more than 10% of the population of students are the sort of “get together and plot an ambush” bullies that maybe you find in 90s highschool TV shows. Luckily, Hariezer had asked Quirrell to protect the girls, so disguised Quirrell takes down the 44 bullies.</p> <p>We get a “lesson” (lesson in this context means ‘series of insanely terrible ideas’) on “heroic responsibility” in the form of Hariezer lecturing to Harmoine .</p> <blockquote> <p>The boy didn’t blink. “You could call it heroic responsibility, maybe,” Harry Potter said. “Not like the usual sort. It means that whatever happens, no matter what, it’s always your fault… Following the school rules isn’t an excuse, someone else being in charge isn’t an excuse, even trying your best isn’t an excuse. There just aren’t any excuses, you’ve got toget the job done no matter what.”… Being a heroine means your job isn’t finished until you’ve done whatever it takes to protect the other girls, permanently.”</p> </blockquote> <p>You know a good way to solve bullying? Expel the bullies. You know who has the power to do that? McGonagall and Dumbledore. A school is a system and has procedures in place to deal with problems. The proper response is almost always “tell an authroity figure you trust.” Being “rational” is knowing when to trust the system to do its job.</p> <p>In this case, Yudkowsky hasn’t even pulled his usual trick of writing the system as failing- no one even attempts to tell an authority figure about the bullying and no authority figure engages with it, besides Quirrell who engages by disguising himself and attacking students, and Snape who secretly (unknown even to SPHEW) directs SPHEW to where the bullies will be. The system of school discipline stops existing for this entire series of chapters.</p> <p>We get a final denouement between Hariezer and Dumbledore where the bullying situation is discussed by referencce to Ghandi’s passive resistance in India, WW2 and Churchill, and the larger wizarding war that feel largely overwrought because <em>it was bullying</em>. Big speeches about how Hermoine has been put in danger, etc ring empty because <em>it was bullying</em>. Yes, being bullied is traumatic (sometimes life-long traumatic), but its not WORLD WAR traumatic.</p> <p>I also can’t help but note the irony that the block’s action largely started on Hermoine’s attempt to “self-actualize” by behaving more heroically, and ends with Dumbledore and Hariezer discussing whether it was the doing the right thing to <em>let Hermoine play her silly little game</em>.</p> <p>Terrible things in HPMOR</p> <ul> <li>Lack of science: I have no wrong science to complain about, because these chapters have no science references at all really.</li> <li>the world/characters behave in silly ways as a foil for the characters: the authority figures don’t do anything to prevent the escalating bullying/conflict, aside from Snape and Quirrell who get actively involved. The bullying itself isn’t an actual social dynamic, its just general “conflict” to throw at the characters.</li> <li>Time turner/invisibility cloak solves all problems: in a slight twist, Snape gives a time turner to a random student and uses her to pass messages to SPHEW so they can find and attack bullies</li> <li>Superfluous retreads of previous chapters: the army battle that starts its off, much of the bullying is retread. There are several separate bully-fights in this block of chapters.</li> <li>Horrible pacing: this whole block of chapters is a B-plot roughly the length of an entire book.</li> <li>Stilted language. Everyone refers to the magic light sabers as “the most ancient blade” every time they reference it</li> </ul> <h3 id="munchkinism">Munchkinism</h3> <p>I’ve been meaning make a post like this for several weeks, since yxoque reminded me of the idea of the munchkin. jadagul mentioned me in a post today that reminded me I had never made it. Anyway:</p> <p>I grew up playing Dungeons and Dragons, which was always an extremely fun way to waste a middle school afternoon. The beauty of Dungeons and Dragons is that it provides structure for a group of kids to sit around and tell a shared story as a group. The rules of the game are flexible, and one of the players acts as a living rule-interpreter to guide the action and keep the story flowing.</p> <p>Somehow, every Dungeons and Dragons community I’ve ever been part of (middle school, highschool and college) had the same word for a particularly common failure mode of the game, and that word was munchkin, or munchkining (does anyone know if there was a gaming magazine that used this phrase?). The failure is simple - people get wrapped up in the letter of the rules, instead of the spirit, and start building the most powerful character possible instead of a character that makes sense as a role. Instead of story flow, the game gets bogged down in dice rolls and checks so that the munchkins can demonstrate how powerful they are. Particularly egregious munchkins have been known to cheat on their character creation rolls to boost all their abilities. With one particular group in highschool, I witnessed one particularly hot-headed munchkin yell at everyone else playing the game when the dungeon master (the human rule interpreter) slightly modified a rule and ended up weakening the muchkin’s character.</p> <p>The frustrating thing about HPMOR is that Hariezer is designed, as yxoque pointed out, to be a munchkin- using science to exploit the rules of the magical world (which could be an interesting question), but because Yudkowsky is writing the rules of magic as he goes, Hariezer is essentially cheating at a game he is making up on the fly.</p> <p>All of the cleverness isn’t really cleverness- its easy to find loopholes in the rules you yourself create as you go especially if you created them to have giant loopholes.</p> <p>In Azkaban, Hariezer uses science to escape by transfiguring himself a rocket. This only makes sense because for some unknown reason magic brooms aren’t as fast as rockets.</p> <p>In one of his army games, Hariezer uses gloves with gecko setae to climb down a wall, because for some reason broomsticks aren’t allowed. For some reason, there is no ‘grip a wall’ spell.</p> <p>Yudkowsky isn’t bound by the handful of constraints in Rowling’s world (where Dementors represent depression, not death), hell he doesn’t even stick to his own constraints. In Hariezer’s escape from Azkaban he violates literally the only constraint he had laid down (don’t transfigure objects into something you plan to burn).</p> <p>Every other problem in the story is solved by using the time turner as a deus ex machina. Even when plot constraints mean Hariezer’s time turner can’t be used, Yudkowsky just introduces another time turner rather than come up with a novel and clever solution for his characters.</p> <p>Hariezer’s plans in HPMOR work only because the other characters become temporarily dumb to accommodate his “rationality” and because the magic is written around the idea of him succeeding.</p> <h3 id="genre-savvy">&quot;Genre savvy&quot;</h3> <p>So a lot of people have asked me to take a look at the Yudkowsky writing guide, and I will eventually (first I have to finish HPMOR ,which is taking forever because I’m incredibly bored with it, but I HAVE MADE A COMMITMENT- hopefully more HPMOR live blogging after Thanksgiving).</p> <p>But I did hit something that also applies to HPMOR, and a lot of other stories. Yudkowsky advocated that characters “have read the books you’ve read” so they can solve those problems. One of my anonymous asked used the phrase “genre savvy” for this- and google lead me to TV tropes page. The problem with this idea is that as soon as you insert a genre savvy character, your themes shift, much like having a character break the fourth wall. Suddenly your story is about stories. Your story is now a commentary on the genre/genre conventions.</p> <p>Now, there are places where this can work fairly well- those Scream movies, for instance, were supposed to (at least in part) ABOUT horror movies as much as they WERE horror movies. Similarly, every fan-fiction is (on some level) a commentary on the original works, so “genre savvy” fan fiction self-inserts aren’t nearly as bad an idea as they could be.</p> <p>HOWEVER (and this is really important)- MOST STORIES SHOULD NOT BE ABOUT STORIES IN THE ABSTRACT/GENRE/GENRE CONVENTIONS, and this means it is a terrible idea having characters that constantly approach things on a meta level “this is like in this fiction book I read” . If you don’t have anything interesting to say about the actual genre conventions, then adding a genre savvy character is almost certainly going to do you more harm then good. If you are bored with a genre convention, you’ll almost certainly get more leverage out of subverting it (if you lead both the character AND the reader to expect a zig, and instead they get a zag it can liven things up a bit) then by sticking in a genre-savvy character.</p> <p>Sticking in a genre-savvy character just says “look at this silly convention!” and then when that convention is used anyway, it just feels like the writer being a lazy hipster. Sure your reader might get a brief burst of smugness “he/she’s right, all those genre books ARE stupid! Look how smart I am!” but you aren’t really moving your story forward. You are critiquing lazy conventions while also trying to use them.</p> <p>If you don’t like the conventions of a genre, don’t write in that genre, or subvert them to make things more interesting. Or simply refuse to use those conventions all together, go your own way.</p> <h3 id="hpmor-78-action-without-consequences">HPMOR 78: action without consequences</h3> <p>A change of tactics- this is chapter is part of another block of chapters, but I’m having trouble getting through it, so I’m going to write in installments chapter by chapter, instead of a dump on a 12 chapter block again.</p> <p>This chapter is another installment of Quirrell’s battle game. This time, the parents are in the stands, which becomes important when Hermione out-magics Draco.</p> <p>Afterwards, Draco is upset because his father saw him getting out magiced by a mud blood. This causes Draco, in an effort to save face or get revenge or something, to send a note to lure Hermione to meet him alone. Then, cut to the next morning- Hermione is arrested for the attempted murder of Draco. So thats it for the chapter summary.</p> <p>But I want to use this chapter to touch on something that has bothered me about this story- most of the action is totally without stakes or consequences for the characters. As readers we don’t care what happens. In the case for the Quirrell battle game, the prize for victory was already handed out at the Christmas break, none of the characters have anything on the line, and the story doesn’t really act like winning or losing has real consequences for anyone involved. A lot is happening, but its ultimately boring.</p> <p>The same thing happened in the anti-bullying chapters. Most of the characters being victimized lack names or personalities. Hermione and team aren’t defending characters we care about and like, they are fighting the abstract concept of bullying (and the same is largely true of Hariezer’s forays into fighting bullies.)</p> <p>Part of this is because of the obvious homage to Ender’s game, without understanding Ender’s game was doing something very different- the whole point of Ender’s Game is that the series of games absolutely do feel low stakes. Even when Ender kills another kid, its largely shrugged off as Ender continuing to win (which is the first sign something a bit deeper is happening). It supposed to feel game-y so the reader rides along with Ender and doesn’t viscerally notice the genocide happening. The contrast between the real world stakes and the games being played is the point of the story. Where Ender’s game failed for me is after the battles- we don’t feel Ender’s horror at learning what happened. Sure Ender becomes speaker for the dead, but the book doesn’t make us feel Ender’s horror the same way we ride along with the game stuff. I think this is why so many people I know largely missed the point of the book and walked away with “War games are awesome!” (SCROLL DOWN FOR Fight Club FOOTNOTE THAT WAS MAKING THIS PARAGRAPH TOO LONG) But I digress- if your theme isn’t something to do with the the connection between war and games and the way people perceive violence vs games, etc, turning down the emotional stakes and the consequences for the characters make your story feel like reading a video game play-by-play, which is horribly boring.</p> <p>If you cut out all the Quirell game chapters after chapter 35, no one would notice- there is nothing at stake.</p> <p>ALSO- this chapter has an example of what I’ll call “DM munchkining” i.e. its easy to Munchkin when you write the rules. Hariezer is looking for powerful magic to aid him in battle, and starts reading up on potion making. He needs a way to make potions in the woods without magical ingredients, so he deduces by reading books that you don’t really need a magical ingredient, you get out from a potion ingredient what went in to making it. So Hariezer makes a potion with acorns that gets back all the light that went in to creating the acorn via photosynthesis. My point here is that this rule was created in this chapter entirely to be exploited by Hariezer in this battle. In a previous battle chapter, Hariezer exploits the fact that metal armor can block spells, a rule created specifically for that chapter to be exploited. <em>Its not munchkining, its calvinball.</em></p> <p>FOOTNOTE: This same problem happens with Fight Club. The tone of the movie builds up Tyler Durden as this awesome dude and the tone doesn’t shift when Ed Norton’s narrator character starts to realize how fucked everything is. So you end up with this movie thats suppose to be satirical but no one notices. They rebel against a society they find dehumanizing, BY CREATING A SOCIETY WHERE THEY LITERALLY HAVE NO NAMES, but the tone is strong enough that people are like “GO PROJECT MAYHEM! WE SHOULD START A FIGHT CLUB!”</p> <h3 id="hpmor-79">HPMOR 79</h3> <p>This chapter continues on from 78. Hermione has been arrested for murder, but Hariezer now realizes in a sudden insight that she has given a false memory.</p> <p>Hariezer also realizes this is how the Weasley twins planted Rita Skeeter’s false news story- they simply memory charmed Rita. Of course, this opens up more questions then it solves- if false memory charming can be done with such precision, wouldn’t there be a rash of manipulations of this type? Its such an obvious manipulation technique that chapters 24-26 with the Fred and George “caper” was written in a weirdly non-linear style to try to make it seem more mysterious.</p> <p>Anyway, Hariezer tells the adults who start investigating who might have memory charmed Hermione (you’d think wizard police would do some sort of investigation but its HPMOR, so the world needs to be maximally silly as a foil to Hariezer).</p> <p>And then he has a discussion with the other kids who are bad mouthing Hermione:</p> <blockquote> <p>Professor Quirrell isn’t here to explain to me how stupid people are, but I bet this time I can get it on my own. People do something dumb and get caught and are given Veritaserum. Not romantic master criminals, because they wouldn’t get caught, they would have learned Occlumency. Sad, pathetic, incompetent criminals get caught, and confess under Veritaserum, and they’re desperate to stay out of Azkaban so they say they were False-Memory-Charmed. Right? So your brain, by sheer Pavlovian association, links the idea of False Memory Charms to pathetic criminals with unbelievable excuses. You don’t have to consider the specific details, your brain just pattern-matches the hypothesis into a bucket of things you don’t believe, and you’re done. Just like my father thought that magical hypotheses could never be believed, because he’d heard so many stupid people talking about magic. Believing a hypothesis that involves False Memory Charms is low-status.</p> </blockquote> <p>This sort of thing bothers the hell out me. Not only is cloying elitism creeping in, but in HPMOR as in the real world, arguments regarding “status” are just thinly disguised ad-hominems. True or not true, they aren’t really attacking an argument, just the people making them.</p> <p>After all, if we fall back on the “Bayesian conspiracy” confessing to a crime/having a memory of a crime is equal evidence for having done the crime and having been false memory charmed, so all the action here is in the prior. CLAIMING a false memory charm is evidence of nothing at all.</p> <p>So, if the base rate of false memory charms is so low that its laughable and “low status,” then the students are correctly using Bayesian reasoning.</p> <p>Although Hariezer may point out that they aren’t taking into account evidence about what sort of person Hermione is, but if the base rates of false memory charms are really so low that is unlikely to matter much- after all Hariezer doesn’t have any specific positive evidence she was false memory charmed, and she has been behaving strangely toward Draco for awhile (which Hariezer suggests is a symptom of the way the perpetrator went about the false memory charm, but could just as easily be evidence she did it- the action is still in the prior).</p> <p>Similarly, his father didn’t believe in magic because it SHOULDN’T have been believed- until the story begins he has supposedly lived his whole life in our world- where magic is quite obviously not a real thing, regardless of “status. “</p> <p>OF COURSE- if the world were written as a non-silly place, the base rate for false memory charms would be through the roof and everyone would say “yea, she was probably false memory charmed! Who just blurts out a confession?” and the wizard cops would just do their job.</p> <h3 id="remember-when">Remember when</h3> <p>Way back in chapter 20 something, Quirrell gave Hariezer Roger Bacon’s magic diary, and it was going to jump start his investigation of the rules of magic? And then it was literally never mentioned again? The aptly named Checkov’s Roger Bacon’s Magi-science Diary probably applies here.</p> <h3 id="hpmor-80">HPMOR 80</h3> <p>Apparently in the wizarding world, the way a trial is conducted involves a bunch of politicians voting if someone is guilty or innocent, so in this chapter the elder Malfoy uses his influence to convict Hermione. Not much to this chapter really.</p> <p>BUT in some asides, we do get some flirting with neoreaction:</p> <blockquote> <p>At that podium stands an old man, with care-lined face and a silver beard that stretches down below his waist; this is Albus Percival Wulfric Brian Dumbledore… Karen Dutton bequeathed the Line to Albus Dumbledore… each wizard passing it to their chosen successor, back and back in unbroken chain to the day Merlin laid down his life. That (if you were wondering) is how the country of magical Britain managed to elect Cornelius Fudge for its Minister, and yet end up with Albus Dumbledore for its Chief Warlock. Not by law (for written law can be rewritten) but by most ancient tradition, the Wizengamot does not choose who shall preside over its follies. Since the day of Merlin’s sacrifice, the most important duty of any Chief Warlock has been to exercise the highest caution in their choice of people who are both good and able to discern good successors.</p> </blockquote> <p>And we get the PC/NPC distinction used by Hariezer to separate himself from the sheeple:</p> <blockquote> <p>The wealthy elites of magical Britain have collective force, but not individual agency; their goals are too alien and trivial for them to have personal roles in the tale. As of now, this present time, the boy neither likes nor dislikes the plum-colored robes, because his brain does not assign them enough agenthood to be the subjects of moral judgment. He is a PC, and they are wallpaper.</p> </blockquote> <p>Hermione is convicted and Hariezer is sad he couldn’t figure out something to do about it (he did try to threaten the elder Malfoy to no avail).</p> <h3 id="hpmor-81">HPMOR 81</h3> <p>Our last chapter ended with Hermione in peril- she was found guilty of the attempted murder of Draco! How will Hariezer get around this one?</p> <p>Luckily the way the wizard world justice system works is fucking insane- being found guilty puts Hermione in the Malfoy’s “blood debt.” So Hariezer tells Malfoy:</p> <blockquote> <p>By the debt owed from House Malfoy to House Potter!…I’m surprised you’ve forgotten…surely it was a cruel and painful period of your life, laboring under the Imperius curse of He-Who-Must-Not-Be-Named, until you were freed of it by the efforts of House Potter. By my mother, Lily Potter, who died for it, and by my father, James Potter, who died for it, and by me, of course.</p> </blockquote> <p>So Hariezer wants the blood debt transferred to him so he can decide Hermione’s fate (what a convenient and ridiculous way to handle a system of law and order).</p> <p>But blood debts don’t transfer in this stupid world, instead you also have to pay money. So Malfoy demands something like twice the money in Hariezer’s vault. Hariezer waffles a bit, but decides to pay. Because the demand is such a large sum, this will involve going into debt to the Malfoys.</p> <p>And then things get really stupid- Dumbledore says, as guardian of Hariezer’s vault he won’t let the transaction happen.</p> <blockquote> <p>I’m - sorry, Harry - but this choice is not yours - for I am still the guardian of your vault.”</p> <p>“What? ” said Harry, too shocked to compose his reply.</p> <p>&quot;I cannot let you go into debt to Lucius Malfoy, Harry! I cannot! You do not know - you do not realize -&quot;</p> </blockquote> <p>So… here is a question- if Hariezer is going to go into a lot of debt to pay Malfoy how does blocking him access to his money help avoid the debt? Wouldn’t Hariezer just take out a bigger loan from Malfoy?</p> <p>Anyway, despite super rationality, Hariezer doesn’t think through how stupid Dumbledore’s threat is. Hariezer instead threatens to destroy Azkaban if Dumbledore won’t let him pay Malfoy, so Dumbledore relents.</p> <p>Malfoy tries to weasel out of this nebulous blood debt arrangement because the rules of wizard justice change on the fly, but Hermione swears allegiance to House Potter and that prevents Malfoy’s weasel attempt.</p> <blockquote> <p>I acknowledge the debt, but the law does not strictly oblige me to accept it in cancellation,” said Lord Malfoy with a grim smile. “The girl is no part of House Potter; the debt I owe House Potter is no debt to her…</p> <p>And Hermione, without waiting for any further instructions, said, the words spilling out of her in a rush, “I swear service to the House of Potter, to obey its Master or Mistress, and stand at their right hand, and fight at their command, and follow where they go, until the day I die.”</p> </blockquote> <p>The implications here are obvious- if you saved all of magical britain from a dark lord, and literally everyone owes you a “blood debt” you are totally above the law. Hariezer should just steal the money he owes Malfoy from some other magical families.</p> <h3 id="hpmor-82">HPMOR 82</h3> <p>So the trial is wrapped up, but to finish off the section we get a long discussion between Dumbledore and Hariezer.</p> <p>First, credit where credit is due there is an atypical subversion here- now its Dumbledore attempting to give a rationality lesson to Hariezer, and Hariezer agrees that he is right. Its an attempt to mix up the formula a bit, and I appreciate it even if the rest of this chapter is profoundly stupid.</p> <p>So what is the rationality lesson here?</p> <blockquote> <p>“Yes,&quot; Harry said, &quot;I flinched away from the pain of losing all the money in my vault. But Idid it! That’s what counts! And you -” The indignation that had faltered out of Harry’s voice returned. “You actually put a price on Hermione Granger’s life, and you put it below a hundred thousand Galleons!”</p> <p>&quot;Oh?&quot; the old wizard said softly. &quot;And what price do you put on her life, then? A million Galleons?&quot;</p> <p>&quot;Are you familiar with the economic concept of ‘replacement value’?&quot; The words were spilling from Harry’s lips almost faster than he could consider them. &quot;Hermione’s replacement value is infinite! There’s nowhere I can go to buy another one!”</p> <p>Now you’re just talking mathematical nonsense, said Slytherin. Ravenclaw, back me up here?</p> <p>&quot;Is Minerva’s life also of infinite worth?&quot; the old wizard said harshly. &quot;Would you sacrifice Minerva to save Hermione?&quot;</p> <p>&quot;Yes and yes,&quot; Harry snapped. &quot;That’s part of Professor McGonagall’s job and she knows it.&quot;</p> <p>&quot;Then Minerva’s value is not infinite,&quot; said the old wizard, &quot;for all that she is loved. There can only be one king upon a chessboard, Harry Potter, only one piece that you will sacrifice any other piece to save. And Hermione Granger is not that piece. Make no mistake, Harry Potter, this day you may well have lost your war.&quot;</p> </blockquote> <p>Basically, the lesson is this- you have to be willing to put a value on human life, even if it seems profane. Its actually a good lesson and very important to learn. If everyone was more familiar with this, the semi frequent GOVERNMENT HEALTHCARE IS DEATH PANELS panic would never happen. Although I’d add a caveat- anyone who has worked in healthcare does this so often that we start to make a mistake the other way (forgetting that underneath the numbers are actual people).</p> <p>Anyway, to justify the rationality lesson further we get a reference to some of Tetlock’s work (note: I’m unfamiliar with the work cited here, so I’m taking Yudkowsky at his word- if you’ve read the rest of my hpmor stuff, you know this is dangerous).</p> <blockquote> <p>You’d already read about Philip Tetlock’s experiments on people asked to trade off a sacred value against a secular one, like a hospital administrator who has to choose between spending a million dollars on a liver to save a five-year-old, and spending the million dollars to buy other hospital equipment or pay physician salaries. And the subjects in the experiment became indignant and wanted to punish the hospital administrator for even thinking about the choice. Do you remember reading about that, Harry Potter? Do you remember thinking how very stupid that was, since if hospital equipment and doctor salaries didn’t also save lives, there would be no point in having hospitals or doctors? Should the hospital administrator have paid a billion pounds for that liver, even if it meant the hospital going bankrupt the next day?</p> </blockquote> <p>To bring it home, we find out that Voldemort captured Dumbledore’s brother and demanded ransom, and Mad Eye counseled thusly</p> <blockquote> <p>&quot;You ransom Aberforth, you lose the war,&quot; the man said sharply. &quot;That simple. One hundred thousand Galleons is nearly all we’ve got in the war-chest, and if you use it like this, it won’t be refilled. What’ll you do, try to convince the Potters to empty their vault like the Longbottoms already did? Voldie’s just going to kidnap someone else and make another demand. Alice, Minerva, anyone you care about, they’ll all be targets if you pay off the Death Eaters. That’s not the lesson you should be trying to teach them.&quot;</p> </blockquote> <p>So instead of ransoming Aberforth he burned Lucious Malfoy’s wife alive (or at least convinced the death eaters that he did). That way they would think twice about targeting him.</p> <p>I think the rationality lesson is fine and dandy, just one problem- this situation is not at all like the hospital administrator in the example given. The problem here is that the idea of putting a price on a human life is only a useful concept in day-to-day reality where money has some real meaning. In an actual war, even one against a sort of weird guerrilla army of dark wizards money only becomes useful if you can exchange it for more resources, and in the wizard war resources means wizards.</p> <p>Ask yourself this- would a death eater target someone close to Dumbledore even if there was no possibility of ransom? OF COURSE THEY WOULD- the whole point is defeating Dumbledore, the person standing against them. Voldemort wouldn’t ask for ransom, because its a stupid thing to do- he would kill Aberforth and send pieces of him to Dumbledore by owl. This idea that ransoming makes targets of all of Dumbledore’s allies is just idiotic- they are already targets.</p> <p>Next, ask yourself this- does Voldemort have any use for money? Money is an abstract, useful because we can exchange for useful things. But its pretty apparent that Voldemort doesn’t really need money- he has no problem killing, taking and stealing. The parts of magical Britain that are willing to stand up to him won’t sell his death eaters goods at any price, and the rest are so scared they’ll give him anything for free.</p> <p>Meanwhile, Dumbledore is leading a dedicated resistance- basically a volunteer army. He doesn’t need to buy people’s time, they are giving it freely! Mad Eye himself notes that he could ask the Longbottoms or the Potters to empty their vaults and they would. What the resistance needs isn’t money, its people willing to fight. So in the context of this sort of war, and able fighting man like Aberforth is worth basically infinite money- money is common and useless and people willing to stand up to Voldemort are in extremely tight supply.</p> <p>It would have made a lot more sense to have Voldemort ask for prisoner exchange or something like that. Aberforth in exchange for Bellatrix Black. Then both sides would be trading value for value. But then the Tetlock reference wouldn’t be nearly as on-the-nose.</p> <p>At least this chapter makes clear the reason for the profoundly stupid wizard justice system and the utterly absurd blood-debt-punishment system. The whole idea was to arrange things so Hariezer could be asked to pay a ransom to Luscious Malfoy, so the reader can learn about Tetlock’s research/putting a price on lives,etc.</p> <p>At least I only have like 20 chapters of this thing left.</p> <h3 id="name-of-the-wind-bitching">Name of the Wind bitching</h3> <p>Whelp, Kvothe’s “awesomeness” has totally overwhelmed the narrative. Kvothe now has several “awesome” skills- he plays music so well that he was spontaneously given 7 talons (which is 7 times the standard Rothfuss unit for “a lot of money”). He plays music for money in a low-end tavern.</p> <p>He is a journeyman artificer, which means he can make magic lamps and what not and sell them for cash. He is brilliant enough that he could easily tutor students. He has two very wealthy friends who he could borrow from.</p> <p>AND YET he is constantly low on cash. To make this seem plausible, the book is weighed down by super long exposition in which Kvothe explains to the reader why all these obvious ways to make money aren’t working for him. When Kvothe isn’t explaining it to the reader directly, we cut to the framing story where Kvothe is explaining it to his two listeners. The book is chock-full of these paragraphs that are like “I know this is really stupid but here is why it actually makes sense.” Removing all this justification/exposition would probably cut the length of the book by at least 1/4.</p> <p>I could look past all of this if we were meeting other interesting characters at wizard school, but that isn’t happening. Kvothe has two good friends among the students, Wil and Sim. I’ve read countless paragraphs of banter between them and Kvothe, but I don’t know what they study, or really anything about them other than one has an accent.</p> <p>Another character Auri, a homeless girl who is that fantasy version of “mentally ill” that just makes people extra quirky, became friends with Kvothe off screen. Literally, we find out she exists after she has already listened to Kvothe playing music for days. She shows up for a scene then vanishes again for awhile.</p> <p>And we get a love interest who mostly just banters wittily with Kvothe and then vanishes. After pages of witty banter, Kvothe will then remind the reader he is shy around women (despite, you know, having just wittily bantered for pages, because that’s how characterization works in this novel).</p> <h3 id="hpmor-bitching">HPMOR bitching</h3> <p>Much like my previous name of the wind complaints, HPMOR is heavy with exposition- and for a similar reason. Hariezer is too “awesome” which leads to heavy-handed exposition (if for slightly different reasons than name of the wind).</p> <p>The standard rule of show,don’t tell implies that the best way to teach your audience something in a narrative is to have your characters learn from experience. Your characters need to make a mistake, or have something backfire. That way they can come out the other side stronger, having learned something. If you don’t trust your audience to have gotten the lesson, you can cap it off with some exposition outlining exactly what you want to learn, but the core of the lesson should be taught by the characters experience.</p> <p>But Yudkowsky inserted a Hariezer fully-equipped with the “methods of rationality.” So we get lots of episodes that set-up a conflict, and then Hariezer has a huge dump of exposition that explains why its not really a problem because rationality-judo, and the tension drains away. It would be far better to have Hariezer learn over time, so the audience can learn along with him.</p> <p>So Hariezer isn’t going to grow, he is just going to exposition dump most of his problems away. We can at least watch him explore the world, right? After all, Yudkowsky has put a “real scientist” into Hogwarts so we can finally see what material you actually learn at wizard school! All that academic stuff missing from the original novels! NOPE- we haven’t had a single class in the last 60 chapters. Hariezer isn’t even learning magic in a systematic way.</p> <p>I really, really don’t see what people see in this. The handful of chapters I found amusing feel like an eternity ago, it ran off the rails dozens of chapters ago! People sell the story as “using the scientific method in JK Rowling’s universe” but a more accurate description would be “it starts as using the scientific method in JK rowling’s universe, but stops doing that around chapter 25 or so. Then mostly its just about a war game, with some political maneuvering.”</p> <h3 id="hpmor-83-84">HPMOR 83-84</h3> <p>These are just rehashes of things we’ve already been presented with (so many words, so little content). The other students still think Hermione did it (although this is written in an akward tell rather than show style- Hariezer tells Hermione what is going on, rather than Hermione or the reader experiencing it). We get gems of cloying elitism like this:</p> <blockquote> <p>Hermione, you’ve told me a lot of times that I look down too much on other people. But if I expected too much of them - if I expected people to get things right - I really would hate them, then. Idealism aside, Hogwarts students don’t actually know enough cognitive science to take responsibility for how their own minds work. It’s not their fault they’re crazy.</p> </blockquote> <p>There is one bit of new info- as part of this investigation of the attempted murder of Draco, I guess Quirrell was investigated, and the aurors seem to think he is some missing wizard lord or something. This is totally superfluous, I assume we all know Quirrell is Voldemort. I’m hoping this doesn’t turn into a plot line.</p> <p>And finally, Quirrell tries to convince Hermione to leave and go to a wizard school where people don’t think she tried to kill someone. This is fine, but in part of it, Quirrell gives us this gem on being a hero:</p> <blockquote> <p>Long ago, long before your time or Harry Potter’s, there was a man who was hailed as a savior. The destined scion, such a one as anyone would recognize from tales, wielding justice and vengeance like twin wands against his dreadful nemesis…</p> <p>&quot;In all honesty…I still don’t understand it. They should have known that their lives depended on that man’s success. And yet it was as if they tried to do everything they could to make his life unpleasant. To throw every possible obstacle into his way. I was not naive, Miss Granger, I did not expect the power-holders to align themselves with me so quickly - not without something in it for themselves. But their power, too, was threatened; and so I was shocked how they seemed content to step back, and leave to that man all burdens of responsibility. They sneered at his performance, remarking among themselves how they would do better in his place, though they did not condescend to step forward.”</p> </blockquote> <p>So… the people seem mostly to rally around Dumbledore. He has a position of power and influence because of his dark-wizard vanquishing deeds. There aren’t a lot of indications people are actively attempting to make Dumbledore’s life unpleasant, he has the position he wants, turned down the position of minister of magic,etc. People are mostly in awe of Dumbledore.</p> <p>But there is some other hero, we are supposed to believe, who society mocked? I can’t help but draw parallels to Friendly AI research here…</p> <h3 id="hpmor-85">HPMOR 85</h3> <p>A return to my blogging obsession of old (which has been a slog for at least 20 chapters now, but if there is one thing that is true of all phds- we finish what we fucking start, even if it’s an awful idea).</p> <p>This chapter is actually not so bad, mostly Hariezer just reflecting on the difficulty of weighing his friends lives against “the cause” as Dumbledore suggested he failed to do with Hermione in her trial a few chapters ago.</p> <p>There are some good bits. For instance, this interesting bit about bow and arrow’s in Australia:</p> <blockquote> <p>A year ago, Dad had gone to the Australian National University in Canberra for a conference where he’d been an invited speaker, and he’d taken Mum and Harry along. And they’d all visited the National Museum of Australia, because, it had turned out, there was basically nothing else to do in Canberra. The glass display cases had shown rock-throwers crafted by the Australian aborigines - like giant wooden shoehorns, they’d looked, but smoothed and carved and ornamented with painstaking care. In the 40,000 years since anatomically modern humans had migrated to Australia from Asia, nobody had invented the bow-and-arrow. It really made you appreciate how non-obvious was the idea of Progress.</p> </blockquote> <p>I always thought the fact that Australians (and lot of small islanders) lost the bow and arrow (which is interesting! They had it and then they forgot about it!) was an interesting observation about the power of sharing ideas and the importance of large groups for creativity. Small, isolated populations seem to lose the ability to innovate. Granted, almost all of my knowledge about this comes from one anthropology course I only half remember.</p> <p>And of course there are always some sections that filled me with rage-</p> <blockquote> <p>Even though Muggle physics explicitly permitted possibilities like molecular nanotechnology or the Penrose process for extracting energy from black holes, most people filed that away in the same section of their brain that stored fairy tales and history books, well away from their personal realities:</p> </blockquote> <p>Molecular nanotechnology is just the words that sci-fi authors (and Eric Drexler) use for magic. And the nearest black hole is probably something like 2000 light years away. The reason people treat this stuff as far from their personal reality is exactly the same reason Yudkowsky treats it as far from his personal reality- IT IS. Black holes are neat, and GR is a ton of fun, but we aren’t going to be engineering with black holes in my lifetime.</p> <blockquote> <p>No surprise, then, that the wizarding world lived in a conceptual universe bounded - not by fundamental laws of magic that nobody even knew - but just by the surface rules of known Charms and enchantments…Even if Harry’s first guess had been mistaken, one way or another it was still inconceivable that the fundamental laws of the universe contained a special case for human lips shaping the phrase ‘Wingardium Leviosa’. …What were theultimate possibilities of invention, if the underlying laws of the universe permitted an eleven-year-old with a stick to violate almost every constraint in the Muggle version of physics? You know what would be awesome? IF YOU GOT AROUND TO DOING SOME EXPERIMENTS AND EXPLORING THIS IDEA. The absolute essence of science is NOT asking these questions, it’s deciding to try to find out the fucking answers! You can’t be content to just wonder about things, you have to put the work in! Hariezer’s wonderment never gets past the stoned-college-kid wondering aloud and into ACTUAL exploration, and its getting really frustrating. YOU PROMISED ME YOU WERE GOING TO USE THE SCIENTIFIC METHOD TO LEARN THE SECRETS OF MAGIC. WAY BACK IN THE EARLY CHAPTERS.</p> </blockquote> <p>Anyway, towards the end of the ruminations, Fawkes visits Hariezer and basically offers to take him to Azkaban to try to take out the evil place. Hariezer (probably wisely) decides not to go. And the chapter ends.</p> <h3 id="hpmor-86">HPMOR 86</h3> <p>I just realized I have like 145 followers (HOLY SHIT!) and they probably came for the HPMOR thing. So I better keep the updates rolling!</p> <p>Anyway, this chapter is basically Hariezer and friends (Dumbledore, Snape, Mcgonagall, Mad-eye Moody) all trying to guess who might have been responsible for trying to frame Hermione. No real conclusions are drawn, not much to see her.</p> <p>A few notable things here- magic apparently works by the letter of the law, rather than the spirit:</p> <blockquote> <p>You say someone with the Dark Mark can’t reveal its secrets to anyone who doesn’t already know them. So to find out how the Dark Mark operates, write down every way you can imagine the Dark Mark might work, then watch Professor Snape try to tell each of those things to a confederate - maybe one who doesn’t know what the experiment is about - I’ll explain binary search later so that you can play Twenty Questions to narrow things down - and whatever he can’t say out loud is true. His silence would be something that behaves differently in the presence of true statements about the Mark, versus false statements, you see.</p> </blockquote> <p>Luckily, Voldemort thought of the test, thus freeing Snape to tell how the mark actually works:</p> <blockquote> <p>The Dark Lord was no fool, despite Potter’s delusions. The moment such a test is suspected, the Mark ceases to bind our tongues. Yet I could not hint at the possibility, but only wait for another to deduce it.</p> </blockquote> <p>Why not just make sure the death eaters don’t actually know the secrets of the mark? Seems like memory spells are everywhere already, and it would be way easier than this silly logic puzzle.</p> <p>Finding out the secrets of the dark mark prompts Hariezer to try a Bayesian estimate of whether Voldemort is actually dangerous. I repeat that for emphasis:</p> <blockquote> <p>Harry Potter, first year of Hogwarts who has only really succeeded at 1 thing in his learn-the-science-of-magic plan (partial transfiguration), and who knows he is not the most dangerous wizard at Hogwarts (Quirrel, Dumbledore), wonders whether Voldemort could possibly be a threat.</p> </blockquote> <p>Here are some of the things he considers:</p> <p>Harry had been to a convocation of the Wizengamot. He’d seen the laughable ‘security precautions’, if you could call them that, guarding the deepest levels of the Ministry of Magic. They didn’t even have the Thief’s Downfall which goblins used to wash away Polyjuice and Imperius Curses on people entering Gringotts … [if it] took you more than ten years to fail to overthrow the government of magical Britain, it meant you were stupid. But might they have some other precautions? Maybe they use some sort of secret precautions Harry himself doesn’t yet know about yet? Or might the wizards of the Wizengamot be pretty powerful in their own right?</p> <blockquote> <p>There were hypotheses where the Dark Lord was smart and the Order of the Phoenixdidn’t just instantly die, but those hypotheses were more complicated and ought to get complexity penalties. After the complexity penalties of the further excuses were factored in, there would be a large likelihood ratio from the hypotheses ‘The Dark Lord is smart’ versus ‘The Dark Lord was stupid’ to the observation, ‘The Dark Lord did not instantly win the war’. That was probably worth a 10:1 likelihood ratio in favor of the Dark Lord being stupid… but maybe not 100:1. You couldn’t actually say that ‘The Dark Lord instantly wins’ had a probability of more than 99 percent, assuming the Dark Lord started out smart; the sum over all possible excuses would be more than .01.</p> </blockquote> <p>Dude, do you even Bayesian? Probability the dark mark still works if Voldemort is dead. ~0 (everyone who knows magic thinks that the mark still existing is proof he is still out there). Given that Voldemort is alive, probability he successfully complete some sort of immortality ritual ~1. Probability someone who completed an immortality ritual knows more magic than (and therefore is a threat to) Hariezer Yudotter ~1.</p> <p>So given that the dark mark is still around, Voldie is crazy dangerous, regardless of priors or base rates.</p> <p>It’s helpful to look at where the information is, instead of trying to estimate the probability Voldemort could have instantly killed some of the most powerful wizards on the fucking planet.</p> <p>Anyway….</p> <p>OH, another thing that happens- Hariezer challenges Mad-eye to a little mini duel. Guess how he solves the problem of winning against Mad-eye? Any ideas? What could he use? I’ll give you a hint, it rhymes with time turner. This story really should be called Harry Potter And The Method of Time Turners. Seriously- time turners solve basically all the problems in this book. Anyway, he goes to Flitwick, learns a bending spell, and then time turners back into the room to pop Moody.</p> <p>It’s not actually a bad scene, there is a bit of action and it moves pretty quickly. The problem is that the time turner solution is so damn boring at this point.</p> <p>Also, we find out in this chapter that everyone believes Quirrell is really somebody named David Monroe whose family was killed by Voldemort and who was a leader during the war against Voldemort.</p> <p>So we have some potential possibilities-</p> <ol> <li><p>Voldemort was impersonating/half-invented the personality of David Monroe in order to play both sides during the war. After all, all of Monroe’s family was killed but him. Maybe all of Monroe’s family was killed, including him, and Voldemort started impersonating the dead guy. This could be a neat dynamic I guess. Could “Voldemort” have been a Watchmen style plan to unite magical Britain against a common threat that went awry for Monroe/Riddle? Quirrell really did get body snatched in this scenario. We could imagine an ending here where Monroe/Riddle are training Potter to be the leader of magical Britain that Monroe/Riddle wanted to be.</p></li> <li><p>Monroe was a real dude, Voldemort body-snatched him, and now you’ve got Monroe brain fighting Voldemort brain inside. For some reason, they are impersonating Quirrell?</p></li> </ol> <p>If its not the first scenario, I’m going to be sort of annoyed, because scenario 2 doesn’t provide us with much reason for the weird Monroe bit- you could just give Quirrell all of Monroe’s backstory.</p> <p>Anyway, 86 chapters to go, I think this damn thing is going to clock in around 120 when all is said and done. ::sigh:: Time for a scotch.</p> <h3 id="hpmor-87-skinner-box-your-friends">HPMOR 87: skinner box your friends</h3> <p>Hariezer is worried Hermione will be uncomfortable around him after the trial. So what is his solution?</p> <blockquote> <p>&quot;I was going to give you more space,&quot; said Harry Potter, &quot;only I was reading up on Critch’s theories about hedonics and how to train your inner pigeon and how small immediate positive and negative feedbacks secretly control most of what we actually do, and it occurred to me that you might be avoiding me because seeing me made you think of things that felt like negative associations, and I really didn’t want to let that run any longer without doing something about it, so I got ahold of a bag of chocolates from the Weasley twins and I’m just going to give you one every time you see me as a positive reinforcement if that’s all right with you -&quot;</p> </blockquote> <p>Now, this idea of positive/negative reinforcement is an old one, and goes back to probably the psychologists associated with behaviorism (BF Skinner, Pavlov, etc).</p> <p>The weird thing is, there is no “Critch” I can find associated with the behaviorists, or really any of the stuff attributed above. I also emailed my psych friend, who also has never heard of it (but “it’s not really my field at all”). I’m thinking there is like a 90% chance that Yudkowsky just invented a scientist here? Why not just say BF Skinner, or Pavlov here? WHAT IS GOING ON HERE?</p> <p>Anyway, Hermione and Hariezer are brainstorming ways to make money when they get into an argument because Hariezer has been sciencing with Draco:</p> <blockquote> <p>&quot;You were doing SCIENCE with him? &quot; &quot;Well -&quot; &quot;You were doing SCIENCE with him? You were supposed to be doing science with ME! &quot; Hermione, I get it. You wanted to figure out how magic works you’ve got some curiosity about the world. And now you think Hariezer kept his program going, but cut you out of the big discoveries, will leave you off the publications. But I’ve got news for you, girl, he hasn’t been doing science WITH ANYONE for like 60 chapters now. HE JUST FORGOT ABOUT IT.</p> </blockquote> <p>Anyway, this argument blows up, and Hariezer explains puberty:</p> <blockquote> <p>But even with all that weird magical stuff letting me be more adult than I should be, I haven’t gone through puberty yet and there’s no hormones in my bloodstream and my brain is physically incapable of falling in love with anyone. So I’m not in love with you! I couldn’t possibly be in love with you!</p> </blockquote> <p>And then drops some evopsych</p> <blockquote> <p>and besides I’ve been reading about evolutionary psychology, and, well, there are all these suggestions that one man and one woman living together happily ever afterward may be more the exception rather than the rule, and in hunter-gatherer tribes it was more often just staying together for two or three years to raise a child during its most vulnerable stages - and, I mean, considering how many people end up horribly unhappy in traditional marriages, it seems like it might be the sort of thing that needs some clever reworking - especially if we actually do solve immortality To the story’s credit, this works about as well as you’d expect and Hermione storms off.</p> </blockquote> <p>I think the evopsych dropping could have been sort of funny if it were played more for laughs (Hariezer’s inept way of calming Hermione down), but here it just seems like a way to shoehorn this bit of evopsych into the story.</p> <p>The final scene in the chapter is played for laughs, with another student coming over after seeing Hermione storm off and saying “Witches! go figure, huh?”</p> <h3 id="hpmor-88-in-which-i-complain-about-a-lack-of-time-turners">HPMOR 88: in which I complain about a lack of time turners</h3> <p>The problem with solving every problem in your story with time turners is that it becomes incredibly conspicuous when you don’t solve a problem with time turners.</p> <p>In this chapter, the bit of canon from book 1 with the troll in the dungeon is introduced- someone comes running into the dining hall yelling troll. Luckily, Quirrell has the students well prepared:</p> <blockquote> <p>Without any hesitation, the Defense Professor swung smoothly on the Gryffindor table and clapped his hands with a sound like a floor cracking through. &quot;Michelle Morgan of House Gryffindor, second in command of Pinnini’s Army,&quot; the Defense Professor said calmly into the resulting quiet. &quot;Please advise your Head of House.&quot; Michelle Morgan climbed up onto her bench and spoke, the tiny witch sounding far more confident than Minerva remembered her being at the start of the year. “Students walking through the hallways would be spread out and impossible to defend. All students are to remain in the Great Hall and form a cluster in the center… not surrounded by tables, a troll would jump right over tables… with the perimeter defended by seventh-year students. From the armies only, no matter how good they are at duelling, so they don’t get in each other’s lines of fire.”</p> </blockquote> <p>So everyone will be safe from troll, but WAIT- Hariezer realizes Hermione is missing. What does he do? Does he commit himself to time turning himself a message telling him where Hermione is (to be fair, the time is noon, and the earliest he can reach with a time turner is 3pm. However he knows of another student who uses a time turner and is willing to send messages with it, from the post Azkaban escape. He also knows other powerful wizards use time turners, so he could ask one of them to pass the message,etc).</p> <p>I suspect we are approaching an important plot moment that time turnering would somehow break. Maybe we finally get a Quirrell reveal? Anywho, it’s jarring to not see Hariezer go immediately for the time turner. Instead he tries to enlist the aid of other students (and not ask if anyone has a time turner).</p> <p>Anyway, Hariezer decides they need to go look for her as fast as possible- but then</p> <blockquote> <p>The witch he’d named turned from where she’d been staring steadily out at the perimeter, her expression aghast for the one second before her face closed up. &quot;The Deputy Headmistress ordered us all to stay here, Mr. Potter.&quot; It took an effort for Harry to unclench his teeth. “Professor Quirrell didn’t say that and neither did you. Professor McGonagall isn’t a tactician, she didn’t think to check if we had missing students and she thought it was a good idea to start marching students through the hallways. But Professor McGonagall understands after her mistakes are pointed out to her, you saw how she listened to you and Professor Quirrell, and I’m certain that she wouldn’t want us to just ignore the fact that Hermione Granger is out there, alone -“</p> </blockquote> <p>So Hariezer flags this as</p> <blockquote> <p>Harry’s brain flagged this as I’m talking to NPCs again and he spun on his heel and dashed back for the broomstick.</p> </blockquote> <p>Yes, Hariezer, in this world you are talking to NPCs- characters Yudkowsky wrote in, entirely to be stupid so that you can appear brilliant.</p> <p>Anyway, he rushes off the Weasley twins to go find Hermione, and just as he finds her the chapter ends. I look forward to tuning in next time for the thrilling conclusion.</p> <h3 id="hpmor-89-grimdark">HPMOR 89: grimdark</h3> <p>There will be spoilers ahead. Although if you cared about spoilers why are you reading this?</p> <p>So I thought the plot moment we were leading up to was a Quirrell reveal and I was dead wrong (a pun, because Hermione dies). By the time Hariezer arrives, Hermione has already been troll smashed (should have used the time turner,bro).</p> <p>A brief battle scene ensues in which the Weasleys fail to be very effective, andHariezer kills the troll by floating his father’s rock (which he has been wearing in a ring) into the trolls mouth and then letting it go back to its original size, which pops the troll head.</p> <p>Hermione then utters her final words “not your fault” and then dies. Hariezer is obviously upset by this.</p> <p>Not a bad chapter really, even though it required a sort “rationality failure” involving the time turners to get here. Normally I wouldn’t care about this sort of thing, but the fact that <em>basically every problem thus far was solved with time turners</em> makes it very hard to suspend my disbelief here. It feels a touch to much like characters are doing things just to make the plot happen (and not following their ‘natural’ actions).</p> <p>I fear the next ten chapters will be just reflections on this (instead of things happening).</p> <h3 id="hpmor-90-hariezer-s-lack-of-self-reflection">HPMOR 90: Hariezer's lack of self reflection</h3> <p>Brief note- it’s mardi gras, and I’m about as over served as I ever have been. I LIKE HOW OVER SERVED AS A PHRASE BLAMES THE BARTENDER AND NOT ME. THIS IS A THEME FOR THIS CHAPTER. Anyway, hopefullly this will not lack my usual (non) eloquence.</p> <p>This chapter begins what appears to be a 9 part section on Hariezer trying to cope with the death of his friend.</p> <p>As the chapter opens, Hariezer cools Hermione’s body to try to preserve it. I guess that will slow decay, but probably not by enough to matter.</p> <p>And then Hariezer gets understandably mopey. Everyone is concerned he is withdrawing from the world, so Mcgonagall goes to talk to him and we get this bit:</p> <blockquote> <p>&quot;Nothing I could have done? &quot; Harry’s voice rose on the last word. &quot;Nothing I could have…Or if I’d just approached the whole problem from a different angle - if I’d looked for a student with a Time-Turner to send a message back in time..</p> </blockquote> <p>It’s the one in bold that is especially troubling because the time turner is seriously what Hariezer always turns to (TURNS TO! GET IT! IT’S AN AWFUL PUN). When your character is defined by his munchkining ability to solve problems via time turner, and the one time he doesn’t go for the time turner a major plot point happens, it’s jarring to the reader. Almost as if characters are behaving entirely to make the plot happen…</p> <p>Anyway,</p> <blockquote> <p>She was aware now that tears were sliding down her cheeks, again. “Harry - Harry, you have to believe that this isn’t your fault!” &quot;Of course it’s my fault. There’s no one else here who could be responsible for anything.&quot; &quot;No! You-Know-Who killed Hermione!&quot; She was hardly aware of what she was saying, that she hadn’t screened the room against who might be listening. &quot;Not you! No matter what else you could’ve done, it’s not you who killed her, it was Voldemort! If you can’t believe that you’ll go mad, Harry!&quot; &quot;That’s not how responsibility works, Professor.&quot; Harry’s voice was patient, like he was explaining things to a child who was certain not to understand. He wasn’t looking at her anymore, just staring off at the wall to her right side. &quot;When you do a fault analysis, there’s no point in assigning fault to a part of the system you can’t change afterward</p> </blockquote> <p>So keep this in mind- Hariezer says it’t no use blaming anyone but himself, because he can’t change their actions. This seems like a silly NPC/PC distinction- no one can change their past actions, but everyone can learn how they could have improved things.</p> <blockquote> <p>&quot;All right, then,&quot; Harry said in a monotone. &quot;I tried to do the sensible thing, when I saw Hermione was missing and that none of the Professors knew. I asked for a seventh-year student to go with me on a broomstick and protect me while we looked for Hermione. I asked for help. I begged for help. And nobody helped me. Because you gave everyone an absolute order to stay in one place or they’d be expelled, no excuses…. So when something you didn’t foresee happened and it would’ve made perfect sense to send out a seventh-year student on a fast broom to look for Hermione Granger, the students knew you wouldn’t understand or forgive. They weren’t afraid of the troll, they were afraid of you. The discipline, the conformity, the cowardice that you instilled in them delayed me just long enough for Hermione to die. Not that I should’ve tried asking for help from normal people, of course, and I will change and be less stupid next time. But if I were dumb enough to allocate responsibility to someone who isn’t me, that’s what I’d say.&quot;</p> </blockquote> <p>What exactly does Hariezer think she should have said here? If a fire had broken out in the meal hall does Hariezer think that everyone would have stayed in the cafeteria and burned to death out of fear of Mcgonagall? Also, it certainly sounds as if Hariezer has plenty of blame for people not himself. ”I only blame me, but also you suck in the following ways…”</p> <blockquote> <p>But normal people don’t choose on the basis of consequences, they just play roles. There’s a picture in your head of a stern disciplinarian and you do whatever that picture would do, whether or not it makes any sense….People like you aren’t responsible for anything, people like me are, and when we fail there’s no one else to blame.” I AM THE ONLY PC, YOU ARE ALL NPC. I AM THE ONLY FULL HUMAN. TREMBLE BEFORE MY AGENTYNESS. I get that Harizer is mourning, but is their any more condescending way to mourn? ”Everything is my fault because you aren’t all even fully human?” You are a fucking twerp Hariezer, even when you mourn.</p> <p>His hand darted beneath his robes, brought forth the golden sphere that was the Ministry-issued protective shell of his Time Turner. He spoke in a dead, level voice without any emphasis. “This could’ve saved Hermione, if I’d been able to use it. But you thought it was your role to shut me down and get in my way. No, Hariezer, you were told THERE WERE RULES and you violated them. You yourself have said that time travel can be dangerous and you were using it because Snape asked questions you didn’t know the answer to, and really to solve any trivial problem. You broke the rules, and it locked your time turner down when you might have really wanted it. Total boy-who-cried-wolf situation, and yet its conspicuously absent from your discussion above- you blame yourself in lots of ways, but not in this way.</p> <p>Unable to speak, she brought forth her wand and did so, releasing the time-keyed enchantment she’d laced into the shell’s lock.</p> </blockquote> <p>The only lessons learned from this are other character “updating towards” the idea that Hariezer Yudotter is always right. And he fails when other people have prevented his natural PC based awesomenes.</p> <p>Anyway, Mcgonagall sends in the big guns (Quirrell) to try to talk to Hariezer, which leads Hariezer to say to him:</p> <blockquote> <p>The boy’s voice was razor-sharp. “I’d forgotten there was someone else in Hogwarts who could be responsible for things.”</p> </blockquote> <p>And later in the conversation:</p> <blockquote> <p>&quot;You did want to save her. You wanted it so strongly that you made some sort of actual effort. I suppose your mind, if not theirs, would be capable of that.&quot;</p> </blockquote> <p>So you see- it’s clearly not about assigning himself all the blame (because he can only change his own actions), it’s about separating the world into ‘real people’ and ‘NPCs’ Only real people can get any blame for anything, everyone else is just window dressing. Maybe it’s a pet peeve, but I react in abhorrence to this “you aren’t even human enough to share some blame” schtick.</p> <p>8 more chapters in this fucking section.</p> <h3 id="hpmor-91">HPMOR 91</h3> <p>Total retread of the last chapter. Hariezer is still blaming himself, Snape tries to talk to him. They bring his parents in to try to talk to him. Nothing here really.</p> <h3 id="hpmor-92">HPMOR 92</h3> <p>Really, still nothing here. Quirrell is also concerned about Hariezer, but as before his concern seems less than totally genuine. I fear this arc is basically just a lot of retreads.</p> <h3 id="hpmor-93">HPMOR 93</h3> <p>Still very little going on in these chapters…</p> <p>So Mcgonagall completes the transformation she began two chapters ago, and realizes rules are for suckers and Hariezer is always right</p> <blockquote> <p>&quot;I am ashamed,&quot; said Minerva McGonagall, &quot;of the events of this day. I am ashamed that there were only two of you. Ashamed of what I have done to Gryffindor. Of all the Houses, it should have been Gryffindor to help when Hermione Granger was in need, when Harry Potter called for the brave to aid him. It was true, a seventh-year could have held back a mountain troll while searching for Miss Granger. And you should have believed that the Head of House Gryffindor,&quot; her voice broke, &quot;would have believed in you. If you disobeyed her to do what was right, in events she had not foreseen. And the reason you did not believe this, is that I have never shown it to you. I did not believe in you. I did not believe in the virtues of Gryffindor itself. I tried to stamp out your defiance, instead of training your courage to wisdom.</p> </blockquote> <p>Maybe I’m projecting too much of canon McGonagall onto my reading of this one in this fanfic, but has she really been stamping out all defiance and overly stern? Would any student really have believed they would have expelled for trying to help find a missing student in a dire situation?</p> <p>Hariezer certainly wasn’t expelled (or punished in anyway) for his experimenting with transfiguration/discovering partial transfiguration. He was punished for flaunting his time turner despite explicit instructions not to… But in a school for magic users, that is probably a necessity.</p> <p>Also, Hermione’s body has gone missing. I suspect Hariezer is cryonicsing it.</p> <h3 id="hpmor-94">HPMOR 94</h3> <p>This is the best chapter of this “reflect on what just happened” giant block of chapters, but that’s not saying much.</p> <p>Hariezer might not have taken Hermione’s body, but seems unconcerned that it’s missing (maybe he took it to freeze the brain, maybe Voldie took it to resurrect Hermione or brain upload her or something). That’s the only real thing of merit that happens in this chapter (a conversation between Dumbledore and Hariezer, a conversation between Neville and Hariezer).</p> <p>Hariezer has finally convinced himself that Voldemort is smart, which leads to this rumination</p> <blockquote> <p>Okay, serious question. If the enemy is that smart, why the heck am I still alive? Is it seriously that hard to poison someone, are there Charms and Potions and bezoars which can cure me of literally anything that could be slipped into my breakfast? Would the wards record it, trace the magic of the murderer? Could my scar contain the fragment of soul that’s keeping the Dark Lord anchored to the world, so he doesn’t want to kill me? Instead he’s trying to drive off all my friends to weaken my spirit so he can take over my body? It’d explain the Parselmouth thing. The Sorting Hat might not be able to detect a lich-phylactery-thingy. Obvious problem 1, the Dark Lord is supposed to have made his lich-phylactery-thingy in 1943 by killing whatshername and framing Mr. Hagrid. Obvious problem 2, there’s no such thing as souls.</p> </blockquote> <p>So, all the readers are already on board this train, because they’ve read the canon novel, so I guess it’s nice that the “super rationalist” is considering it (although Voldemort is smart, therefore I have a Voldemort fragment trying to possess me is a huge leap. You didn’t even Bayes that shit bro).</p> <p>But seriously, “there’s no such thing as souls?” SO DON’T CALL IT A SOUL, CALL IT A MAGIC RESURRECTION FRAGMENT. Are we really getting hung up on semantics?</p> <p>These chapter are intensely frustrating because any “rising action” in this story (we are nearing the conclusion after all) is blunted because after anything happens, we need 10 chapters for everyone to talk about everything and digest the events. The ratio of words/plot is ridiculously huge.</p> <p>We do maybe get a bit of self-reflection when Neville tries to blame himself for Hermione’s death:</p> <blockquote> <p>&quot;Wow,&quot; the empty air finally said. &quot;Wow. That puts a pretty different perspective on things, I have to say. I’m going to remember this the next time I feel an impulse to blame myself for something. Neville, the term in the literature for this is ‘egocentric bias’, it means that you experience everything about your own life but you don’t get to experience everything else that happens in the world. There was way, way more going on than you running in front of me. You’re going to spend weeks remembering that thing you did there for six seconds, I can tell, but nobody else is going to bother thinking about it. Other people spend a lot less time thinking about your past mistakes than you do, just because you’re not the center of their worlds. I guarantee to you that nobody except you has even consideredblaming Neville Longbottom for what happened to Hermione. Not for a fraction of a second. You are being, if you will pardon the phrase, a silly-dilly. Now shut up and say goodbye.&quot;</p> </blockquote> <p>It would be nice for Hariezer to more explicitly use this to come to terms with his own grieving (instead of insisting on “heroic responsibility” for himself a few sections back, and also insisting it’s McGonagall’s fault for trying to enforce rules, and now insisting that blaming yourself is egocentric bias). I hope this is Hariezer realizing that he shouldn’t blame himself, and growing a bit, but fear this is Hariezer suggesting that Neville isn’t important enough to blame.</p> <p>Anyway, Hariezer insists that Neville leave for awhile to help keep him safe.</p> <h3 id="hpmor-95">HPMOR 95</h3> <p>So the chapter opens with more incuriousness, which is the rest of the chapter in miniature:</p> <blockquote> <p>Harry had set the alarm upon his mechanical watch to tell him when it was lunchtime, since he couldn’t actually look at his wrist, being invisible and all that. It raised the question of how his eyeglasses worked while he was wearing the Cloak. For that matter the Law of the Excluded Middle seemed to imply that either the rhodopsin complexes in his retina were absorbing photons and transducing them to neural spikes, or alternatively, those photons were going straight through his body and out the other side, but not both. It really did seem increasingly likely that invisibility cloaks let you see outward while being invisible yourself because, on some fundamental level, that was how the caster had - not wanted - but implicitly believed - that invisibility should work.</p> </blockquote> <p>This would be an excellent fucking question to explore, maybe via some experiments. But no. I’ve totally given up on this story exploring the magic world in any detail at all. Anyway, Hariezer skips straight from “I wonder how this works” to “it must work this way, how could we exploit it”</p> <blockquote> <p>Whereupon you had to wonder whether anyone had tried Confunding or Legilimizing someone into implicitly and matter-of-factly believing that Fixus Everythingus ought to be an easy first-year Charm, and then trying to invent it. Or maybe find a worthy Muggleborn in a country that didn’t identify Muggleborn children, and tell them some extensive lies, fake up a surrounding story and corresponding evidence, so that, from the very beginning, they’d have a different idea of what magic could do.</p> </blockquote> <p>This skips all the interesting hard work of science.</p> <p>The majority of the chapter is a long discussion between Quirrell and Hariezer where Quirrell tries to convince Hariezer not to try to raise the dead. It’s too dangerous, may end the universe, etc.</p> <p>Lots of discussion about how special Quirrell and Hariezer are because only they would even think to fight death,etc. It’s all a boring retread of ideas already explored in earlier chapters,etc.</p> <p>It reads a lot like any discussion of cryonics with a cryonics true believer:</p> <blockquote> <p>The Defense Professor’s voice was also rising. “The Transfiguration Professor is reading from a script, Mr. Potter! That script calls for her to mourn and grieve, that all may know how much she cared. Ordinary people react poorly if you suggest that they go off-script. As you already knew!”</p> </blockquote> <p>Also, it’s sloppy world building- do we really think no wizards in the HPMOR universe have spent time investigating death/spells to reverse aging/spells to deal with head injuries,etc?</p> <p>THERE IS A RESURRECTION STONE AND A LITERAL GATEWAY TO THE AFTERLIFE IN THE BASEMENT OF THE MINISTRY OF MAGIC. Maybe Hariezer’s FIRST FUCKING STOP if he wanted to investigate bringing back the dead SHOULD BE THAT GATE. Maybe some scientific experiments?</p> <p>It’s like the above incuriousness with the invisibility cloak (and the typical transhumanist approach to science)- assume all the problems are solved and imagine what the world be like, how dangerous that power might be. This is no way to explore a question. It’s not even producing a very interesting story.</p> <p>Quirrell assumes Hariezer might end the world even though he has shown 0 aptitude with any magic even approaching dangerous…</p> <h3 id="hpmor-96-more-of-the-same">HPMOR 96: more of the same</h3> <p>Remus takes Hariezer to Godric’s Hollow to try to cheer him up or whatever.</p> <p>Hariezer discovers the Potter’s family motto is apparently the passage from Corinthians:</p> <blockquote> <p>The Last Enemy to Be Destroyed is Death</p> </blockquote> <p>Hariezer is super glad that his family has a long history of trying to end death, and (at least) realizes that other wizards have tried. Of course, the idea of actually looking at their research doesn’t fucking occur to him because this story is very silly.</p> <p>We get this rumination from Hariezer on the Peverell’s ‘deathly hallows’ from the books:</p> <blockquote> <p>Hiding from Death’s shadow is not defeating Death itself. The Resurrection Stone couldn’t really bring anyone back. The Elder Wand couldn’t protect you from old age.</p> </blockquote> <p>HOW THE FUCK DO YOU KNOW THE RESURRECTION STONE CAN’T BRING ANYONE BACK? HAVE YOU EVEN SEEN IT?</p> <p>Step 1- assume that the resurrection stone doesn’t work because you can’t magically bring back the dead</p> <p>Step 2- decide you want to magically resurrect the dead</p> <p>Step 3- never revisit step 1.</p> <p>SCIENCE!</p> <p>GO INVESTIGATE THE DOORWAY TO THE AFTERLIFE! GO TALK TO PEOPLE ABOUT THE RESURRECTION STONE! DO SOME FUCKING RESEARCH! ”I’m going to resurrect the dead by thinking really hard about how much death sucks and doing nothing else.”</p> <h3 id="hpmor-97-plot-points-resolved-arbitrarily">HPMOR 97: plot points resolved arbitrarily</h3> <p>Next on the list to talk with Hariezer regarding Hermione’s death? The Malfoys who call Hariezer to Gringotts under the pretense of talking about Hariezer’s debt.</p> <p>On the way in he passes a goblin, which prompts this</p> <blockquote> <p>If I understand human nature correctly - and if I’m right that all the humanoid magical species are genetically human plus a heritable magical effect -</p> </blockquote> <p>How did you come to that conclusion Hariezer? What did you do to study it? Did you just make it up with no justification whatsoever? This story confuses science jargon for science.</p> <p>Anyway, Lucious is worried that he’ll be blamed for Hermione’s death (although given that it has already been established that the wizard court votes exactly as he wants it to I’m not sure why he is worried about it) so he agrees to cancel Hariezer’s debt and return all his money if Hariezer swears Lucious didn’t have anything to do with the troll that killed Hermione.</p> <p>This makes very little sense- why would anyone listen to Hariezer on this? Hariezer doesn’t actually know that the Malfoys weren’t involved. If he is asked “how do you know?” he’ll have to say “I don’t.” If he Bayesed that shit, the Malfoys should be near the fucking top of the suspect list…</p> <p>Anyway, the Malfoys try to convince Hariezer that Dumbledore killed Hermione as some sort of multi-level plot.</p> <p>I’m so bored.</p> <h3 id="hpmor-98-this-block-is-nearly-over">HPMOR 98: this block is nearly over!</h3> <p>The agreement put in place in the previous chapter is enacted.</p> <p>Malfoy announces to Hogwarts that Hermione was innocent. Hariezer says there is no ill will between the Potters and the Malfoys. Why did we even need this fucking scene?</p> <p>Through backstage maneuvering by Hariezer and Malfoy,the Hogwarts board of governors enacts some rules for safety of students (travel in packs, work together,etc). Why they needed the maneuvering I don’t know (just ask McGonagall to implement whatever rules you want. No effort required).</p> <p>Also, Neville was sent away from Hogwarts like.. three chapters ago. But now he is in Hogwarts and stands up to read some of the rules? And Draco, who was closer to Hariezer, returns to Hogwarts? This makes no sense given Hariezer’s fear for his friends? ”No one is safe! Wait, I changed my mind even though nothing has happened.”</p> <p>There was also a surreal moment where the second worst thing I’ve ever read referenced the first:</p> <blockquote> <p>&quot;Remind me to buy you a copy of the Muggle novel Atlas Shrugged,&quot;</p> </blockquote> <h3 id="hpmor-99">HPMOR 99</h3> <p>This chapter is literally one sentence long. Unicorn died at Hogwarts. Why not just slap it into the previous chapter?</p> <h3 id="hpmor-100">HPMOR 100</h3> <p>Remember that mysterious bit about the unicorns dying? That merited a whole one-sentence chapter? Luckily, it’s totally resolved in this chapter.</p> <p>Borrowing a scene from canon, we have Draco and some slytherin palls (working to fix the school) investigating the forest with Hagrid as part of a detention. This leads to a variant of an old game theory/cs joke:</p> <blockquote> <p>Meself,” Hagrid continued, “I think we might ‘ave a Parisian hydra on our ‘ands. They’re no threat to a wizard, yeh’ve just got to keep holdin’ ‘em off long enough, and there’s no way yeh can lose. I mean literally no way yeh can lose so long’s yeh keep fightin’. Trouble is, against a Parisian hydra, most creatures give up long before. Takes a while to cut down all the heads, yeh see.” &quot;Bah,&quot; said the foreign boy. &quot;In Durmstrang we learn to fight Buchholz hydra. Unimaginably more tedious to fight! I mean literally, cannot imagine. First-years not believe us when we tell them winning is possible! Instructor must give second order, iterate until they comprehend.&quot;</p> </blockquote> <p>This time, it’s just Draco and friends in detention, no Hariezer/</p> <p>When Draco encounters the unicorn killer, all of a sudden Hariezer and aurors come riding in to save the day:</p> <blockquote> <p>After Captain Brodski had learned that Draco Malfoy was in the Forbidden Forest, seemingly in the company of Rubeus Hagrid, Brodski had begun inquiring to find out who had authorized this, and had still been unable to find out when Draco Malfoy had missed check-in. Despite Harry’s protests, the Auror Captain, who was authorized to know about Time-Turners, had refused to allow deployment to before the time of the missed check-in; there were standard procedures involving Time. But Brodski had given Harry written orders allowing him to go back and deploy an Auror trio to arrive one second after the missed check-in time.</p> </blockquote> <p>So… why does Hariezer come with the aurors? For what purpose? He is always talking about avoiding danger,etc so why ride into danger when the battle wizards will probably be enough?</p> <p>Anyway, we all know its Quirrell killing unicorns, so I’ll skip to the Hariezer/Quirrell interaction:</p> <blockquote> <p>The use of unicorn’s blood is too well-known.” &quot;I don’t know it,&quot; Harry said. &quot;I know you do not,&quot; the Defense Professor said sharply. &quot;Or you would not be pestering me about it. The power of unicorn’s blood is to preserve your life for a time, even if you are on the very verge of death.&quot;</p> </blockquote> <p>And then</p> <blockquote> <p>&quot;And why -&quot; Harry’s breath hitched again. &quot;Why isn’t unicorn’s blood standard in healer’s kits, then? To keep someone alive, even if they’re on the very verge of dying from their legs being eaten?&quot; &quot;Because there are permanent side effects,&quot; Professor Quirrell said quietly. &quot;Side effects? Side effects? What kind of side effect is medically worse than DEATH? &quot; Harry’s voice rose on the last word until he was shouting. &quot;Not everyone thinks the same way we do, Mr. Potter. Though, to be fair, the blood must come from a live unicorn and the unicorn must die in the drinking. Would I be here otherwise?&quot; Harry turned, stared at the surrounding trees. “Have a herd of unicorns at St. Mungos. Floo the patients there, or use portkeys.” &quot;Yes, that would work.&quot;</p> </blockquote> <p>So do you remember a few chapters back when Hariezer was worried about eating plants or animals that might be conscious (after he learned snake speech)?</p> <p>He knows literally nothing about unicorns here, nothing about what the side effects are,etc. I know lots of doctors who have living wills because they aren’t ok with the side effects of certain life-preserving treatments.</p> <p>This feels again like canon is fighting the transhumanist message the author wants to insert.</p> <h3 id="hpmor-101">HPMOR 101</h3> <p>Still in the woods, Hariezer encounters a centaur who tries to kill him, because he divines that Hariezer is going to make all the stars die.</p> <p>There are some standard anti-astrology arguments, which again seems to be fighting the actual situation because the centaurs successfully use astrology to divine things.</p> <p>We get this:</p> <blockquote> <p>&quot;Cometary orbits are also set thousands of years in advance so they shouldn’t correlate much to current events. And the light of the stars takes years to travel from the stars to Earth, and the stars don’t move much at all, not visibly. So the obvious hypothesis is that centaurs have a native magical talent for Divination which you just, well, project onto the night sky.&quot;</p> </blockquote> <p>There are so, so many other hypothesis Hariezer. Maybe starlight has a magical component that waxes and wanes as stars align into different magical symbols are some such. The HPMOR scientific method:</p> <p>observation -&gt; generate 1 hypothesis -&gt; assume you are right -&gt; it turns out that you are right.</p> <p>Quirrell saves Hariezer and I guess in the aftermath Filch and Hagrid both get sacked (we aren’t actually shown this, instead Dumbledore and Hariezer have a discussion about it, because why show when you can have characters talk about! So much more interesting!)</p> <p>Anyway, Dumbeldore is a bit sad by the loss of Filch and especially Hagrid, but Hariezer says</p> <blockquote> <p>&quot;Your mistake,&quot; Harry said, looking down at his knees, feeling at least ten percent as exhausted as he’d ever been, &quot;is a cognitive bias we would call, in the trade, scope insensitivity. Failure to multiply. You’re thinking about how happy Mr. Hagrid would be when he heard the news. Consider the next ten years and a thousand students taking Magical Creatures and ten percent of them being scalded by Ashwinders. No one student would be hurt as much as Mr. Hagrid would be happy, but there’d be a hundred students being hurt and only one happy teacher.&quot;</p> </blockquote> <p>First “in the trade”? Really?</p> <p>Anyway, Hariezer isn’t multiplying in the obvious tangible benefits of an enthusiastic teacher who really knows his shit regarding magical creatures. Yes, more students will be scalded but its because there will be SUPER AWESOME LESSONS WHERE KIDS COULD BE SCALDED!</p> <p>In the balance, I think Hariezer was right about Filch and Dumbledore was right about Hagrid.</p> <p>Anyway, thats it for this chapter, its a standard “chapter where people do nothing that talk.”</p> <p>Harry Potter and the Methods of Expository Dialogue.</p> <h3 id="hpmor-102-open-borders-and-death-spells">HPMOR 102: open borders and death spells</h3> <p>Quirrell is still dying, Hariezer brings him a unicorn he turned into a stone.</p> <p>We learn how horcruxes work in this world:</p> <blockquote> <p>Only one who doess not believe in common liess will reasson further, ssee beneath obsscuration, realisse how to casst sspell. Required murder iss not ssacrificial ritual at all. Ssudden death ssometimes makess ghosst, if magic burssts and imprintss on nearby thing. Horcrux sspell channelss death-bursst through casster, createss your own ghosst insstead of victim’ss, imprintss ghosst in sspecial device. Ssecond victim pickss up horcrux device, device imprintss your memoriess into them. But only memoriess from time horcrux device wass made. You ssee flaw?”</p> </blockquote> <p>Wait? A ghost has all the memories of the person who died? Why isn’t Hariezer reading everything he can about how these imprints work? If the Horcrux can transfer ghost-like stuff into a person, could you return any ghost to a new body? I feel like Hariezer just says “I’m going to end death! Humanity should end death! I can’t believe no one is trying to end death!” But he isn’t actually doing anything about it himself.</p> <p>Also, if that is how a horcrux works WHY THE FUCK WOULD VOLDEMORT PUT ONE ON A PIONEER PROBE? The odds of that encountering people again are pretty much nill. At least we’ve learned horcruxes aren’t conscious- I had assumed Voldemort had condemned one of his copies to an eternity of isolation.</p> <p>We also learn that in HPMOR world</p> <blockquote> <p>There is a second level to the Killing Curse. Harry’s brain had solved the riddle instantly, in the moment of first hearing it; as though the knowledge had always been inside him, waiting to make itself known. Harry had read once, somewhere, that the opposite of happiness wasn’t sadness, but boredom; and the author had gone on to say that to find happiness in life you asked yourself not what would make you happy, but what would excite you. And by the same reasoning, hatred wasn’t the true opposite of love. Even hatred was a kind of respect that you could give to someone’s existence. If you cared about someone enough to prefer their dying to their living, it meant you were thinking about them. It had come up much earlier, before the Trial, in conversation with Hermione; when she’d said something about magical Britain being Prejudiced, with considerable and recent justification. And Harry had thought - but not said - that at least she’d been let into Hogwarts to be spat upon. Not like certain people living in certain countries, who were, it was said, as human as anyone else; who were said to be sapient beings, worth more than any mere unicorn. But who nonetheless wouldn’t be allowed to live in Muggle Britain. On that score, at least, no Muggle had the right to look a wizard in the eye. Magical Britain might discriminate against Muggleborns, but at least it allowed them inside so they could be spat upon in person. What is deadlier than hate, and flows without limit? &quot;Indifference,&quot; Harry whispered aloud, the secret of a spell he would never be able to cast; and kept striding toward the library to read anything he could find, anything at all, about the Philosopher’s Stone.</p> </blockquote> <p>So standard open borders stuff, not worth spending time with.</p> <p>But I want to talk about the magic here- apparently you can only cast the killing curse at people you hate, and toward people you are indifferent toward. So you can’t kill your loved ones! Big limitation!</p> <p>Also, Hariezer “99% of the fucking planet is NPCs” Yudotter isn’t indifferent to anyone? I call BS.</p> <h3 id="hpmor-103-very-punny">HPMOR 103: very punny</h3> <p>Credit where credit is due, this whole chapter sets up a pretty clever pun.</p> <p>The students take an exam, and then receive their final “battle magic” grades. Hermione is failed because she made the mistake of dying. Hariezer gets an exceeds expectations, which Quirrell informs Hariezer “It is the same grade… that I received in my own first year.”</p> <p>Get it? He marked him as an equal.</p> <h3 id="hpmor-104-plot-threads-hastily-tied-up-also-some-nonsense">HPMOR 104: plot threads hastily tied up/also some nonsense</h3> <p>So this chapter opens with a quidditch game, in an attempt to wrap up an earlier plot thread- Quirrell’s reward for his battle game (a reward given out back in chapter 34 or so, and literally never mentioned again until this chapter) was that slytherin and ravenclaw would tie for the house cup and Hogwarts would stop playing quidditch with the snitch.</p> <p>Going into this game, Hufflepuff is in the lead for house cup “by something like five hundred points.” Quirrell is out of commission with his sickness, but the students have taken matters into their own hands- it appears the plan is just to not catch the snitch?</p> <blockquote> <p>It was at eight pm and six minutes, according to Harry’s watch, when Slytherin had just scored another 10 points bringing the score to 170-140, when Cedric Diggory leapt out of his seat and shouted “Those bastards!” &quot;Yeah!&quot; cried a young boy beside him, leaping to his own feet. &quot;Who do they think they are, scoring points?&quot; &quot;Not that!&quot; cried Cedric Diggory. &quot;They’re - they’re trying to steal the Cup from us! &quot; &quot;But we’re not in the running any more for -&quot; &quot;Not the Quidditch Cup! The House Cup!&quot;</p> </blockquote> <p>What? It’s totally unclear to me how this is supposed to work. In the books, as I remember it, points were awarded for winning quidditch games NOT for simply scoring points within a quidditch game? Winning 500 to 500 will just result in some fixed amount of points going to the winner.</p> <p>Also, there appears to be a misunderstanding of quidditch:</p> <blockquote> <p>The game had started at six o’ clock in the afternoon. A typical game would have gone until seven or so, at which point it would have been time for dinner. No, as I recall, games go on for days not one hour. I think the books mention a game lasting longer than a month. No one would be upset at a game where the snitch hasn’t been caught in a few hours.</p> </blockquote> <p>Basically, this whole thing feels really ill-conceived.</p> <p>Luckily, the chapter pivots away from the quidditch game pretty quickly, Hariezer gets a letter from himself.</p> <blockquote> <p>Beware the constellation, and help the watcher of stars and by the wise and the well-meaning. in the place that is prohibited and bloody stupid. Pass unseen by the life-eaters’ confederates, Six, and seven in a square,</p> </blockquote> <p>I note that Hariezer established way back when somewhere that he has a system in place to communicate with himself, with secret codes for his notes to make sure they really are for him. I’m too lazy to dig this back up, but I definitely remember reading it. Probably in chapter 13 with the time travel game?</p> <p>Anyway, apparently Hariezer has forgotten this (I hope this comes up and it’s not just a weird problem introduced for no reason?) because this turns out to be a decoy note from Quirrell to lure him to the forbidden corridor. After a whole bunch of people all show up at the forbidden corridor at the same time, and some chaos breaks out, Hariezer and Quirrell are the last men standing, which leads to this:</p> <blockquote> <p>An awful intuition had come over Harry, something separate from all the reasoning he’d done so far, an intuition that Harry couldn’t put into words; except that he and the Defense Professor were very much alike in certain ways, and faking a Time-Turned message was just the sort of creative method that Harry himself might have tried to bypass all of a target’s protections - … And Professor Quirrell had known a password that Bellatrix Black had thought identified the Dark Lord and his presence gave the Boy-Who-Lived a sense of doom and his magic interacted destructively with Harry’s and his favorite spell was Avada Kedavra and and and … Harry’s mouth was dry, even his lips were trembling with adrenaline, but he managed to speak. “Hello, Lord Voldemort.” Professor Quirrell inclined his head in acknowledgement, and said, “Hello, Tom Riddle.”</p> </blockquote> <p>We also indirectly find out that Quirrell killed Hermione (but we already knew that), although he did it by controlling professor Sprout (I guess to throw off the scent if he got caught?)</p> <p>Anyway, this pivotal plot moment seems to rely entirely on the fact that Hariezer forgot his own coded note system?</p> <h3 id="hpmor-105">HPMOR 105</h3> <p>So Quirrell gets Hariezer to cooperate with him, by threatening students, and offering to resurrect Hermione if he gets the philosopher’s stone</p> <blockquote> <p>And know this, I have taken hostages. I have already set in motion a spell that will kill hundreds of Hogwarts students, including many you called friends. I can stop that spell using the Stone, if I obtain it successfully. If I am interrupted before then, or if I choose not to stop the spell, hundreds of students will die.</p> </blockquote> <p>Hariezer does manage to extract a concession:</p> <blockquote> <p>Agreed,” hissed Professor Quirrell. “Help me, and you sshall have ansswerss to your quesstions, sso long ass they are about passt eventss, and not my planss for the future. I do not intend to raisse my hand or magic againsst you in future, sso long ass you do not raisse your hand or magic againsst me. Sshall kill none within sschool groundss for a week, unlesss I musst. Now promisse that you will not attempt to warn againsst me or esscape. Promisse to put forth your own besst efforts toward helping me to obtain the Sstone. And your girl-child friend sshall be revived by me, to true life and health; nor sshall me or mine ever sseek to harm her.” A twisted smile. “Promisse, boy, and the bargain will be sstruck.”</p> </blockquote> <p>So coming up we’ll get one of those chapters where the villain explains everything. Always a good sign when the villain does apparently nothing for 90 or so out of 100 chapters, and then explains the significance of everything at the very end.</p> <h3 id="hpmor-106">HPMOR 106</h3> <p>Not much happens here, Quirrell kills the 3 headed cerberus to get past the first puzzle. When Hariezer points out that might have alerted someone, Quirrell is all “eh, I fucked all the wards up.”</p> <p>So I guess more time to go before we get the villain monologue chapter.</p> <h3 id="hpmor-107">HPMOR 107</h3> <p>Still no villain monologue. Quirrell and Hariezer encounter the other puzzles from the book, and Quirrell blasts them to death with magic fire rather than actually solve them.</p> <p>However, Quirrell has some random reasons to not blast apart the potion room (he respects Snape or something, blah,bah). Anyway, apparently this means he’ll have to make a long and complicated potion, which will give Quirrell and Hariezer some time to talk.</p> <p>Side note: credit where credit is due, I again notice these chapters flow much better, and have a much smoother writing style. There is some wit in the way that Quirrell just hulk-smashes all the puzzles (although stopping at Snape;s puzzle seems like a contrived way to drop the monologue we know is coming next chapter or so into the story) When things are happening, HPMOR can be decently written.</p> <h3 id="hpmor-108-monologue">HPMOR 108: monologue</h3> <p>So we get the big “explain everything” monologue, and it’s kind of a let down?</p> <p>The first secret we get- Hariezer is indeed a copy of Voldemort (which was just resolving some dramatic irony, we all knew this because we read the books). In a slight twist, we find out that he was intentionally a horcrux-</p> <blockquote> <p>It occurred to me how I might fulfill the Prophecy my own way, to my own benefit. I would mark the baby as my equal by casting the old horcrux spell in such fashion as to imprint my own spirit onto the baby’s blank slate… I would arrange with the other Tom Riddle that he should appear to vanquish me, and he would rule over the Britain he had saved. We would play the game against each other forever, keeping our lives interesting amid a world of fools.</p> </blockquote> <p>But apparently creating the horcrux created some sort of magic resonance and killed his body. But he had somehow made true-immortal horcruxes. Unfortunately, he had put them stupid places like on the pioneer probe or in volcanos where people would never touch them, so he never managed to find a host (remember when I complained about that a few chapters back?)</p> <p>Hariezer does point out that Voldemort should have tested the new horcrux spell. He suggests Voldie failed to do so because he doesn’t think about doing nice things, but Voldie could have just horcruxed someone, killed them to test it, then destroyed the horcrux, then killed them for real. Not nice, pretty straightforward. It feels like this is going to be Voldemort’s weakness that gets exploited.</p> <p>We find out that the philosopher’s stone makes transfigurations permanent, which I guess is a minor twist on the traditional legend? Really, just a specific way of making it work- in the legends it can transmute metals, heal sickness, bring dead plants back to life, let you make homunculi,etc.</p> <p>In HPMOR, powerful magical artifacts can’t have been produced recently, because lore is lost of whatever, so we get a grimdark history of the stone, involving a Hogwarts student seducing professor Baba Yaga to trick her into taking her virginity so she could steal the stone. Really incidental to anything. Anyway, Flamel, who stole the stone, is both man and woman and uses the stone to transmute back and forth, and apparently gave Dumbledore power to fight Grindlewald.</p> <p>Quirrell killed Hermione (duh) because</p> <blockquote> <p>I killed Miss Granger to improve your position relative to that of Lucius Malfoy, since my plans did not call for him to have so much leverage over you.</p> </blockquote> <p>I don’t think this actually makes much sense at all? It’s pretty clear Voldie plans to kill Hariezer as soon as this is over, so why should he care about Malfoy at all in this? I had admittedly assume he killed Hermione to help his dark side take over Hariezer or something.</p> <p>Apparently they raided Azkaban to find out where Black had hidden Quirrell’s wand.</p> <p>Also, as expected, Voldemort was both Monroe and Voldemort and was playing both sides in order to gain political power. He wanted to get political power because he was afraid muggles would destroy the world.</p> <p>Basically, every single reveal is basically what you’d expect from the books. Harry Potter and The Obvious Villain Monologue.</p> <p>The only open question is why the Hariezer-crux, given how that spell is supposed to work, didn’t have any of Voldemort’s memories up until that time? I expect we are supposed to chalk it up to “the spell didn’t quite work because of the resonance that blew everything up” or whatever.</p> <h3 id="hpmor-109-supreme-author-wank">HPMOR 109: supreme author wank</h3> <p>We get to the final mirror, and we get this bit of author wank:</p> <blockquote> <p>Upon a wall of metal in a place where no one had come for centuries, I found written the claim that some Atlanteans foresaw their world’s end, and sought to forge a device of great power to avert the inevitable catastrophe. If that device had been completed, the story claimed, it would have become an absolutely stable existence that could withstand the channeling of unlimited magic in order to grant wishes. And also - this was said to be the vastly harder task - the device would somehow avert the inevitable catastrophes any sane person would expect to follow from that premise. The aspect I found interesting was that, according to the tale writ upon those metal plates, the rest of Atlantis ignored this project and went upon their ways. It was sometimes praised as a noble public endeavor, but nearly all other Atlanteans found more important things to do on any given day than help. Even the Atlantean nobles ignored the prospect of somebody other than themselves obtaining unchallengeable power, which a less experienced cynic might expect to catch their attention. With relatively little support, the tiny handful of would-be makers of this device labored under working conditions that were not so much dramatically arduous, as pointlessly annoying. Eventually time ran out and Atlantis was destroyed with the device still far from complete. I recognise certain echoes of my own experience that one does not usually see invented in mere tales.”</p> </blockquote> <p>Get it? It’s friendly AI and we are all living in Atlantis! And Yud is bravely toiling away in obscurity to save us all! (Note: toiling in obscurity in this context means soliciting donations to continue running one of the least productive research organizations in existence.)</p> <p>Anyway, after this bit of wankery, Voldie and Hariezer return to the problem of how to get the stone. The answer turns out to be by confounding himself into thinking that he is Dumbledore wanting the stone back after Voldemort has been defeated.</p> <p>I point out that the book’s original condition where the way to get the stone was to not want the stone was vastly more clever. Don’t think of elephants, and all that.</p> <p>Anyway, after Voldemort gets the stone, Dumbledore shows up.</p> <h3 id="hpmor-110">HPMOR 110</h3> <p>Apparently Dumbledore was going to use the mirror as a trap to banish Voldemort. But when he saw Hariezer was with him, Dumbledore sacrificed himself to save Hariezer. So now Dumbledore is banished somewhere.</p> <h3 id="so-i-read-chapter-114">So I read chapter 114</h3> <p>And I kind of don’t get how Hariezer’s solution worked? He turned the ground near his wand into spider silk, but how did he get it around everyone’s neck? Why did he make it spider silk before turning it into nanowire?</p> <h3 id="hpmor-111">HPMOR 111</h3> <p>So in this chapter, Hariezer is stripped of wand, pouch and time turner, and Voldemort has the philosopher’s stone. It’s looking pretty bad for our hero.</p> <p>Voldemort walks Hariezer to an altar he has prepared,does some magic stuff, and a new shiny body appears for him. So now he has fully resurrected.</p> <p>Voldemort then brings back Hermione (Hariezer HAD stolen the remains). I note that I don’t think Hariezer has actually done anything in this entire story- his first agenda- study magic using science- was a complete bust, and then his second agenda was a big resolution to bring back Hermione, but Voldemort did it for him. Voldemort also crossed Hermione with a troll and unicorn (creating a class Trermionecorn) so she is now basically indestructible. Why didn’t Voldemort do this to his own body? No idea. Why would someone obsessed with fighting death and pissed as hell about how long it took him to reclaim his old body think to give Hermione wolverine-level indestructibility but not himself? Much like the letter Hariezer got to set this up, it’s always bad when characters have to behave out of character in order to set the plot up.</p> <p>Anyway, to bring Hermione back Voldie gives Hariezer his wand back so he can hit her with his super-patronus. So he now has a wand.</p> <p>Voldemort then asks Hariezer for Roger Bacon’s diary (which he turns into a Hermione horcrux), which prompts Hariezer to say</p> <blockquote> <p>I tried translating a little at the beginning, but it was going slowly -” Actually, it had been excruciatingly slow and Harry had found other priorities.</p> </blockquote> <p>Yep, doing experiments to discover magic, despite being the premise of the first 20ish chapters then immediately stopped being any priority at all. Luckily it shows up here as an excuse for Hariezer to get his pouch back (he retrieved it to get the diary).</p> <p>While Voldemort is distracted making the horcrux, Hariezer whips a gun out of the pouch and shoots Voldemort. Something tells me it didn’t work.</p> <h3 id="hpmor-112">HPMOR 112</h3> <p>Not surprisingly, the shots did nothing to Voldemort who apparently can create a wall of dirt faster than a bullet travels. Apparently it was a trick, because Voldemort had created some system where no Tom Riddle could kill any other Tom Riddle unless the first had attacked him. Somehow, Hariezer hadn’t been bound to it, and now neither of them are.</p> <p>I don’t know why Yudkowsky introduced this curse and then had it broken immediately? It would have been more interesting to force Hariezer to deal with Voldemort without taking away his immortality. Actually, given all the focus on memory charms in the story, it’s pretty clear that when he achieves ultimate victory Hariezer will do it with a memory charm- turning Tom Riddle into an immortal amnesiac or implanting other memories in him (so he is an immortal guy who works in a restaurant or something).</p> <p>In retaliation, Voldemort hits him with a spell that takes everything but his glasses and wand, so he is naked in a graveyard, and a bunch of death eaters teleport in (37 of them).</p> <h3 id="hpmor-113">HPMOR 113</h3> <p>This is a short chapter, Hariezer is still in peril. As Voldemort’s death eaters pop in, one of them tries to turn against him but Voldemort kills him dead.</p> <p>And then he forces Hariezer to swear an oath to not try to destroy the world- Voldemort’s plan is apparently to resurrect Hermione, force Hariezer to not destroy the world, and then to kill him. (I note that if he did things in a slightly different order, he’d have already won…)</p> <p>So this chapter ends with Hariezer surrounded by death eaters, all with wands pointed at him, ready to kill him, and we get this (sorry, it’s a long quote).</p> <blockquote> <p>This is your final exam. Your solution must at least allow Harry to evade immediate death, despite being naked, holding only his wand, facing 36 Death Eaters plus the fully resurrected Lord Voldemort. <em>12:01AM Pacific Time</em> (8:01AM UTC) on Tuesday, March 3rd, 2015, the story will continue to Ch. 121. Everyone who might want to help Harry thinks he is at a Quidditch game. he cannot develop wordless wandless Legilimency in the next 60 seconds. the Dark Lord’s utility function cannot be changed by talking to him. the Death Eaters will fire on him immediately. if Harry cannot reach his Time-Turner without Time-Turned help - then the Time-Turner will not come into play. Harry is allowed to attain his full potential as a rationalist, now in this moment or never, regardless of his previous flaws. if you are using the word ‘rational’ correctly, is just a needlessly fancy way of saying ‘the best solution’ or ‘the solution I like’ or ‘the solution I think we should use’, and you should usually say one of the latter instead. (We only need the word ‘rational’ to talk about ways of thinking, considered apart from any particular solutions.) if you know exactly what a smart mind would do, you must be at least that smart yourself….</p> </blockquote> <p>The issue here is that literally any solution, no matter how outlandish will work if you can design the rules to make the munchkin work.</p> <p>Hariezer could use partial transfiguration to make an atomic lattice under the earth with a few atoms of anti-matter under each death eater to blow up each of them.</p> <p>He could use the fact that Voldemort apparently cast broomstick spells on his legs to levitate Voldemort. And after levitating Voldemort away convince the death eaters he is even more powerful than Voldie.</p> <p>He could use the fact that Tom Riddle controls the dark mark to burn all the death eaters where they stand- Voldemort can’t kill Hariezer with magic because of the resonance, and a simple shield should stop bullets.</p> <p>He could partially transfigure a dead man’s switch of sorts, so that if he dies fireworks go up and the quidditch game gets disrupted- he knows it didn’t, so he knows he won’t die.</p> <p>In my own solution I posted earlier, he could talk his way out using logic-ratio-judo. Lots of options other than my original posted solution here- convince them that killing Hariezer makes the prophecy come true because of science reasons,etc.</p> <p>He could partially transfigure poison gas or knock out gas.</p> <p>Try to come up with your own outlandish solution. The thing is, all of these work because we don’t really know the rules of HPMOR magic- we have a rough outline, but there is still a lot of author flexibility. So there is that.</p> <h3 id="hpmor-114-solutions-to-the-exam">HPMOR 114: solutions to the exam</h3> <p>Hariezer transfigures part of his wand into carbon nanotubes that he makes into a net around each death eater’s head and around voldemort’s hands.</p> <p>He uses it to decapitate all the death eaters (killing Malfoy’s father almost certainly) and taking Voldemort’s hand’s off.</p> <p>Voldemort then charges at him but Hariezer hits him with a stunning spell.</p> <p>I note that this solution is as outlandish as any.</p> <p>It WAS foreshadowed in the very first chapter, but that doesn’t make it less outlandish.</p> <h3 id="hpmor-115-116-117">HPMOR 115-116-117</h3> <p>Throughout the story, whenever there is action we then have 5-10 chapters where everyone digests what happened. These chapters all fit in that vein.</p> <p>Hariezer rearranges the scene of his victory to put Voldemort’s hands around Hermione’s neck and then rigs a big explosion. He then time turners back to the quidditch game (why the hell did he have time left on his time turner?)</p> <p>Anyway, when he gets back to the game he does a whole “I CAN FEEL THE DARK LORD COMING” thing, and says the Hermione followed him back. I guess the reason for this plot is just to keep him out of it/explain how Hermione came back? You’d think he could have just hung around the scene of the crime, waited ‘till he was discovered and explain what happened?</p> <p>Then in chapter 117, Mcgonagall explains to the school what was found- Malfoy’s father is dead, Hermione is alive, etc.</p> <h3 id="so-after-the-big-hpmor-reveal">So after the big HPMOR reveal</h3> <p>It sort of feels like HPMOR is just the overly wordy gritty Potter reboot with some science stuff slapped on to the first 20 chapters or so.</p> <p>Like, Potter is still a horcrux, Voldemort still wanted to take take over the wizard world and kill the muggles, etc.</p> <p>Even the anti-death themes have fallen flat because of “show, don’t tell”- Dumbledore was a “deathist” but he was on the side of not killing all the muggles, Voledmort actually defeated death but that position rides along side the kill-everyone ethos, and Hariezer’s resolution to end death apparently was going to blow up the entire world. So the characters might argue the positions, but for reasons I don’t comprehend, actually following through is shown as a terrible idea.</p> <h3 id="i-read-the-rest-of-hpmor-113-puzzle">I read the rest of HPMOR/113 puzzle</h3> <p>I read HPMOR, and will put chapter updates when I have time, but I wanted to put down my version of how Hariezer will get out of the predicament at the end of 113. I fear if I put this down after the next chapter is released, and if it’s correct, people will say I looked ahead.</p> <p>Anyway, the way that this would normally be solved in HPMOR is simple the time turner- Hariezer would resolve to go and find Mcgonagall or Bones or whoever when this was all over and tell them to time turner into this location and bring the heat. Or whatever. But that has been disallowed by the rules.</p> <p>But I think Yud is setting this up as a sort of “AI box” experiment, because he has his obsessions and they show up time and time again. So the solution is simply to convince Voldemort to let him go. How? In a version of Roko’s basilisk he needs to convince Voldemort that they might be in a simulation- i.e. maybe they are still looking in the mirror. Hasn’t everything gone a little too well since they first looked in? Dumbledore was vanquished, bringing back Hermione was practically easy, every little thing has been going perfectly. Maybe the mirror is just simulating what he wants to see?</p> <p>So two ways to go from here- Hariezer is also looking in the mirror (and he has also gotten what he wanted, Hermione being brought back) so he might be able to test this just by wishing for something.</p> <p>Or, Hariezer can convince Voldemort that the only way to know for sure is for Voldemort to fail to get something he wants, and the last thing he wants is for Hariezer to die.</p> <h3 id="hpmor-118">HPMOR 118</h3> <p>The story is still in resolution mood, and I want to point out one thing that this story does right that the original books failed at- which is an actual resolution. The one big failure of the original Harry Potter books, in my mind, was that after Voldemort was defeated, we flashed immediately to the epilogue. No funeral for the departed (no chance to say goodbye to the departed Fred Weasley,etc).</p> <p>Of course, in the HPMOR style, there is a huge resolution after literally every major even in the story, so it’s at least in part a stopped clock situation.</p> <p>This chapter is Quirrell’s funeral, which is mostly a student giving a long eulogy (remember, Hariezer dressed things up to make it look like Quirrell died fighting Voldemort, which is sort of true, but not the Quirrell anyone knew.)</p> <h3 id="hpmor-119">HPMOR 119</h3> <p>Still in resolution mode.</p> <p>Hariezer comes clean with (essentially) the order of the Phoenix members, and tells them about how Dumbledore is trapped in the mirror. This leads to him receiving some letters Dumbledore left.</p> <p>We find out that Dumbledore has been acting to fulfill a certain prophecy that Hariezer plays a role in-</p> <blockquote> <p>Yet in your case, Harry, and in your case alone, the prophecies of your apocalypse have loopholes, though those loopholes be ever so slight. Always ‘he will end the world’, not ‘he will end life’.</p> </blockquote> <p>So I guess he’ll bring in the transhumanist future.</p> <p>Hariezer has also been given Dumbledore’s place, which Amelia Bones is annoyed at, so he makes her regent until he is old enough.</p> <p>We also get one last weird pointless rearrangement of the canon books- apparently Peter Pettigrew was one of those shape shifting wizards and somehow got tricked into looking like Sirius Black. So the wrong person has been locked up in Azkaban. I don’t really “get” this whole Sirius/Peter were lovers/Sirius was evil/the plot of book 3 was a schizophrenic delusion running thread (also, Hariezer deduces, with only the evidence that there is a Black in prison and a dead Black among the death eaters, that Peter Pettigrew was a shapeshifter, that Peter immitated black, and that Peter is the one in Azkaban.)</p> <p>And Hariezer puts a plan in place to open a hospital using the philsophers stone, so BAM, death is defeated, at least in the wizarding world. Unless it turns out the stone has limits or something.</p> <h3 id="hpmor-120">HPMOR 120</h3> <p>More resolution.</p> <p>Hariezer comes clean to Draco about how the death eaters died. (why did he go to the effort of the subterfuge, if he was going to come clean to everyone afterwards? It just added a weird layer to all this resolution).</p> <p>Draco is sad his parents are dead. BUT, surprise- as I predicted way back when, Dumbledore only faked Narcissa Malfoy’s death and put her in magic witness protection.</p> <h3 id="i-think-one-of-the-things-i-strongly-dislike-about-hpmor-is-that-there-doesn-t-seem-to-be-any-joy">I think one of the things I strongly dislike about HPMOR is that there doesn’t seem to be any joy...</h3> <p>I think one of the things I strongly dislike about HPMOR is that there doesn’t seem to be any joy purely in the discovery. People have fun playing the battle games, or fighting bullies with time turners, or generally being powerful, but no one seems to have fun just trying to figure things out.</p> <p>For some reason (the reason is that I have a fair amount of scotch in me actually), my brain keeps trying to put together an imprecise metaphor to old SNES rpgs- a friend of mine in grade school loved FF2, but he always went out of his way to find all the powerups and do all the side quests,etc. This meant he was always powerful enough to smash boss fights in one or two punches. And I always hated that- what is the fun in that? What is the challenge? When things got too easy, I started running from all the random encounters and stopped buying equipment so that the boss battles were more fun.</p> <p>And HPMOR feels like playing the game the first way- instead of working hard at the fun part (discovery), you get to just use Aristotle’s method (Harry Potter and Methods of Aristotelian Science) and slap an answer down. And that answer makes you more powerful- you can time turner all your problems away like shooing a misquito with a flamethrower, when a dementor shows up you get to destroy it just by thinking hard- no discovery required. The story repeatedly skips the fun part- the struggle, the learning, the discovery.</p> <h3 id="hpmor-121">HPMOR 121</h3> <p>Snape leaves hogwarts, thus completing an arc I don’t think I ever cared about.</p> <h3 id="hpmor-122-the-end-of-the-beginning">HPMOR 122: the end of the beginning</h3> <p>So unlike the canon books, the end of HPMOR sets it up more as an origin story than a finished adventure. After the canon books, we get the impression Harry, Ron and Hermione settled into peaceful wizard lives. After HPMOR, Hariezer has set up a magical think tank to solve the problem of friendly magic, with Hermione as his super-powered, indestructible lab assistant (tell me again how Hariezer isn't a self insert?) , and we get the impression the real work is just starting. He also has the idea to found CFAR:</p> <blockquote> <p>It would help if Muggles had classes for this sort of thing, but they didn't. Maybe Harry could recruit Daniel Kahneman, fake his death, rejuvenate him with the Stone, and put him in charge of inventing better training methods...</p> </blockquote> <p>We also learn that a more open society of idea sharing is an idea so destructive that Hariezer's vow to end the world wouldn't let him do it:</p> <blockquote> <p>Harry could look back now on the Unbreakable Vow that he'd made, and guess that if not for that Vow, disaster might have already been set in motion yesterday when Harry had wanted to tear down the International Statute of Secrecy.</p> </blockquote> <p>So secretive magiscience lead by Hariezer (with Hermione as super-powered &quot;Sparkling Unicorn Princess&quot; side kick) will save the day, sometime in the future.</p>